diff --git a/.github/workflows/build.yml b/.github/workflows/ci.yml similarity index 62% rename from .github/workflows/build.yml rename to .github/workflows/ci.yml index 9734978..72a668d 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/ci.yml @@ -1,34 +1,42 @@ name: CI -on: [push, pull_request] +on: + push: + branches: + - main + tags: + - '*' + pull_request: + branches: + - main jobs: build: - name: ${{ matrix.name }} Build + name: Build runs-on: ${{ matrix.os }} container: ${{ matrix.container }} strategy: fail-fast: false matrix: + os: [windows-2022, ubuntu-latest] include: - - os: windows-latest - name: Windows + - os: windows-2022 - os: ubuntu-latest - name: SteamRT3 - container: ghcr.io/source2ze/build-containers:steamrt3 - - os: ubuntu-latest - name: SteamRT4 - container: ghcr.io/source2ze/build-containers:steamrt4 + container: registry.gitlab.steamos.cloud/steamrt/sniper/platform steps: + - name: Install apt packages + if: runner.os == 'Linux' + run: | + apt update + apt install -y git python3 python3-setuptools clang + - name: Checkout - uses: actions/checkout@v7 + uses: actions/checkout@v4 with: path: MovementUnlocker - submodules: recursive - fetch-depth: 0 - name: Checkout Metamod - uses: actions/checkout@v7 + uses: actions/checkout@v4 with: repository: alliedmodders/metamod-source ref: master @@ -36,22 +44,21 @@ jobs: submodules: recursive - name: Checkout HL2SDK - uses: actions/checkout@v7 + uses: actions/checkout@v4 with: repository: alliedmodders/hl2sdk ref: cs2 path: hl2sdk-cs2 - name: Checkout AMBuild - if: matrix.os == 'windows-latest' - uses: actions/checkout@v7 + uses: actions/checkout@v4 with: repository: alliedmodders/ambuild path: ambuild - name: Install AMBuild - if: matrix.os == 'windows-latest' - run: pip install setuptools && cd ambuild && python setup.py install && cd .. + run: | + cd ambuild && python setup.py install && cd .. - name: Build working-directory: MovementUnlocker @@ -62,9 +69,9 @@ jobs: ambuild - name: Upload artifact - uses: actions/upload-artifact@v7 + uses: actions/upload-artifact@v3 with: - name: ${{ matrix.name }} + name: ${{ runner.os }} path: MovementUnlocker/build/package release: @@ -75,25 +82,20 @@ jobs: steps: - name: Download artifacts - uses: actions/download-artifact@v8 + uses: actions/download-artifact@v3 - name: Package run: | version=`echo $GITHUB_REF | sed "s/refs\/tags\///"` ls -Rall - if [ -d "./SteamRT3/" ]; then - cd ./SteamRT3/ - tar -czf ../${{ github.event.repository.name }}-${version}-steamrt3.tar.gz * - cd - - fi - if [ -d "./SteamRT4/" ]; then - cd ./SteamRT4/ - tar -czf ../${{ github.event.repository.name }}-${version}-steamrt4.tar.gz * + if [ -d "./Linux/" ]; then + cd ./Linux/ + tar -czf ../${{ github.event.repository.name }}-${version}-linux.tar.gz addons cd - fi if [ -d "./Windows/" ]; then cd ./Windows/ - zip -r ../${{ github.event.repository.name }}-${version}-windows.zip * + zip -r ../${{ github.event.repository.name }}-${version}-windows.zip addons cd - fi diff --git a/.gitignore b/.gitignore index 2503ae8..efe1261 100644 --- a/.gitignore +++ b/.gitignore @@ -2,8 +2,4 @@ msvc10/.vs msvc10/Release - CS GO Release.csgo libtier0.so -libvstdlib.so -build/ -winbuild/ -windowsbuild/ -linuxbuild/ \ No newline at end of file +libvstdlib.so \ No newline at end of file diff --git a/.gitmodules b/.gitmodules deleted file mode 100644 index fce44cc..0000000 --- a/.gitmodules +++ /dev/null @@ -1,3 +0,0 @@ -[submodule "hl2sdk-manifests"] - path = hl2sdk-manifests - url = https://github.com/alliedmodders/hl2sdk-manifests.git diff --git a/AMBuildScript b/AMBuildScript index cc5c402..39067a3 100644 --- a/AMBuildScript +++ b/AMBuildScript @@ -1,26 +1,99 @@ # vim: set sts=2 ts=8 sw=2 tw=99 et ft=python: import os, sys -# Edit the functions below for the extra functionality, the return should be -# a list of path's to wanted locations -def additional_libs(context, binary, sdk): - return [ - # Path should be relative either to hl2sdk folder or to build folder - # 'path/to/lib/example.lib', - ] +additional_libs = [ + # Path should be relative either to hl2sdk folder or to build folder + #'path/to/lib/example.lib', +] -def additional_defines(context, binary, sdk): - return [ - # 'EXAMPLE_DEFINE=2' - ] +additional_defines = [ + #'EXAMPLE_DEFINE=2' +] -def additional_includes(context, binary, sdk): - return [ - # Path should be absolute only! - # os.path.join(sdk['path'], 'game', 'server'), - # os.path.join(sdk['path'], 'public', 'entity2'), - # 'D:/absolute/path/to/include/folder/' - ] +additional_includes = [ + # Path should be absolute only! + #'D:/absolute/path/to/include/folder/' +] + +class SDK(object): + def __init__(self, sdk, ext, aDef, name, platform, dir): + self.folder = 'hl2sdk-' + dir + self.envvar = sdk + self.ext = ext + self.code = aDef + self.define = name + self.name = dir + self.path = None # Actual path + self.platformSpec = platform + + # By default, nothing supports x64. + if type(platform) is list: + self.platformSpec = {p: ['x86'] for p in platform} + else: + self.platformSpec = platform + + def shouldBuild(self, targets): + for cxx in targets: + if cxx.target.platform in self.platformSpec: + if cxx.target.arch in self.platformSpec[cxx.target.platform]: + return True + return False + +WinOnly = ['windows'] +WinLinux = ['windows', 'linux'] +WinLinuxMac = ['windows', 'linux', 'mac'] +CSGO = { + 'windows': ['x86'], + 'linux': ['x86', 'x86_64'], + 'mac': ['x86_64'] +} +Source2 = { + 'windows': ['x86_64'], + 'linux': ['x86_64'], +} +Insurgency = { + 'windows': ['x86', 'x86_64'], + 'linux': ['x86'], + 'mac': ['x86', 'x86_64'], +} +Blade = { + 'windows': ['x86', 'x86_64'], + 'linux': ['x86_64'] +} +Mock = { + 'windows': ['x86', 'x86_64'], + 'linux': ['x86', 'x86_64'], + 'mac': ['x86_64'] +} + +PossibleSDKs = { + 'episode1': SDK('HL2SDK', '2.ep1', '1', 'EPISODEONE', WinLinux, 'episode1'), + 'ep2': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'orangebox'), + 'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'), + 'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'), + 'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'), + 'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, 'sdk2013'), + 'tf2': SDK('HL2SDKTF2', '2.tf2', '12', 'TF2', WinLinuxMac, 'tf2'), + 'l4d': SDK('HL2SDKL4D', '2.l4d', '13', 'LEFT4DEAD', WinLinuxMac, 'l4d'), + 'nucleardawn': SDK('HL2SDKND', '2.nd', '14', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'), + 'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '16', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'), + 'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'), + 'swarm': SDK('HL2SDK-SWARM', '2.swarm', '17', 'ALIENSWARM', WinOnly, 'swarm'), + 'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'), + 'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'), + 'mcv': SDK('HL2SDKMCV', '2.mcv', '22', 'MCV', WinOnly, 'mcv'), + 'csgo': SDK('HL2SDKCSGO', '2.csgo', '23', 'CSGO', CSGO, 'csgo'), + 'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '18', 'PORTAL2', [], 'portal2'), + 'blade': SDK('HL2SDKBLADE', '2.blade', '19', 'BLADE', Blade, 'blade'), + 'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '20', 'INSURGENCY', Insurgency, 'insurgency'), + 'doi': SDK('HL2SDKDOI', '2.doi', '21', 'DOI', WinLinuxMac, 'doi'), + 'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '15', 'CONTAGION', WinOnly, 'contagion'), + 'bms': SDK('HL2SDKBMS', '2.bms', '11', 'BMS', WinLinux, 'bms'), + 'mock': SDK('HL2SDK-MOCK', '2.mock', '999', 'MOCK', Mock, 'mock'), + 'pvkii': SDK('HL2SDKPVKII', '2.pvkii', '10', 'PVKII', WinLinux, 'pvkii'), + 'dota': SDK('HL2SDKDOTA', '2.dota', '24', 'DOTA', Source2, 'dota'), + 'cs2': SDK('HL2SDKCS2', '2.cs2', '25', 'CS2', Source2, 'cs2'), +} def ResolveEnvPath(env, folder): if env in os.environ: @@ -38,44 +111,14 @@ def ResolveEnvPath(env, folder): head, tail = os.path.split(head) return None -def ResolveMMSRoot(): - prenormalized_path = None - if builder.options.mms_path: - prenormalized_path = builder.options.mms_path - else: - prenormalized_path = ResolveEnvPath('MMSOURCE20', 'mmsource-2.0') - if not prenormalized_path: - prenormalized_path = ResolveEnvPath('MMSOURCE112', 'mmsource-1.12') - if not prenormalized_path: - prenormalized_path = ResolveEnvPath('MMSOURCE111', 'mmsource-1.11') - if not prenormalized_path: - prenormalized_path = ResolveEnvPath('MMSOURCE110', 'mmsource-1.10') - if not prenormalized_path: - prenormalized_path = ResolveEnvPath('MMSOURCE_DEV', 'metamod-source') - if not prenormalized_path: - prenormalized_path = ResolveEnvPath('MMSOURCE_DEV', 'mmsource-central') - if not prenormalized_path or not os.path.isdir(prenormalized_path): - raise Exception('Could not find a source copy of Metamod:Source') - - return os.path.abspath(os.path.normpath(prenormalized_path)) - -mms_root = ResolveMMSRoot() - -if not builder.options.hl2sdk_manifests: - raise Exception('Could not find a source copy of HL2SDK manifests') -hl2sdk_manifests = builder.options.hl2sdk_manifests - -SdkHelpers = builder.Eval(os.path.join(hl2sdk_manifests, 'SdkHelpers.ambuild'), { - 'Project': 'metamod' -}) +def Normalize(path): + return os.path.abspath(os.path.normpath(path)) class MMSPluginConfig(object): def __init__(self): - self.sdk_manifests = [] self.sdks = {} - self.sdk_targets = [] self.binaries = [] - self.mms_root = mms_root + self.mms_root = None self.all_targets = [] self.target_archs = set() @@ -92,7 +135,8 @@ class MMSPluginConfig(object): if builder.options.targets: target_archs = builder.options.targets.split(',') else: - target_archs = ['x86_64'] + target_archs = ['x86'] + target_archs.append('x86_64') for arch in target_archs: try: @@ -109,25 +153,59 @@ class MMSPluginConfig(object): if not self.all_targets: raise Exception('No suitable C/C++ compiler was found.') - def findSdkPath(self, sdk_name): - dir_name = 'hl2sdk-{}'.format(sdk_name) - if builder.options.hl2sdk_root: - sdk_path = os.path.join(builder.options.hl2sdk_root, dir_name) - if os.path.exists(sdk_path): - return sdk_path - return ResolveEnvPath('HL2SDK{}'.format(sdk_name.upper()), dir_name) - def detectSDKs(self): - sdk_list = [s for s in builder.options.sdks.split(',') if s] - SdkHelpers.find_sdk_path = self.findSdkPath - SdkHelpers.findSdks(builder, self.all_targets, sdk_list) + sdk_list = builder.options.sdks.split(',') + use_all = sdk_list[0] == 'all' + use_present = sdk_list[0] == 'present' + if sdk_list[0] == '': + sdk_list = [] - self.sdks = SdkHelpers.sdks - self.sdk_manifests = SdkHelpers.sdk_manifests - self.sdk_targets = SdkHelpers.sdk_targets + not_found = [] + for sdk_name in PossibleSDKs: + sdk = PossibleSDKs[sdk_name] + if sdk.shouldBuild(self.all_targets): + if builder.options.hl2sdk_root: + sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder) + if not os.path.exists(sdk_path): + sdk_path = None + else: + sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder) + if sdk_path is None: + if (use_all and sdk_name != 'mock') or sdk_name in sdk_list: + raise Exception('Could not find a valid path for {0}'.format(sdk.envvar)) + not_found.append(sdk_name) + continue + if use_all or use_present or sdk_name in sdk_list: + sdk.path = sdk_path + self.sdks[sdk_name] = sdk + if len(self.sdks) < 1 and len(sdk_list): + raise Exception('No SDKs were found, nothing to build.') + if len(self.sdks) > 1: raise Exception('Only one sdk at a time is supported, for multi-sdk approach use loader based solution.') + + if builder.options.mms_path: + self.mms_root = builder.options.mms_path + else: + self.mms_root = ResolveEnvPath('MMSOURCE20', 'mmsource-2.0') + if not self.mms_root: + self.mms_root = ResolveEnvPath('MMSOURCE112', 'mmsource-1.12') + if not self.mms_root: + self.mms_root = ResolveEnvPath('MMSOURCE111', 'mmsource-1.11') + if not self.mms_root: + self.mms_root = ResolveEnvPath('MMSOURCE110', 'mmsource-1.10') + if not self.mms_root: + self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'metamod-source') + if not self.mms_root: + self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'mmsource-central') + if not self.mms_root or not os.path.isdir(self.mms_root): + raise Exception('Could not find a source copy of Metamod:Source') + self.mms_root = Normalize(self.mms_root) + + if use_present: + for sdk in not_found: + print('Warning: hl2sdk-{} was not found, and will not be included in build.'.format(sdk)) def configure(self): for cxx in self.all_targets: @@ -150,6 +228,7 @@ class MMSPluginConfig(object): '-pipe', '-fno-strict-aliasing', '-Wall', + '-Werror', '-Wno-uninitialized', '-Wno-unused', '-Wno-switch', @@ -157,7 +236,10 @@ class MMSPluginConfig(object): '-fPIC', ] - cxx.cxxflags += ['-std=c++17'] + if cxx.version == 'apple-clang-6.0' or cxx.version == 'clang-3.4': + cxx.cxxflags += ['-std=c++1y'] + else: + cxx.cxxflags += ['-std=c++14'] if (cxx.version >= 'gcc-4.0') or cxx.family == 'clang': cxx.cflags += ['-fvisibility=hidden'] cxx.cxxflags += ['-fvisibility-inlines-hidden'] @@ -167,7 +249,6 @@ class MMSPluginConfig(object): '-fno-threadsafe-statics', '-Wno-non-virtual-dtor', '-Wno-overloaded-virtual', - '-Wno-register', ] if (cxx.version >= 'gcc-4.7' or cxx.family == 'clang'): cxx.cxxflags += ['-Wno-delete-non-virtual-dtor'] @@ -175,17 +256,17 @@ class MMSPluginConfig(object): cxx.cflags += ['-mfpmath=sse'] if cxx.family == 'clang': cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch'] - if cxx.version >= 'clang-3.9': + if cxx.version >= 'clang-3.9' or cxx.version >= 'apple-clang-10.0': cxx.cxxflags += ['-Wno-expansion-to-defined'] - if cxx.version >= 'clang-3.6': + if cxx.version >= 'clang-3.6' or cxx.version >= 'apple-clang-7.0': cxx.cxxflags += ['-Wno-inconsistent-missing-override'] - if cxx.version >= 'clang-3.4': + if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4': cxx.cxxflags += ['-Wno-deprecated-register'] else: cxx.cxxflags += ['-Wno-deprecated'] # Work around SDK warnings. - if cxx.version >= 'clang-10.0': + if cxx.version >= 'clang-10.0' or cxx.version >= 'apple-clang-12.0': cxx.cflags += [ '-Wno-implicit-int-float-conversion', '-Wno-tautological-overlap-compare', @@ -205,7 +286,6 @@ class MMSPluginConfig(object): cxx.cflags += [ '/W3', '/Zi', - '/std:c++17', ] cxx.cxxflags += ['/TP'] @@ -251,12 +331,28 @@ class MMSPluginConfig(object): # Platform-specifics if cxx.target.platform == 'linux': - cxx.defines += ['LINUX', '_LINUX', 'POSIX', '_FILE_OFFSET_BITS=64'] + cxx.defines += ['_LINUX', 'POSIX', '_FILE_OFFSET_BITS=64'] if cxx.family == 'gcc': cxx.linkflags += ['-static-libgcc'] elif cxx.family == 'clang': cxx.linkflags += ['-lgcc_eh'] - cxx.linkflags += ['-static-libstdc++'] + elif cxx.target.platform == 'mac': + cxx.defines += ['OSX', '_OSX', 'POSIX'] + + if cxx.version >= 'apple-clang-10.0': + cxx.cflags += ['-mmacosx-version-min=10.9', '-stdlib=libc++'] + cxx.linkflags += [ + '-mmacosx-version-min=10.9', + ] + else: + cxx.cflags += ['-mmacosx-version-min=10.5'] + cxx.linkflags += [ + '-mmacosx-version-min=10.5', + ] + + cxx.linkflags += [ + '-lc++', + ] elif cxx.target.platform == 'windows': cxx.defines += ['WIN32', '_WINDOWS'] @@ -266,37 +362,157 @@ class MMSPluginConfig(object): # Custom includes here cxx.includes += [ ] + def HL2Compiler(self, context, cxx, sdk): + compiler = cxx.clone() + mms_core_path = os.path.join(self.mms_root, 'core') + compiler.cxxincludes += [ + os.path.join(mms_core_path), + os.path.join(mms_core_path, 'sourcehook'), + os.path.join(context.currentSourcePath), + ] + + defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs] + compiler.defines += defines + paths = [['public'], + ['public', 'engine'], + ['public', 'mathlib'], + ['public', 'vstdlib'], + ['public', 'tier0'], ['public', 'tier1']] + if sdk.name == 'episode1' or sdk.name == 'darkm': + paths.append(['public', 'dlls']) + paths.append(['game_shared']) + else: + paths.append(['public', 'game', 'server']) + paths.append(['game', 'shared']) + paths.append(['common']) + compiler.defines += ['SOURCE_ENGINE=' + sdk.code] + + if sdk.name in ['sdk2013', 'bms', 'pvkii'] and compiler.like('gcc'): + # The 2013 SDK already has these in public/tier0/basetypes.h + compiler.defines.remove('stricmp=strcasecmp') + compiler.defines.remove('_stricmp=strcasecmp') + compiler.defines.remove('_snprintf=snprintf') + compiler.defines.remove('_vsnprintf=vsnprintf') + + if compiler.family == 'msvc': + compiler.defines += ['COMPILER_MSVC'] + if compiler.target.arch == 'x86': + compiler.defines += ['COMPILER_MSVC32'] + elif compiler.target.arch == 'x86_64': + compiler.defines += ['COMPILER_MSVC64'] + + if compiler.version >= 1900: + compiler.linkflags += ['legacy_stdio_definitions.lib'] + else: + compiler.defines += ['COMPILER_GCC'] + + if compiler.target.arch == 'x86_64': + compiler.defines += ['X64BITS', 'PLATFORM_64BITS'] + + if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota', 'cs2', 'pvkii']: + if compiler.target.platform in ['linux', 'mac']: + compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE'] + + if sdk.name in ['csgo', 'blade', 'pvkii'] and compiler.target.platform == 'linux': + compiler.linkflags += ['-lstdc++'] + + if sdk.name in ['dota', 'cs2']: + compiler.defines += ['META_IS_SOURCE2'] + + for path in paths: + compiler.cxxincludes += [os.path.join(sdk.path, *path)] + + compiler.linkflags += additional_libs + compiler.defines += additional_defines + compiler.cxxincludes += additional_includes + + return compiler + def Library(self, cxx, name): binary = cxx.Library(name) return binary - + def HL2Library(self, context, compiler, name, sdk): + compiler = self.HL2Compiler(context, compiler, sdk) + + if compiler.target.platform == 'linux': + if sdk.name == 'episode1': + lib_folder = os.path.join(sdk.path, 'linux_sdk') + elif sdk.name in ['sdk2013', 'bms', 'pvkii']: + lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32') + elif compiler.target.arch == 'x86_64': + lib_folder = os.path.join(sdk.path, 'lib', 'linux64') + else: + lib_folder = os.path.join(sdk.path, 'lib', 'linux') + elif compiler.target.platform == 'mac': + if sdk.name in ['sdk2013', 'bms']: + lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32') + elif compiler.target.arch == 'x86_64': + lib_folder = os.path.join(sdk.path, 'lib', 'osx64') + else: + lib_folder = os.path.join(sdk.path, 'lib', 'mac') + + if compiler.target.platform in ['linux', 'mac']: + if sdk.name in ['sdk2013', 'bms', 'pvkii'] or compiler.target.arch == 'x86_64': + tier1 = os.path.join(lib_folder, 'tier1.a') + else: + tier1 = os.path.join(lib_folder, 'tier1_i486.a') + if sdk.name == 'mock' and compiler.target.platform == 'linux': + compiler.linkflags += ['-Wl,-z,origin'] + compiler.postlink += [tier1] + + if sdk.name in ['blade', 'insurgency', 'doi', 'csgo', 'cs2', 'dota']: + if compiler.target.arch == 'x86_64': + compiler.postlink += [os.path.join(lib_folder, 'interfaces.a')] + else: + compiler.postlink += [os.path.join(lib_folder, 'interfaces_i486.a')] + + if sdk.name == 'bms': + compiler.postlink += [os.path.join(lib_folder, 'mathlib.a')] + binary = self.Library(compiler, name) - mms_core_path = os.path.join(self.mms_root, 'core') - cxx = binary.compiler + compiler = binary.compiler - cxx.cxxincludes += [ - os.path.join(context.currentSourcePath), - os.path.join(mms_core_path), - os.path.join(self.mms_root, 'third_party', 'khook', 'include'), - ] + dynamic_libs = [] + if compiler.target.platform == 'linux': + compiler.linkflags[0:0] = ['-lm'] + if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']: + dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so'] + elif compiler.target.arch == 'x86_64' and sdk.name in ['csgo', 'mock']: + dynamic_libs = ['libtier0_client.so', 'libvstdlib_client.so'] + elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo', 'cs2', 'dota', 'pvkii']: + dynamic_libs = ['libtier0.so'] + if sdk.name not in ['dota', 'cs2']: + dynamic_libs += ['libvstdlib.so'] + else: + dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so'] + if sdk.name in ['csgo', 'blade']: + compiler.defines += ['_GLIBCXX_USE_CXX11_ABI=0'] + elif compiler.target.platform == 'mac': + binary.compiler.linkflags.append('-liconv') + dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib'] + elif compiler.target.platform == 'windows': + libs = ['tier0', 'tier1', 'mathlib'] + if sdk.name not in ['dota', 'cs2']: + libs += ['vstdlib'] + if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'mcv', 'csgo', 'cs2', 'dota']: + libs.append('interfaces') + for lib in libs: + if compiler.target.arch == 'x86': + lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib' + elif compiler.target.arch == 'x86_64': + lib_path = os.path.join(sdk.path, 'lib', 'public', 'win64', lib) + '.lib' + binary.compiler.linkflags.append(lib_path) - defines = [] - for other_sdk in self.sdk_manifests: - cxx.defines += ['SE_{}={}'.format(other_sdk['define'], other_sdk['code'])] + for library in dynamic_libs: + source_path = os.path.join(lib_folder, library) + output_path = os.path.join(binary.localFolder, library) - if sdk['source2']: - cxx.defines += ['META_IS_SOURCE2'] - binary.sources += [ - os.path.join(sdk['path'], 'public', 'tier0', 'memoverride.cpp'), - os.path.join(sdk['path'], 'tier1', 'convar.cpp'), - ] + context.AddFolder(binary.localFolder) + output = context.AddSymlink(source_path, output_path) - SdkHelpers.configureCxx(context, binary, sdk) - - cxx.linkflags += additional_libs(context, binary, sdk) - cxx.defines += additional_defines(context, binary, sdk) - cxx.cxxincludes += additional_includes(context, binary, sdk) + binary.compiler.weaklinkdeps += [output] + binary.compiler.linkflags[0:0] = [library] return binary diff --git a/AMBuilder b/AMBuilder index 4ec4a78..7a61d87 100644 --- a/AMBuilder +++ b/AMBuilder @@ -6,19 +6,28 @@ import os # which in the end would ruin the multi-platform (unix, win etc) loading by metamod as it won't be able to append platform specific extension # so just fall back to the single binary. # Multi-sdk solutions should be manually loaded with a custom plugin loader (examples being sourcemod, stripper:source) -for sdk_target in MMSPlugin.sdk_targets: - sdk = sdk_target.sdk - cxx = sdk_target.cxx +for sdk_name in MMSPlugin.sdks: + for cxx in MMSPlugin.all_targets: + sdk = MMSPlugin.sdks[sdk_name] - binary = MMSPlugin.HL2Library(builder, cxx, MMSPlugin.plugin_name, sdk) + if not cxx.target.arch in sdk.platformSpec[cxx.target.platform]: + continue - binary.sources += [ - 'MovementUnlocker.cpp', - ] + binary = MMSPlugin.HL2Library(builder, cxx, MMSPlugin.plugin_name, sdk) - binary.custom = [builder.tools.Protoc(protoc = sdk_target.protoc, sources = [ - os.path.join(sdk['path'], 'common', 'network_connection.proto'), - ])] + binary.sources += [ + 'MovementUnlocker.cpp', + ] - nodes = builder.Add(binary) - MMSPlugin.binaries += [nodes] + if sdk_name in ['dota', 'cs2']: + binary.sources += [ + os.path.join(sdk.path, 'tier1', 'convar.cpp'), + os.path.join(sdk.path, 'public', 'tier0', 'memoverride.cpp'), + ] + + if cxx.target.arch == 'x86': + binary.sources += ['sourcehook/sourcehook_hookmangen.cpp'] + nodes = builder.Add(binary) + MMSPlugin.binaries += [nodes] + + break diff --git a/MovementUnlocker.cpp b/MovementUnlocker.cpp index 2781173..99fa03d 100644 --- a/MovementUnlocker.cpp +++ b/MovementUnlocker.cpp @@ -1,25 +1,6 @@ -/** - * ============================================================================= - * Movement Unlocker - * Copyright (C) 2024 Source2ZE - * ============================================================================= - * - * This program is free software; you can redistribute it and/or modify it under - * the terms of the GNU General Public License, version 3.0, as published by the - * Free Software Foundation. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * this program. If not, see . - */ - #include #include "MovementUnlocker.h" -#include "khook/memory.hpp" +#include #ifdef _WIN32 #include #elif __linux__ @@ -29,13 +10,13 @@ MovementUnlocker g_MovementUnlocker; #ifdef _WIN32 -const unsigned char *pPatchSignature = (unsigned char *)"\x0F\x86\xAF\x2A\x2A\x2A\x0F\x57\xC0\x0F\x2E\xC2"; -const char *pPatchPattern = "xxx???xxxxxx"; -int PatchLen = 6; -#elif __linux__ -const unsigned char * pPatchSignature = (unsigned char *)"\x76\x2A\xF3\x0F\x51\xC0\xF3\x0F\x7E\xDB\x49\x8B\x06"; -const char* pPatchPattern = "x?xxxxxxxxxxx"; +const unsigned char *pPatchSignature = (unsigned char *)"\x76\x2A\xF2\x0F\x10\x57\x3C\xF3\x0F\x10\x47\x44\x0F\x28\xCA\xF3\x0F\x59\xC0"; +const char *pPatchPattern = "x?xxxxxxxxxxxxxxxxx"; int PatchLen = 1; +#elif __linux__ +const unsigned char * pPatchSignature = (unsigned char *)"\x0F\x87\x2A\x2A\x2A\x2A\x49\x8B\x7C\x24\x30\xE8\x2A\x2A\x2A\x2A\x66\x0F\xEF\xED"; +const char* pPatchPattern = "xx????xxxxxx????xxxx"; +int PatchLen = 6; #endif // From https://git.botox.bz/CSSZombieEscape/sm-ext-PhysHooks @@ -110,19 +91,16 @@ bool MovementUnlocker::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxl return false; } - KHook::Memory::SetAccess((void*)pPatchAddress, PatchLen, KHook::Memory::READ | KHook::Memory::WRITE | KHook::Memory::EXECUTE); + SourceHook::SetMemAccess((void*)pPatchAddress, PatchLen, SH_MEM_READ | SH_MEM_WRITE | SH_MEM_EXEC); #ifdef _WIN32 - const char* patchBytes[] = {"\xE9", "\xB0", "\x00", "\x00", "\x00", "\x90"}; - - for (int i = 0; i < PatchLen; i++) - *(unsigned char*)(pPatchAddress + i) = ((unsigned char*)patchBytes[i])[0]; + *(unsigned char*)(pPatchAddress) = ((unsigned char*)"\xEB")[0]; #elif __linux__ for (int i = 0; i < PatchLen; i++) - *(unsigned char*)(pPatchAddress + i) = ((unsigned char*)"\xEB")[0]; + *(unsigned char*)(pPatchAddress + i) = ((unsigned char*)"\x90")[0]; #endif - KHook::Memory::SetAccess((void*)pPatchAddress, PatchLen, KHook::Memory::READ | KHook::Memory::EXECUTE); + SourceHook::SetMemAccess((void*)pPatchAddress, PatchLen, SH_MEM_READ | SH_MEM_EXEC); META_CONPRINTF( "[Movement Unlocker] Successfully patched Movement Unlocker!\n" ); return true; @@ -154,7 +132,7 @@ const char *MovementUnlocker::GetLicense() const char *MovementUnlocker::GetVersion() { - return "2.0.1"; + return "1.0"; } const char *MovementUnlocker::GetDate() diff --git a/MovementUnlocker.h b/MovementUnlocker.h index e9c65ba..ca5f335 100644 --- a/MovementUnlocker.h +++ b/MovementUnlocker.h @@ -1,22 +1,3 @@ -/** - * ============================================================================= - * Movement Unlocker - * Copyright (C) 2024 Source2ZE - * ============================================================================= - * - * This program is free software; you can redistribute it and/or modify it under - * the terms of the GNU General Public License, version 3.0, as published by the - * Free Software Foundation. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * this program. If not, see . - */ - #ifndef _INCLUDE_MOVEMENT_UNLOCKER_H_ #define _INCLUDE_MOVEMENT_UNLOCKER_H_ diff --git a/README.md b/README.md index fe61d7c..bbd8bfc 100644 --- a/README.md +++ b/README.md @@ -4,10 +4,8 @@ A Counter-Strike 2 Metamod plugin that removes the max speed limitation from pla Ported from the [Movement Unlocker](https://forums.alliedmods.net/showthread.php?t=255298) SourceMod plugin for CS:GO. -Note this plugin is currently incompatible with CS2Fixes, as it also implements unlocked movement. Pick one or the other as you don't need both. - ## Installation -- Install [Metamod](https://cs2.poggu.me/metamod/installation/) +- Install [Metamod](https://www.sourcemm.net/downloads.php?branch=dev) - Download the [latest release package](https://github.com/Source2ZE/MovementUnlocker/releases/latest) for your OS - Extract the package contents into `game/csgo` on your server \ No newline at end of file diff --git a/configure.py b/configure.py index bc7330e..2ca9277 100644 --- a/configure.py +++ b/configure.py @@ -25,8 +25,6 @@ parser.options.add_argument('-a', '--plugin-alias', type=str, dest='plugin_alias help='Plugin alias') parser.options.add_argument('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None, help='Root search folder for HL2SDKs') -parser.options.add_argument('--hl2sdk-manifests', type=str, dest='hl2sdk_manifests', default='hl2sdk-manifests/', - help='HL2SDK manifests source tree folder') parser.options.add_argument('--mms_path', type=str, dest='mms_path', default=None, help='Metamod:Source source tree folder') parser.options.add_argument('--enable-debug', action='store_const', const='1', dest='debug', diff --git a/hl2sdk-manifests b/hl2sdk-manifests deleted file mode 160000 index 20b3a01..0000000 --- a/hl2sdk-manifests +++ /dev/null @@ -1 +0,0 @@ -Subproject commit 20b3a014264b38908c4a5d4eb263ba2c488f3dc1