From 4ebfb7a4004f6fb650572f03f60978413573f006 Mon Sep 17 00:00:00 2001 From: Attila <1230402+borzaka@users.noreply.github.com> Date: Thu, 5 Oct 2023 19:52:52 +0200 Subject: [PATCH 1/2] Make competitive the default game mode As stated in the official docs: Default gamemode when starting the server is competitive. --- bullseye/Dockerfile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/bullseye/Dockerfile b/bullseye/Dockerfile index cca7443..2354372 100644 --- a/bullseye/Dockerfile +++ b/bullseye/Dockerfile @@ -40,7 +40,7 @@ ENV CS2_SERVERNAME="cs2 private server" \ CS2_MAPGROUP="mg_active" \ CS2_STARTMAP="de_inferno" \ CS2_GAMETYPE=0 \ - CS2_GAMEMODE=0 \ + CS2_GAMEMODE=1 \ CS2_LAN=0 \ CS2_ADDITIONAL_ARGS="" From 2d800d2d647c558ac2b7c50ebd4862afc1db86f1 Mon Sep 17 00:00:00 2001 From: Attila <1230402+borzaka@users.noreply.github.com> Date: Thu, 5 Oct 2023 19:56:05 +0200 Subject: [PATCH 2/2] Make competitive the default game mode As stated in the official docs: Default gamemode when starting the server is competitive. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index dfeb804..56e1230 100644 --- a/README.md +++ b/README.md @@ -43,7 +43,7 @@ CS2_RCONPW="changeme" (RCON password) CS2_PW="changeme" (CS2 server password) CS2_MAXPLAYERS=10 (Max players) CS2_GAMETYPE=0 (Game type, see https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers) -CS2_GAMEMODE=0 (Game mode, see https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers) +CS2_GAMEMODE=1 (Game mode, see https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers) CS2_MAPGROUP="mg_active" (Map pool) CS2_STARTMAP="de_inferno" (Start map) CS2_ADDITIONAL_ARGS="" (Optional additional arguments to pass into cs2)