# Vidio A simple Video I/O library written in Go. This library relies on [FFmpeg](https://www.ffmpeg.org/), and [FFProbe](https://www.ffmpeg.org/) which must be downloaded before usage and added to the system path. All frames are encoded and decoded in 8-bit RGB format. For Audio I/O using FFmpeg, see the [`aio`](https://github.com/AlexEidt/aio) project. ## Installation ``` go get github.com/AlexEidt/Vidio ``` ## `Video` The `Video` struct stores data about a video file you give it. The code below shows an example of sequentially reading the frames of the given video. Calling the `Read()` function will fill in the `Video` struct `framebuffer` with the next frame data as 8-bit RGB data, stored in a flattened byte array in row-major order where each pixel is represented by three consecutive bytes representing the R, G and B component of that pixel. ```go vidio.NewVideo(filename string) (*vidio.Video, error) vidio.NewVideoStreams(filename string) ([]*vidio.Video, error) FileName() string Width() int Height() int Depth() int Bitrate() int Frames() int Duration() float64 FPS() float64 Codec() string AudioCodec() string Stream() int FrameBuffer() []byte MetaData() map[string]string SetFrameBuffer(buffer []byte) error Read() bool Close() ``` If all frames have been read, `video` will be closed automatically. If not all frames are read, call `video.Close()` to close the video. ## `Camera` The `Camera` can read from any cameras on the device running Vidio. It takes in the stream index. On most machines the webcam device has index 0. ```go vidio.NewCamera(stream int) (*vidio.Camera, error) Name() string Width() int Height() int Depth() int FPS() float64 Codec() string FrameBuffer() []byte SetFrameBuffer(buffer []byte) error Read() bool Close() ``` ## `VideoWriter` The `VideoWriter` is used to write frames to a video file. The only required parameters are the output file name, the width and height of the frames being written, and an `Options` struct. This contains all the desired properties of the new video you want to create. ```go vidio.NewVideoWriter(filename string, width, height int, options *vidio.Options) (*vidio.VideoWriter, error) FileName() string Width() int Height() int Bitrate() int Loop() int Delay() int Macro() int FPS() float64 Quality() float64 Codec() string Format() string AudioCodec() string Write(frame []byte) error Close() ``` ```go type Options struct { Bitrate int // Bitrate. Loop int // For GIFs only. -1=no loop, 0=infinite loop, >0=number of loops. Delay int // Delay for final frame of GIFs. Macro int // Macroblock size for determining how to resize frames for codecs. FPS float64 // Frames per second for output video. Quality float64 // If bitrate not given, use quality instead. Must be between 0 and 1. 0:best, 1:worst. Codec string // Codec for video. Format string // Pixel Format for video. Default "rgb24". Audio string // File path for audio. If no audio, audio="". AudioCodec string // Codec for audio. } ``` ## Images Vidio provides some convenience functions for reading and writing to images using an array of bytes. Currently, only `png` and `jpeg` formats are supported. When reading images, an optional `buffer` can be passed in to avoid array reallocation. ```go Read(filename string, buffer ...[]byte) (int, int, []byte, error) Write(filename string, width, height int, buffer []byte) error ``` ## Examples Copy `input.mp4` to `output.mp4`. Copy the audio from `input.mp4` to `output.mp4` as well. ```go video, _ := vidio.NewVideo("input.mp4") options := vidio.Options{ FPS: video.FPS(), Bitrate: video.Bitrate(), } if video.AudioCodec() != "" { options.Audio = "input.mp4" } writer, _ := vidio.NewVideoWriter("output.mp4", video.Width(), video.Height(), &options) defer writer.Close() for video.Read() { writer.Write(video.FrameBuffer()) } ``` Read 1000 frames of a webcam stream and store in `output.mp4`. ```go webcam, _ := vidio.NewCamera(0) defer webcam.Close() options := vidio.Options{FPS: webcam.FPS()} writer, _ := vidio.NewVideoWriter("output.mp4", webcam.Width(), webcam.Height(), &options) defer writer.Close() count := 0 for webcam.Read() && count < 1000 { writer.Write(webcam.FrameBuffer()) count++ } ``` Create a gif from a series of `png` files enumerated from 1 to 10 that loops continuously with a final frame delay of 1000 centiseconds. ```go w, h, img, _ := vidio.Read("1.png") // Get frame dimensions from first image options := vidio.Options{FPS: 1, Loop: 0, Delay: 1000} gif, _ := vidio.NewVideoWriter("output.gif", w, h, &options) defer gif.Close() for i := 1; i <= 10; i++ { w, h, img, _ := vidio.Read(strconv.Itoa(i)+".png") gif.Write(img) } ``` # Acknowledgements * Special thanks to [Zulko](http://zulko.github.io/) and his [blog post](http://zulko.github.io/blog/2013/09/27/read-and-write-video-frames-in-python-using-ffmpeg/) about using FFmpeg to process video. * The [ImageIO-FFMPEG](https://github.com/imageio/imageio-ffmpeg/) project on GitHub.