CEntityInstance instead of CBaseEntity

This commit is contained in:
SlynxCZ 2026-02-28 17:09:15 +01:00
parent 60c1273145
commit 8ede9ca66e
3 changed files with 16 additions and 17 deletions

View file

@ -1,11 +1,10 @@
#pragma once
#include "vector.h"
#include "gametrace.h"
#include "entityinstance.h"
#define RAYTRACE_INTERFACE_VERSION "CRayTraceInterface001"
class CBaseEntity;
enum class InteractionLayers : uint64_t
{
Solid = 0x1,
@ -184,7 +183,7 @@ public:
virtual bool TraceShape(
const Vector* origin,
const QAngle* viewangles,
CBaseEntity* ignoreEntity,
CEntityInstance* ignoreEntity,
const TraceOptions* opts,
TraceResult* outResult
) = 0;
@ -192,7 +191,7 @@ public:
virtual bool TraceEndShape(
const Vector* origin,
const Vector* endOrigin,
CBaseEntity* ignoreEntity,
CEntityInstance* ignoreEntity,
const TraceOptions* opts,
TraceResult* outResult
) = 0;
@ -202,7 +201,7 @@ public:
const Vector* vecEnd,
const Vector* hullMins,
const Vector* hullMaxs,
CBaseEntity* ignoreEntity,
CEntityInstance* ignoreEntity,
const TraceOptions* opts,
TraceResult* outResult
) = 0;