perf: sync protocol and core hardening updates

This commit is contained in:
A 2026-07-11 19:48:26 +08:00
parent 152fed3b87
commit 4390ebf5a9
283 changed files with 29231 additions and 2295 deletions

View file

@ -1,6 +1,8 @@
package mtprotoedge
import (
"bytes"
"compress/gzip"
"context"
"crypto/sha256"
"encoding/binary"
@ -8,6 +10,7 @@ import (
"fmt"
"io"
"math"
"sync/atomic"
"time"
"go.uber.org/zap"
@ -59,6 +62,25 @@ func (cs *connState) reset() {
const (
maxTrackedClientMsgIDs = 400
// maxContainerMessages bounds per-frame recursive work and ack growth. Official clients batch
// far fewer messages; 1024 leaves ample headroom while preventing a 16 MiB frame of zero-body
// container entries from expanding into tens of MiB of Go objects.
maxContainerMessages = 1024
// maxDispatchDepth bounds gzip/container wrapper recursion. Normal shapes are RPC, gzip(RPC),
// container(RPC...) and gzip(container(...)); deeper nesting has no compatibility value.
maxDispatchDepth = 4
// gotd already caps each gzip expansion at 10 MiB. This cumulative cap prevents several nested
// gzip layers in one transport frame from repeatedly allocating/decompressing that allowance.
maxDispatchExpandedBytes = 32 << 20
maxSingleGZIPExpandedBytes = 10 << 20
// MTProto service vectors operate on bounded connection tracking tables. Accepting more IDs
// only burns decode/CPU and cannot improve the result.
maxServiceMessageIDs = 4096
// A decoded container descriptor is 48 bytes on 64-bit Go today. Charge 64 bytes per entry
// before allocating the exact-size slice so allocator rounding and future field growth remain
// inside the process-wide inbound budget. Message bodies stay as zero-copy views of the already
// charged plaintext frame/gzip expansion.
containerDescriptorBudgetBytes = 64
msgStateUnknown byte = 1
msgStateNotReceived byte = 2
@ -101,7 +123,7 @@ func (s *Server) handleEncrypted(ctx context.Context, tc transport.Conn, cs *con
if frame.salt != serverSalt {
c := current
temp := false
if c == nil || c.sessionID != frame.sessionID {
if c == nil || c.sessionID != frame.sessionID || c.authKeyID != key.ID {
c = s.newConn(tc, key, frame.sessionID, serverSalt)
temp = true
}
@ -113,7 +135,7 @@ func (s *Server) handleEncrypted(ctx context.Context, tc transport.Conn, cs *con
}
// 首个加密消息或 session 变化时(重新)注册连接到 SessionManager。
if current == nil || current.sessionID != frame.sessionID {
if current == nil || current.sessionID != frame.sessionID || current.authKeyID != key.ID {
if current != nil {
cs.reset()
}
@ -150,7 +172,7 @@ func (s *Server) handleEncrypted(ctx context.Context, tc transport.Conn, cs *con
)
return current, s.sendBadMsg(ctx, current, frame.messageID, frame.seqNo, code)
}
if err := sendQuickAckIfRequested(ctx, tc, key, frame.plaintext); err != nil {
if err := sendQuickAckIfRequested(ctx, tc, key, frame.plaintext, s.writeTimeout); err != nil {
return current, err
}
@ -224,12 +246,28 @@ func (s *Server) maybePersistSession(ctx context.Context, c *Conn, sessionID int
}
}
func sendQuickAckIfRequested(ctx context.Context, tc transport.Conn, key crypto.AuthKey, plaintext []byte) error {
func sendQuickAckIfRequested(ctx context.Context, tc transport.Conn, key crypto.AuthKey, plaintext []byte, writeTimeout time.Duration) error {
q, ok := tc.(quickAckTransport)
if !ok || !q.ConsumeQuickAckRequested() {
return nil
}
return q.SendQuickAck(ctx, clientQuickAckToken(key, plaintext))
token := clientQuickAckToken(key, plaintext)
deadline := time.Time{}
if writeTimeout > 0 {
deadline = time.Now().Add(writeTimeout)
}
if d, ok := ctx.Deadline(); ok && (deadline.IsZero() || d.Before(deadline)) {
deadline = d
}
if dq, ok := tc.(deadlineQuickAckTransport); ok {
return dq.SendQuickAckDeadline(deadline, token)
}
if deadline.IsZero() {
return q.SendQuickAck(ctx, token)
}
sendCtx, cancel := context.WithDeadline(ctx, deadline)
defer cancel()
return q.SendQuickAck(sendCtx, token)
}
// clientQuickAckToken 按 Android MTProto v2 公式计算 quick ack:SHA256(auth_key[88:120] +
@ -246,6 +284,20 @@ func clientQuickAckToken(key crypto.AuthKey, plaintext []byte) uint32 {
// dispatch 处理一条明文消息:解包 container/gzip,处理服务消息,其余转 RPC 路由。
// content-related 消息(ping、RPC)的 msg_id 会收集到 acks 以便统一确认。
func (s *Server) dispatch(ctx context.Context, cs *connState, c *Conn, msgID int64, seqNo int32, b *bin.Buffer, acks *[]int64) error {
expanded := 0
return s.dispatchWithBudget(ctx, cs, c, msgID, seqNo, b, acks, dispatchBudget{expanded: &expanded})
}
type dispatchBudget struct {
depth int
containerDepth int
expanded *int
}
func (s *Server) dispatchWithBudget(ctx context.Context, cs *connState, c *Conn, msgID int64, seqNo int32, b *bin.Buffer, acks *[]int64, budget dispatchBudget) error {
if budget.depth > maxDispatchDepth {
return fmt.Errorf("mtproto wrapper depth %d exceeds %d", budget.depth, maxDispatchDepth)
}
id, err := b.PeekID()
if err != nil {
return fmt.Errorf("peek type id: %w", err)
@ -258,20 +310,39 @@ func (s *Server) dispatch(ctx context.Context, cs *connState, c *Conn, msgID int
switch id {
case proto.GZIPTypeID:
var gz proto.GZIP
if err := gz.Decode(b); err != nil {
data, releaseExpansion, err := s.decodeGZIPWithGlobalBudget(b)
if err != nil {
return fmt.Errorf("decode gzip: %w", err)
}
return s.dispatch(ctx, cs, c, msgID, seqNo, &bin.Buffer{Buf: gz.Data}, acks)
defer releaseExpansion()
*budget.expanded += len(data)
if *budget.expanded > maxDispatchExpandedBytes {
return fmt.Errorf("cumulative gzip expansion %d exceeds %d", *budget.expanded, maxDispatchExpandedBytes)
}
budget.depth++
return s.dispatchWithBudget(ctx, cs, c, msgID, seqNo, &bin.Buffer{Buf: data}, acks, budget)
case proto.MessageContainerTypeID:
var container proto.MessageContainer
if err := container.Decode(b); err != nil {
if budget.containerDepth != 0 {
return s.sendBadMsg(ctx, c, msgID, seqNo, badMsgContainer)
}
count, err := containerMessageCount(b)
if err != nil {
return fmt.Errorf("decode container count: %w", err)
}
if count > maxContainerMessages {
return s.sendBadMsg(ctx, c, msgID, seqNo, badMsgContainer)
}
container, releaseContainer, err := s.decodeMessageContainerViews(b, count)
if err != nil {
return fmt.Errorf("decode container: %w", err)
}
defer releaseContainer()
if code := validateClientContainer(msgID, seqNo, container); code != 0 {
return s.sendBadMsg(ctx, c, msgID, seqNo, code)
}
budget.depth++
budget.containerDepth++
for i := range container.Messages {
m := container.Messages[i]
typeID, err := (&bin.Buffer{Buf: m.Body}).PeekID()
@ -292,7 +363,7 @@ func (s *Server) dispatch(ctx context.Context, cs *connState, c *Conn, msgID int
return s.sendBadMsg(ctx, c, m.ID, int32(m.SeqNo), code)
}
cs.track(m.ID, int32(m.SeqNo), content, msgStateReceived)
if err := s.dispatch(ctx, cs, c, m.ID, int32(m.SeqNo), &bin.Buffer{Buf: m.Body}, acks); err != nil {
if err := s.dispatchWithBudget(ctx, cs, c, m.ID, int32(m.SeqNo), &bin.Buffer{Buf: m.Body}, acks, budget); err != nil {
return err
}
}
@ -323,6 +394,9 @@ func (s *Server) dispatch(ctx context.Context, cs *connState, c *Conn, msgID int
return s.sendFutureSalts(ctx, c, msgID, req.Num)
case mt.MsgsAckTypeID:
if err := validateFirstVectorCount(b, maxServiceMessageIDs); err != nil {
return fmt.Errorf("msgs_ack vector: %w", err)
}
var ack mt.MsgsAck
if err := ack.Decode(b); err != nil {
return fmt.Errorf("decode msgs_ack: %w", err)
@ -332,6 +406,9 @@ func (s *Server) dispatch(ctx context.Context, cs *connState, c *Conn, msgID int
return nil
case mt.MsgsStateReqTypeID:
if err := validateFirstVectorCount(b, maxServiceMessageIDs); err != nil {
return fmt.Errorf("msgs_state_req vector: %w", err)
}
var req mt.MsgsStateReq
if err := req.Decode(b); err != nil {
return fmt.Errorf("decode msgs_state_req: %w", err)
@ -344,6 +421,9 @@ func (s *Server) dispatch(ctx context.Context, cs *connState, c *Conn, msgID int
return s.sendMsgsStateInfo(ctx, c, msgID, mergeStateInfo(outgoing, cs.stateInfo(req.MsgIDs)))
case mt.MsgResendReqTypeID:
if err := validateFirstVectorCount(b, maxServiceMessageIDs); err != nil {
return fmt.Errorf("msg_resend_req vector: %w", err)
}
var req mt.MsgResendReq
if err := req.Decode(b); err != nil {
return fmt.Errorf("decode msg_resend_req: %w", err)
@ -356,19 +436,22 @@ func (s *Server) dispatch(ctx context.Context, cs *connState, c *Conn, msgID int
return s.sendMsgsStateInfo(ctx, c, msgID, mergeStateInfo(outgoing, cs.stateInfo(req.MsgIDs)))
case mt.MsgsStateInfoTypeID:
var info mt.MsgsStateInfo
if err := info.Decode(b); err != nil {
reqMsgID, info, err := msgsStateInfoView(b)
if err != nil {
return fmt.Errorf("decode msgs_state_info: %w", err)
}
s.log.Debug("Received msgs_state_info", zap.Int64("req_msg_id", info.ReqMsgID), zap.Int("len", len(info.Info)))
s.log.Debug("Received msgs_state_info", zap.Int64("req_msg_id", reqMsgID), zap.Int("len", len(info)))
return nil
case mt.MsgsAllInfoTypeID:
var info mt.MsgsAllInfo
if err := info.Decode(b); err != nil {
count, info, err := msgsAllInfoView(b)
if err != nil {
return fmt.Errorf("decode msgs_all_info: %w", err)
}
s.log.Debug("Received msgs_all_info", zap.Int("msg_ids", len(info.MsgIDs)), zap.Int("len", len(info.Info)))
if len(info) != count {
return fmt.Errorf("decode msgs_all_info: info length %d does not match msg_ids %d", len(info), count)
}
s.log.Debug("Received msgs_all_info", zap.Int("msg_ids", count), zap.Int("len", len(info)))
return nil
case mt.DestroySessionRequestTypeID:
@ -424,11 +507,228 @@ func (s *Server) dispatch(ctx context.Context, cs *connState, c *Conn, msgID int
default:
ackContent()
body := b.Copy()
return s.enqueueRPC(ctx, c, msgID, id, body)
return s.enqueueRPC(ctx, c, msgID, id, b)
}
}
// decodeGZIPWithGlobalBudget reserves the maximum single-wrapper output before
// decompression starts. Once the actual size is known the excess reservation is
// returned, while the actual output remains charged through recursive dispatch.
// This closes the gap where every connection read goroutine could otherwise hold
// an unaccounted 10 MiB expansion before the shared RPC scheduler saw the body.
func (s *Server) decodeGZIPWithGlobalBudget(b *bin.Buffer) ([]byte, func(), error) {
compressed, err := gzipPackedBytesView(b)
if err != nil {
return nil, func() {}, err
}
reserved := int64(0)
release := func() {
if reserved > 0 && s.frameBudget != nil {
s.frameBudget.release(reserved)
reserved = 0
}
}
if s.frameBudget != nil {
reserved, err = s.frameBudget.reserve(maxSingleGZIPExpandedBytes, 0)
if err != nil {
return nil, func() {}, err
}
}
r, err := gzip.NewReader(bytes.NewReader(compressed))
if err != nil {
release()
return nil, func() {}, err
}
data, readErr := io.ReadAll(io.LimitReader(r, maxSingleGZIPExpandedBytes+1))
closeErr := r.Close()
if readErr != nil {
release()
return nil, func() {}, readErr
}
if closeErr != nil {
release()
return nil, func() {}, closeErr
}
if len(data) > maxSingleGZIPExpandedBytes {
release()
return nil, func() {}, fmt.Errorf("gzip expansion %d exceeds %d", len(data), maxSingleGZIPExpandedBytes)
}
if reserved > int64(len(data)) {
s.frameBudget.release(reserved - int64(len(data)))
reserved = int64(len(data))
}
return data, release, nil
}
// gzipPackedBytesView parses the TL bytes envelope without copying the compressed
// payload. proto.GZIP.Decode calls bin.Buffer.Bytes, which duplicates the compressed
// frame before allocating the decompressed result.
func gzipPackedBytesView(b *bin.Buffer) ([]byte, error) {
if b == nil || len(b.Buf) < 5 {
return nil, io.ErrUnexpectedEOF
}
if binary.LittleEndian.Uint32(b.Buf[:4]) != proto.GZIPTypeID {
return nil, fmt.Errorf("unexpected gzip constructor %#x", binary.LittleEndian.Uint32(b.Buf[:4]))
}
payload, _, err := tlBytesView(b.Buf[4:], -1)
return payload, err
}
// tlBytesView validates one TL bytes envelope and returns a view into the caller-owned buffer.
// maxPayload < 0 means that the enclosing frame budget is the only size limit. The limit is
// checked from the encoded length before touching the payload, so service messages cannot make
// generated decoders allocate an attacker-selected []byte first and validate it afterwards.
func tlBytesView(raw []byte, maxPayload int) ([]byte, int, error) {
if len(raw) < 1 {
return nil, 0, io.ErrUnexpectedEOF
}
header, size := 1, int(raw[0])
if size == 254 {
if len(raw) < 4 {
return nil, 0, io.ErrUnexpectedEOF
}
header = 4
size = int(raw[1]) | int(raw[2])<<8 | int(raw[3])<<16
} else if size == 255 {
return nil, 0, errors.New("invalid TL bytes length marker 255")
}
if maxPayload >= 0 && size > maxPayload {
return nil, 0, fmt.Errorf("TL bytes length %d exceeds %d", size, maxPayload)
}
padded := (header + size + 3) &^ 3
if size < 0 || padded < header || len(raw) < padded {
return nil, 0, io.ErrUnexpectedEOF
}
return raw[header : header+size : header+size], padded, nil
}
// decodeMessageContainerViews parses the container without proto.Message.Decode's per-body
// copies. Bodies are immutable views of b and stay alive only for this synchronous dispatch;
// enqueueRPC takes its own budgeted copy before returning. Only the exact-size descriptor slice
// is new memory, and that allocation is reserved globally first.
func (s *Server) decodeMessageContainerViews(b *bin.Buffer, count int) (proto.MessageContainer, func(), error) {
release := func() {}
if b == nil || len(b.Buf) < 8 {
return proto.MessageContainer{}, release, io.ErrUnexpectedEOF
}
if got := binary.LittleEndian.Uint32(b.Buf[:4]); got != proto.MessageContainerTypeID {
return proto.MessageContainer{}, release, fmt.Errorf("unexpected constructor %#x", got)
}
declared := int(int32(binary.LittleEndian.Uint32(b.Buf[4:8])))
if declared != count || count < 0 || count > maxContainerMessages {
return proto.MessageContainer{}, release, fmt.Errorf("invalid message count %d", declared)
}
reserved := int64(0)
if count > 0 && s.frameBudget != nil {
var err error
reserved, err = s.frameBudget.reserve(int64(count*containerDescriptorBudgetBytes), 0)
if err != nil {
return proto.MessageContainer{}, release, err
}
release = func() {
if reserved > 0 {
s.frameBudget.release(reserved)
reserved = 0
}
}
}
messages := make([]proto.Message, count)
offset := 8
for i := range messages {
if len(b.Buf)-offset < 16 {
release()
return proto.MessageContainer{}, func() {}, io.ErrUnexpectedEOF
}
id := int64(binary.LittleEndian.Uint64(b.Buf[offset : offset+8]))
seqNo := int32(binary.LittleEndian.Uint32(b.Buf[offset+8 : offset+12]))
bodyLen := int(int32(binary.LittleEndian.Uint32(b.Buf[offset+12 : offset+16])))
offset += 16
if bodyLen < 0 || bodyLen > 1024*1024 {
release()
return proto.MessageContainer{}, func() {}, fmt.Errorf("message length %d is invalid", bodyLen)
}
if bodyLen > len(b.Buf)-offset {
release()
return proto.MessageContainer{}, func() {}, io.ErrUnexpectedEOF
}
bodyEnd := offset + bodyLen
messages[i] = proto.Message{
ID: id,
SeqNo: int(seqNo),
Bytes: bodyLen,
Body: b.Buf[offset:bodyEnd:bodyEnd],
}
offset = bodyEnd
}
return proto.MessageContainer{Messages: messages}, release, nil
}
func msgsStateInfoView(b *bin.Buffer) (int64, []byte, error) {
if b == nil || len(b.Buf) < 12 {
return 0, nil, io.ErrUnexpectedEOF
}
if got := binary.LittleEndian.Uint32(b.Buf[:4]); got != mt.MsgsStateInfoTypeID {
return 0, nil, fmt.Errorf("unexpected constructor %#x", got)
}
info, _, err := tlBytesView(b.Buf[12:], maxServiceMessageIDs)
if err != nil {
return 0, nil, err
}
return int64(binary.LittleEndian.Uint64(b.Buf[4:12])), info, nil
}
func msgsAllInfoView(b *bin.Buffer) (int, []byte, error) {
if err := validateFirstVectorCount(b, maxServiceMessageIDs); err != nil {
return 0, nil, fmt.Errorf("vector: %w", err)
}
count := int(int32(binary.LittleEndian.Uint32(b.Buf[8:12])))
// count is already non-negative and capped, but check remaining bytes before multiplying into
// an offset so malformed frames cannot produce an out-of-bounds slice.
if count > (len(b.Buf)-12)/8 {
return 0, nil, io.ErrUnexpectedEOF
}
offset := 12 + count*8
info, _, err := tlBytesView(b.Buf[offset:], maxServiceMessageIDs)
if err != nil {
return 0, nil, err
}
return count, info, nil
}
func containerMessageCount(b *bin.Buffer) (int, error) {
if b == nil || len(b.Buf) < 8 {
return 0, io.ErrUnexpectedEOF
}
if binary.LittleEndian.Uint32(b.Buf[:4]) != proto.MessageContainerTypeID {
return 0, fmt.Errorf("unexpected constructor %#x", binary.LittleEndian.Uint32(b.Buf[:4]))
}
count := int(int32(binary.LittleEndian.Uint32(b.Buf[4:8])))
if count < 0 {
return 0, fmt.Errorf("negative message count %d", count)
}
return count, nil
}
func validateFirstVectorCount(b *bin.Buffer, max int) error {
if b == nil || len(b.Buf) < 12 {
return io.ErrUnexpectedEOF
}
if got := binary.LittleEndian.Uint32(b.Buf[4:8]); got != bin.TypeVector {
return fmt.Errorf("unexpected vector constructor %#x", got)
}
count := int(int32(binary.LittleEndian.Uint32(b.Buf[8:12])))
if count < 0 {
return fmt.Errorf("negative vector count %d", count)
}
if count > max {
return fmt.Errorf("vector count %d exceeds %d", count, max)
}
return nil
}
func mergeStateInfo(primary, fallback []byte) []byte {
if len(primary) == 0 {
return fallback
@ -448,7 +748,7 @@ func mergeStateInfo(primary, fallback []byte) []byte {
// enqueueRPC 把一条 RPC 请求交给连接的 inbound 调度器。typeID 由 dispatch 传入
// (已 PeekID 过一次),method 只解析一次并随任务透传,避免同一请求三处重复 PeekID/typeName。
func (s *Server) enqueueRPC(ctx context.Context, c *Conn, msgID int64, typeID uint32, body []byte) error {
func (s *Server) enqueueRPC(ctx context.Context, c *Conn, msgID int64, typeID uint32, request *bin.Buffer) error {
method := s.typeName(typeID)
if cached, ok := s.cachedRPCResult(c, msgID); ok {
s.log.Info("RPC duplicate replay from session cache",
@ -459,13 +759,48 @@ func (s *Server) enqueueRPC(ctx context.Context, c *Conn, msgID int64, typeID ui
)
return c.SendEncoded(ctx, proto.MessageServerResponse, cached)
}
err := c.enqueueInboundRPC(ctx, inboundRPC{
method: method,
size: len(body),
// 两级条数/字节预算必须先于 Copy:对抗客户端不能用大量满尺寸请求在“判断队列满”
// 之前制造一轮无上限的临时 body 分配。reservation 在 commit/abort 间唯一持有预算。
reservation, err := c.reserveInboundRPC(ctx, method, request.Len())
if err != nil {
return s.handleInboundRPCAdmissionError(ctx, c, msgID, method, err)
}
defer reservation.abort()
body := request.Copy()
responseGate := &rpcResponseGate{}
timeoutResponse := func() {
if !responseGate.tryTimeout() {
return
}
// 原 task context 已到期,使用有界的新 context 回显明确的可重试超时;
// 500 保持 TDesktop 默认重试语义,错误名区分于容量型 FLOOD_WAIT。
writeTimeout := c.writeTimeout
if writeTimeout <= 0 || writeTimeout > 5*time.Second {
writeTimeout = 5 * time.Second
}
responseCtx, cancel := context.WithTimeout(context.Background(), writeTimeout)
defer cancel()
if sendErr := s.sendResult(responseCtx, c, msgID, &mt.RPCError{
ErrorCode: 500,
ErrorMessage: "RPC_TIMEOUT",
}); sendErr != nil && !isClientDisconnect(sendErr) {
s.log.Debug("Send RPC timeout failed",
zap.String("method", method),
zap.Int64("msg_id", msgID),
zap.String("auth_key_id", c.authKeyHex),
zap.Int64("session_id", c.sessionID),
zap.Error(sendErr),
)
}
}
err = reservation.commit(inboundRPC{
method: method,
size: len(body),
onTimeout: timeoutResponse,
run: func(taskCtx context.Context) error {
// body 已是 enqueueRPC 入参的独立副本(dispatch 里 b.Copy()),且每个任务只 run 一次,
// body 是预算成功后生成的独立副本,且每个任务只 run 一次,
// 无需再 append 拷贝;直接复用,省掉一份 inbound 在途内存。
if err := s.handleRPC(taskCtx, c, msgID, method, &bin.Buffer{Buf: body}); err != nil {
if err := s.handleRPC(taskCtx, c, msgID, method, &bin.Buffer{Buf: body}, responseGate); err != nil {
fields := []zap.Field{
zap.Int64("msg_id", msgID),
zap.String("auth_key_id", c.authKeyHex),
@ -482,8 +817,12 @@ func (s *Server) enqueueRPC(ctx context.Context, c *Conn, msgID int64, typeID ui
return nil
},
})
return s.handleInboundRPCAdmissionError(ctx, c, msgID, method, err)
}
func (s *Server) handleInboundRPCAdmissionError(ctx context.Context, c *Conn, msgID int64, method string, err error) error {
if errors.Is(err, ErrInboundRPCQueueFull) {
s.log.Debug("Inbound RPC queue full",
s.log.Debug("Inbound RPC capacity exhausted",
zap.String("method", method),
zap.Int64("msg_id", msgID),
zap.String("auth_key_id", c.authKeyHex),
@ -498,7 +837,7 @@ func (s *Server) enqueueRPC(ctx context.Context, c *Conn, msgID int64, typeID ui
}
// handleRPC 把明文 RPC 请求交给 RPC 路由,并将结果或错误包成 rpc_result 回发。
func (s *Server) handleRPC(ctx context.Context, c *Conn, msgID int64, method string, b *bin.Buffer) error {
func (s *Server) handleRPC(ctx context.Context, c *Conn, msgID int64, method string, b *bin.Buffer, responseGate *rpcResponseGate) error {
if s.rpc == nil {
s.log.Warn("No RPC handler configured; dropping request", zap.String("method", method))
return nil
@ -534,12 +873,24 @@ func (s *Server) handleRPC(ctx context.Context, c *Conn, msgID int64, method str
}
fields = dbtrace.AppendZapFields(fields, "", dbStats.Snapshot())
if ctxErr := ctx.Err(); ctxErr != nil && err != nil {
// A canceled request context means the result cannot be delivered. Do not
// turn cancellation-derived handler errors into cacheable rpc_error replies.
s.log.Info("RPC canceled", append(fields, zap.NamedError("dispatch_error", err), zap.NamedError("context_error", ctxErr))...)
if ctxErr := ctx.Err(); ctxErr != nil {
// A canceled request context means neither a success nor an error can be delivered
// with this expired context. In particular, do not cache a late successful result and
// hand it to outbound: a past write deadline would correctly poison that transport and
// could prevent the scheduler's fresh-context RPC_TIMEOUT response from being sent.
cancelFields := append(fields, zap.NamedError("context_error", ctxErr))
if err != nil {
cancelFields = append(cancelFields, zap.NamedError("dispatch_error", err))
}
s.log.Info("RPC canceled", cancelFields...)
return ctxErr
}
// A deadline callback may have already emitted RPC_TIMEOUT while Dispatch was returning.
// Claim the single normal-response slot before serializing any success/error rpc_result.
if responseGate != nil && !responseGate.tryNormal() {
s.log.Info("RPC result suppressed after timeout", fields...)
return context.DeadlineExceeded
}
if err != nil {
var rpcErr *tgerr.Error
@ -565,6 +916,21 @@ func (s *Server) handleRPC(ctx context.Context, c *Conn, msgID int64, method str
return nil
}
// rpcResponseGate guarantees exactly one terminal rpc_result per request. A running deadline
// races legitimately with a handler completing at the boundary; whichever path claims state
// first owns the response, and the other path becomes a no-op.
type rpcResponseGate struct {
state atomic.Uint32
}
func (g *rpcResponseGate) tryNormal() bool {
return g == nil || g.state.CompareAndSwap(0, 1)
}
func (g *rpcResponseGate) tryTimeout() bool {
return g != nil && g.state.CompareAndSwap(0, 2)
}
// sendResult 把 RPC 结果包成 rpc_result 并加密回发。
func (s *Server) sendResult(ctx context.Context, c *Conn, reqMsgID int64, result bin.Encoder) error {
encoded, err := s.encodeRPCResult(c, reqMsgID, result)