#!/bin/bash # Create App Dir mkdir -p "${STEAMAPPDIR}" || true # Download Updates if [[ "$STEAMAPPVALIDATE" -eq 1 ]]; then VALIDATE="validate" else VALIDATE="" fi eval bash "${STEAMCMDDIR}/steamcmd.sh" +force_install_dir "${STEAMAPPDIR}" \ +login anonymous \ +app_update "${STEAMAPPID}" "${VALIDATE}"\ +quit # steamclient.so fix mkdir -p ~/.steam/sdk64 ln -sfT ${STEAMCMDDIR}/linux64/steamclient.so ~/.steam/sdk64/steamclient.so # Install server.cfg cp /etc/server.cfg "${STEAMAPPDIR}"/game/csgo/cfg/server.cfg # Install hooks if they don't already exist if [[ ! -f "${STEAMAPPDIR}/pre.sh" ]] ; then cp /etc/pre.sh "${STEAMAPPDIR}/pre.sh" fi if [[ ! -f "${STEAMAPPDIR}/post.sh" ]] ; then cp /etc/post.sh "${STEAMAPPDIR}/post.sh" fi # Download and extract custom config bundle if [[ ! -z $CS2_CFG_URL ]]; then echo "Downloading config pack from ${CS2_CFG_URL}" wget -qO- "${CS2_CFG_URL}" | tar xvzf - -C "${STEAMAPPDIR}" fi # Rewrite Config Files sed -i -e "s/{{SERVER_HOSTNAME}}/${CS2_SERVERNAME}/g" \ -e "s/{{SERVER_CHEATS}}/${CS2_CHEATS}/g" \ -e "s/{{SERVER_HIBERNATE}}/${CS2_SERVER_HIBERNATE}/g" \ -e "s/{{SERVER_PW}}/${CS2_PW}/g" \ -e "s/{{SERVER_RCON_PW}}/${CS2_RCONPW}/g" \ -e "s/{{TV_ENABLE}}/${TV_ENABLE}/g" \ -e "s/{{TV_PORT}}/${TV_PORT}/g" \ -e "s/{{TV_AUTORECORD}}/${TV_AUTORECORD}/g" \ -e "s/{{TV_PW}}/${TV_PW}/g" \ -e "s/{{TV_RELAY_PW}}/${TV_RELAY_PW}/g" \ -e "s/{{TV_MAXRATE}}/${TV_MAXRATE}/g" \ -e "s/{{TV_DELAY}}/${TV_DELAY}/g" \ -e "s/{{SERVER_LOG}}/${CS2_LOG}/g" \ -e "s/{{SERVER_LOG_MONEY}}/${CS2_LOG_MONEY}/g" \ -e "s/{{SERVER_LOG_DETAIL}}/${CS2_LOG_DETAIL}/g" \ -e "s/{{SERVER_LOG_ITEMS}}/${CS2_LOG_ITEMS}/g" \ "${STEAMAPPDIR}"/game/csgo/cfg/server.cfg if [[ ! -z $CS2_BOT_DIFFICULTY ]] ; then sed -i "s/bot_difficulty.*/bot_difficulty ${CS2_BOT_DIFFICULTY}/" "${STEAMAPPDIR}"/game/csgo/cfg/* fi if [[ ! -z $CS2_BOT_QUOTA ]] ; then sed -i "s/bot_quota.*/bot_quota ${CS2_BOT_QUOTA}/" "${STEAMAPPDIR}"/game/csgo/cfg/* fi if [[ ! -z $CS2_BOT_QUOTA_MODE ]] ; then sed -i "s/bot_quota_mode.*/bot_quota_mode ${CS2_BOT_QUOTA_MODE}/" "${STEAMAPPDIR}"/game/csgo/cfg/* fi # Switch to server directory cd "${STEAMAPPDIR}/game/bin/linuxsteamrt64" # Pre Hook bash "${STEAMAPPDIR}/pre.sh" # Construct server arguments if [[ -z $CS2_GAMEALIAS ]]; then # If CS2_GAMEALIAS is undefined then default to CS2_GAMETYPE and CS2_GAMEMODE CS2_GAME_MODE_ARGS="+game_type ${CS2_GAMETYPE} +game_mode ${CS2_GAMEMODE}" else # Else, use alias to determine game mode CS2_GAME_MODE_ARGS="+game_alias ${CS2_GAMEALIAS}" fi if [[ -z $CS2_IP ]]; then CS2_IP_ARGS="" else CS2_IP_ARGS="-ip ${CS2_IP}" fi if [[ ! -z $SRCDS_TOKEN ]]; then SV_SETSTEAMACCOUNT_ARGS="+sv_setsteamaccount ${SRCDS_TOKEN}" fi # Start Server if [[ ! -z $CS2_RCON_PORT ]]; then echo "Establishing Simpleproxy for ${CS2_RCON_PORT} to 127.0.0.1:${CS2_PORT}" simpleproxy -L "${CS2_RCON_PORT}" -R 127.0.0.1:"${CS2_PORT}" & fi echo "Starting CS2 Dedicated Server" eval "./cs2" -dedicated \ "${CS2_IP_ARGS}" -port "${CS2_PORT}" \ -console \ -usercon \ -maxplayers "${CS2_MAXPLAYERS}" \ "${CS2_GAME_MODE_ARGS}" \ +mapgroup "${CS2_MAPGROUP}" \ +map "${CS2_STARTMAP}" \ +rcon_password "${CS2_RCONPW}" \ "${SV_SETSTEAMACCOUNT_ARGS}" \ +sv_password "${CS2_PW}" \ +sv_lan "${CS2_LAN}" \ +sv_downloadurl "${CS2_FASTDL_URL}" \ +sv_allowdownload "${CS2_FASTDL_ALLOW_DOWNLOAD}" \ +sv_allowupload "${CS2_FASTDL_ALLOW_UPLOAD}" \ +host_workshop_map "${CS2_HOST_WORKSHOP_MAP}"\ +host_workshop_collection "${CS2_HOST_WORKSHOP_COLLECTION}"\ "${CS2_ADDITIONAL_ARGS}" # Post Hook bash "${STEAMAPPDIR}/post.sh"