owpengram-server/internal/domain/collectible_username.go
Astra 086ea26049 domain: lower the username resolvability floor to 3
MinCollectibleUsernameLength doubles as the resolve-time floor for every
username kind (contacts.resolveUsername, the public web landing page),
not just collectible minting. It was still 4 after the admin write path
was lowered to 3, so an operator-assigned 3-character username could be
set but never actually resolved by anyone. Match the two floors.
2026-09-17 15:51:13 +01:00

641 lines
22 KiB
Go

package domain
import (
"errors"
"sort"
"strings"
"time"
)
// Collectible (Fragment-style) usernames.
//
// A peer holds exactly one editable username -- the slot the client owns through
// account.updateUsername / channels.updateUsername -- plus any number of
// collectible usernames up to MaxPeerCollectibleUsernames. Both kinds live in
// the same global registry, so occupancy checks and username resolution have a
// single source of truth.
//
// The editable slot keeps the service-level 5..32 length rule for
// self-service (account.updateUsername / channels.updateUsername); the admin
// path can go as low as 3 (see users.minUsernameLenAdmin /
// channels.minChannelUsernameLenAdmin). Collectible names are minted by the
// operator and may be shorter: short names are precisely what a collectible
// market distributes. Every kind of username still has to be syntactically
// resolvable by clients (contacts.resolveUsername, the public web landing
// page), so this floor doubles as the resolvability floor for the whole
// registry -- it must stay <= the lowest floor any write path can produce,
// currently 3.
const (
MinCollectibleUsernameLength = 3
MaxCollectibleUsernameLength = 32
// MaxPeerCollectibleUsernames bounds the collectible rows a single peer can
// hold. The TL usernames vector is rendered in full by clients, so the bound
// keeps both the projection cost and the rendered list finite.
MaxPeerCollectibleUsernames = 20
// MaxUsernameSortOrder matches the registry CHECK and bounds reorder input.
MaxUsernameSortOrder = 1024
// MaxCollectibleUsernameURLLength matches the registry CHECK on url.
MaxCollectibleUsernameURLLength = 512
// MaxCollectibleUsernameReasonLength matches the provenance CHECK on reason.
MaxCollectibleUsernameReasonLength = 512
// MaxCollectibleUsernameActorLength matches the provenance CHECK on actor.
MaxCollectibleUsernameActorLength = 128
// MaxCollectibleUsernameCommandKeyLength matches the idempotency CHECK.
MaxCollectibleUsernameCommandKeyLength = 128
)
var (
// ErrCollectibleUsernameNotFound is returned when no asset backs the name.
ErrCollectibleUsernameNotFound = errors.New("collectible username not found")
// ErrCollectibleUsernameNotOwned rejects operations that need a live owner.
ErrCollectibleUsernameNotOwned = errors.New("collectible username not owned")
// ErrCollectibleUsernameBurned rejects any mutation of a burned asset.
ErrCollectibleUsernameBurned = errors.New("collectible username burned")
// ErrCollectibleUsernameLimit reports the per-peer collectible bound.
ErrCollectibleUsernameLimit = errors.New("collectible username limit reached")
// ErrCollectibleUsernameStateInvalid rejects an impossible asset shape.
ErrCollectibleUsernameStateInvalid = errors.New("collectible username state invalid")
// ErrUsernameNotCollectible rejects collectible-only operations on the
// editable slot, which the client owns and the operator must not move.
ErrUsernameNotCollectible = errors.New("username not collectible")
// ErrUsernameNotEditable rejects editable-only operations on a collectible.
ErrUsernameNotEditable = errors.New("username not editable")
// ErrUsernameOrderInvalid rejects a reorder that is not a permutation of the
// peer's current collectible usernames.
ErrUsernameOrderInvalid = errors.New("username order invalid")
// ErrCollectibleCurrencyInvalid rejects an unsupported purchase currency.
ErrCollectibleCurrencyInvalid = errors.New("collectible currency invalid")
)
// Purchase currencies recorded on a collectible asset. XTR is Stars, TON is the
// local (non on-chain) TON ledger, USD is a bookkeeping-only fiat record for
// assets the operator imported rather than sold.
const (
CollectibleCurrencyStars = "XTR"
CollectibleCurrencyTON = "TON"
CollectibleCurrencyUSD = "USD"
)
// CollectibleCryptoCurrencyTON is the only crypto currency the projection
// reports, matching the TON ledger the star gift lifecycle already uses.
const CollectibleCryptoCurrencyTON = "TON"
// CollectibleUsernameStatus is the asset lifecycle.
//
// vault -- minted, held by the operator, attached to no peer.
// owned -- attached to a peer and present in that peer's username registry.
// burned -- permanently retired; the name is released back to the pool.
type CollectibleUsernameStatus string
const (
CollectibleUsernameStatusVault CollectibleUsernameStatus = "vault"
CollectibleUsernameStatusOwned CollectibleUsernameStatus = "owned"
CollectibleUsernameStatusBurned CollectibleUsernameStatus = "burned"
)
// Valid reports whether the status is one of the three modelled states.
func (s CollectibleUsernameStatus) Valid() bool {
switch s {
case CollectibleUsernameStatusVault, CollectibleUsernameStatusOwned, CollectibleUsernameStatusBurned:
return true
default:
return false
}
}
// CollectibleUsernameTransferKind is the provenance entry kind.
type CollectibleUsernameTransferKind string
const (
// CollectibleUsernameKindMint records the asset entering the vault.
CollectibleUsernameKindMint CollectibleUsernameTransferKind = "mint"
// CollectibleUsernameKindTransfer records an ownership change, including the
// first assignment out of the vault.
CollectibleUsernameKindTransfer CollectibleUsernameTransferKind = "transfer"
// CollectibleUsernameKindRevoke records an owner losing the asset back to the
// vault without the name being released.
CollectibleUsernameKindRevoke CollectibleUsernameTransferKind = "revoke"
// CollectibleUsernameKindBurn records permanent retirement.
CollectibleUsernameKindBurn CollectibleUsernameTransferKind = "burn"
)
// Valid reports whether the kind is modelled.
func (k CollectibleUsernameTransferKind) Valid() bool {
switch k {
case CollectibleUsernameKindMint, CollectibleUsernameKindTransfer, CollectibleUsernameKindRevoke, CollectibleUsernameKindBurn:
return true
default:
return false
}
}
// Username is one registry row of a peer's username list. It projects directly
// onto username#b4073647 (editable/active flags plus the display form).
type Username struct {
Username string
Active bool
Editable bool
// SortOrder orders collectible rows. The editable row always sorts first
// regardless of its stored value, matching client expectations that the
// editable username heads the list.
SortOrder int
// CollectibleID is zero for the editable slot and non-zero for an asset.
CollectibleID int64
}
// Collectible reports whether this row is backed by a collectible asset.
func (u Username) Collectible() bool { return u.CollectibleID != 0 }
// CollectibleUsername is the asset behind a collectible username: who holds it,
// what was paid, and where the purchase can be verified.
type CollectibleUsername struct {
ID int64
Username string
Status CollectibleUsernameStatus
// Owner is the zero Peer unless Status is owned.
Owner Peer
// PurchaseDate, Currency, Amount, CryptoCurrency, CryptoAmount and URL are
// the fragment.collectibleInfo payload.
PurchaseDate time.Time
Currency string
Amount int64
CryptoCurrency string
CryptoAmount int64
URL string
// OriginalOwner is the first holder and survives transfers and burns.
OriginalOwner Peer
TransferCount int
Version int64
CreatedAt time.Time
UpdatedAt time.Time
}
// CollectibleInfo is the fragment.collectibleInfo projection. PurchaseDate is a
// unix timestamp because the TL field is an int date.
type CollectibleInfo struct {
PurchaseDate int
Currency string
Amount int64
CryptoCurrency string
CryptoAmount int64
URL string
}
// Info returns the TL-shaped purchase record.
func (c CollectibleUsername) Info() CollectibleInfo {
date := 0
if !c.PurchaseDate.IsZero() {
date = int(c.PurchaseDate.Unix())
}
return CollectibleInfo{
PurchaseDate: date,
Currency: c.Currency,
Amount: c.Amount,
CryptoCurrency: c.CryptoCurrency,
CryptoAmount: c.CryptoAmount,
URL: c.URL,
}
}
// Owned reports whether the asset is currently attached to a peer.
func (c CollectibleUsername) Owned() bool {
return c.Status == CollectibleUsernameStatusOwned && c.Owner.Type != "" && c.Owner.ID > 0
}
// Validate enforces the invariants the registry CHECK constraints encode, so an
// in-memory store and PostgreSQL reject the same shapes.
func (c CollectibleUsername) Validate() error {
if !ValidCollectibleUsername(c.Username) {
return ErrUsernameInvalid
}
if !c.Status.Valid() {
return ErrCollectibleUsernameStateInvalid
}
switch c.Status {
case CollectibleUsernameStatusOwned:
if !validCollectibleOwner(c.Owner) {
return ErrCollectibleUsernameStateInvalid
}
default:
if c.Owner.Type != "" || c.Owner.ID != 0 {
return ErrCollectibleUsernameStateInvalid
}
}
if err := ValidateCollectibleAmounts(c.Currency, c.Amount, c.CryptoCurrency, c.CryptoAmount); err != nil {
return err
}
if len(c.URL) > MaxCollectibleUsernameURLLength {
return ErrCollectibleUsernameStateInvalid
}
if c.TransferCount < 0 {
return ErrCollectibleUsernameStateInvalid
}
if c.OriginalOwner.Type != "" && !validCollectibleOwner(c.OriginalOwner) {
return ErrCollectibleUsernameStateInvalid
}
return nil
}
func validCollectibleOwner(peer Peer) bool {
switch peer.Type {
case PeerTypeUser, PeerTypeChannel:
return peer.ID > 0
default:
return false
}
}
// ValidateCollectibleAmounts enforces the currency/amount pairing shared by the
// registry CHECK constraints: a crypto currency requires a positive amount and
// an empty one forbids it.
func ValidateCollectibleAmounts(currency string, amount int64, cryptoCurrency string, cryptoAmount int64) error {
switch currency {
case CollectibleCurrencyStars, CollectibleCurrencyTON, CollectibleCurrencyUSD:
default:
return ErrCollectibleCurrencyInvalid
}
if amount < 0 {
return ErrCollectibleCurrencyInvalid
}
switch cryptoCurrency {
case "":
if cryptoAmount != 0 {
return ErrCollectibleCurrencyInvalid
}
case CollectibleCryptoCurrencyTON:
if cryptoAmount <= 0 {
return ErrCollectibleCurrencyInvalid
}
default:
return ErrCollectibleCurrencyInvalid
}
return nil
}
// CollectibleUsernameTransfer is one provenance row.
type CollectibleUsernameTransfer struct {
ID int64
CollectibleID int64
Kind CollectibleUsernameTransferKind
From Peer
To Peer
Currency string
Amount int64
Actor string
Reason string
CommandKey string
CreatedAt time.Time
}
// NormalizeUsername trims whitespace and a leading '@'. It is the shared entry
// normalisation for every username surface: RPC, admin API and store.
func NormalizeUsername(username string) string {
username = strings.TrimSpace(username)
username = strings.TrimPrefix(username, "@")
return strings.TrimSpace(username)
}
// ValidCollectibleUsername reports whether the name is syntactically usable as a
// collectible username. Character rules match the editable slot exactly; only
// the minimum length differs.
func ValidCollectibleUsername(username string) bool {
return validUsernameChars(username, MinCollectibleUsernameLength, MaxCollectibleUsernameLength)
}
func validUsernameChars(username string, minLen, maxLen int) bool {
if len(username) < minLen || len(username) > maxLen {
return false
}
for i := 0; i < len(username); i++ {
c := username[i]
switch {
case c >= 'a' && c <= 'z':
case c >= 'A' && c <= 'Z':
case c >= '0' && c <= '9':
if i == 0 {
return false
}
case c == '_':
if i == 0 {
return false
}
default:
return false
}
}
return true
}
// SortUsernames returns the projection order clients expect: stored order first,
// then the editable slot ahead of a collectible that shares its position, then
// the name as a stable tiebreak. The input is not mutated.
//
// Order beats editability because core.telegram.org/api/fragment makes the first
// entry of the vector the peer's primary username, and reorderUsernames is
// allowed to move the editable slot out of that position. Editability is only the
// tiebreak, which is what keeps a peer that never reordered anything projecting
// exactly as before: every such row carries sort_order 0, including the editable
// one, so the tiebreak alone decides and the editable slot stays first.
func SortUsernames(list []Username) []Username {
out := append([]Username(nil), list...)
sort.SliceStable(out, func(i, j int) bool {
if out[i].SortOrder != out[j].SortOrder {
return out[i].SortOrder < out[j].SortOrder
}
if out[i].Editable != out[j].Editable {
return out[i].Editable
}
return strings.ToLower(out[i].Username) < strings.ToLower(out[j].Username)
})
return out
}
// ActiveUsername returns the name clients treat as the peer's primary username:
// the first active entry of the projected vector, which is the active editable
// slot until a reorder moves a collectible ahead of it.
func ActiveUsername(list []Username) string {
for _, item := range SortUsernames(list) {
if item.Active && item.Username != "" {
return item.Username
}
}
return ""
}
// ValidateUsernameReorder checks that order is a valid new ordering of the peer's
// usernames.
//
// The contract is the one clients implement, not a collectible-only one:
// core.telegram.org/api/fragment says "all currently active usernames must be
// specified", and the editable slot is an active username. Telegram Desktop
// therefore sends the whole visible list -- editable slot included -- and a
// server that rejects the editable name answers USERNAME_INVALID to a correct
// client, which is what made a channel's username editor unusable.
//
// So: every name in order must belong to the peer, without duplicates, and every
// *active* username of the peer must appear. Inactive names are optional, because
// they are not part of what the client is showing; when a client does include
// them they are positioned like any other name.
func ValidateUsernameReorder(current []Username, order []string) error {
// The bound is the collectible bound plus the one editable slot, because the
// editable name is a legitimate member of the vector.
if len(order) > MaxPeerCollectibleUsernames+1 {
return ErrUsernameOrderInvalid
}
owned := make(map[string]struct{}, len(current))
active := make(map[string]struct{}, len(current))
for _, item := range current {
key := strings.ToLower(item.Username)
if key == "" {
continue
}
owned[key] = struct{}{}
if item.Active {
active[key] = struct{}{}
}
}
seen := make(map[string]struct{}, len(order))
for _, name := range order {
key := strings.ToLower(NormalizeUsername(name))
if key == "" {
return ErrUsernameOrderInvalid
}
if _, ok := owned[key]; !ok {
return ErrUsernameOrderInvalid
}
if _, dup := seen[key]; dup {
return ErrUsernameOrderInvalid
}
seen[key] = struct{}{}
}
for key := range active {
if _, ok := seen[key]; !ok {
return ErrUsernameOrderInvalid
}
}
return nil
}
// SameUsernameOrder reports whether two lists project the same visible sequence
// of names. It is what a reorder reports as "changed", rather than whether the
// stored sort_order integers moved: legacy rows numbered the editable slot and
// the first collectible both 0, so the very first reorder renumbers rows without
// moving anything a client can see, and every peer of the peer would be notified
// for nothing.
func SameUsernameOrder(a, b []Username) bool {
left, right := SortUsernames(a), SortUsernames(b)
if len(left) != len(right) {
return false
}
for i := range left {
if !strings.EqualFold(left[i].Username, right[i].Username) {
return false
}
}
return true
}
// ApplyUsernameReorder returns the list with sort orders rewritten to follow
// order, the editable slot included: a client is allowed to move its own username
// below a collectible one, and the first entry of the vector is what clients show
// as the peer's primary username.
//
// Names absent from order -- only ever inactive ones, since ValidateUsernameReorder
// requires every active name -- keep their relative position and are placed after
// everything the client ordered, so an inactive name can never displace a visible
// one.
func ApplyUsernameReorder(current []Username, order []string) ([]Username, error) {
if err := ValidateUsernameReorder(current, order); err != nil {
return nil, err
}
position := make(map[string]int, len(order))
for i, name := range order {
position[strings.ToLower(NormalizeUsername(name))] = i
}
out := append([]Username(nil), current...)
// Unordered rows follow the ordered block in their previous projection order.
trailing := len(order)
for _, item := range SortUsernames(current) {
key := strings.ToLower(item.Username)
if key == "" {
continue
}
if _, ok := position[key]; ok {
continue
}
position[key] = trailing
trailing++
}
if trailing > MaxUsernameSortOrder {
return nil, ErrUsernameOrderInvalid
}
for i := range out {
key := strings.ToLower(out[i].Username)
if key == "" {
continue
}
out[i].SortOrder = position[key]
}
return SortUsernames(out), nil
}
// ValidateUsernameToggle rejects toggling the editable slot through the
// collectible-only method. Every collectible may be inactive at the same time:
// ownership and resolvability are separate facts, and inactive assets remain
// visible to their owner without resolving publicly.
func ValidateUsernameToggle(current []Username, username string, active bool) error {
key := strings.ToLower(NormalizeUsername(username))
if key == "" {
return ErrUsernameInvalid
}
var target *Username
for i := range current {
if strings.ToLower(current[i].Username) == key {
target = &current[i]
break
}
}
if target == nil {
return ErrUsernameNotOccupied
}
if !target.Collectible() {
return ErrUsernameNotCollectible
}
return nil
}
// MintCollectibleUsernameRequest describes an operator minting a new asset,
// optionally assigning it to a holder in the same command.
type MintCollectibleUsernameRequest struct {
Username string
// Owner is optional: the zero value mints into the vault.
Owner Peer
PurchaseDate time.Time
Currency string
Amount int64
CryptoCurrency string
CryptoAmount int64
URL string
Actor string
Reason string
CommandKey string
}
// Validate normalises nothing and only checks; callers normalise first.
func (r MintCollectibleUsernameRequest) Validate() error {
if !ValidCollectibleUsername(r.Username) {
return ErrUsernameInvalid
}
if r.Owner.Type != "" && !validCollectibleOwner(r.Owner) {
return ErrCollectibleUsernameStateInvalid
}
if err := ValidateCollectibleAmounts(r.Currency, r.Amount, r.CryptoCurrency, r.CryptoAmount); err != nil {
return err
}
if len(r.URL) > MaxCollectibleUsernameURLLength {
return ErrCollectibleUsernameStateInvalid
}
if len(r.Reason) > MaxCollectibleUsernameReasonLength {
return ErrCollectibleUsernameStateInvalid
}
if len(r.Actor) > MaxCollectibleUsernameActorLength {
return ErrCollectibleUsernameStateInvalid
}
if len(r.CommandKey) > MaxCollectibleUsernameCommandKeyLength {
return ErrCollectibleUsernameStateInvalid
}
return nil
}
// TransferCollectibleUsernameRequest moves an asset between peers, or out of the
// vault when the asset is unowned.
type TransferCollectibleUsernameRequest struct {
Username string
To Peer
Actor string
Reason string
CommandKey string
}
// Validate checks the request shape.
func (r TransferCollectibleUsernameRequest) Validate() error {
if !ValidCollectibleUsername(r.Username) {
return ErrUsernameInvalid
}
if !validCollectibleOwner(r.To) {
return ErrCollectibleUsernameStateInvalid
}
if len(r.Reason) > MaxCollectibleUsernameReasonLength {
return ErrCollectibleUsernameStateInvalid
}
if len(r.Actor) > MaxCollectibleUsernameActorLength {
return ErrCollectibleUsernameStateInvalid
}
if len(r.CommandKey) > MaxCollectibleUsernameCommandKeyLength {
return ErrCollectibleUsernameStateInvalid
}
return nil
}
// RevokeCollectibleUsernameRequest returns an asset to the vault, or burns it.
type RevokeCollectibleUsernameRequest struct {
Username string
// Burn retires the asset permanently instead of returning it to the vault.
Burn bool
Actor string
Reason string
CommandKey string
}
// Validate checks the request shape.
func (r RevokeCollectibleUsernameRequest) Validate() error {
if !ValidCollectibleUsername(r.Username) {
return ErrUsernameInvalid
}
if len(r.Reason) > MaxCollectibleUsernameReasonLength {
return ErrCollectibleUsernameStateInvalid
}
if len(r.Actor) > MaxCollectibleUsernameActorLength {
return ErrCollectibleUsernameStateInvalid
}
if len(r.CommandKey) > MaxCollectibleUsernameCommandKeyLength {
return ErrCollectibleUsernameStateInvalid
}
return nil
}
// DeleteCollectibleUsernameRequest removes an asset outright, releasing its name
// and discarding its provenance. Revoke+Burn retires an asset but keeps the
// history; this is the escape hatch for a name that was issued by mistake.
type DeleteCollectibleUsernameRequest struct {
Username string
Actor string
Reason string
CommandKey string
}
// Validate checks the request shape.
func (r DeleteCollectibleUsernameRequest) Validate() error {
if !ValidCollectibleUsername(r.Username) {
return ErrUsernameInvalid
}
if len(r.Reason) > MaxCollectibleUsernameReasonLength {
return ErrCollectibleUsernameStateInvalid
}
if len(r.Actor) > MaxCollectibleUsernameActorLength {
return ErrCollectibleUsernameStateInvalid
}
if len(r.CommandKey) > MaxCollectibleUsernameCommandKeyLength {
return ErrCollectibleUsernameStateInvalid
}
return nil
}
// CollectibleUsernameFilter bounds an admin listing query.
type CollectibleUsernameFilter struct {
Status CollectibleUsernameStatus
Owner Peer
Query string
BeforeID int64
Limit int
}