owpengram-server/cmd/telesrv-admin/web/src/pages/AccountRatingsPage.tsx

163 lines
6.7 KiB
TypeScript

import { ChevronDown, ChevronRight, Loader2, RefreshCw, Search, Trophy } from "lucide-react";
import { useEffect, useState } from "react";
import { api, errorMessage } from "../api";
import { Alert, Badge, EmptyRow, Metric, PageFrame, QueryPanel } from "../components/ui";
import { displayUsername, formatDate, formatQuantity, toNumeric } from "../lib/format";
import type { Navigate } from "../routing";
import type { AccountRatingRow } from "../types";
export function AccountRatingsPage({ navigate }: { navigate: Navigate }) {
const [minLevel, setMinLevel] = useState("");
const [search, setSearch] = useState("");
const [limit, setLimit] = useState("50");
const [rows, setRows] = useState<AccountRatingRow[]>([]);
const [hasMore, setHasMore] = useState(false);
const [cursor, setCursor] = useState("");
const [busy, setBusy] = useState(false);
const [error, setError] = useState("");
async function load(next = false) {
// One free-text field: the backend matches a username prefix (editable or
// collectible), a first/last name prefix, and a bare number as the user id.
const wanted = search.trim();
setBusy(true);
setError("");
const params = new URLSearchParams({ limit });
if (minLevel.trim()) params.set("min_level", minLevel.trim());
if (wanted) params.set("q", wanted);
if (next && cursor) params.set("before_id", cursor);
try {
const result = await api.accountRatings(params);
const page = result.rows ?? [];
setRows((current) => (next ? [...current, ...page] : page));
setCursor(result.next_before_id ?? "");
setHasMore(Boolean(result.has_more));
} catch (err) {
setError(errorMessage(err));
} finally {
setBusy(false);
}
}
useEffect(() => {
void load(false);
}, []);
const topLevel = rows.reduce((max, row) => Math.max(max, row.Level), 0);
const pendingCount = rows.filter((row) => toNumeric(row.PendingStars) !== 0).length;
const avgLevel = rows.length > 0
? (rows.reduce((sum, row) => sum + row.Level, 0) / rows.length).toFixed(1)
: "0";
return (
<PageFrame
title={"Account rating leaderboard"}
eyebrow={"Rating / Leaderboard"}
actions={
<button className="btn icon-text" type="button" onClick={() => load(false)} disabled={busy}>
<RefreshCw size={15} className={busy ? "spin" : ""} /> {"Refresh"}
</button>
}
>
{error && <Alert>{error}</Alert>}
<div className="metric-row">
<Metric label={"Loaded rows"} value={String(rows.length)} />
<Metric label={"Top level"} value={String(topLevel)} tone="good" />
<Metric label={"Average level"} value={avgLevel} />
<Metric label={"With pending points"} value={String(pendingCount)} tone={pendingCount ? "warn" : "neutral"} />
</div>
<QueryPanel>
<form className="toolbar" onSubmit={(event) => { event.preventDefault(); void load(false); }}>
<label className="searchbox">
<Search size={15} />
<input value={search} onChange={(event) => setSearch(event.target.value)} placeholder={"Search by username, name or user ID"} />
</label>
<label className="field-inline">
<span>{"Min level"}</span>
<input className="small-input" value={minLevel} onChange={(event) => setMinLevel(event.target.value)} type="number" min="0" placeholder="0" />
</label>
<label className="field-inline">
<span>{"Limit"}</span>
<input className="small-input" value={limit} onChange={(event) => setLimit(event.target.value)} type="number" min="1" max="200" />
</label>
<button className="btn primary icon-text" type="submit" disabled={busy}>
{busy ? <Loader2 size={15} className="spin" /> : <Search size={15} />} {"Search"}
</button>
</form>
</QueryPanel>
<div className="table-wrap">
<table className="data-table">
<thead>
<tr>
<th>{"User ID"}</th>
<th>{"Username"}</th>
<th>{"Level"}</th>
<th>{"Points"}</th>
<th>{"Progress to next level"}</th>
<th>{"Pending"}</th>
<th>{"Computed"}</th>
<th></th>
</tr>
</thead>
<tbody>
{rows.map((row) => (
<tr key={row.UserID}>
<td className="mono">{row.UserID}</td>
<td>{displayUsername(row.Username) || row.FirstName || "-"}</td>
<td><LevelBadge level={row.Level} /></td>
<td className="mono">{formatQuantity(row.Stars)}</td>
<td><RatingProgress row={row} /></td>
<td className="mono">{toNumeric(row.PendingStars) !== 0 ? formatQuantity(row.PendingStars) : "-"}</td>
<td>{formatDate(row.ComputedAt) || "-"}</td>
<td>
<button className="row-link" type="button" onClick={() => navigate(`/account-ratings/${row.UserID}`)}>
<Trophy size={14} /> {"Details"} <ChevronRight size={14} />
</button>
</td>
</tr>
))}
{rows.length === 0 && <EmptyRow colSpan={8} />}
</tbody>
</table>
</div>
{hasMore && (
<div className="toolbar">
<button className="btn icon-text" type="button" onClick={() => load(true)} disabled={busy}>
{busy ? <Loader2 size={15} className="spin" /> : <ChevronDown size={15} />} {"Load more"}
</button>
</div>
)}
</PageFrame>
);
}
export function LevelBadge({ level }: { level: number }) {
const tone = level >= 10 ? "good" : level >= 5 ? "warn" : "neutral";
return <Badge tone={tone}>{`Level ${level}`}</Badge>;
}
export function levelProgress(row: AccountRatingRow): { percent: number; remaining: number; target: number; stars: number } {
const stars = toNumeric(row.Stars);
const current = toNumeric(row.CurrentLevelStars);
const target = toNumeric(row.NextLevelStars);
const span = target - current;
const percent = span > 0 ? Math.min(100, Math.max(0, ((stars - current) / span) * 100)) : 0;
return { percent, remaining: Math.max(0, target - stars), target, stars };
}
export function RatingProgress({ row }: { row: AccountRatingRow }) {
if (!row.HasNextLevel) {
return <span className="progress-note">{"Max level reached"}</span>;
}
const { percent, remaining, target } = levelProgress(row);
return (
<div className="progress-cell">
<div className="progress-bar" role="img" aria-label={`${Math.round(percent)}%`}>
<span style={{ width: `${percent}%` }} />
</div>
<small>{`${formatQuantity(String(remaining))} left to reach ${formatQuantity(String(target))}`}</small>
</div>
);
}