admin: gift granting, collectible attribute/number control, and Layer 228 moderation tools
Admin console additions (Layer 228): - Give Gifts: dedicated tab with sorted Lottie/TGS gift picker + inline form; grant any catalog gift to a user/channel from 777000 (no charge) - Upgraded/collectible delivery: mint a unique gift with admin-selected model/pattern/backdrop and custom number, or random/auto (DB FK + UNIQUE(gift_id,num) enforce invariants) - SCAM/FAKE flags for users/channels (migration 0136) with configurable profile warning (TELESRV_SCAM_WARNING/TELESRV_FAKE_WARNING) - Support toggle, force channel settings incl. gigagroup (migration 0137), username management, cosmetic color/emoji-status - Emoji admin tab (custom emoji list + document IDs + Lottie/TGS preview) - Bot management; soft UI / dark theme Wired through Router -> admin.Service -> adminapi -> BFF -> React panel (en/zh/ru).
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63 changed files with 3650 additions and 71 deletions
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@ -150,20 +150,33 @@ WHERE collectible_revision_id=$1 AND crafted
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if err != nil {
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return err
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}
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modelID, err := chooseCollectibleAttribute(ctx, tx, "star_gift_collectible_models", revision.ID)
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modelID, err := resolveCollectibleAttribute(ctx, tx, "star_gift_collectible_models", revision.ID, req.ModelAttributeID)
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if err != nil {
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return err
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}
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patternID, err := chooseCollectibleAttribute(ctx, tx, "star_gift_collectible_patterns", revision.ID)
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patternID, err := resolveCollectibleAttribute(ctx, tx, "star_gift_collectible_patterns", revision.ID, req.PatternAttributeID)
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if err != nil {
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return err
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}
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backdropID, err := chooseCollectibleAttribute(ctx, tx, "star_gift_collectible_backdrops", revision.ID)
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backdropID, err := resolveCollectibleAttribute(ctx, tx, "star_gift_collectible_backdrops", revision.ID, req.BackdropAttributeID)
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if err != nil {
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return err
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}
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num := revision.Issued + 1
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if req.Num > 0 {
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if req.Num > revision.SupplyTotal {
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return domain.ErrStarGiftCollectibleInvalid
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}
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var numTaken bool
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if err := tx.QueryRow(ctx, `SELECT EXISTS (SELECT 1 FROM unique_star_gifts WHERE gift_id=$1 AND num=$2)`, locked.GiftID, req.Num).Scan(&numTaken); err != nil {
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return fmt.Errorf("check collectible number availability: %w", err)
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}
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if numTaken {
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return domain.ErrStarGiftCollectibleNumberTaken
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}
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num = req.Num
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}
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var uniqueID int64
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if err := tx.QueryRow(ctx, `SELECT nextval('unique_star_gift_id_seq')`).Scan(&uniqueID); err != nil {
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return fmt.Errorf("allocate unique star gift id: %w", err)
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@ -666,6 +679,30 @@ func debitStarGiftUpgrade(ctx context.Context, tx pgx.Tx, userID, amount int64,
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return result, nil
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}
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// resolveCollectibleAttribute returns explicitID when it names a renderable
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// attribute belonging to revisionID (admin-pinned choice), otherwise it falls
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// back to the weighted random draw. Models excluded from the random pool
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// (crafted) are also rejected for explicit selection to preserve invariants.
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func resolveCollectibleAttribute(ctx context.Context, tx pgx.Tx, table string, revisionID, explicitID int64) (int64, error) {
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if explicitID <= 0 {
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return chooseCollectibleAttribute(ctx, tx, table, revisionID)
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}
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extra := ""
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if table == "star_gift_collectible_models" {
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extra = " AND NOT crafted"
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}
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var ok bool
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if err := tx.QueryRow(ctx, fmt.Sprintf(`SELECT EXISTS (SELECT 1 FROM %s
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WHERE id=$1 AND collectible_revision_id=$2 AND rarity_kind='permille' AND rarity_permille > 0%s)`, table, extra),
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explicitID, revisionID).Scan(&ok); err != nil {
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return 0, fmt.Errorf("validate collectible attribute: %w", err)
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}
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if !ok {
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return 0, domain.ErrStarGiftCollectibleInvalid
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}
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return explicitID, nil
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}
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func chooseCollectibleAttribute(ctx context.Context, tx pgx.Tx, table string, revisionID int64) (int64, error) {
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extra := ""
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if table == "star_gift_collectible_models" {
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