# Vidio A simple Video I/O library written in Go. This library relies on [FFmpeg](https://www.ffmpeg.org/), and [FFProbe](https://www.ffmpeg.org/) which must be downloaded before usage and added to the system path. All frames are encoded and decoded in 8-bit RGB format. ## Installation ``` go get github.com/AlexEidt/Vidio ``` ## `Video` The `Video` struct stores data about a video file you give it. The code below shows an example of sequentially reading the frames of the given video. ```go FileName() string Width() int Height() int Depth() int Bitrate() int Frames() int Duration() float64 FPS() float64 Codec() string AudioCodec() string FrameBuffer() string ``` ```go video := vidio.NewVideo("input.mp4") for video.Read() { // "frame" stores the video frame as a flattened RGB image in row-major order frame := video.FrameBuffer() // stored as: RGBRGBRGBRGB... // Video processing here... } ``` ## `Camera` The `Camera` can read from any cameras on the device running Vidio. It takes in the stream index. For **Windows**, the index corresponds to the order in which the devices names appear when running `ffmpeg -list_devices true -f dshow -i dummy`. Alternative device names are included in this index. On most machines the webcam device has index 0. Note that audio retrieval from the microphone is not yet supported. ```go Name() string Width() int Height() int Depth() int FPS() float64 Codec() string FrameBuffer() string ``` ```go camera := vidio.NewCamera(0) // Get Webcam defer camera.Close() // Stream the webcam for camera.Read() { // "frame" stores the video frame as a flattened RGB image frame := camera.FrameBuffer() // stored as: RGBRGBRGBRGB... // Video processing here... } ``` ## `VideoWriter` The `VideoWriter` is used to write frames to a video file. The only required parameters are the output file name, the width and height of the frames being written, and an `Options` struct. This contains all the desired properties of the new video you want to create. ```go FileName() string Width() int Height() int Bitrate() int Loop() int Delay() int Macro() int FPS() float64 Quality() float64 Codec() string AudioCodec() string ``` ```go type Options struct { Bitrate int // Bitrate Loop int // For GIFs only. -1=no loop, 0=loop forever, >0=loop n times Delay int // Delay for Final Frame of GIFs. Default -1 (Use same delay as previous frame) Macro int // macro size for determining how to resize frames for codecs. Default 16 FPS float64 // Frames per second. Default 25 Quality float64 // If bitrate not given, use quality instead. Must be between 0 and 1. 0:best, 1:worst Codec string // Codec for video. Default libx264 Audio string // File path for audio for the video. If no audio, audio=nil. AudioCodec string // Codec for audio. Default aac } ``` ```go w, h, c := 1920, 1080, 3 options := vidio.Options{} // Will fill in defaults if empty writer := vidio.NewVideoWriter("output.mp4", w, h, &options) defer writer.Close() frame := make([]byte, w*h*c) // Create Frame as RGB Image and modify writer.Write(frame) // Write Frame to video ``` ## Images Vidio provides some convenience functions for reading and writing to images using an array of bytes. Currently, only `png` and `jpeg` formats are supported. ```go // Read png image w, h, img := vidio.Read("input.png") // w - width of image // h - height of image // img - byte array in RGB format. RGBRGBRGBRGB... vidio.Write("output.jpg", w, h, img) ``` ## Examples Copy `input.mp4` to `output.mp4`. Copy the audio from `input.mp4` to `output.mp4` as well. ```go video := vidio.NewVideo("input.mp4") options := vidio.Options{ FPS: video.FPS(), Bitrate: video.Bitrate(), Audio: "input.mp4", } writer := vidio.NewVideoWriter("output.mp4", video.Width(), video.Height(), &options) defer writer.Close() for video.Read() { writer.Write(video.FrameBuffer()) } ``` Grayscale 1000 frames of webcam stream and store in `output.mp4`. ```go webcam := vidio.NewCamera(0) defer webcam.Close() options := vidio.Options{FPS: webcam.FPS()} writer := vidio.NewVideoWriter("output.mp4", webcam.Width(), webcam.Height(), &options) defer writer.Close() count := 0 for webcam.Read() { frame := webcam.FrameBuffer() for i := 0; i < len(frame); i += 3 { rgb := frame[i : i+3] r, g, b := int(rgb[0]), int(rgb[1]), int(rgb[2]) gray := uint8((3*r + 4*g + b) / 8) frame[i] = gray frame[i+1] = gray frame[i+2] = gray } writer.Write(frame) count++ if count > 1000 { break } } ``` Create a gif from a series of `png` files enumerated from 1 to 10 that loops continuously with a final frame delay of 1000 centiseconds. ```go w, h, _ := vidio.Read("1.png") // Get frame dimensions from first image options := vidio.Options{FPS: 1, Loop: -1, Delay: 1000} gif := vidio.NewVideoWriter("output.gif", w, h, &options) defer gif.Close() for i := 1; i <= 10; i++ { _, _, img := vidio.Read(strconv.Itoa(i)+".png") gif.Write(img) } ``` # Acknowledgements * Special thanks to [Zulko](http://zulko.github.io/) and his [blog post](http://zulko.github.io/blog/2013/09/27/read-and-write-video-frames-in-python-using-ffmpeg/) about using FFmpeg to process video. * The [ImageIO-FFMPEG](https://github.com/imageio/imageio-ffmpeg/) project on GitHub.