Updated README
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84
README.md
84
README.md
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@ -16,25 +16,25 @@ The `Video` struct stores data about a video file you give it. The code below sh
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video := vidio.NewVideo("input.mp4")
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for video.Read() {
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// "frame" stores the video frame as a flattened RGB image
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frame := video.framebuffer // stored as: RGBRGBRGBRGB...
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frame := video.framebuffer // stored as: RGBRGBRGBRGB...
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}
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```
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```go
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type Video struct {
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filename string // Video Filename
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width int // Width of Frames
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height int // Height of Frames
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depth int // Depth of Frames
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bitrate int // Bitrate for video encoding
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frames int // Total number of frames
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duration float64 // Duration in seconds
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fps float64 // Frames per second
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codec string // Codec used to encode video
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pix_fmt string // Pixel format video is stored in
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framebuffer []byte // Raw frame data
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pipe *io.ReadCloser // Stdout pipe for ffmpeg process
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cmd *exec.Cmd // ffmpeg command
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filename string // Video Filename
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width int // Width of Frames
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height int // Height of Frames
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depth int // Depth of Frames
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bitrate int // Bitrate for video encoding
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frames int // Total number of frames
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duration float64 // Duration in seconds
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fps float64 // Frames per second
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codec string // Codec used to encode video
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pix_fmt string // Pixel format video is stored in
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framebuffer []byte // Raw frame data
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pipe *io.ReadCloser // Stdout pipe for ffmpeg process
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cmd *exec.Cmd // ffmpeg command
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}
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```
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@ -44,15 +44,15 @@ The `Camera` can read from any cameras on the device running Vidio. It takes in
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```go
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type Camera struct {
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name string // Camera device name
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width int // Camera frame width
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height int // Camera frame height
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depth int // Camera frame depth
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fps float64 // Camera frames per second
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codec string // Camera codec
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framebuffer []byte // Raw frame data
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pipe *io.ReadCloser // Stdout pipe for ffmpeg process streaming webcam
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cmd *exec.Cmd // ffmpeg command
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name string // Camera device name
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width int // Camera frame width
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height int // Camera frame height
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depth int // Camera frame depth
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fps float64 // Camera frames per second
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codec string // Camera codec
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framebuffer []byte // Raw frame data
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pipe *io.ReadCloser // Stdout pipe for ffmpeg process streaming webcam
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cmd *exec.Cmd // ffmpeg command
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}
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```
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@ -73,30 +73,30 @@ The `VideoWriter` is used to write frames to a video file. The only required par
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```go
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type Options struct {
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bitrate int // Bitrate
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loop int // For GIFs only. -1=no loop, 0=loop forever, >0=loop n times
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delay int // Delay for Final Frame of GIFs. Default -1 (Use same delay as previous frame)
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macro int // macro size for determining how to resize frames for codecs. Default 16
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fps float64 // Frames per second. Default 25
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quality float64 // If bitrate not given, use quality instead. Must be between 0 and 1. 0:best, 1:worst
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codec string // Codec for video. Default libx264
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bitrate int // Bitrate
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loop int // For GIFs only. -1=no loop, 0=loop forever, >0=loop n times
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delay int // Delay for Final Frame of GIFs. Default -1 (Use same delay as previous frame)
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macro int // macro size for determining how to resize frames for codecs. Default 16
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fps float64 // Frames per second. Default 25
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quality float64 // If bitrate not given, use quality instead. Must be between 0 and 1. 0:best, 1:worst
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codec string // Codec for video. Default libx264
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}
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```
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```go
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type VideoWriter struct {
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filename string // Output video filename
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width int // Frame width
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height int // Frame height
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bitrate int // Output video bitrate for encoding
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loop int // Number of times for GIF to loop
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delay int // Delay of final frame of GIF
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macro int // macro size for determining how to resize frames for codecs
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fps float64 // Frames per second for output video
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quality float64 // Used if bitrate not given
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codec string // Codec to encode video with
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pipe *io.WriteCloser // Stdout pipe of ffmpeg process
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cmd *exec.Cmd // ffmpeg command
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filename string // Output video filename
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width int // Frame width
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height int // Frame height
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bitrate int // Output video bitrate for encoding
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loop int // Number of times for GIF to loop
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delay int // Delay of final frame of GIF
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macro int // macro size for determining how to resize frames for codecs
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fps float64 // Frames per second for output video
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quality float64 // Used if bitrate not given
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codec string // Codec to encode video with
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pipe *io.WriteCloser // Stdout pipe of ffmpeg process
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cmd *exec.Cmd // ffmpeg command
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}
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```
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