Updated README
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@ -19,7 +19,7 @@ The `Video` struct stores data about a video file you give it. The code below sh
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Calling the `Read()` function will fill in the `Video` struct `framebuffer` with the next frame data as 8-bit RGB data, stored in a flattened byte array in row-major order where each pixel is represented by three consecutive bytes representing the R, G and B component of that pixel.
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```go
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vidio.NewVideo() (*Video, error)
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vidio.NewVideo() (*vidio.Video, error)
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FileName() string
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Width() int
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@ -45,7 +45,7 @@ If all frames have been read, `video` will be closed automatically. If not all f
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The `Camera` can read from any cameras on the device running Vidio. It takes in the stream index. On most machines the webcam device has index 0.
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```go
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vidio.NewCamera(stream int) (*Camera, error)
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vidio.NewCamera(stream int) (*vidio.Camera, error)
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Name() string
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Width() int
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@ -65,7 +65,7 @@ Close()
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The `VideoWriter` is used to write frames to a video file. The only required parameters are the output file name, the width and height of the frames being written, and an `Options` struct. This contains all the desired properties of the new video you want to create.
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```go
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vidio.NewVideoWriter() (*VideoWriter, error)
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vidio.NewVideoWriter() (*vidio.VideoWriter, error)
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FileName() string
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Width() int
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