From 309385913db4900b69113e1593e19a26e9274b99 Mon Sep 17 00:00:00 2001 From: loboda4450 Date: Sun, 22 Oct 2023 18:13:44 +0200 Subject: [PATCH] Added docker-compose.yml --- README.md | 9 ++++++++- bullseye/docker-compose.yml | 37 +++++++++++++++++++++++++++++++++++++ 2 files changed, 45 insertions(+), 1 deletion(-) create mode 100644 bullseye/docker-compose.yml diff --git a/README.md b/README.md index d04be4b..3293646 100644 --- a/README.md +++ b/README.md @@ -11,7 +11,7 @@ This Docker image contains the dedicated server of the game. # How to use this image ## Hosting a simple game server -Running on the *host* interface (recommended):
+Running on the *host* interface (recommended) using Docker:
```console $ docker run -d --net=host --name=cs2 -e STEAMUSER={YOUR_STEAM_USER} -e STEAMPASS={YOUR_STEAM_PASSWD} joedwards32/cs2 ``` @@ -23,6 +23,13 @@ $ chmod 777 $(pwd)/cs2-data # Makes sure the directory is writeable by the unpri $ docker run -d --net=host -v $(pwd)/cs2-data:/home/steam/cs2-dedicated/ --name=cs2-dedicated -e STEAMUSER={YOUR_STEAM_USER} -e STEAMPASS={YOUR_STEAM_PASSWD} joedwards32/cs2 ``` +or using docker-compose: +```console +$ docker-compose up -d +``` + +Remember about having at least **40GB** of free disk space! + `STEAMUSER` and `STEAMPASS` **are required as unlike CS:GO, CS2 can not be downloaded anonymously (at time of writing).** `STEAMGUARD` **must be used to provide your more recent Steam Guard key if Steam Guard is enabled on your account.** diff --git a/bullseye/docker-compose.yml b/bullseye/docker-compose.yml new file mode 100644 index 0000000..6054e78 --- /dev/null +++ b/bullseye/docker-compose.yml @@ -0,0 +1,37 @@ +version: '3.7' +services: + cs2-server: + image: joedwards32/cs2 + container_name: cs2-dedicated + environment: + # SteamCMD + - STEAMUSER="changeme" # (Steam User for SteamCMD.) + - STEAMPASS="changeme" # (Password for Steam User.) + - STEAMGUARD="" # (Optional, Steam Guard key if enabled. Use your most recent Steam Guard key.) + # Server configuration + - CS2_SERVERNAME="changeme" # (Set the visible name for your private server) + - CS2_IP=0.0.0.0 # (CS2 server listening IP address, 0.0.0.0 - all IP addresses on the local machine, empty - IP identified automatically) + - CS2_PORT=27015 # (CS2 server listen port tcp_udp) + - CS2_RCON_PORT="" # (Optional, use a simple TCP proxy to have RCON listen on an alternative port. Useful for services like AWS Fargate which do not support mixed protocol ports.) + - CS2_LAN="0" # (0 - LAN mode disabled, 1 - LAN Mode enabled) + - CS2_RCONPW="changeme" # (RCON password) + - CS2_PW="changeme" # (CS2 server password) + - CS2_MAXPLAYERS=10 # (Max players) + - CS2_ADDITIONAL_ARGS="" # (Optional additional arguments to pass into cs2) + # Game modes + - CS2_GAMEALIAS="" # (Game type, e.g. casual, competitive, deathmatch. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers) + - CS2_GAMETYPE=0 # (Used if CS2_GAMEALIAS not defined. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers) + - CS2_GAMEMODE=1 # (Used if CS2_GAMEALIAS not defined. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers) + - CS2_MAPGROUP="mg_active" # (Map pool) + - CS2_STARTMAP="de_inferno" # (Start map) + # Bots + - CS2_BOT_DIFFICULTY="" # (0 - easy, 1 - normal, 2 - hard, 3 - expert) + - CS2_BOT_QUOTA="" # (Number of bots) + - CS2_BOT_QUOTA_MODE="" # (fill, competitive) + volumes: + - cs2:/home/steam/cs2-dedicated/ # (Change /mnt/cs2 according to your volume location) + ports: + - "27015:27015" # TCP + - "27015:27015/udp" # UDP +volumes: + cs2: