GroupVerify 0.2.0: Steam group / override verification with an API for other plugins
Players are verified when they're in the configured Steam group (public memberslistxml, refetched every 10 minutes, kept on failure) or have an unexpired override row in gv_verified, written by the web panel. Settings and data live in CS2-SimpleAdmin's MySQL database (gv_verified, gv_settings, gv_migrations), reached through its API. - css_gv_group <groupId64|0>, css_gv_enable, css_gv_disable (@css/root): verification runs only when enabled with a group set. - css_verify <target>: why a player is or isn't verified. Admin and above (by immunity from SimpleAdmin's groups) plus Guardian, unless admin_overrides.json says otherwise. - groupverify:api (shared/GroupVerifyApi): IsVerified, GetStatus, IsActive and OnVerifiedChanged. The API object lives in the shared assembly, so it survives hot reloads of GroupVerify.
This commit is contained in:
commit
1f61958099
13 changed files with 1711 additions and 0 deletions
20
GroupVerifyApi/GroupVerifyApi.csproj
Normal file
20
GroupVerifyApi/GroupVerifyApi.csproj
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<!-- GroupVerify's API for other plugins. Installed in addons/counterstrikesharp/shared/GroupVerifyApi/,
|
||||
never in a plugin's folder: CSS loads it once from there, so every plugin shares its types. -->
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<AssemblyName>GroupVerifyApi</AssemblyName>
|
||||
<RootNamespace>GroupVerifyApi</RootNamespace>
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<!-- Compile-time only: the server already has CounterStrikeSharp.API.dll -->
|
||||
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.376">
|
||||
<PrivateAssets>none</PrivateAssets>
|
||||
<ExcludeAssets>runtime</ExcludeAssets>
|
||||
<IncludeAssets>compile; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Loading…
Add table
Add a link
Reference in a new issue