feat: sync bot keyboards and callbacks
Sync telesrv b96f2dd (feat(bot): complete keyboards callbacks and durable delivery). Skipped private docs and preserved public README files per sync rules; normalized the appearance seed log label for public naming.
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80 changed files with 7212 additions and 349 deletions
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@ -1,22 +1,29 @@
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package rpc
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import (
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"context"
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"crypto/rand"
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"encoding/binary"
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"fmt"
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"hash/fnv"
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"sync"
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"sync/atomic"
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"time"
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"go.uber.org/zap"
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"telesrv/internal/domain"
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"telesrv/internal/store"
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)
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// callbackRegistry 是 bot callback query 的进程内挂起表:messages.getBotCallbackAnswer
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// 注册一个 (query_id → chan),把 updateBotCallbackQuery 推给 bot 后阻塞等待;bot 经
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// messages.setBotCallbackAnswer 用同一 query_id 解挂。单实例可行;多实例需共享通道
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// (getBotCallbackAnswer 与 setBotCallbackAnswer 落不同实例则等不到 → 超时),记架构 todo。
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// callbackRegistry keeps local waiter channels and mirrors ownership/answers to
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// a short-lived shared store. The shared CAS is the source of truth when wired:
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// it lets getBotCallbackAnswer and answerCallbackQuery land on different nodes
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// without accepting two answers or trusting a process-local owner map.
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type callbackRegistry struct {
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mu sync.Mutex
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pending map[int64]*pendingCallback
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shared store.BotCallbackRegistryStore
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}
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type pendingCallback struct {
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@ -26,35 +33,77 @@ type pendingCallback struct {
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userID int64
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}
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func newCallbackRegistry() *callbackRegistry {
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return &callbackRegistry{pending: make(map[int64]*pendingCallback)}
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func newCallbackRegistry(shared ...store.BotCallbackRegistryStore) *callbackRegistry {
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var sharedStore store.BotCallbackRegistryStore
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if len(shared) > 0 {
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sharedStore = shared[0]
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}
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return &callbackRegistry{pending: make(map[int64]*pendingCallback), shared: sharedStore}
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}
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// register 登记一次挂起的 callback,返回全局唯一 query_id 与接收通道。调用方必须
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// defer deregister(queryID),无论是否收到答案(超时三件套之一,防 goroutine/表泄漏)。
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func (c *callbackRegistry) register(botUserID, userID int64) (int64, *pendingCallback) {
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p := &pendingCallback{
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ch: make(chan domain.BotCallbackAnswer, 1),
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done: make(chan struct{}),
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botUserID: botUserID,
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userID: userID,
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}
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c.mu.Lock()
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defer c.mu.Unlock()
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var queryID int64
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for {
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queryID = randomNonZeroInt64()
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if _, exists := c.pending[queryID]; !exists {
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break
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queryID, pending, _ := c.registerContext(context.Background(), time.Now(), botUserID, userID, botCallbackTimeout)
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return queryID, pending
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}
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func (c *callbackRegistry) registerContext(ctx context.Context, now time.Time, botUserID, userID int64, ttl time.Duration) (int64, *pendingCallback, error) {
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for attempts := 0; attempts < 32; attempts++ {
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p := &pendingCallback{
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ch: make(chan domain.BotCallbackAnswer, 1),
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done: make(chan struct{}),
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botUserID: botUserID,
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userID: userID,
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}
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c.mu.Lock()
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queryID := randomNonZeroInt64()
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if _, exists := c.pending[queryID]; exists {
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c.mu.Unlock()
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continue
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}
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c.pending[queryID] = p
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c.mu.Unlock()
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if c.shared == nil {
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return queryID, p, nil
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}
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created, err := c.shared.PutBotCallbackPending(ctx, store.BotCallbackPending{
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QueryID: queryID, BotUserID: botUserID, UserID: userID, CreatedAt: now,
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}, ttl)
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if err != nil {
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c.removeLocal(queryID)
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return 0, nil, err
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}
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if created {
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return queryID, p, nil
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}
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c.removeLocal(queryID)
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}
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c.pending[queryID] = p
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return queryID, p
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return 0, nil, fmt.Errorf("allocate bot callback query id")
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}
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// deregister 移除挂起条目并关闭 done(超时/解挂后必调,幂等)。关闭 done 让仍在
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// select 的等待者立即醒来,避免 resolve 把答案投递到一个等待者已离开的 ch(TOCTOU)。
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func (c *callbackRegistry) deregister(queryID int64) {
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c.deregisterContext(context.Background(), 0, queryID)
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}
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func (c *callbackRegistry) deregisterContext(ctx context.Context, botUserID, queryID int64) {
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c.mu.Lock()
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if p, ok := c.pending[queryID]; ok {
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if botUserID == 0 {
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botUserID = p.botUserID
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}
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delete(c.pending, queryID)
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close(p.done)
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}
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c.mu.Unlock()
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if c.shared != nil && botUserID > 0 {
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_ = c.shared.DeleteBotCallbackPending(ctx, botUserID, queryID)
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}
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}
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func (c *callbackRegistry) removeLocal(queryID int64) {
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c.mu.Lock()
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if p, ok := c.pending[queryID]; ok {
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delete(c.pending, queryID)
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@ -73,6 +122,23 @@ func (c *callbackRegistry) size() int {
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// resolve 把 bot 的答案投递给等待者。鉴权:仅该 query 的属主 bot 可解挂(callerBotID
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// 必须等于注册时的 botUserID,I6)。返回是否成功投递(query 未注册/已超时/非属主 → false)。
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func (c *callbackRegistry) resolve(callerBotID, queryID int64, ans domain.BotCallbackAnswer) bool {
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resolved, _ := c.resolveContext(context.Background(), callerBotID, queryID, ans)
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return resolved
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}
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func (c *callbackRegistry) resolveContext(ctx context.Context, callerBotID, queryID int64, ans domain.BotCallbackAnswer) (bool, error) {
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if c.shared != nil {
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resolved, err := c.shared.ResolveBotCallback(ctx, callerBotID, queryID, ans)
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if err != nil || !resolved {
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return resolved, err
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}
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c.deliver(callerBotID, queryID, ans)
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return true, nil
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}
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return c.deliver(callerBotID, queryID, ans), nil
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}
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func (c *callbackRegistry) deliver(callerBotID, queryID int64, ans domain.BotCallbackAnswer) bool {
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c.mu.Lock()
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p, ok := c.pending[queryID]
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if !ok || p.botUserID != callerBotID {
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@ -89,6 +155,37 @@ func (c *callbackRegistry) resolve(callerBotID, queryID int64, ans domain.BotCal
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return true
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}
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func (c *callbackRegistry) sharedAnswer(ctx context.Context, botUserID, queryID int64) (domain.BotCallbackAnswer, bool, error) {
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if c.shared == nil {
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return domain.BotCallbackAnswer{}, false, nil
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}
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return c.shared.GetBotCallbackAnswer(ctx, botUserID, queryID)
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}
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func (r *Router) RunBotCallbackAnswerSubscriber(ctx context.Context) {
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if r == nil || r.callbacks == nil || r.callbacks.shared == nil {
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return
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}
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for ctx.Err() == nil {
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err := r.callbacks.shared.SubscribeBotCallbackAnswers(ctx, func(_ context.Context, push store.BotCallbackAnswerPush) {
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r.callbacks.deliver(push.BotUserID, push.QueryID, push.Answer)
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})
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if ctx.Err() != nil {
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return
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}
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if err != nil && r.log != nil {
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r.log.Warn("bot callback answer subscriber disconnected", zap.Error(err))
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}
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timer := time.NewTimer(time.Second)
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select {
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case <-ctx.Done():
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timer.Stop()
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return
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case <-timer.C:
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}
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}
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}
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// randomNonZeroInt64 取密码学随机非零 int64。register 在持锁下调用,故此处禁止
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// 无限重试——熵源异常时退化为单调序列兜底(query_id 只需进程内唯一,register 的
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// 撞键复核会再保证唯一性),绝不卡住整个 registry。
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@ -125,3 +222,24 @@ func chatInstanceFor(botUserID, userID int64) int64 {
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}
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return v
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}
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// chatInstanceForPeer extends the stable hash to non-private chats without allowing a
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// channel id to collide with a numerically equal private user id.
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func chatInstanceForPeer(botUserID int64, peer domain.Peer) int64 {
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h := fnv.New64a()
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var buf [17]byte
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binary.LittleEndian.PutUint64(buf[0:8], uint64(botUserID))
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binary.LittleEndian.PutUint64(buf[8:16], uint64(peer.ID))
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switch peer.Type {
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case domain.PeerTypeChannel:
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buf[16] = 2
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default:
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buf[16] = 1
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}
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_, _ = h.Write(buf[:])
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v := int64(h.Sum64())
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if v == 0 {
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return 1
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}
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return v
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}
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