NoGoZones 0.14.0: admin-marked no-go zones for CS2
CounterStrikeSharp 1.0.375 plugin. Admins mark 4 points with their crosshair (native Trace.TraceEndShape), preview the box with env_beam lines, and confirm it into a per-map zone file. Points in a near-vertical plane make a wall zone, turned to match the face. - Players are kept out by a per-tick movement block (swept against the zone box grown by the player's hull), since CSS can't give a spawned entity custom-size collision. - Wall zones are drawn as a border with horizontal fill lines (optionally scrolling and pulsing) and a beam-built no-entry sign; floor zones as a rectangle with an X. - Commands: css_zone_start/color/mark/height/confirm/cancel, css_zone_list/near/remove/ active/reload, all gated on @css/root. - release.sh builds from the committed source and publishes NoGoZones-<tag>.tar.gz.
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release.sh
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release.sh
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#!/usr/bin/env bash
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# Build NoGoZones, package it as one tarball and publish it as a Forgejo release.
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#
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# ./release.sh <tag> e.g. ./release.sh v0.14.0
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#
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# Commit first: the plugin is rebuilt here from the committed source, so the release always matches
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# the tag. The tag is created on HEAD and pushed to origin if it doesn't exist yet. Re-running with
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# the same tag replaces that release's attachment.
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#
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# Asset: NoGoZones-<tag>.tar.gz, laid out like the server's game/csgo/ - extract it there:
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# tar -xzf NoGoZones-<tag>.tar.gz -C /srv/cs2/game/csgo
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#
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# addons/counterstrikesharp/plugins/NoGoZones/ NoGoZones.dll, .pdb, .deps.json
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#
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# No configs/: the plugin writes NoGoZones.json itself when it is missing, and zones/<map>.json is
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# written by admins in-game, so an upgrade never touches the server's settings or zones.
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set -euo pipefail
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FORGEJO_URL="https://git.zio.sh"
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OWNER="cs2"
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REPO="NoGoZones"
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# Placeholder - replace, or set FORGEJO_TOKEN in the environment instead. Needs write:repository.
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# Only uploading needs it; downloading from the public repo doesn't. Don't commit a real token.
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FORGEJO_TOKEN="${FORGEJO_TOKEN:-CHANGE_ME_FORGEJO_TOKEN}"
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# Only these ship from the publish output. CounterStrikeSharp.API.dll is excluded by the csproj
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# (ExcludeAssets=runtime); the server already provides it.
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PLUGIN_FILES=(
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NoGoZones.dll
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NoGoZones.pdb
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NoGoZones.deps.json
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)
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TAG="${1:-}"
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if [[ -z "$TAG" ]]; then
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echo "usage: $0 <tag> (e.g. v0.14.0)" >&2
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exit 1
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fi
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if [[ "$FORGEJO_TOKEN" == "CHANGE_ME_FORGEJO_TOKEN" ]]; then
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echo "Set FORGEJO_TOKEN (edit release.sh or export it) first." >&2
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exit 1
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fi
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for tool in podman jq curl git; do
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command -v "$tool" >/dev/null || { echo "'$tool' is required." >&2; exit 1; }
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done
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cd "$(dirname "$(readlink -f "${BASH_SOURCE[0]}")")"
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if [[ -n "$(git status --porcelain --untracked-files=no)" ]]; then
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echo "Tracked files have uncommitted changes; commit them so the tag matches the release." >&2
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exit 1
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fi
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# The tag should name the version the plugin reports in `css_plugins list`.
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version="$(sed -n 's/.*ModuleVersion => "\(.*\)";.*/\1/p' NoGoZones.cs)"
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if [[ "${TAG#v}" != "$version" ]]; then
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echo "Tag $TAG doesn't match ModuleVersion $version in NoGoZones.cs." >&2
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exit 1
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fi
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# --- Build -----------------------------------------------------------------------
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OUT="release-out"
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PUBLISH="$OUT/publish"
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rm -rf bin obj "$OUT"
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podman run --rm -v "$(pwd)":/src:Z -w /src \
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mcr.microsoft.com/dotnet/sdk:10.0 dotnet publish -c Release -o "/src/$PUBLISH"
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# --- Stage (layout of game/csgo/) and package ----------------------------------------
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STAGE="$OUT/stage"
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PLUGIN_DIR="$STAGE/addons/counterstrikesharp/plugins/NoGoZones"
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mkdir -p "$PLUGIN_DIR"
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for file in "${PLUGIN_FILES[@]}"; do
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cp "$PUBLISH/$file" "$PLUGIN_DIR/"
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done
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TARBALL="NoGoZones-${TAG}.tar.gz"
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tar -czf "$OUT/$TARBALL" -C "$STAGE" addons
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rm -rf "$STAGE" "$PUBLISH"
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echo "Packaged:"
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tar -tzf "$OUT/$TARBALL"
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# --- Tag ---------------------------------------------------------------------------
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if ! git rev-parse -q --verify "refs/tags/$TAG" >/dev/null; then
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git tag -a "$TAG" -m "$TAG"
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fi
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git push origin "refs/tags/$TAG"
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# --- Release -----------------------------------------------------------------------
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API="$FORGEJO_URL/api/v1/repos/$OWNER/$REPO"
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AUTH=(-H "Authorization: token $FORGEJO_TOKEN")
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release_json="$(curl -fsS "${AUTH[@]}" "$API/releases/tags/$TAG" 2>/dev/null || true)"
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if [[ -z "$release_json" ]]; then
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body="$(git log -1 --format=%B "$TAG")"
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release_json="$(jq -n --arg tag "$TAG" --arg body "$body" \
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'{tag_name: $tag, name: $tag, body: $body, draft: false, prerelease: false}' |
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curl -fsS "${AUTH[@]}" -H "Content-Type: application/json" -X POST --data @- "$API/releases")"
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echo "Created release $TAG"
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else
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echo "Release $TAG already exists, replacing its attachment"
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fi
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release_id="$(jq -r '.id' <<<"$release_json")"
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existing_id="$(jq -r --arg n "$TARBALL" '.assets[]? | select(.name == $n) | .id' <<<"$release_json")"
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if [[ -n "$existing_id" ]]; then
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curl -fsS "${AUTH[@]}" -X DELETE "$API/releases/$release_id/assets/$existing_id" >/dev/null
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fi
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curl -fsS "${AUTH[@]}" -X POST -F "attachment=@$OUT/$TARBALL" \
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"$API/releases/$release_id/assets?name=$TARBALL" >/dev/null
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echo "Uploaded $TARBALL"
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echo
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echo "Download URL:"
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echo " $FORGEJO_URL/$OWNER/$REPO/releases/download/$TAG/$TARBALL"
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