diff --git a/.gitattributes b/.gitattributes deleted file mode 100644 index df959bc..0000000 --- a/.gitattributes +++ /dev/null @@ -1 +0,0 @@ -Makefile linguist-generated=true \ No newline at end of file diff --git a/AMBuildScript b/AMBuildScript new file mode 100644 index 0000000..b7b6648 --- /dev/null +++ b/AMBuildScript @@ -0,0 +1,526 @@ +# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python: +import os, sys + +additional_libs = [ + # Path should be relative either to hl2sdk folder or to build folder + #'path/to/lib/example.lib', +] + +additional_defines = [ + #'EXAMPLE_DEFINE=2' +] + +additional_includes = [ + # Path should be absolute only! + #'D:/absolute/path/to/include/folder/' +] + +class SDK(object): + def __init__(self, sdk, ext, aDef, name, platform, dir): + self.folder = 'hl2sdk-' + dir + self.envvar = sdk + self.ext = ext + self.code = aDef + self.define = name + self.name = dir + self.path = None # Actual path + self.platformSpec = platform + + # By default, nothing supports x64. + if type(platform) is list: + self.platformSpec = {p: ['x86'] for p in platform} + else: + self.platformSpec = platform + + def shouldBuild(self, targets): + for cxx in targets: + if cxx.target.platform in self.platformSpec: + if cxx.target.arch in self.platformSpec[cxx.target.platform]: + return True + return False + +WinOnly = ['windows'] +WinLinux = ['windows', 'linux'] +WinLinuxMac = ['windows', 'linux', 'mac'] +CSGO = { + 'windows': ['x86'], + 'linux': ['x86', 'x86_64'], + 'mac': ['x86_64'] +} +Source2 = { + 'windows': ['x86_64'], + 'linux': ['x86_64'], +} +Insurgency = { + 'windows': ['x86', 'x86_64'], + 'linux': ['x86'], + 'mac': ['x86', 'x86_64'], +} +Blade = { + 'windows': ['x86', 'x86_64'], + 'linux': ['x86_64'] +} +Mock = { + 'windows': ['x86', 'x86_64'], + 'linux': ['x86', 'x86_64'], + 'mac': ['x86_64'] +} + +PossibleSDKs = { + 'episode1': SDK('HL2SDK', '2.ep1', '1', 'EPISODEONE', WinLinux, 'episode1'), + 'ep2': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'orangebox'), + 'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'), + 'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'), + 'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'), + 'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, 'sdk2013'), + 'tf2': SDK('HL2SDKTF2', '2.tf2', '12', 'TF2', WinLinuxMac, 'tf2'), + 'l4d': SDK('HL2SDKL4D', '2.l4d', '13', 'LEFT4DEAD', WinLinuxMac, 'l4d'), + 'nucleardawn': SDK('HL2SDKND', '2.nd', '14', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'), + 'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '16', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'), + 'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'), + 'swarm': SDK('HL2SDK-SWARM', '2.swarm', '17', 'ALIENSWARM', WinOnly, 'swarm'), + 'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'), + 'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'), + 'mcv': SDK('HL2SDKMCV', '2.mcv', '22', 'MCV', WinOnly, 'mcv'), + 'csgo': SDK('HL2SDKCSGO', '2.csgo', '23', 'CSGO', CSGO, 'csgo'), + 'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '18', 'PORTAL2', [], 'portal2'), + 'blade': SDK('HL2SDKBLADE', '2.blade', '19', 'BLADE', Blade, 'blade'), + 'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '20', 'INSURGENCY', Insurgency, 'insurgency'), + 'doi': SDK('HL2SDKDOI', '2.doi', '21', 'DOI', WinLinuxMac, 'doi'), + 'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '15', 'CONTAGION', WinOnly, 'contagion'), + 'bms': SDK('HL2SDKBMS', '2.bms', '11', 'BMS', WinLinux, 'bms'), + 'mock': SDK('HL2SDK-MOCK', '2.mock', '999', 'MOCK', Mock, 'mock'), + 'pvkii': SDK('HL2SDKPVKII', '2.pvkii', '10', 'PVKII', WinLinux, 'pvkii'), + 'dota': SDK('HL2SDKDOTA', '2.dota', '24', 'DOTA', Source2, 'dota'), + 'cs2': SDK('HL2SDKCS2', '2.cs2', '25', 'CS2', Source2, 'cs2'), +} + +def ResolveEnvPath(env, folder): + if env in os.environ: + path = os.environ[env] + if os.path.isdir(path): + return path + else: + head = os.getcwd() + oldhead = None + while head != None and head != oldhead: + path = os.path.join(head, folder) + if os.path.isdir(path): + return path + oldhead = head + head, tail = os.path.split(head) + return None + +def Normalize(path): + return os.path.abspath(os.path.normpath(path)) + +class MMSPluginConfig(object): + def __init__(self): + self.sdks = {} + self.binaries = [] + self.mms_root = None + self.all_targets = [] + self.target_archs = set() + + if builder.options.plugin_name is not None: + self.plugin_name = builder.options.plugin_name + else: + self.plugin_name = 'MovementUnlocker' + + if builder.options.plugin_alias is not None: + self.plugin_alias = builder.options.plugin_alias + else: + self.plugin_alias = 'MovementUnlocker' + + if builder.options.targets: + target_archs = builder.options.targets.split(',') + else: + target_archs = ['x86'] + target_archs.append('x86_64') + + for arch in target_archs: + try: + cxx = builder.DetectCxx(target_arch = arch) + self.target_archs.add(cxx.target.arch) + except Exception as e: + # Error if archs were manually overridden. + if builder.options.targets: + raise + print('Skipping target {}: {}'.format(arch, e)) + continue + self.all_targets.append(cxx) + + if not self.all_targets: + raise Exception('No suitable C/C++ compiler was found.') + + def detectSDKs(self): + sdk_list = builder.options.sdks.split(',') + use_all = sdk_list[0] == 'all' + use_present = sdk_list[0] == 'present' + if sdk_list[0] == '': + sdk_list = [] + + not_found = [] + for sdk_name in PossibleSDKs: + sdk = PossibleSDKs[sdk_name] + if sdk.shouldBuild(self.all_targets): + if builder.options.hl2sdk_root: + sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder) + if not os.path.exists(sdk_path): + sdk_path = None + else: + sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder) + if sdk_path is None: + if (use_all and sdk_name != 'mock') or sdk_name in sdk_list: + raise Exception('Could not find a valid path for {0}'.format(sdk.envvar)) + not_found.append(sdk_name) + continue + if use_all or use_present or sdk_name in sdk_list: + sdk.path = sdk_path + self.sdks[sdk_name] = sdk + + if len(self.sdks) < 1 and len(sdk_list): + raise Exception('No SDKs were found, nothing to build.') + + if len(self.sdks) > 1: + raise Exception('Only one sdk at a time is supported, for multi-sdk approach use loader based solution.') + + if builder.options.mms_path: + self.mms_root = builder.options.mms_path + else: + self.mms_root = ResolveEnvPath('MMSOURCE112', 'mmsource-1.12') + if not self.mms_root: + self.mms_root = ResolveEnvPath('MMSOURCE111', 'mmsource-1.11') + if not self.mms_root: + self.mms_root = ResolveEnvPath('MMSOURCE110', 'mmsource-1.10') + if not self.mms_root: + self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'metamod-source') + if not self.mms_root: + self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'mmsource-central') + if not self.mms_root or not os.path.isdir(self.mms_root): + raise Exception('Could not find a source copy of Metamod:Source') + self.mms_root = Normalize(self.mms_root) + + if use_present: + for sdk in not_found: + print('Warning: hl2sdk-{} was not found, and will not be included in build.'.format(sdk)) + + def configure(self): + for cxx in self.all_targets: + if cxx.target.arch not in ['x86', 'x86_64']: + raise Exception('Unknown target architecture: {0}'.format(arch)) + + self.configure_cxx(cxx) + + def configure_cxx(self, cxx): + if cxx.behavior == 'gcc': + cxx.defines += [ + 'stricmp=strcasecmp', + '_stricmp=strcasecmp', + '_snprintf=snprintf', + '_vsnprintf=vsnprintf', + 'HAVE_STDINT_H', + 'GNUC', + ] + cxx.cflags += [ + '-pipe', + '-fno-strict-aliasing', + '-Wall', + '-Werror', + '-Wno-uninitialized', + '-Wno-unused', + '-Wno-switch', + '-msse', + '-fPIC', + ] + + if cxx.version == 'apple-clang-6.0' or cxx.version == 'clang-3.4': + cxx.cxxflags += ['-std=c++1y'] + else: + cxx.cxxflags += ['-std=c++14'] + if (cxx.version >= 'gcc-4.0') or cxx.family == 'clang': + cxx.cflags += ['-fvisibility=hidden'] + cxx.cxxflags += ['-fvisibility-inlines-hidden'] + cxx.cxxflags += [ + '-fno-exceptions', + '-fno-rtti', + '-fno-threadsafe-statics', + '-Wno-non-virtual-dtor', + '-Wno-overloaded-virtual', + ] + if (cxx.version >= 'gcc-4.7' or cxx.family == 'clang'): + cxx.cxxflags += ['-Wno-delete-non-virtual-dtor'] + if cxx.family == 'gcc': + cxx.cflags += ['-mfpmath=sse'] + if cxx.family == 'clang': + cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch'] + if cxx.version >= 'clang-3.9' or cxx.version >= 'apple-clang-10.0': + cxx.cxxflags += ['-Wno-expansion-to-defined'] + if cxx.version >= 'clang-3.6' or cxx.version >= 'apple-clang-7.0': + cxx.cxxflags += ['-Wno-inconsistent-missing-override'] + if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4': + cxx.cxxflags += ['-Wno-deprecated-register'] + else: + cxx.cxxflags += ['-Wno-deprecated'] + + # Work around SDK warnings. + if cxx.version >= 'clang-10.0' or cxx.version >= 'apple-clang-12.0': + cxx.cflags += [ + '-Wno-implicit-int-float-conversion', + '-Wno-tautological-overlap-compare', + ] + + elif cxx.like('msvc'): + if builder.options.debug == '1': + cxx.cflags += ['/MTd'] + cxx.linkflags += ['/NODEFAULTLIB:libcmt'] + else: + cxx.cflags += ['/MT'] + cxx.defines += [ + '_CRT_SECURE_NO_DEPRECATE', + '_CRT_SECURE_NO_WARNINGS', + '_CRT_NONSTDC_NO_DEPRECATE', + ] + cxx.cflags += [ + '/W3', + '/Zi', + ] + cxx.cxxflags += ['/TP'] + + cxx.linkflags += [ + '/SUBSYSTEM:WINDOWS', + 'kernel32.lib', + 'user32.lib', + 'gdi32.lib', + 'winspool.lib', + 'comdlg32.lib', + 'advapi32.lib', + 'shell32.lib', + 'ole32.lib', + 'oleaut32.lib', + 'uuid.lib', + 'odbc32.lib', + 'odbccp32.lib', + ] + + # Optimization + if builder.options.opt == '1': + cxx.defines += ['NDEBUG'] + if cxx.behavior == 'gcc': + cxx.cflags += ['-O3'] + elif cxx.behavior == 'msvc': + cxx.cflags += ['/Ox', '/Zo'] + cxx.linkflags += ['/OPT:ICF', '/OPT:REF'] + + # Debugging + if builder.options.debug == '1': + cxx.defines += ['DEBUG', '_DEBUG'] + if cxx.behavior == 'gcc': + cxx.cflags += ['-g3'] + elif cxx.behavior == 'msvc': + cxx.cflags += ['/Od', '/RTC1'] + + # Don't omit the frame pointer. + # This needs to be after our optimization flags which could otherwise disable it. + if cxx.behavior == 'gcc': + cxx.cflags += ['-fno-omit-frame-pointer'] + elif cxx.behavior == 'msvc': + cxx.cflags += ['/Oy-'] + + # Platform-specifics + if cxx.target.platform == 'linux': + cxx.defines += ['_LINUX', 'POSIX', '_FILE_OFFSET_BITS=64'] + if cxx.family == 'gcc': + cxx.linkflags += ['-static-libgcc'] + elif cxx.family == 'clang': + cxx.linkflags += ['-lgcc_eh'] + elif cxx.target.platform == 'mac': + cxx.defines += ['OSX', '_OSX', 'POSIX'] + + if cxx.version >= 'apple-clang-10.0': + cxx.cflags += ['-mmacosx-version-min=10.9', '-stdlib=libc++'] + cxx.linkflags += [ + '-mmacosx-version-min=10.9', + ] + else: + cxx.cflags += ['-mmacosx-version-min=10.5'] + cxx.linkflags += [ + '-mmacosx-version-min=10.5', + ] + + cxx.linkflags += [ + '-lc++', + ] + elif cxx.target.platform == 'windows': + cxx.defines += ['WIN32', '_WINDOWS'] + + # Finish up. + # Custom defines here + cxx.defines += [ ] + # Custom includes here + cxx.includes += [ ] + + def HL2Compiler(self, context, cxx, sdk): + compiler = cxx.clone() + mms_core_path = os.path.join(self.mms_root, 'core') + compiler.cxxincludes += [ + os.path.join(mms_core_path), + os.path.join(mms_core_path, 'sourcehook'), + os.path.join(context.currentSourcePath), + ] + + defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs] + compiler.defines += defines + paths = [['public'], + ['public', 'engine'], + ['public', 'mathlib'], + ['public', 'vstdlib'], + ['public', 'tier0'], ['public', 'tier1']] + if sdk.name == 'episode1' or sdk.name == 'darkm': + paths.append(['public', 'dlls']) + paths.append(['game_shared']) + else: + paths.append(['public', 'game', 'server']) + paths.append(['game', 'shared']) + paths.append(['common']) + compiler.defines += ['SOURCE_ENGINE=' + sdk.code] + + if sdk.name in ['sdk2013', 'bms', 'pvkii'] and compiler.like('gcc'): + # The 2013 SDK already has these in public/tier0/basetypes.h + compiler.defines.remove('stricmp=strcasecmp') + compiler.defines.remove('_stricmp=strcasecmp') + compiler.defines.remove('_snprintf=snprintf') + compiler.defines.remove('_vsnprintf=vsnprintf') + + if compiler.family == 'msvc': + compiler.defines += ['COMPILER_MSVC'] + if compiler.target.arch == 'x86': + compiler.defines += ['COMPILER_MSVC32'] + elif compiler.target.arch == 'x86_64': + compiler.defines += ['COMPILER_MSVC64'] + + if compiler.version >= 1900: + compiler.linkflags += ['legacy_stdio_definitions.lib'] + else: + compiler.defines += ['COMPILER_GCC'] + + if compiler.target.arch == 'x86_64': + compiler.defines += ['X64BITS', 'PLATFORM_64BITS'] + + if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota', 'cs2', 'pvkii']: + if compiler.target.platform in ['linux', 'mac']: + compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE'] + + if sdk.name in ['csgo', 'blade', 'pvkii'] and compiler.target.platform == 'linux': + compiler.linkflags += ['-lstdc++'] + + if sdk.name in ['dota', 'cs2']: + compiler.defines += ['META_IS_SOURCE2'] + + for path in paths: + compiler.cxxincludes += [os.path.join(sdk.path, *path)] + + compiler.linkflags += additional_libs + compiler.defines += additional_defines + compiler.cxxincludes += additional_includes + + return compiler + + def Library(self, cxx, name): + binary = cxx.Library(name) + return binary + + def HL2Library(self, context, compiler, name, sdk): + compiler = self.HL2Compiler(context, compiler, sdk) + + if compiler.target.platform == 'linux': + if sdk.name == 'episode1': + lib_folder = os.path.join(sdk.path, 'linux_sdk') + elif sdk.name in ['sdk2013', 'bms', 'pvkii']: + lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32') + elif compiler.target.arch == 'x86_64': + lib_folder = os.path.join(sdk.path, 'lib', 'linux64') + else: + lib_folder = os.path.join(sdk.path, 'lib', 'linux') + elif compiler.target.platform == 'mac': + if sdk.name in ['sdk2013', 'bms']: + lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32') + elif compiler.target.arch == 'x86_64': + lib_folder = os.path.join(sdk.path, 'lib', 'osx64') + else: + lib_folder = os.path.join(sdk.path, 'lib', 'mac') + + if compiler.target.platform in ['linux', 'mac']: + if sdk.name in ['sdk2013', 'bms', 'pvkii'] or compiler.target.arch == 'x86_64': + tier1 = os.path.join(lib_folder, 'tier1.a') + else: + tier1 = os.path.join(lib_folder, 'tier1_i486.a') + if sdk.name == 'mock' and compiler.target.platform == 'linux': + compiler.linkflags += ['-Wl,-z,origin'] + compiler.postlink += [tier1] + + if sdk.name in ['blade', 'insurgency', 'doi', 'csgo', 'cs2', 'dota']: + if compiler.target.arch == 'x86_64': + compiler.postlink += [os.path.join(lib_folder, 'interfaces.a')] + else: + compiler.postlink += [os.path.join(lib_folder, 'interfaces_i486.a')] + + if sdk.name == 'bms': + compiler.postlink += [os.path.join(lib_folder, 'mathlib.a')] + + binary = self.Library(compiler, name) + compiler = binary.compiler + + dynamic_libs = [] + if compiler.target.platform == 'linux': + compiler.linkflags[0:0] = ['-lm'] + if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']: + dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so'] + elif compiler.target.arch == 'x86_64' and sdk.name in ['csgo', 'mock']: + dynamic_libs = ['libtier0_client.so', 'libvstdlib_client.so'] + elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo', 'cs2', 'dota', 'pvkii']: + dynamic_libs = ['libtier0.so'] + if sdk.name not in ['dota', 'cs2']: + dynamic_libs += ['libvstdlib.so'] + else: + dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so'] + if sdk.name in ['csgo', 'blade']: + compiler.defines += ['_GLIBCXX_USE_CXX11_ABI=0'] + elif compiler.target.platform == 'mac': + binary.compiler.linkflags.append('-liconv') + dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib'] + elif compiler.target.platform == 'windows': + libs = ['tier0', 'tier1', 'mathlib'] + if sdk.name not in ['dota', 'cs2']: + libs += ['vstdlib'] + if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'mcv', 'csgo', 'cs2', 'dota']: + libs.append('interfaces') + for lib in libs: + if compiler.target.arch == 'x86': + lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib' + elif compiler.target.arch == 'x86_64': + lib_path = os.path.join(sdk.path, 'lib', 'public', 'win64', lib) + '.lib' + binary.compiler.linkflags.append(lib_path) + + for library in dynamic_libs: + source_path = os.path.join(lib_folder, library) + output_path = os.path.join(binary.localFolder, library) + + context.AddFolder(binary.localFolder) + output = context.AddSymlink(source_path, output_path) + + binary.compiler.weaklinkdeps += [output] + binary.compiler.linkflags[0:0] = [library] + + return binary + +MMSPlugin = MMSPluginConfig() +MMSPlugin.detectSDKs() +MMSPlugin.configure() + +BuildScripts = [ + 'AMBuilder', + 'PackageScript', +] + +builder.Build(BuildScripts, { 'MMSPlugin': MMSPlugin }) diff --git a/AMBuilder b/AMBuilder new file mode 100644 index 0000000..7a61d87 --- /dev/null +++ b/AMBuilder @@ -0,0 +1,33 @@ +# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python: +import os + +# Here only one sdk should be available to generate only one executable in the end, +# as multi-sdk loading isn't supported out of the box by metamod, and would require specifying the full path in the vdf +# which in the end would ruin the multi-platform (unix, win etc) loading by metamod as it won't be able to append platform specific extension +# so just fall back to the single binary. +# Multi-sdk solutions should be manually loaded with a custom plugin loader (examples being sourcemod, stripper:source) +for sdk_name in MMSPlugin.sdks: + for cxx in MMSPlugin.all_targets: + sdk = MMSPlugin.sdks[sdk_name] + + if not cxx.target.arch in sdk.platformSpec[cxx.target.platform]: + continue + + binary = MMSPlugin.HL2Library(builder, cxx, MMSPlugin.plugin_name, sdk) + + binary.sources += [ + 'MovementUnlocker.cpp', + ] + + if sdk_name in ['dota', 'cs2']: + binary.sources += [ + os.path.join(sdk.path, 'tier1', 'convar.cpp'), + os.path.join(sdk.path, 'public', 'tier0', 'memoverride.cpp'), + ] + + if cxx.target.arch == 'x86': + binary.sources += ['sourcehook/sourcehook_hookmangen.cpp'] + nodes = builder.Add(binary) + MMSPlugin.binaries += [nodes] + + break diff --git a/Makefile b/Makefile deleted file mode 100644 index bc07d7b..0000000 --- a/Makefile +++ /dev/null @@ -1,229 +0,0 @@ -# (C)2004-2010 Metamod:Source Development Team -# Makefile written by David "BAILOPAN" Anderson - -########################################### -### EDIT THESE PATHS FOR YOUR OWN SETUP ### -########################################### - -HL2SDK_ORIG = ../../hl2sdk -HL2SDK_OB = ../../hl2sdk-ob -HL2SDK_CSS = ../../hl2sdk-css -HL2SDK_OB_VALVE = ../../hl2sdk-ob-valve -HL2SDK_L4D = ../../hl2sdk-l4d -HL2SDK_L4D2 = ../../hl2sdk-l4d2 -HL2SDK_CSGO = ../../hl2sdk-csgo -MMSOURCE19 = .. - -##################################### -### EDIT BELOW FOR OTHER PROJECTS ### -##################################### - -PROJECT = MovementUnlocker -OBJECTS = MovementUnlocker.cpp - -############################################## -### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ### -############################################## - -OPT_FLAGS = -O3 -funroll-loops -pipe -GCC4_FLAGS = -fvisibility=hidden -fvisibility-inlines-hidden -std=c++11 -DEBUG_FLAGS = -g -ggdb3 -D_DEBUG -CPP = gcc -CPP_OSX = clang - -########################## -### SDK CONFIGURATIONS ### -########################## - -override ENGSET = false - -# Check for valid list of engines -ifneq (,$(filter original orangebox orangeboxvalve css left4dead left4dead2 csgo,$(ENGINE))) - override ENGSET = true -endif - -ifeq "$(ENGINE)" "original" - HL2SDK = $(HL2SDK_ORIG) - CFLAGS += -DSOURCE_ENGINE=1 -endif -ifeq "$(ENGINE)" "orangebox" - HL2SDK = $(HL2SDK_OB) - CFLAGS += -DSOURCE_ENGINE=3 -endif -ifeq "$(ENGINE)" "css" - HL2SDK = $(HL2SDK_CSS) - CFLAGS += -DSOURCE_ENGINE=6 -endif -ifeq "$(ENGINE)" "orangeboxvalve" - HL2SDK = $(HL2SDK_OB_VALVE) - CFLAGS += -DSOURCE_ENGINE=7 -endif -ifeq "$(ENGINE)" "left4dead" - HL2SDK = $(HL2SDK_L4D) - CFLAGS += -DSOURCE_ENGINE=8 -endif -ifeq "$(ENGINE)" "left4dead2" - HL2SDK = $(HL2SDK_L4D2) - CFLAGS += -DSOURCE_ENGINE=9 -endif -ifeq "$(ENGINE)" "csgo" - HL2SDK = $(HL2SDK_CSGO) - CFLAGS += -DSOURCE_ENGINE=12 -endif - -HL2PUB = $(HL2SDK)/public - -ifeq "$(ENGINE)" "original" - INCLUDE += -I$(HL2SDK)/public/dlls - METAMOD = $(MMSOURCE19)/core-legacy -else - INCLUDE += -I$(HL2SDK)/public/game/server - METAMOD = $(MMSOURCE19)/core -endif - -OS := $(shell uname -s) - -ifeq "$(OS)" "Darwin" - LIB_EXT = dylib - ifeq "$(ENGINE)" "csgo" - HL2LIB = $(HL2SDK)/lib/osx64 - else - HL2LIB = $(HL2SDK)/lib/mac - endif -else - LIB_EXT = so - ifeq "$(ENGINE)" "original" - HL2LIB = $(HL2SDK)/linux_sdk - else - HL2LIB = $(HL2SDK)/lib/linux - endif -endif - -# if ENGINE is original or OB -ifneq (,$(filter original orangebox,$(ENGINE))) - LIB_SUFFIX = _i486.$(LIB_EXT) -else - LIB_PREFIX = lib - ifneq (,$(filter orangeboxvalve css left4dead2,$(ENGINE))) - ifneq "$(OS)" "Darwin" - LIB_SUFFIX = _srv.$(LIB_EXT) - else - LIB_SUFFIX = .$(LIB_EXT) - endif - else - LIB_SUFFIX = .$(LIB_EXT) - endif -endif - -ifeq "$(OS)" "Darwin" - ifeq "$(ENGINE)" "csgo" - STATIC_SUFFIX = - else - STATIC_SUFFIX = _i486 - endif -else - STATIC_SUFFIX = _i486 -endif - -CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \ - -DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \ - -DSE_PORTAL2=11 -DSE_CSGO=12 - -LINK += $(HL2LIB)/tier1$(STATIC_SUFFIX).a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX) - -ifeq "$(ENGINE)" "csgo" - LINK += $(HL2LIB)/interfaces$(STATIC_SUFFIX).a -endif - -INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \ - -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I. -I$(METAMOD) -I$(METAMOD)/sourcehook - -################################################ -### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ### -################################################ - -BINARY = $(PROJECT).$(LIB_EXT) - -ifeq "$(DEBUG)" "true" - BIN_DIR = Debug.$(ENGINE) - CFLAGS += $(DEBUG_FLAGS) -else - BIN_DIR = Release.$(ENGINE) - CFLAGS += $(OPT_FLAGS) -endif - -ifeq "$(OS)" "Darwin" - CPP = $(CPP_OSX) - LIB_EXT = dylib - CFLAGS += -DOSX -D_OSX -mmacosx-version-min=10.9 - LINK += -dynamiclib -lc++ -mmacosx-version-min=10.9 - ifeq "$(ENGINE)" "csgo" - CFLAGS += -m64 -DX64BITS -DPLATFORM_64BITS - LINK += -m64 - else - CFLAGS += -m32 - LINK += -m32 - endif -else - LIB_EXT = so - CFLAGS += -D_LINUX -m32 - LINK += -shared -m32 -endif - -IS_CLANG := $(shell $(CPP) --version | head -1 | grep clang > /dev/null && echo "1" || echo "0") - -ifeq "$(IS_CLANG)" "1" - CPP_MAJOR := $(shell $(CPP) --version | grep clang | sed "s/.*version \([0-9]\)*\.[0-9]*.*/\1/") - CPP_MINOR := $(shell $(CPP) --version | grep clang | sed "s/.*version [0-9]*\.\([0-9]\)*.*/\1/") -else - CPP_MAJOR := $(shell $(CPP) -dumpversion >&1 | cut -b1) - CPP_MINOR := $(shell $(CPP) -dumpversion >&1 | cut -b3) -endif - -CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp \ - -Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca \ - -Dstrcmpi=strcasecmp -DCOMPILER_GCC -Wall -Wno-non-virtual-dtor -Wno-overloaded-virtual \ - -fPIC -fno-exceptions -fno-rtti -msse -fno-strict-aliasing - -# Clang || GCC >= 4 -ifeq "$(shell expr $(IS_CLANG) \| $(CPP_MAJOR) \>= 4)" "1" - CFLAGS += $(GCC4_FLAGS) -endif - -# Clang >= 3 || GCC >= 4.7 -ifeq "$(shell expr $(IS_CLANG) \& $(CPP_MAJOR) \>= 3 \| $(CPP_MAJOR) \>= 4 \& $(CPP_MINOR) \>= 7)" "1" - CFLAGS += -Wno-delete-non-virtual-dtor -Wno-unused-private-field -Wno-deprecated-register -endif - -# OS is Linux and not using clang -ifeq "$(shell expr $(OS) \= Linux \& $(IS_CLANG) \= 0)" "1" - LINK += -static-libgcc -endif - -OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o) - -$(BIN_DIR)/%.o: %.cpp - $(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $< - -all: check - mkdir -p $(BIN_DIR) - ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX) - ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX) - $(MAKE) -f Makefile MovementUnlocker - -check: - if [ "$(ENGSET)" = "false" ]; then \ - echo "You must supply one of the following values for ENGINE:"; \ - echo "csgo, left4dead2, left4dead, css, orangeboxvalve, orangebox, or original"; \ - exit 1; \ - fi - -MovementUnlocker: check $(OBJ_BIN) - $(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -ldl -lm -o $(BIN_DIR)/$(BINARY) - -default: all - -clean: check - rm -rf $(BIN_DIR)/*.o - rm -rf $(BIN_DIR)/$(BINARY) - diff --git a/MovementUnlocker.cpp b/MovementUnlocker.cpp index 9a73471..e990f53 100644 --- a/MovementUnlocker.cpp +++ b/MovementUnlocker.cpp @@ -1,19 +1,20 @@ #include #include "MovementUnlocker.h" -#include #include #ifdef _WIN32 #include +#elif __linux__ +#include #endif MovementUnlocker g_MovementUnlocker; #ifdef _WIN32 -const unsigned char *pPatchSignature = (unsigned char *)"\x76\x58\xF3\x0F\x10\x40\x44\xF3\x0F\x10\x50\x40"; -const char *pPatchPattern = "x?xxxxxxxxxx"; +const unsigned char *pPatchSignature = (unsigned char *)"\x76\x2A\xF2\x0F\x10\x57\x3C\xF3\x0F\x10\x47\x44\x0F\x28\xCA\xF3\x0F\x59\xC0"; +const char *pPatchPattern = "x?xxxxxxxxxxxxxxxxx"; #elif __linux__ -unsigned char * pPatchSignature = (unsigned char *)"\x76\x45\xF3\x0F\x11\x9D\x4C\xFF\xFF\xFF"; -const char* pPatchPattern = "x?xxxxxxxx"; +const unsigned char * pPatchSignature = (unsigned char *)"\x0F\x87\x2A\x2A\x2A\x2A\x49\x8B\x7C\x24\x30\xE8\x2A\x2A\x2A\x2A\x66\x0F\xEF\xED"; +const char* pPatchPattern = "xx????xxxxxx????xxxx"; #endif // From https://git.botox.bz/CSSZombieEscape/sm-ext-PhysHooks @@ -54,12 +55,13 @@ PLUGIN_EXPOSE(MovementUnlocker, g_MovementUnlocker); bool MovementUnlocker::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late) { PLUGIN_SAVEVARS(); + int PatchLen = strlen(pPatchPattern); #ifdef _WIN32 - char *pBinPath = "csgo/bin/server.dll"; + char const *pBinPath = "csgo/bin/win64/server.dll"; auto *pBin = LoadLibrary(pBinPath); #elif __linux__ - char *pBinPath = "csgo/bin/server.so"; + char const *pBinPath = "csgo/bin/linuxsteamrt64/libserver.so"; auto *pBin = dlopen(pBinPath, RTLD_NOW); #endif @@ -83,9 +85,22 @@ bool MovementUnlocker::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxl return false; } +#ifdef _WIN32 SourceHook::SetMemAccess((void*)pPatchAddress, PatchLen, SH_MEM_READ | SH_MEM_WRITE | SH_MEM_EXEC); *(unsigned char*)(pPatchAddress) = ((unsigned char*)"\xEB")[0]; SourceHook::SetMemAccess((void*)pPatchAddress, PatchLen, SH_MEM_READ | SH_MEM_EXEC); +#elif __linux__ + for (int i = 0; i < 5; i++) + { + SourceHook::SetMemAccess((void*)pPatchAddress, PatchLen, SH_MEM_READ | SH_MEM_WRITE | SH_MEM_EXEC); + *(unsigned char*)(pPatchAddress) = ((unsigned char*)"\x90")[i]; + SourceHook::SetMemAccess((void*)pPatchAddress, PatchLen, SH_MEM_READ | SH_MEM_EXEC); + + pPatchAddress++; + } +#endif + + META_CONPRINTF( "[Movement Unlocker] Successfully patched Movement Unlocker!\n" ); return true; } @@ -136,7 +151,7 @@ const char *MovementUnlocker::GetAuthor() const char *MovementUnlocker::GetDescription() { - return "CS2 MM:S port of Movement Unlocker, removes max speed limitation from players on the ground."; + return "CS2 MM:S port of Movement Unlocker, removes max speed limitation from players on the ground"; } const char *MovementUnlocker::GetName() diff --git a/MovementUnlocker.h b/MovementUnlocker.h index 0241253..ca5f335 100644 --- a/MovementUnlocker.h +++ b/MovementUnlocker.h @@ -3,11 +3,7 @@ #include -#if defined WIN32 && !defined snprintf -#define snprintf _snprintf -#endif - -class MovementUnlocker : public ISmmPlugin +class MovementUnlocker : public ISmmPlugin, public IMetamodListener { public: bool Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late); diff --git a/MovementUnlocker.vdf b/MovementUnlocker.vdf deleted file mode 100644 index 9b51005..0000000 --- a/MovementUnlocker.vdf +++ /dev/null @@ -1,5 +0,0 @@ -"Metamod Plugin" -{ - "alias" "MovementUnlocker" - "file" "addons/MovementUnlocker" -} diff --git a/PackageScript b/PackageScript new file mode 100644 index 0000000..43f0e18 --- /dev/null +++ b/PackageScript @@ -0,0 +1,49 @@ +# vim: set ts=2 sw=2 tw=99 noet ft=python: +import os + +builder.SetBuildFolder('package') + +metamod_folder = builder.AddFolder(os.path.join('addons', 'metamod')) +bin_folder_path = os.path.join('addons', MMSPlugin.plugin_name, 'bin') +bin_folder = builder.AddFolder(bin_folder_path) + +for cxx in MMSPlugin.all_targets: + if cxx.target.arch == 'x86_64': + if cxx.target.platform == 'windows': + bin64_folder_path = os.path.join('addons', MMSPlugin.plugin_name, 'bin', 'win64') + bin64_folder = builder.AddFolder(bin64_folder_path) + elif cxx.target.platform == 'linux': + bin64_folder_path = os.path.join('addons', MMSPlugin.plugin_name, 'bin', 'linuxsteamrt64') + bin64_folder = builder.AddFolder(bin64_folder_path) + elif cxx.target.platform == 'mac': + bin64_folder_path = os.path.join('addons', MMSPlugin.plugin_name, 'bin', 'osx64') + bin64_folder = builder.AddFolder(bin64_folder_path) + +pdb_list = [] +for task in MMSPlugin.binaries: + # This hardly assumes there's only 1 targetted platform and would be overwritten + # with whatever comes last if multiple are used! + with open(os.path.join(builder.buildPath, MMSPlugin.plugin_name + '.vdf'), 'w') as fp: + fp.write('"Metamod Plugin"\n') + fp.write('{\n') + fp.write(f'\t"alias"\t"{MMSPlugin.plugin_alias}"\n') + if task.target.arch == 'x86_64': + fp.write(f'\t"file"\t"{os.path.join(bin64_folder_path, MMSPlugin.plugin_name)}"\n') + else: + fp.write(f'\t"file"\t"{os.path.join(bin_folder_path, MMSPlugin.plugin_name)}"\n') + fp.write('}\n') + + if task.target.arch == 'x86_64': + builder.AddCopy(task.binary, bin64_folder) + else: + builder.AddCopy(task.binary, bin_folder) + + if task.debug: + pdb_list.append(task.debug) + +builder.AddCopy(os.path.join(builder.buildPath, MMSPlugin.plugin_name + '.vdf'), metamod_folder) + +# Generate PDB info. +with open(os.path.join(builder.buildPath, 'pdblog.txt'), 'wt') as fp: + for line in pdb_list: + fp.write(line.path + '\n') \ No newline at end of file diff --git a/configure.py b/configure.py new file mode 100644 index 0000000..2ca9277 --- /dev/null +++ b/configure.py @@ -0,0 +1,39 @@ +# vim: set sts=2 ts=8 sw=2 tw=99 et: +import sys +try: + from ambuild2 import run, util +except: + try: + import ambuild + sys.stderr.write('It looks like you have AMBuild 1 installed, but this project uses AMBuild 2.\n') + sys.stderr.write('Upgrade to the latest version of AMBuild to continue.\n') + except: + sys.stderr.write('AMBuild must be installed to build this project.\n') + sys.stderr.write('http://www.alliedmods.net/ambuild\n') + sys.exit(1) + +# Hack to show a decent upgrade message, which wasn't done until 2.2. +ambuild_version = getattr(run, 'CURRENT_API', '2.1') +if ambuild_version.startswith('2.1'): + sys.stderr.write("AMBuild 2.2 or higher is required; please update\n") + sys.exit(1) + +parser = run.BuildParser(sourcePath=sys.path[0], api='2.2') +parser.options.add_argument('-n', '--plugin-name', type=str, dest='plugin_name', default=None, + help='Plugin name') +parser.options.add_argument('-a', '--plugin-alias', type=str, dest='plugin_alias', default=None, + help='Plugin alias') +parser.options.add_argument('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None, + help='Root search folder for HL2SDKs') +parser.options.add_argument('--mms_path', type=str, dest='mms_path', default=None, + help='Metamod:Source source tree folder') +parser.options.add_argument('--enable-debug', action='store_const', const='1', dest='debug', + help='Enable debugging symbols') +parser.options.add_argument('--enable-optimize', action='store_const', const='1', dest='opt', + help='Enable optimization') +parser.options.add_argument('-s', '--sdks', default='all', dest='sdks', + help='Build against specified SDKs; valid args are "all", "present", or ' + 'comma-delimited list of engine names (default: "all")') +parser.options.add_argument('--targets', type=str, dest='targets', default=None, + help="Override the target architecture (use commas to separate multiple targets).") +parser.Configure() diff --git a/msvc10/MovementUnlocker.filters b/msvc10/MovementUnlocker.filters deleted file mode 100644 index f164b55..0000000 --- a/msvc10/MovementUnlocker.filters +++ /dev/null @@ -1,27 +0,0 @@ - - - - - {4FC737F1-C7A5-4376-A066-2A32D752A2FF} - cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx - - - {93995380-89BD-4b04-88EB-625FBE52EBFB} - h;hpp;hxx;hm;inl;inc;xsd - - - {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} - rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav - - - - - Source Files - - - - - Header Files - - - \ No newline at end of file diff --git a/msvc10/MovementUnlocker.sln b/msvc10/MovementUnlocker.sln deleted file mode 100644 index 94e608e..0000000 --- a/msvc10/MovementUnlocker.sln +++ /dev/null @@ -1,61 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio Version 17 -VisualStudioVersion = 17.4.33110.190 -MinimumVisualStudioVersion = 10.0.40219.1 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MovementUnlocker", "MovementUnlocker.vcxproj", "{EA8E7106-8D09-46A1-881B-FFBC4B8532F2}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32 - Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32 - Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32 - Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32 - Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32 - Debug - Orange Box|Win32 = Debug - Orange Box|Win32 - Debug - Original|Win32 = Debug - Original|Win32 - Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32 - Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32 - Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32 - Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32 - Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32 - Release - Orange Box|Win32 = Release - Orange Box|Win32 - Release - Original|Win32 = Release - Original|Win32 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Debug - Alien Swarm|Win32.ActiveCfg = Release - CS GO|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Debug - Alien Swarm|Win32.Build.0 = Release - CS GO|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Debug - Orange Box Valve|Win32.ActiveCfg = Debug - Orange Box Valve|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Debug - Original|Win32.ActiveCfg = Debug - Original|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Debug - Original|Win32.Build.0 = Debug - Original|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Release - Left 4 Dead 2|Win32.Build.0 = Release - Left 4 Dead 2|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Release - Left 4 Dead|Win32.ActiveCfg = Release - Left 4 Dead|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Release - Left 4 Dead|Win32.Build.0 = Release - Left 4 Dead|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Release - Orange Box Valve|Win32.ActiveCfg = Release - Orange Box Valve|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Release - Orange Box Valve|Win32.Build.0 = Release - Orange Box Valve|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Release - Original|Win32.ActiveCfg = Release - Original|Win32 - {EA8E7106-8D09-46A1-881B-FFBC4B8532F2}.Release - Original|Win32.Build.0 = Release - Original|Win32 - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection - GlobalSection(ExtensibilityGlobals) = postSolution - SolutionGuid = {D07B34A6-F620-4C4B-A04D-E54EB9D32D97} - EndGlobalSection 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