GroupVerify 0.2.0: Steam group / override verification with an API for other plugins

Players are verified when they're in the configured Steam group (public memberslistxml,
refetched every 10 minutes, kept on failure) or have an unexpired override row in
gv_verified, written by the web panel. Settings and data live in CS2-SimpleAdmin's MySQL
database (gv_verified, gv_settings, gv_migrations), reached through its API.

- css_gv_group <groupId64|0>, css_gv_enable, css_gv_disable (@css/root): verification runs
  only when enabled with a group set.
- css_verify <target>: why a player is or isn't verified. Admin and above (by immunity from
  SimpleAdmin's groups) plus Guardian, unless admin_overrides.json says otherwise.
- groupverify:api (shared/GroupVerifyApi): IsVerified, GetStatus, IsActive and
  OnVerifiedChanged. The API object lives in the shared assembly, so it survives hot
  reloads of GroupVerify.
This commit is contained in:
Astra 2026-10-02 15:37:47 +01:00
commit 1f61958099
13 changed files with 1711 additions and 0 deletions

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GroupVerify.csproj Normal file
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<AssemblyName>GroupVerify</AssemblyName>
<RootNamespace>GroupVerify</RootNamespace>
</PropertyGroup>
<ItemGroup>
<!-- Compile-time only: the server already has CounterStrikeSharp.API.dll -->
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.376">
<PrivateAssets>none</PrivateAssets>
<ExcludeAssets>runtime</ExcludeAssets>
<IncludeAssets>compile; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<!-- The same MySQL driver and version as CS2-SimpleAdmin; ships with the plugin -->
<PackageReference Include="MySqlConnector" Version="2.6.0" />
<!-- Compile-time only: CS2-SimpleAdmin installs it in shared/, copied from the server's copy -->
<Reference Include="CS2-SimpleAdminApi">
<HintPath>lib/CS2-SimpleAdminApi.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<!-- GroupVerifyApi is its own project, shipped in shared/ (see release.sh), not in this folder -->
<Compile Remove="GroupVerifyApi/**" />
<None Remove="GroupVerifyApi/**" />
<ProjectReference Include="GroupVerifyApi/GroupVerifyApi.csproj">
<Private>false</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<!-- Embedded, so the tables are created without any extra files on the server -->
<EmbeddedResource Include="Migrations/*.sql" LogicalName="GroupVerify.Migrations.%(Filename)%(Extension)" />
</ItemGroup>
</Project>