fix: sync session membership routing fixes

This commit is contained in:
A 2026-07-06 14:28:06 +08:00
parent 7e64d9c30e
commit 56d995474c
20 changed files with 639 additions and 102 deletions

View file

@ -0,0 +1,73 @@
package mtprotoedge
import (
"context"
"testing"
"time"
"go.uber.org/zap/zaptest"
"github.com/gotd/td/bin"
"github.com/gotd/td/mt"
"github.com/gotd/td/proto"
"github.com/gotd/td/tg"
)
func TestSessionManagerSetClientLayerForAuthKey(t *testing.T) {
sm := NewSessionManager(zaptest.NewLogger(t))
c := &Conn{sessionID: 42, authKeyID: [8]byte{1, 2, 3}}
sm.Register(c)
defer sm.Unregister(c)
sm.SetClientLayerForAuthKey([8]byte{1, 2, 3}, 42, 225)
if got := c.ClientLayer(); got != 225 {
t.Fatalf("ClientLayer = %d, want 225", got)
}
// 未注册 session:no-op,不 panic。
sm.SetClientLayerForAuthKey([8]byte{9}, 1, 220)
// 非法 layer:忽略,保留已有值。
sm.SetClientLayerForAuthKey([8]byte{1, 2, 3}, 42, 0)
if got := c.ClientLayer(); got != 225 {
t.Fatalf("ClientLayer after layer=0 = %d, want 225", got)
}
}
type seededLayerRPC struct{}
func (seededLayerRPC) Dispatch(context.Context, [8]byte, int64, *bin.Buffer) (bin.Encoder, error) {
return &tg.Config{ThisDC: 2}, nil
}
func (seededLayerRPC) NegotiatedLayer([8]byte, int64) (int, bool) { return 225, true }
// TestRegisterSeedsNegotiatedLayerBeforeFirstRPC 验证连接注册即从 rpc 层播种协商 layer:
// 只发一条 ping(服务消息,不经 RPC Dispatch),连接的 ClientLayer 就必须是协商值,
// 而不是等首条 RPC 的 Dispatch 返回后才刷新——否则重连老客户端在首条 RPC handler
// 执行期间收到的 pending flush / 并发 push 会按 canonical 227 漏降级。
func TestRegisterSeedsNegotiatedLayerBeforeFirstRPC(t *testing.T) {
addr, pub, srv := startTestServer(t, Options{DC: 2, RPC: seededLayerRPC{}})
conn, auth, cipher := dialHandshake(t, addr, 2, pub)
clientMsgID := proto.NewMessageIDGen(time.Now)
sendEncrypted(t, conn, cipher, auth, clientMsgID.New(proto.MessageFromClient), &mt.PingRequest{PingID: 7})
// 等 pong 回来,确保携带注册动作的那一帧已处理完成。
gotPong := false
for i := 0; i < 12 && !gotPong; i++ {
_, id, _ := readServerMessage(t, conn, cipher, auth.AuthKey)
gotPong = id == mt.PongTypeID
}
if !gotPong {
t.Fatal("missing pong for ping")
}
srv.conns.mu.RLock()
c := srv.conns.bySession[sessionKey{authKeyID: auth.AuthKey.ID, sessionID: auth.SessionID}]
srv.conns.mu.RUnlock()
if c == nil {
t.Fatal("connection not registered")
}
if got := c.ClientLayer(); got != 225 {
t.Fatalf("ClientLayer after registration = %d, want seeded 225", got)
}
}

View file

@ -27,7 +27,7 @@ func TestSetReceivesUpdatesFlushesPendingBeforeActivation(t *testing.T) {
// 完全就绪还要求 membership 路由建立(ReceivesUpdatesForAuthKey 的另一半条件)。
srv.Conns().BindUserForAuthKey(raw, auth.SessionID, 100)
srv.Conns().SetSessionChannelMemberships(raw, auth.SessionID, 100, nil)
srv.Conns().SetSessionChannelMemberships(raw, auth.SessionID, 100, nil, srv.Conns().ChannelMembershipGeneration(raw, auth.SessionID))
// 未就绪:推送进 pending 而非直发。
for i := 0; i < 2; i++ {

View file

@ -8,6 +8,7 @@ import (
"time"
"go.uber.org/zap"
"go.uber.org/zap/zapcore"
"github.com/gotd/td/bin"
"github.com/gotd/td/proto"
@ -128,14 +129,16 @@ func (m *SessionManager) Register(c *Conn) {
replaced = old
m.removeLocked(old, false)
} else if existing := m.byAuthKey[c.authKeyID]; len(existing) >= maxSessionsPerAuthKey {
// 同 raw auth_key 的 session 数达上限且本次是新 session:驱逐一个现有 session 让位,
// 同 raw auth_key 的 session 数达上限且本次是新 session:驱逐建连最早的 session 让位,
// 防对抗客户端用海量 session_id 撑爆索引。驱逐对象与新连接同属一个设备凭据,
// 触顶基本是该凭据自身异常。被驱逐连接的 serveConn 会在下一帧因 actor 已关而退出。
// 触顶基本是该凭据自身异常;选最旧而非 map 随机,避免误杀刚建立的活跃下载/主连接。
// 被驱逐连接的 serveConn 会在下一帧因 actor 已关而退出。O(cap) 扫描仅在触顶时发生。
for _, ec := range existing {
evicted = ec
m.removeLocked(ec, true)
break
if evicted == nil || ec.createdAt.Before(evicted.createdAt) {
evicted = ec
}
}
m.removeLocked(evicted, true)
m.log.Debug("Evicted oldest session for auth key at cap",
zap.String("auth_key_id", sessionKeyLog(c.authKeyID)),
zap.Int("cap", maxSessionsPerAuthKey),
@ -280,7 +283,7 @@ func (m *SessionManager) bindUserLocked(c *Conn, key sessionKey, userID int64) {
removeUserIndex(m.byUser, old, key)
if old != userID {
m.clearChannelInterestsLocked(key)
m.clearChannelMembershipsLocked(key)
m.clearChannelMembershipsLocked(c, key)
c.membershipsSynced.Store(false)
// 身份变化即丢弃暂存推送:它们属于前一个账号,flush 给新账号是跨账号泄露。
// 同时取消进行中的排空(runFlush 还另有 owner 校验做批内兜底)。
@ -293,7 +296,7 @@ func (m *SessionManager) bindUserLocked(c *Conn, key sessionKey, userID int64) {
addUserIndex(m.byUser, userID, key, c)
} else {
m.clearChannelInterestsLocked(key)
m.clearChannelMembershipsLocked(key)
m.clearChannelMembershipsLocked(c, key)
c.membershipsSynced.Store(false)
delete(m.pending, key)
delete(m.flushing, key)
@ -394,7 +397,7 @@ func (m *SessionManager) bindAuthKeyLocked(c *Conn, key sessionKey, authKeyID [8
removeUserIndex(m.byUser, oldUserID, key)
}
m.clearChannelInterestsLocked(key)
m.clearChannelMembershipsLocked(key)
m.clearChannelMembershipsLocked(c, key)
c.membershipsSynced.Store(false)
delete(m.pending, key)
delete(m.flushing, key)
@ -514,7 +517,7 @@ func (m *SessionManager) UnbindAuthKey(authKeyID [8]byte) int {
removeUserIndex(m.byUser, old, key)
}
m.clearChannelInterestsLocked(key)
m.clearChannelMembershipsLocked(key)
m.clearChannelMembershipsLocked(c, key)
c.membershipsSynced.Store(false)
// 授权解除后暂存推送属于已登出的账号,不能等下一个登录者置位时 flush 出去。
delete(m.pending, key)
@ -556,7 +559,7 @@ func (m *SessionManager) setReceivesUpdatesLocked(c *Conn, key sessionKey, recei
if !receives {
c.receivesUpdates.Store(false)
m.clearChannelInterestsLocked(key)
m.clearChannelMembershipsLocked(key)
m.clearChannelMembershipsLocked(c, key)
c.membershipsSynced.Store(false)
// 取消进行中的排空激活:runFlush 在置位前会复查该标志,标志已删则放弃置位,
// 避免把刚置 false 的开关翻回 true。
@ -679,6 +682,22 @@ func (m *SessionManager) ReceivesUpdatesForAuthKey(authKeyID [8]byte, sessionID
return ok && c.receivesUpdates.Load() && c.membershipsSynced.Load()
}
// SetClientLayerForAuthKey 把协商的 TL layer 即时写到指定连接。由 rpc 层在
// invokeWithLayer 观测到新 layer 时(Dispatch 入口,早于鉴权门与 updates 就绪
// 置位)调用,使同一条请求触发的 pending flush 与并发 push 立即按正确 layer
// 降级,不必等连接层在 Dispatch 返回后的兜底刷新。
func (m *SessionManager) SetClientLayerForAuthKey(authKeyID [8]byte, sessionID int64, layer int) {
if m == nil || layer <= 0 {
return
}
m.mu.RLock()
c, ok := m.bySession[sessionKey{authKeyID: authKeyID, sessionID: sessionID}]
m.mu.RUnlock()
if ok {
c.SetClientLayer(layer)
}
}
// SetReceivesUpdatesForAuthKey 标记指定 raw auth_key_id + session_id 是否接收主动 updates。
func (m *SessionManager) SetReceivesUpdatesForAuthKey(authKeyID [8]byte, sessionID int64, receives bool) {
m.mu.Lock()
@ -905,14 +924,21 @@ func onceEncodedOutbound(msg bin.Encoder) func() (*encodedOutboundMessage, error
}
func (m *SessionManager) pushToUserWithSender(ctx context.Context, userID int64, excludeAuthKeyID *[8]byte, excludeSessionID int64, t proto.MessageType, msg bin.Encoder, queueWhenNotReady bool, send func(*Conn) error) (int, error) {
m.mu.Lock()
// push fan-out 是连接层最热路径之一:debug 日志的字段构造(含 auth_key hex 格式化)
// 在关闭 debug 时也会求值,先查级别一次、按需记日志。
debug := m.log.Core().Enabled(zapcore.DebugLevel)
// 快路径:稳态下目标连接全部就绪(或 transient 直接跳过未就绪者),收集连接
// 只读不写,全程共享读锁即可,避免每次 push 都拿独占写锁串行整个注册表。
// 仅当 durable 推送遇到未就绪连接(需写 pending)时才回落写锁重扫。
m.mu.RLock()
total := len(m.byUser[userID])
conns := make([]*Conn, 0, total)
queued := 0
dropped := 0
excluded := 0
skipped := 0
for key, c := range m.byUser[userID] {
needQueue := false
for _, c := range m.byUser[userID] {
if shouldExcludeSession(c, excludeAuthKeyID, excludeSessionID) {
excluded++
continue
@ -924,26 +950,53 @@ func (m *SessionManager) pushToUserWithSender(ctx context.Context, userID int64,
skipped++
continue
}
if m.queueLocked(key, t, msg) {
queued++
m.log.Debug("Push queued (session not updates-ready)",
zap.Int64("user_id", userID),
zap.String("auth_key_id", sessionKeyLog(key.authKeyID)),
zap.Int64("session_id", key.sessionID),
)
} else {
dropped++
m.log.Debug("Push dropped (stale pending; durable log covers)",
zap.Int64("user_id", userID),
zap.String("auth_key_id", sessionKeyLog(key.authKeyID)),
zap.Int64("session_id", key.sessionID),
)
}
continue
needQueue = true
break
}
conns = append(conns, c)
}
m.mu.Unlock()
m.mu.RUnlock()
if needQueue {
// 写锁下完整重扫(读锁释放到此之间状态可能变化,以重扫结果为准)。
conns = conns[:0]
queued, dropped, excluded, skipped = 0, 0, 0, 0
m.mu.Lock()
total = len(m.byUser[userID])
for key, c := range m.byUser[userID] {
if shouldExcludeSession(c, excludeAuthKeyID, excludeSessionID) {
excluded++
continue
}
if !c.receivesUpdates.Load() {
if !queueWhenNotReady {
skipped++
continue
}
if m.queueLocked(key, t, msg) {
queued++
if debug {
m.log.Debug("Push queued (session not updates-ready)",
zap.Int64("user_id", userID),
zap.String("auth_key_id", sessionKeyLog(key.authKeyID)),
zap.Int64("session_id", key.sessionID),
)
}
} else {
dropped++
if debug {
m.log.Debug("Push dropped (stale pending; durable log covers)",
zap.Int64("user_id", userID),
zap.String("auth_key_id", sessionKeyLog(key.authKeyID)),
zap.Int64("session_id", key.sessionID),
)
}
}
continue
}
conns = append(conns, c)
}
m.mu.Unlock()
}
var firstErr error
sent := 0
@ -958,33 +1011,39 @@ func (m *SessionManager) pushToUserWithSender(ctx context.Context, userID int64,
if firstErr == nil {
firstErr = err
}
m.log.Debug("Push to conn failed",
zap.Int64("user_id", userID),
zap.String("auth_key_id", sessionKeyLog(c.authKeyID)),
zap.Int64("session_id", c.sessionID),
zap.Error(err),
)
if debug {
m.log.Debug("Push to conn failed",
zap.Int64("user_id", userID),
zap.String("auth_key_id", sessionKeyLog(c.authKeyID)),
zap.Int64("session_id", c.sessionID),
zap.Error(err),
)
}
continue
}
sent++
m.log.Debug("Push to conn ok",
zap.Int64("user_id", userID),
zap.String("auth_key_id", sessionKeyLog(c.authKeyID)),
zap.Int64("session_id", c.sessionID),
)
if debug {
m.log.Debug("Push to conn ok",
zap.Int64("user_id", userID),
zap.String("auth_key_id", sessionKeyLog(c.authKeyID)),
zap.Int64("session_id", c.sessionID),
)
}
}
if total == 0 {
m.log.Debug("Push to user: no active conns", zap.Int64("user_id", userID))
} else if excluded > 0 || queued > 0 || dropped > 0 || skipped > 0 || sent < len(conns) {
m.log.Debug("Push to user summary",
zap.Int64("user_id", userID),
zap.Int("conns", total),
zap.Int("sent", sent),
zap.Int("queued", queued),
zap.Int("dropped", dropped),
zap.Int("skipped_transient", skipped),
zap.Int("excluded", excluded),
)
if debug {
if total == 0 {
m.log.Debug("Push to user: no active conns", zap.Int64("user_id", userID))
} else if excluded > 0 || queued > 0 || dropped > 0 || skipped > 0 || sent < len(conns) {
m.log.Debug("Push to user summary",
zap.Int64("user_id", userID),
zap.Int("conns", total),
zap.Int("sent", sent),
zap.Int("queued", queued),
zap.Int("dropped", dropped),
zap.Int("skipped_transient", skipped),
zap.Int("excluded", excluded),
)
}
}
return sent + queued, firstErr
}
@ -1014,7 +1073,7 @@ func (m *SessionManager) OnlineUserIDsForCandidates(candidateUserIDs []int64, li
}
m.mu.RLock()
defer m.mu.RUnlock()
out := make([]int64, 0, minInt(len(candidateUserIDs), positiveLimitOrLen(limit, len(candidateUserIDs))))
out := make([]int64, 0, min(len(candidateUserIDs), positiveLimitOrLen(limit, len(candidateUserIDs))))
seen := make(map[int64]struct{}, len(candidateUserIDs))
for _, userID := range candidateUserIDs {
if userID == 0 {
@ -1078,10 +1137,29 @@ func (m *SessionManager) OnlineChannelUserIDs(channelID int64, limit int) []int6
return m.onlineChannelUsers(m.byChannel, channelID, limit)
}
// ChannelMembershipGeneration 返回该 session 的 membership 索引修订号。
// 全量同步方必须在读取持久成员列表【之前】采样,并经 SetSessionChannelMemberships
// 带回比对;session 不在线时返回 0(后续 Set 也会因查不到连接而放弃)。
func (m *SessionManager) ChannelMembershipGeneration(rawAuthKeyID [8]byte, sessionID int64) int64 {
m.mu.RLock()
c, ok := m.bySession[sessionKey{authKeyID: rawAuthKeyID, sessionID: sessionID}]
m.mu.RUnlock()
if !ok {
return 0
}
return c.membershipGen.Load()
}
// SetSessionChannelMemberships replaces the joined-channel index for one
// updates-ready session. This index is broader than TrackChannelInterest and is
// used for durable channel updates such as new/edit/delete message.
func (m *SessionManager) SetSessionChannelMemberships(rawAuthKeyID [8]byte, sessionID, userID int64, channelIDs []int64) {
//
// expectedGen 是调用方在读取持久成员列表前经 ChannelMembershipGeneration 采样的
// 修订号。若落地时修订号已变(读取窗口内发生了 join/leave/kick 的增量修订或整体
// 清除),全量替换会覆盖掉窗口内的增量——此时改走并集合并(保留增量 Add;合并回的
// stale 条目由 fan-out 前的 PG active 复核兜底),并保持 membershipsSynced=false,
// 让下一条 RPC 重新走全量同步收敛。
func (m *SessionManager) SetSessionChannelMemberships(rawAuthKeyID [8]byte, sessionID, userID int64, channelIDs []int64, expectedGen int64) {
key := sessionKey{authKeyID: rawAuthKeyID, sessionID: sessionID}
m.mu.Lock()
defer m.mu.Unlock()
@ -1089,11 +1167,22 @@ func (m *SessionManager) SetSessionChannelMemberships(rawAuthKeyID [8]byte, sess
if !ok {
return
}
m.clearChannelMembershipsLocked(key)
c.membershipsSynced.Store(false)
if userID == 0 || c.userID.Load() != userID {
m.clearChannelMembershipsLocked(c, key)
c.membershipsSynced.Store(false)
return
}
if c.membershipGen.Load() != expectedGen {
c.membershipsSynced.Store(false)
m.trackChannelIndexLocked(m.byMemberChannel, m.bySessionMembers, key, userID, channelIDs)
m.log.Debug("Channel membership sync raced with incremental updates; merged and kept unsynced",
zap.String("auth_key_id", sessionKeyLog(rawAuthKeyID)),
zap.Int64("session_id", sessionID),
)
return
}
m.clearChannelMembershipsLocked(c, key)
c.membershipsSynced.Store(false)
m.trackChannelIndexLocked(m.byMemberChannel, m.bySessionMembers, key, userID, channelIDs)
c.membershipsSynced.Store(true)
}
@ -1110,6 +1199,7 @@ func (m *SessionManager) AddUserChannelMembership(userID, channelID int64) {
if c == nil || c.userID.Load() != userID {
continue
}
c.membershipGen.Add(1)
m.trackChannelIndexLocked(m.byMemberChannel, m.bySessionMembers, key, userID, []int64{channelID})
}
}
@ -1122,7 +1212,10 @@ func (m *SessionManager) RemoveUserChannelMembership(userID, channelID int64) {
}
m.mu.Lock()
defer m.mu.Unlock()
for key := range m.byUser[userID] {
for key, c := range m.byUser[userID] {
if c != nil {
c.membershipGen.Add(1)
}
m.removeChannelIndexLocked(m.byMemberChannel, m.bySessionMembers, key, channelID)
}
}
@ -1151,7 +1244,7 @@ func (m *SessionManager) OnlineChannelMemberUserIDsExcluding(channelID int64, ex
if len(sessions) == 0 {
return nil
}
out := make([]int64, 0)
out := make([]int64, 0, positiveLimitOrLen(limit, len(sessions)))
seen := make(map[int64]struct{}, len(sessions))
for key, userID := range sessions {
if userID == 0 {
@ -1219,7 +1312,7 @@ func (m *SessionManager) removeLocked(c *Conn, dropPending bool) int64 {
removeUserIndex(m.byUser, uid, key)
}
m.clearChannelInterestsLocked(key)
m.clearChannelMembershipsLocked(key)
m.clearChannelMembershipsLocked(c, key)
if dropPending {
delete(m.pending, key)
}
@ -1247,7 +1340,10 @@ func (m *SessionManager) clearChannelInterestsLocked(key sessionKey) {
m.clearChannelIndexLocked(m.byChannel, m.bySessionChannels, key)
}
func (m *SessionManager) clearChannelMembershipsLocked(key sessionKey) {
// clearChannelMembershipsLocked 整体清除某连接的 membership 索引并递增其修订号,
// 使在飞的全量同步(SetSessionChannelMemberships)能检测到清除并放弃过期替换。
func (m *SessionManager) clearChannelMembershipsLocked(c *Conn, key sessionKey) {
c.membershipGen.Add(1)
m.clearChannelIndexLocked(m.byMemberChannel, m.bySessionMembers, key)
}
@ -1322,13 +1418,6 @@ func positiveLimitOrLen(limit, length int) int {
return length
}
func minInt(a, b int) int {
if a < b {
return a
}
return b
}
func (m *SessionManager) takePendingLocked(key sessionKey, ready bool) []queuedPush {
if !ready || len(m.pending[key]) == 0 {
return nil

View file

@ -260,7 +260,7 @@ func TestSessionManagerChannelInterestIndex(t *testing.T) {
if got := sm.OnlineChannelMemberUserIDs(10, 10); len(got) != 0 {
t.Fatalf("channel 10 online members before membership sync = %v, want empty", got)
}
sm.SetSessionChannelMemberships(raw, 42, 100, []int64{10, 30})
sm.SetSessionChannelMemberships(raw, 42, 100, []int64{10, 30}, sm.ChannelMembershipGeneration(raw, 42))
if got := sm.OnlineChannelMemberUserIDs(10, 10); len(got) != 1 || got[0] != 100 {
t.Fatalf("channel 10 online members = %v, want [100]", got)
}
@ -315,7 +315,7 @@ func TestSessionManagerClearsChannelIndexesOnAuthAndReadinessChanges(t *testing.
track := func() {
sm.TrackChannelInterest(raw, 42, 100, []int64{10})
sm.SetSessionChannelMemberships(raw, 42, 100, []int64{10})
sm.SetSessionChannelMemberships(raw, 42, 100, []int64{10}, sm.ChannelMembershipGeneration(raw, 42))
if got := sm.OnlineChannelUserIDs(10, 10); len(got) != 1 || got[0] != 100 {
t.Fatalf("channel viewers before cleanup = %v, want [100]", got)
}

View file

@ -0,0 +1,95 @@
package mtprotoedge
import (
"testing"
"time"
"go.uber.org/zap/zaptest"
)
// TestSetSessionChannelMembershipsDetectsConcurrentIncrementalUpdates 验证全量
// membership 同步的丢失更新防护:同步方在读持久成员列表前采样修订号,读取窗口内
// 若发生增量 join/leave(另一设备操作经 Add/RemoveUserChannelMembership 落索引),
// 携带过期修订号的全量替换必须改走并集合并(不得覆盖增量),并保持
// membershipsSynced=false 促使下一条 RPC 重试全量同步收敛。
func TestSetSessionChannelMembershipsDetectsConcurrentIncrementalUpdates(t *testing.T) {
sm := NewSessionManager(zaptest.NewLogger(t))
raw := [8]byte{1, 2, 3}
c := &Conn{sessionID: 42, authKeyID: raw}
sm.Register(c)
sm.BindUserForAuthKey(raw, 42, 100)
sm.SetReceivesUpdatesForAuthKey(raw, 42, true)
// 同步方采样修订号后、全量列表落地前,用户在另一台设备加入了频道 7。
gen := sm.ChannelMembershipGeneration(raw, 42)
sm.AddUserChannelMembership(100, 7)
// 基于旧快照的全量列表(只有频道 5,不含 7)携带过期修订号落地。
sm.SetSessionChannelMemberships(raw, 42, 100, []int64{5}, gen)
if got := sm.OnlineChannelMemberUserIDs(7, 10); len(got) != 1 || got[0] != 100 {
t.Fatalf("channel 7 members = %v, want [100]: full replace overwrote the in-window incremental join", got)
}
if got := sm.OnlineChannelMemberUserIDs(5, 10); len(got) != 1 || got[0] != 100 {
t.Fatalf("channel 5 members = %v, want [100]: merge path must still apply the full list", got)
}
if sm.ReceivesUpdatesForAuthKey(raw, 42) {
t.Fatal("session fully ready despite raced membership sync; retry would never happen")
}
// 重试:新修订号下的全量同步正常替换并置就绪。
sm.SetSessionChannelMemberships(raw, 42, 100, []int64{5, 7}, sm.ChannelMembershipGeneration(raw, 42))
if !sm.ReceivesUpdatesForAuthKey(raw, 42) {
t.Fatal("session not ready after clean resync")
}
// 反方向:窗口内被移出频道 5,stale 全量含 5 → 合并会短暂保留 stale 条目
// (fan-out 前的 PG active 复核兜底),但必须保持未就绪等待重试。
gen = sm.ChannelMembershipGeneration(raw, 42)
sm.RemoveUserChannelMembership(100, 5)
sm.SetSessionChannelMemberships(raw, 42, 100, []int64{5, 7}, gen)
if sm.ReceivesUpdatesForAuthKey(raw, 42) {
t.Fatal("session ready despite raced removal during sync")
}
sm.SetSessionChannelMemberships(raw, 42, 100, []int64{7}, sm.ChannelMembershipGeneration(raw, 42))
if got := sm.OnlineChannelMemberUserIDs(5, 10); len(got) != 0 {
t.Fatalf("channel 5 members after resync = %v, want empty", got)
}
if !sm.ReceivesUpdatesForAuthKey(raw, 42) {
t.Fatal("session not ready after final resync")
}
}
// TestRegisterEvictsOldestSessionAtCap 验证同 raw auth_key session 数触顶时驱逐的是
// 建连最早的连接,而不是 map 迭代顺序下的随机一个(随机可能误杀刚建立的活跃连接)。
func TestRegisterEvictsOldestSessionAtCap(t *testing.T) {
sm := NewSessionManager(zaptest.NewLogger(t))
raw := [8]byte{9}
base := time.Unix(1_700_000_000, 0)
const oldestSession = int64(100)
for i := 0; i < maxSessionsPerAuthKey; i++ {
sid := int64(i + 1)
created := base.Add(time.Duration(i+1) * time.Second)
if sid == oldestSession {
created = base // 唯一早于所有其它连接的时间戳,且故意不在注册顺序首位。
}
sm.Register(&Conn{sessionID: sid, authKeyID: raw, createdAt: created})
}
sm.Register(&Conn{sessionID: 9999, authKeyID: raw, createdAt: base.Add(time.Hour)})
sm.mu.RLock()
_, oldestAlive := sm.bySession[sessionKey{authKeyID: raw, sessionID: oldestSession}]
_, newestAlive := sm.bySession[sessionKey{authKeyID: raw, sessionID: 9999}]
total := len(sm.byAuthKey[raw])
sm.mu.RUnlock()
if oldestAlive {
t.Fatal("oldest session survived eviction at cap")
}
if !newestAlive {
t.Fatal("newly registered session missing after eviction")
}
if total != maxSessionsPerAuthKey {
t.Fatalf("sessions for auth key = %d, want cap %d", total, maxSessionsPerAuthKey)
}
}

View file

@ -23,23 +23,23 @@ func TestReceivesUpdatesForAuthKeyRequiresMembershipSync(t *testing.T) {
t.Fatal("ready before membership sync — a failed sync would never be retried")
}
sm.SetSessionChannelMemberships(raw, 42, 100, []int64{7})
sm.SetSessionChannelMemberships(raw, 42, 100, []int64{7}, sm.ChannelMembershipGeneration(raw, 42))
if !sm.ReceivesUpdatesForAuthKey(raw, 42) {
t.Fatal("not ready after successful membership sync")
}
// 没有任何频道的账号:空列表的成功同步同样算就绪。
sm.SetSessionChannelMemberships(raw, 42, 100, nil)
sm.SetSessionChannelMemberships(raw, 42, 100, nil, sm.ChannelMembershipGeneration(raw, 42))
if !sm.ReceivesUpdatesForAuthKey(raw, 42) {
t.Fatal("not ready after successful empty membership sync")
}
// userID 与连接当前绑定不一致(换号竞态)时不算就绪,等正确身份重试。
sm.SetSessionChannelMemberships(raw, 42, 999, []int64{7})
sm.SetSessionChannelMemberships(raw, 42, 999, []int64{7}, sm.ChannelMembershipGeneration(raw, 42))
if sm.ReceivesUpdatesForAuthKey(raw, 42) {
t.Fatal("ready after membership sync for mismatched user")
}
sm.SetSessionChannelMemberships(raw, 42, 100, []int64{7})
sm.SetSessionChannelMemberships(raw, 42, 100, []int64{7}, sm.ChannelMembershipGeneration(raw, 42))
// 登出清除就绪标志。
sm.BindUserForAuthKey(raw, 42, 0)