MinCollectibleUsernameLength doubles as the resolve-time floor for every username kind (contacts.resolveUsername, the public web landing page), not just collectible minting. It was still 4 after the admin write path was lowered to 3, so an operator-assigned 3-character username could be set but never actually resolved by anyone. Match the two floors.
641 lines
22 KiB
Go
641 lines
22 KiB
Go
package domain
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import (
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"errors"
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"sort"
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"strings"
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"time"
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)
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// Collectible (Fragment-style) usernames.
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//
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// A peer holds exactly one editable username -- the slot the client owns through
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// account.updateUsername / channels.updateUsername -- plus any number of
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// collectible usernames up to MaxPeerCollectibleUsernames. Both kinds live in
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// the same global registry, so occupancy checks and username resolution have a
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// single source of truth.
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//
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// The editable slot keeps the service-level 5..32 length rule for
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// self-service (account.updateUsername / channels.updateUsername); the admin
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// path can go as low as 3 (see users.minUsernameLenAdmin /
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// channels.minChannelUsernameLenAdmin). Collectible names are minted by the
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// operator and may be shorter: short names are precisely what a collectible
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// market distributes. Every kind of username still has to be syntactically
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// resolvable by clients (contacts.resolveUsername, the public web landing
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// page), so this floor doubles as the resolvability floor for the whole
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// registry -- it must stay <= the lowest floor any write path can produce,
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// currently 3.
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const (
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MinCollectibleUsernameLength = 3
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MaxCollectibleUsernameLength = 32
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// MaxPeerCollectibleUsernames bounds the collectible rows a single peer can
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// hold. The TL usernames vector is rendered in full by clients, so the bound
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// keeps both the projection cost and the rendered list finite.
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MaxPeerCollectibleUsernames = 20
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// MaxUsernameSortOrder matches the registry CHECK and bounds reorder input.
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MaxUsernameSortOrder = 1024
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// MaxCollectibleUsernameURLLength matches the registry CHECK on url.
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MaxCollectibleUsernameURLLength = 512
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// MaxCollectibleUsernameReasonLength matches the provenance CHECK on reason.
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MaxCollectibleUsernameReasonLength = 512
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// MaxCollectibleUsernameActorLength matches the provenance CHECK on actor.
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MaxCollectibleUsernameActorLength = 128
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// MaxCollectibleUsernameCommandKeyLength matches the idempotency CHECK.
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MaxCollectibleUsernameCommandKeyLength = 128
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)
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var (
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// ErrCollectibleUsernameNotFound is returned when no asset backs the name.
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ErrCollectibleUsernameNotFound = errors.New("collectible username not found")
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// ErrCollectibleUsernameNotOwned rejects operations that need a live owner.
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ErrCollectibleUsernameNotOwned = errors.New("collectible username not owned")
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// ErrCollectibleUsernameBurned rejects any mutation of a burned asset.
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ErrCollectibleUsernameBurned = errors.New("collectible username burned")
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// ErrCollectibleUsernameLimit reports the per-peer collectible bound.
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ErrCollectibleUsernameLimit = errors.New("collectible username limit reached")
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// ErrCollectibleUsernameStateInvalid rejects an impossible asset shape.
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ErrCollectibleUsernameStateInvalid = errors.New("collectible username state invalid")
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// ErrUsernameNotCollectible rejects collectible-only operations on the
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// editable slot, which the client owns and the operator must not move.
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ErrUsernameNotCollectible = errors.New("username not collectible")
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// ErrUsernameNotEditable rejects editable-only operations on a collectible.
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ErrUsernameNotEditable = errors.New("username not editable")
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// ErrUsernameOrderInvalid rejects a reorder that is not a permutation of the
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// peer's current collectible usernames.
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ErrUsernameOrderInvalid = errors.New("username order invalid")
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// ErrCollectibleCurrencyInvalid rejects an unsupported purchase currency.
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ErrCollectibleCurrencyInvalid = errors.New("collectible currency invalid")
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)
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// Purchase currencies recorded on a collectible asset. XTR is Stars, TON is the
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// local (non on-chain) TON ledger, USD is a bookkeeping-only fiat record for
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// assets the operator imported rather than sold.
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const (
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CollectibleCurrencyStars = "XTR"
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CollectibleCurrencyTON = "TON"
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CollectibleCurrencyUSD = "USD"
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)
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// CollectibleCryptoCurrencyTON is the only crypto currency the projection
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// reports, matching the TON ledger the star gift lifecycle already uses.
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const CollectibleCryptoCurrencyTON = "TON"
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// CollectibleUsernameStatus is the asset lifecycle.
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//
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// vault -- minted, held by the operator, attached to no peer.
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// owned -- attached to a peer and present in that peer's username registry.
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// burned -- permanently retired; the name is released back to the pool.
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type CollectibleUsernameStatus string
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const (
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CollectibleUsernameStatusVault CollectibleUsernameStatus = "vault"
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CollectibleUsernameStatusOwned CollectibleUsernameStatus = "owned"
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CollectibleUsernameStatusBurned CollectibleUsernameStatus = "burned"
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)
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// Valid reports whether the status is one of the three modelled states.
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func (s CollectibleUsernameStatus) Valid() bool {
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switch s {
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case CollectibleUsernameStatusVault, CollectibleUsernameStatusOwned, CollectibleUsernameStatusBurned:
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return true
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default:
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return false
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}
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}
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// CollectibleUsernameTransferKind is the provenance entry kind.
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type CollectibleUsernameTransferKind string
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const (
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// CollectibleUsernameKindMint records the asset entering the vault.
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CollectibleUsernameKindMint CollectibleUsernameTransferKind = "mint"
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// CollectibleUsernameKindTransfer records an ownership change, including the
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// first assignment out of the vault.
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CollectibleUsernameKindTransfer CollectibleUsernameTransferKind = "transfer"
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// CollectibleUsernameKindRevoke records an owner losing the asset back to the
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// vault without the name being released.
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CollectibleUsernameKindRevoke CollectibleUsernameTransferKind = "revoke"
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// CollectibleUsernameKindBurn records permanent retirement.
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CollectibleUsernameKindBurn CollectibleUsernameTransferKind = "burn"
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)
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// Valid reports whether the kind is modelled.
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func (k CollectibleUsernameTransferKind) Valid() bool {
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switch k {
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case CollectibleUsernameKindMint, CollectibleUsernameKindTransfer, CollectibleUsernameKindRevoke, CollectibleUsernameKindBurn:
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return true
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default:
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return false
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}
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}
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// Username is one registry row of a peer's username list. It projects directly
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// onto username#b4073647 (editable/active flags plus the display form).
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type Username struct {
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Username string
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Active bool
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Editable bool
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// SortOrder orders collectible rows. The editable row always sorts first
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// regardless of its stored value, matching client expectations that the
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// editable username heads the list.
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SortOrder int
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// CollectibleID is zero for the editable slot and non-zero for an asset.
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CollectibleID int64
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}
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// Collectible reports whether this row is backed by a collectible asset.
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func (u Username) Collectible() bool { return u.CollectibleID != 0 }
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// CollectibleUsername is the asset behind a collectible username: who holds it,
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// what was paid, and where the purchase can be verified.
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type CollectibleUsername struct {
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ID int64
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Username string
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Status CollectibleUsernameStatus
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// Owner is the zero Peer unless Status is owned.
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Owner Peer
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// PurchaseDate, Currency, Amount, CryptoCurrency, CryptoAmount and URL are
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// the fragment.collectibleInfo payload.
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PurchaseDate time.Time
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Currency string
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Amount int64
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CryptoCurrency string
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CryptoAmount int64
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URL string
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// OriginalOwner is the first holder and survives transfers and burns.
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OriginalOwner Peer
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TransferCount int
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Version int64
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CreatedAt time.Time
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UpdatedAt time.Time
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}
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// CollectibleInfo is the fragment.collectibleInfo projection. PurchaseDate is a
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// unix timestamp because the TL field is an int date.
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type CollectibleInfo struct {
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PurchaseDate int
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Currency string
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Amount int64
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CryptoCurrency string
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CryptoAmount int64
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URL string
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}
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// Info returns the TL-shaped purchase record.
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func (c CollectibleUsername) Info() CollectibleInfo {
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date := 0
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if !c.PurchaseDate.IsZero() {
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date = int(c.PurchaseDate.Unix())
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}
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return CollectibleInfo{
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PurchaseDate: date,
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Currency: c.Currency,
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Amount: c.Amount,
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CryptoCurrency: c.CryptoCurrency,
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CryptoAmount: c.CryptoAmount,
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URL: c.URL,
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}
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}
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// Owned reports whether the asset is currently attached to a peer.
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func (c CollectibleUsername) Owned() bool {
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return c.Status == CollectibleUsernameStatusOwned && c.Owner.Type != "" && c.Owner.ID > 0
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}
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// Validate enforces the invariants the registry CHECK constraints encode, so an
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// in-memory store and PostgreSQL reject the same shapes.
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func (c CollectibleUsername) Validate() error {
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if !ValidCollectibleUsername(c.Username) {
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return ErrUsernameInvalid
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}
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if !c.Status.Valid() {
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return ErrCollectibleUsernameStateInvalid
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}
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switch c.Status {
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case CollectibleUsernameStatusOwned:
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if !validCollectibleOwner(c.Owner) {
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return ErrCollectibleUsernameStateInvalid
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}
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default:
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if c.Owner.Type != "" || c.Owner.ID != 0 {
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return ErrCollectibleUsernameStateInvalid
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}
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}
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if err := ValidateCollectibleAmounts(c.Currency, c.Amount, c.CryptoCurrency, c.CryptoAmount); err != nil {
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return err
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}
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if len(c.URL) > MaxCollectibleUsernameURLLength {
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return ErrCollectibleUsernameStateInvalid
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}
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if c.TransferCount < 0 {
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return ErrCollectibleUsernameStateInvalid
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}
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if c.OriginalOwner.Type != "" && !validCollectibleOwner(c.OriginalOwner) {
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return ErrCollectibleUsernameStateInvalid
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}
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return nil
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}
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func validCollectibleOwner(peer Peer) bool {
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switch peer.Type {
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case PeerTypeUser, PeerTypeChannel:
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return peer.ID > 0
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default:
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return false
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}
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}
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// ValidateCollectibleAmounts enforces the currency/amount pairing shared by the
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// registry CHECK constraints: a crypto currency requires a positive amount and
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// an empty one forbids it.
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func ValidateCollectibleAmounts(currency string, amount int64, cryptoCurrency string, cryptoAmount int64) error {
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switch currency {
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case CollectibleCurrencyStars, CollectibleCurrencyTON, CollectibleCurrencyUSD:
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default:
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return ErrCollectibleCurrencyInvalid
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}
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if amount < 0 {
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return ErrCollectibleCurrencyInvalid
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}
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switch cryptoCurrency {
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case "":
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if cryptoAmount != 0 {
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return ErrCollectibleCurrencyInvalid
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}
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case CollectibleCryptoCurrencyTON:
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if cryptoAmount <= 0 {
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return ErrCollectibleCurrencyInvalid
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}
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default:
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return ErrCollectibleCurrencyInvalid
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}
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return nil
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}
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// CollectibleUsernameTransfer is one provenance row.
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type CollectibleUsernameTransfer struct {
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ID int64
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CollectibleID int64
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Kind CollectibleUsernameTransferKind
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From Peer
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To Peer
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Currency string
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Amount int64
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Actor string
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Reason string
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CommandKey string
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CreatedAt time.Time
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}
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// NormalizeUsername trims whitespace and a leading '@'. It is the shared entry
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// normalisation for every username surface: RPC, admin API and store.
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func NormalizeUsername(username string) string {
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username = strings.TrimSpace(username)
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username = strings.TrimPrefix(username, "@")
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return strings.TrimSpace(username)
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}
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// ValidCollectibleUsername reports whether the name is syntactically usable as a
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// collectible username. Character rules match the editable slot exactly; only
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// the minimum length differs.
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func ValidCollectibleUsername(username string) bool {
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return validUsernameChars(username, MinCollectibleUsernameLength, MaxCollectibleUsernameLength)
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}
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func validUsernameChars(username string, minLen, maxLen int) bool {
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if len(username) < minLen || len(username) > maxLen {
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return false
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}
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for i := 0; i < len(username); i++ {
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c := username[i]
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switch {
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case c >= 'a' && c <= 'z':
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case c >= 'A' && c <= 'Z':
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case c >= '0' && c <= '9':
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if i == 0 {
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return false
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}
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case c == '_':
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if i == 0 {
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return false
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}
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default:
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return false
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}
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}
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return true
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}
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// SortUsernames returns the projection order clients expect: stored order first,
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// then the editable slot ahead of a collectible that shares its position, then
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// the name as a stable tiebreak. The input is not mutated.
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//
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// Order beats editability because core.telegram.org/api/fragment makes the first
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// entry of the vector the peer's primary username, and reorderUsernames is
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// allowed to move the editable slot out of that position. Editability is only the
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// tiebreak, which is what keeps a peer that never reordered anything projecting
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// exactly as before: every such row carries sort_order 0, including the editable
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// one, so the tiebreak alone decides and the editable slot stays first.
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func SortUsernames(list []Username) []Username {
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out := append([]Username(nil), list...)
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sort.SliceStable(out, func(i, j int) bool {
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if out[i].SortOrder != out[j].SortOrder {
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return out[i].SortOrder < out[j].SortOrder
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}
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if out[i].Editable != out[j].Editable {
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return out[i].Editable
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}
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return strings.ToLower(out[i].Username) < strings.ToLower(out[j].Username)
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})
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return out
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}
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// ActiveUsername returns the name clients treat as the peer's primary username:
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// the first active entry of the projected vector, which is the active editable
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// slot until a reorder moves a collectible ahead of it.
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func ActiveUsername(list []Username) string {
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for _, item := range SortUsernames(list) {
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if item.Active && item.Username != "" {
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return item.Username
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}
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}
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return ""
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}
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// ValidateUsernameReorder checks that order is a valid new ordering of the peer's
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// usernames.
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//
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// The contract is the one clients implement, not a collectible-only one:
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// core.telegram.org/api/fragment says "all currently active usernames must be
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// specified", and the editable slot is an active username. Telegram Desktop
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// therefore sends the whole visible list -- editable slot included -- and a
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// server that rejects the editable name answers USERNAME_INVALID to a correct
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// client, which is what made a channel's username editor unusable.
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//
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// So: every name in order must belong to the peer, without duplicates, and every
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// *active* username of the peer must appear. Inactive names are optional, because
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// they are not part of what the client is showing; when a client does include
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// them they are positioned like any other name.
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func ValidateUsernameReorder(current []Username, order []string) error {
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// The bound is the collectible bound plus the one editable slot, because the
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// editable name is a legitimate member of the vector.
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if len(order) > MaxPeerCollectibleUsernames+1 {
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return ErrUsernameOrderInvalid
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}
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owned := make(map[string]struct{}, len(current))
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active := make(map[string]struct{}, len(current))
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for _, item := range current {
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key := strings.ToLower(item.Username)
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if key == "" {
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continue
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}
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owned[key] = struct{}{}
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if item.Active {
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active[key] = struct{}{}
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}
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}
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seen := make(map[string]struct{}, len(order))
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for _, name := range order {
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key := strings.ToLower(NormalizeUsername(name))
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if key == "" {
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return ErrUsernameOrderInvalid
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}
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if _, ok := owned[key]; !ok {
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return ErrUsernameOrderInvalid
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}
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if _, dup := seen[key]; dup {
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return ErrUsernameOrderInvalid
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}
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seen[key] = struct{}{}
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}
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for key := range active {
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if _, ok := seen[key]; !ok {
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return ErrUsernameOrderInvalid
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}
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}
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return nil
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}
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// SameUsernameOrder reports whether two lists project the same visible sequence
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// of names. It is what a reorder reports as "changed", rather than whether the
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// stored sort_order integers moved: legacy rows numbered the editable slot and
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// the first collectible both 0, so the very first reorder renumbers rows without
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// moving anything a client can see, and every peer of the peer would be notified
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// for nothing.
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func SameUsernameOrder(a, b []Username) bool {
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left, right := SortUsernames(a), SortUsernames(b)
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if len(left) != len(right) {
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return false
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}
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for i := range left {
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if !strings.EqualFold(left[i].Username, right[i].Username) {
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return false
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}
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}
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return true
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}
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// ApplyUsernameReorder returns the list with sort orders rewritten to follow
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// order, the editable slot included: a client is allowed to move its own username
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// below a collectible one, and the first entry of the vector is what clients show
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// as the peer's primary username.
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//
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// Names absent from order -- only ever inactive ones, since ValidateUsernameReorder
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// requires every active name -- keep their relative position and are placed after
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// everything the client ordered, so an inactive name can never displace a visible
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// one.
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func ApplyUsernameReorder(current []Username, order []string) ([]Username, error) {
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if err := ValidateUsernameReorder(current, order); err != nil {
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return nil, err
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}
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position := make(map[string]int, len(order))
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for i, name := range order {
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position[strings.ToLower(NormalizeUsername(name))] = i
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}
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out := append([]Username(nil), current...)
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// Unordered rows follow the ordered block in their previous projection order.
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trailing := len(order)
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for _, item := range SortUsernames(current) {
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key := strings.ToLower(item.Username)
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if key == "" {
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continue
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}
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if _, ok := position[key]; ok {
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continue
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}
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position[key] = trailing
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trailing++
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}
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if trailing > MaxUsernameSortOrder {
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return nil, ErrUsernameOrderInvalid
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}
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for i := range out {
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key := strings.ToLower(out[i].Username)
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if key == "" {
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continue
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}
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out[i].SortOrder = position[key]
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}
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return SortUsernames(out), nil
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}
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// ValidateUsernameToggle rejects toggling the editable slot through the
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// collectible-only method. Every collectible may be inactive at the same time:
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// ownership and resolvability are separate facts, and inactive assets remain
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// visible to their owner without resolving publicly.
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func ValidateUsernameToggle(current []Username, username string, active bool) error {
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key := strings.ToLower(NormalizeUsername(username))
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if key == "" {
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return ErrUsernameInvalid
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}
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var target *Username
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for i := range current {
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if strings.ToLower(current[i].Username) == key {
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target = ¤t[i]
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break
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}
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}
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if target == nil {
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return ErrUsernameNotOccupied
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}
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if !target.Collectible() {
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return ErrUsernameNotCollectible
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}
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return nil
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}
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// MintCollectibleUsernameRequest describes an operator minting a new asset,
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// optionally assigning it to a holder in the same command.
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type MintCollectibleUsernameRequest struct {
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Username string
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|
// Owner is optional: the zero value mints into the vault.
|
|
Owner Peer
|
|
PurchaseDate time.Time
|
|
Currency string
|
|
Amount int64
|
|
CryptoCurrency string
|
|
CryptoAmount int64
|
|
URL string
|
|
Actor string
|
|
Reason string
|
|
CommandKey string
|
|
}
|
|
|
|
// Validate normalises nothing and only checks; callers normalise first.
|
|
func (r MintCollectibleUsernameRequest) Validate() error {
|
|
if !ValidCollectibleUsername(r.Username) {
|
|
return ErrUsernameInvalid
|
|
}
|
|
if r.Owner.Type != "" && !validCollectibleOwner(r.Owner) {
|
|
return ErrCollectibleUsernameStateInvalid
|
|
}
|
|
if err := ValidateCollectibleAmounts(r.Currency, r.Amount, r.CryptoCurrency, r.CryptoAmount); err != nil {
|
|
return err
|
|
}
|
|
if len(r.URL) > MaxCollectibleUsernameURLLength {
|
|
return ErrCollectibleUsernameStateInvalid
|
|
}
|
|
if len(r.Reason) > MaxCollectibleUsernameReasonLength {
|
|
return ErrCollectibleUsernameStateInvalid
|
|
}
|
|
if len(r.Actor) > MaxCollectibleUsernameActorLength {
|
|
return ErrCollectibleUsernameStateInvalid
|
|
}
|
|
if len(r.CommandKey) > MaxCollectibleUsernameCommandKeyLength {
|
|
return ErrCollectibleUsernameStateInvalid
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// TransferCollectibleUsernameRequest moves an asset between peers, or out of the
|
|
// vault when the asset is unowned.
|
|
type TransferCollectibleUsernameRequest struct {
|
|
Username string
|
|
To Peer
|
|
Actor string
|
|
Reason string
|
|
CommandKey string
|
|
}
|
|
|
|
// Validate checks the request shape.
|
|
func (r TransferCollectibleUsernameRequest) Validate() error {
|
|
if !ValidCollectibleUsername(r.Username) {
|
|
return ErrUsernameInvalid
|
|
}
|
|
if !validCollectibleOwner(r.To) {
|
|
return ErrCollectibleUsernameStateInvalid
|
|
}
|
|
if len(r.Reason) > MaxCollectibleUsernameReasonLength {
|
|
return ErrCollectibleUsernameStateInvalid
|
|
}
|
|
if len(r.Actor) > MaxCollectibleUsernameActorLength {
|
|
return ErrCollectibleUsernameStateInvalid
|
|
}
|
|
if len(r.CommandKey) > MaxCollectibleUsernameCommandKeyLength {
|
|
return ErrCollectibleUsernameStateInvalid
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RevokeCollectibleUsernameRequest returns an asset to the vault, or burns it.
|
|
type RevokeCollectibleUsernameRequest struct {
|
|
Username string
|
|
// Burn retires the asset permanently instead of returning it to the vault.
|
|
Burn bool
|
|
Actor string
|
|
Reason string
|
|
CommandKey string
|
|
}
|
|
|
|
// Validate checks the request shape.
|
|
func (r RevokeCollectibleUsernameRequest) Validate() error {
|
|
if !ValidCollectibleUsername(r.Username) {
|
|
return ErrUsernameInvalid
|
|
}
|
|
if len(r.Reason) > MaxCollectibleUsernameReasonLength {
|
|
return ErrCollectibleUsernameStateInvalid
|
|
}
|
|
if len(r.Actor) > MaxCollectibleUsernameActorLength {
|
|
return ErrCollectibleUsernameStateInvalid
|
|
}
|
|
if len(r.CommandKey) > MaxCollectibleUsernameCommandKeyLength {
|
|
return ErrCollectibleUsernameStateInvalid
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// DeleteCollectibleUsernameRequest removes an asset outright, releasing its name
|
|
// and discarding its provenance. Revoke+Burn retires an asset but keeps the
|
|
// history; this is the escape hatch for a name that was issued by mistake.
|
|
type DeleteCollectibleUsernameRequest struct {
|
|
Username string
|
|
Actor string
|
|
Reason string
|
|
CommandKey string
|
|
}
|
|
|
|
// Validate checks the request shape.
|
|
func (r DeleteCollectibleUsernameRequest) Validate() error {
|
|
if !ValidCollectibleUsername(r.Username) {
|
|
return ErrUsernameInvalid
|
|
}
|
|
if len(r.Reason) > MaxCollectibleUsernameReasonLength {
|
|
return ErrCollectibleUsernameStateInvalid
|
|
}
|
|
if len(r.Actor) > MaxCollectibleUsernameActorLength {
|
|
return ErrCollectibleUsernameStateInvalid
|
|
}
|
|
if len(r.CommandKey) > MaxCollectibleUsernameCommandKeyLength {
|
|
return ErrCollectibleUsernameStateInvalid
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// CollectibleUsernameFilter bounds an admin listing query.
|
|
type CollectibleUsernameFilter struct {
|
|
Status CollectibleUsernameStatus
|
|
Owner Peer
|
|
Query string
|
|
BeforeID int64
|
|
Limit int
|
|
}
|