// Server Defaults hostname "{{SERVER_HOSTNAME}}" // Set server hostname sv_lan {{SERVER_LAN}} // If a server is a LAN server there is no heartbeat, no Steam authentication, and no non-class C addresses // Passwords rcon_password "{{SERVER_RCON_PW}}" // Set rcon password sv_password "{{SERVER_PW}}" // Set server password // CSTV sv_hibernate_postgame_delay 180 // Delay server hibernation after all clients disconnect tv_allow_camera_man 1 // Auto director allows spectators to become camera man tv_allow_static_shots 1 // Auto director uses fixed level cameras for shots tv_autorecord {{TV_AUTORECORD}} // Automatically records all games as CSTV demos: 0=off, 1=on. tv_chatgroupsize 0 // Set the default chat group size tv_chattimelimit 8 // Limits spectators to chat only every n seconds tv_debug 0 // CSTV debug info. tv_delay {{TV_DELAY}} // CSTV broadcast delay in seconds tv_delaymapchange 1 // Delays map change until broadcast is complete tv_deltacache 2 // Enable delta entity bit stream cache tv_dispatchmode 1 // Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always tv_enable {{TV_ENABLE}} // Activates CSTV on server: 0=off, 1=on. tv_maxclients 10 // Maximum client number on CSTV server. tv_maxrate {{TV_MAXRATE}} // Max CSTV spectator bandwidth rate allowed, 0 == unlimited tv_name "{{SERVER_HOSTNAME}} CSTV" // CSTV host name tv_overridemaster 0 // Overrides the CSTV master root address. tv_port {{TV_PORT}} // Host SourceTV port tv_password "{{TV_PW}}" // CSTV password for clients tv_relaypassword "{{TV_RELAY_PW}}" // CSTV password for relay proxies tv_relayvoice 1 // Relay voice data: 0=off, 1=on tv_timeout 60 // CSTV connection timeout in seconds. tv_title "{{SERVER_HOSTNAME}} CSTV" // Set title for CSTV spectator UI tv_transmitall 1 // Transmit all entities (not only director view)