Refactor database layer and add module/plugin improvements

Reworked the database layer to support both MySQL and SQLite via new provider classes and migration scripts for each backend. Updated the build workflow to support building and packaging additional modules, including StealthModule and BanSoundModule, and improved artifact handling. Refactored command registration to allow dynamic registration/unregistration and improved API event handling. Updated dependencies, project structure, and configuration checks for better reliability and extensibility. Added new language files, updated versioning, and removed obsolete files.

**⚠️ Warning: SQLite support is currently experimental.
Using this version requires reconfiguration of your database settings!
Plugin now uses UTC time. Please adjust your configurations accordingly!
**
This commit is contained in:
Dawid Bepierszcz 2025-10-03 01:37:03 +02:00
parent b97426313b
commit 5701455de0
111 changed files with 5387 additions and 2871 deletions

View file

@ -11,11 +11,16 @@ namespace CS2_SimpleAdmin;
public partial class CS2_SimpleAdmin
{
/// <summary>
/// Processes the 'gag' command, applying a muted penalty to target players with optional time and reason.
/// </summary>
/// <param name="caller">The player issuing the gag command or null for console.</param>
/// <param name="command">The command input containing targets, time, and reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<#userid or name> [time in minutes/0 perm] [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnGagCommand(CCSPlayerController? caller, CommandInfo command)
{
if (Database == null) return;
if (DatabaseProvider == null) return;
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
var targets = GetTarget(command);
@ -49,9 +54,19 @@ public partial class CS2_SimpleAdmin
});
}
/// <summary>
/// Applies the gag penalty logic to an individual player, performing permission checks, notification, and logging.
/// </summary>
/// <param name="caller">The player issuing the gag.</param>
/// <param name="player">The player to gag.</param>
/// <param name="time">Duration of the gag in minutes, 0 is permanent.</param>
/// <param name="reason">Reason for the gag.</param>
/// <param name="callerName">Optional caller name for notifications.</param>
/// <param name="command">Optional command info for logging.</param>
/// <param name="silent">If true, suppresses logging notifications.</param>
internal void Gag(CCSPlayerController? caller, CCSPlayerController player, int time, string reason, string? callerName = null, CommandInfo? command = null, bool silent = false)
{
if (Database == null || !player.IsValid || !player.UserId.HasValue) return;
if (DatabaseProvider == null || !player.IsValid || !player.UserId.HasValue) return;
if (!caller.CanTarget(player)) return;
if (!CheckValidMute(caller, time)) return;
@ -59,14 +74,18 @@ public partial class CS2_SimpleAdmin
callerName ??= caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
// Get player and admin information
var playerInfo = PlayersInfo[player.UserId.Value];
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
var playerInfo = PlayersInfo[player.SteamID];
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
// Asynchronously handle gag logic
Task.Run(async () =>
{
int? penaltyId = await MuteManager.MutePlayer(playerInfo, adminInfo, reason, time);
SimpleAdminApi?.OnPlayerPenaltiedEvent(playerInfo, adminInfo, PenaltyType.Gag, reason, time, penaltyId);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedEvent(playerInfo, adminInfo, PenaltyType.Gag, reason, time,
penaltyId);
});
});
// Add penalty to the player's penalty manager
@ -91,7 +110,7 @@ public partial class CS2_SimpleAdmin
}
// Increment the player's total gags count
PlayersInfo[player.UserId.Value].TotalGags++;
PlayersInfo[player.SteamID].TotalGags++;
// Log the gag command and send Discord notification
if (!silent)
@ -105,16 +124,23 @@ public partial class CS2_SimpleAdmin
Helper.SendDiscordPenaltyMessage(caller, player, reason, time, PenaltyType.Gag, _localizer);
}
internal void AddGag(CCSPlayerController? caller, SteamID steamid, int time, string reason, MuteManager? muteManager = null)
/// <summary>
/// Adds a gag penalty to a player identified by SteamID, supporting offline players.
/// </summary>
/// <param name="caller">The player issuing the command or null for console.</param>
/// <param name="steamid">SteamID of the target player.</param>
/// <param name="time">Duration in minutes (0 for permanent).</param>
/// <param name="reason">Reason for the gag.</param>
internal void AddGag(CCSPlayerController? caller, SteamID steamid, int time, string reason)
{
// Set default caller name if not provided
var callerName = !string.IsNullOrEmpty(caller?.PlayerName)
? caller.PlayerName
: (_localizer?["sa_console"] ?? "Console");
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
var player = Helper.GetPlayerFromSteamid64(steamid.SteamId64.ToString());
var player = Helper.GetPlayerFromSteamid64(steamid.SteamId64);
if (player != null && player.IsValid)
{
@ -131,19 +157,28 @@ public partial class CS2_SimpleAdmin
// Asynchronous ban operation if player is not online or not found
Task.Run(async () =>
{
int? penaltyId = await MuteManager.AddMuteBySteamid(steamid.SteamId64.ToString(), adminInfo, reason, time, 3);
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamid, adminInfo, PenaltyType.Gag, reason, time, penaltyId);
int? penaltyId = await MuteManager.AddMuteBySteamid(steamid.SteamId64, adminInfo, reason, time, 3);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamid, adminInfo, PenaltyType.Gag, reason, time,
penaltyId);
});
});
Helper.SendDiscordPenaltyMessage(caller, steamid.SteamId64.ToString(), reason, time, PenaltyType.Gag, _localizer);
}
}
/// <summary>
/// Handles the 'addgag' command, which adds a gag penalty to a player specified by SteamID.
/// </summary>
/// <param name="caller">The player issuing the command or null for console.</param>
/// <param name="command">Command input that includes SteamID, optional time, and reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<steamid> [time in minutes/0 perm] [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnAddGagCommand(CCSPlayerController? caller, CommandInfo command)
{
if (Database == null) return;
if (DatabaseProvider == null) return;
// Set caller name
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
@ -158,7 +193,7 @@ public partial class CS2_SimpleAdmin
return;
}
var steamid = steamId.SteamId64.ToString();
var steamid = steamId.SteamId64;
var reason = command.ArgCount >= 3
? string.Join(" ", Enumerable.Range(3, command.ArgCount - 3).Select(command.GetArg)).Trim()
: _localizer?["sa_unknown"] ?? "Unknown";
@ -169,7 +204,7 @@ public partial class CS2_SimpleAdmin
if (!CheckValidMute(caller, time)) return;
// Get player and admin info
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
// Attempt to match player based on SteamID
var player = Helper.GetPlayerFromSteamid64(steamid);
@ -191,10 +226,14 @@ public partial class CS2_SimpleAdmin
Task.Run(async () =>
{
int? penaltyId = await MuteManager.AddMuteBySteamid(steamid, adminInfo, reason, time);
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamId, adminInfo, PenaltyType.Gag, reason, time, penaltyId);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamId, adminInfo, PenaltyType.Gag, reason, time,
penaltyId);
});
});
Helper.SendDiscordPenaltyMessage(caller, steamid, reason, time, PenaltyType.Gag, _localizer);
Helper.SendDiscordPenaltyMessage(caller, steamid.ToString(), reason, time, PenaltyType.Gag, _localizer);
command.ReplyToCommand($"Player with steamid {steamid} is not online. Gag has been added offline.");
}
@ -203,11 +242,16 @@ public partial class CS2_SimpleAdmin
Helper.LogCommand(caller, command);
}
/// <summary>
/// Handles removing a gag penalty ('ungag') of a player, either by SteamID or pattern match.
/// </summary>
/// <param name="caller">The player issuing the ungag command or null for console.</param>
/// <param name="command">Command input containing SteamID or player name and optional reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<steamid or name> [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnUngagCommand(CCSPlayerController? caller, CommandInfo command)
{
if (Database == null) return;
if (DatabaseProvider == null) return;
var callerSteamId = caller?.SteamID.ToString() ?? _localizer?["sa_console"] ?? "Console";
var pattern = command.GetArg(1);
@ -228,7 +272,7 @@ public partial class CS2_SimpleAdmin
// Check if pattern is a valid SteamID64
if (Helper.ValidateSteamId(pattern, out var steamId) && steamId != null)
{
var player = Helper.GetPlayerFromSteamid64(steamId.SteamId64.ToString());
var player = Helper.GetPlayerFromSteamid64(steamId.SteamId64);
if (player != null && player.IsValid)
{
@ -252,8 +296,8 @@ public partial class CS2_SimpleAdmin
{
PlayerPenaltyManager.RemovePenaltiesByType(namePlayer.Slot, PenaltyType.Gag);
if (namePlayer.UserId.HasValue && PlayersInfo[namePlayer.UserId.Value].TotalGags > 0)
PlayersInfo[namePlayer.UserId.Value].TotalGags--;
if (namePlayer.UserId.HasValue && PlayersInfo[namePlayer.SteamID].TotalGags > 0)
PlayersInfo[namePlayer.SteamID].TotalGags--;
Task.Run(async () =>
{
@ -273,11 +317,16 @@ public partial class CS2_SimpleAdmin
}
}
/// <summary>
/// Processes the 'mute' command, applying a voice mute penalty to target players with optional time and reason.
/// </summary>
/// <param name="caller">The player issuing the mute command or null for console.</param>
/// <param name="command">The command input containing targets, time, and reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<#userid or name> [time in minutes/0 perm] [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnMuteCommand(CCSPlayerController? caller, CommandInfo command)
{
if (Database == null) return;
if (DatabaseProvider == null) return;
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
var targets = GetTarget(command);
@ -311,9 +360,19 @@ public partial class CS2_SimpleAdmin
});
}
/// <summary>
/// Applies the mute penalty logic to an individual player, handling permissions, notifications, logging, and countdown timers.
/// </summary>
/// <param name="caller">The player issuing the mute.</param>
/// <param name="player">The player to mute.</param>
/// <param name="time">Duration in minutes, 0 indicates permanent mute.</param>
/// <param name="reason">Reason for the mute.</param>
/// <param name="callerName">Optional caller name for notification messages.</param>
/// <param name="command">Optional command info for logging.</param>
/// <param name="silent">If true, suppresses some logging.</param>
internal void Mute(CCSPlayerController? caller, CCSPlayerController player, int time, string reason, string? callerName = null, CommandInfo? command = null, bool silent = false)
{
if (Database == null || !player.IsValid || !player.UserId.HasValue) return;
if (DatabaseProvider == null || !player.IsValid || !player.UserId.HasValue) return;
if (!caller.CanTarget(player)) return;
if (!CheckValidMute(caller, time)) return;
@ -321,8 +380,8 @@ public partial class CS2_SimpleAdmin
callerName ??= caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
// Get player and admin information
var playerInfo = PlayersInfo[player.UserId.Value];
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
var playerInfo = PlayersInfo[player.SteamID];
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
// Set player's voice flags to muted
player.VoiceFlags = VoiceFlags.Muted;
@ -331,7 +390,11 @@ public partial class CS2_SimpleAdmin
Task.Run(async () =>
{
int? penaltyId = await MuteManager.MutePlayer(playerInfo, adminInfo, reason, time, 1);
SimpleAdminApi?.OnPlayerPenaltiedEvent(playerInfo, adminInfo, PenaltyType.Mute, reason, time, penaltyId);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedEvent(playerInfo, adminInfo, PenaltyType.Mute, reason, time,
penaltyId);
});
});
// Add penalty to the player's penalty manager
@ -356,7 +419,7 @@ public partial class CS2_SimpleAdmin
}
// Increment the player's total mutes count
PlayersInfo[player.UserId.Value].TotalMutes++;
PlayersInfo[player.SteamID].TotalMutes++;
// Log the mute command and send Discord notification
if (!silent)
@ -370,11 +433,16 @@ public partial class CS2_SimpleAdmin
Helper.SendDiscordPenaltyMessage(caller, player, reason, time, PenaltyType.Mute, _localizer);
}
/// <summary>
/// Handles the 'addmute' command that adds a mute penalty to a player specified by SteamID.
/// </summary>
/// <param name="caller">The player issuing the command or null for console.</param>
/// <param name="command">Command input includes SteamID, optional time, and reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<steamid> [time in minutes/0 perm] [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnAddMuteCommand(CCSPlayerController? caller, CommandInfo command)
{
if (Database == null) return;
if (DatabaseProvider == null) return;
// Set caller name
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
@ -389,7 +457,7 @@ public partial class CS2_SimpleAdmin
return;
}
var steamid = steamId.SteamId64.ToString();
var steamid = steamId.SteamId64;
var reason = command.ArgCount >= 3
? string.Join(" ", Enumerable.Range(3, command.ArgCount - 3).Select(command.GetArg)).Trim()
: _localizer?["sa_unknown"] ?? "Unknown";
@ -400,7 +468,7 @@ public partial class CS2_SimpleAdmin
if (!CheckValidMute(caller, time)) return;
// Get player and admin info
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
// Attempt to match player based on SteamID
var player = Helper.GetPlayerFromSteamid64(steamid);
@ -422,10 +490,14 @@ public partial class CS2_SimpleAdmin
Task.Run(async () =>
{
int? penaltyId = await MuteManager.AddMuteBySteamid(steamid, adminInfo, reason, time, 1);
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamId, adminInfo, PenaltyType.Mute, reason, time, penaltyId);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamId, adminInfo, PenaltyType.Mute, reason, time,
penaltyId);
});
});
Helper.SendDiscordPenaltyMessage(caller, steamid, reason, time, PenaltyType.Mute, _localizer);
Helper.SendDiscordPenaltyMessage(caller, steamid.ToString(), reason, time, PenaltyType.Mute, _localizer);
command.ReplyToCommand($"Player with steamid {steamid} is not online. Mute has been added offline.");
}
@ -434,6 +506,14 @@ public partial class CS2_SimpleAdmin
Helper.LogCommand(caller, command);
}
/// <summary>
/// Asynchronously adds a mute penalty to a player by Steam ID. Handles both online and offline players.
/// </summary>
/// <param name="caller">The admin/player issuing the mute.</param>
/// <param name="steamid">The Steam ID of the player to mute.</param>
/// <param name="time">Duration of the mute in minutes.</param>
/// <param name="reason">Reason for the mute.</param>
/// <param name="muteManager">Optional mute manager instance for handling database ops.</param>
internal void AddMute(CCSPlayerController? caller, SteamID steamid, int time, string reason, MuteManager? muteManager = null)
{
// Set default caller name if not provided
@ -441,9 +521,9 @@ public partial class CS2_SimpleAdmin
? caller.PlayerName
: (_localizer?["sa_console"] ?? "Console");
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
var player = Helper.GetPlayerFromSteamid64(steamid.SteamId64.ToString());
var player = Helper.GetPlayerFromSteamid64(steamid.SteamId64);
if (player != null && player.IsValid)
{
@ -460,19 +540,29 @@ public partial class CS2_SimpleAdmin
// Asynchronous ban operation if player is not online or not found
Task.Run(async () =>
{
int? penaltyId = await MuteManager.AddMuteBySteamid(steamid.SteamId64.ToString(), adminInfo, reason, time, 1);
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamid, adminInfo, PenaltyType.Mute, reason, time, penaltyId);
int? penaltyId = await MuteManager.AddMuteBySteamid(steamid.SteamId64, adminInfo, reason, time, 1);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamid, adminInfo, PenaltyType.Mute, reason, time,
penaltyId);
});
});
Helper.SendDiscordPenaltyMessage(caller, steamid.SteamId64.ToString(), reason, time, PenaltyType.Mute, _localizer);
}
}
/// <summary>
/// Handles the unmute command - removes mute penalty from player identified by SteamID or name.
/// Can target both online and offline players.
/// </summary>
/// <param name="caller">The admin/player issuing the unmute.</param>
/// <param name="command">The command arguments including target identifier and optional reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<steamid or name>", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnUnmuteCommand(CCSPlayerController? caller, CommandInfo command)
{
if (Database == null) return;
if (DatabaseProvider == null) return;
var callerSteamId = caller?.SteamID.ToString() ?? _localizer?["sa_console"] ?? "Console";
var pattern = command.GetArg(1);
@ -493,7 +583,7 @@ public partial class CS2_SimpleAdmin
// Check if pattern is a valid SteamID64
if (Helper.ValidateSteamId(pattern, out var steamId) && steamId != null)
{
var player = Helper.GetPlayerFromSteamid64(steamId.SteamId64.ToString());
var player = Helper.GetPlayerFromSteamid64(steamId.SteamId64);
if (player != null && player.IsValid)
{
@ -519,8 +609,8 @@ public partial class CS2_SimpleAdmin
PlayerPenaltyManager.RemovePenaltiesByType(namePlayer.Slot, PenaltyType.Mute);
namePlayer.VoiceFlags = VoiceFlags.Normal;
if (namePlayer.UserId.HasValue && PlayersInfo[namePlayer.UserId.Value].TotalMutes > 0)
PlayersInfo[namePlayer.UserId.Value].TotalMutes--;
if (namePlayer.UserId.HasValue && PlayersInfo[namePlayer.SteamID].TotalMutes > 0)
PlayersInfo[namePlayer.SteamID].TotalMutes--;
Task.Run(async () =>
{
@ -540,11 +630,17 @@ public partial class CS2_SimpleAdmin
}
}
/// <summary>
/// Issue a 'silence' penalty to a player - disables voice communication.
/// Handles online and offline players, with duration and reason specified.
/// </summary>
/// <param name="caller">The admin/player issuing the silence.</param>
/// <param name="command">Command containing target, duration, and optional reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<#userid or name> [time in minutes/0 perm] [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnSilenceCommand(CCSPlayerController? caller, CommandInfo command)
{
if (Database == null) return;
if (DatabaseProvider == null) return;
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
var targets = GetTarget(command);
@ -578,9 +674,19 @@ public partial class CS2_SimpleAdmin
});
}
/// <summary>
/// Applies silence logical processing for a player - updates database and notifies.
/// </summary>
/// <param name="caller">Admin/player applying the silence.</param>
/// <param name="player">Target player.</param>
/// <param name="time">Duration of silence.</param>
/// <param name="reason">Reason for silence.</param>
/// <param name="callerName">Optional name of silent admin or console.</param>
/// <param name="command">Optional command details for logging.</param>
/// <param name="silent">If true, suppresses logging notifications.</param>
internal void Silence(CCSPlayerController? caller, CCSPlayerController player, int time, string reason, string? callerName = null, CommandInfo? command = null, bool silent = false)
{
if (Database == null || !player.IsValid || !player.UserId.HasValue) return;
if (DatabaseProvider == null || !player.IsValid || !player.UserId.HasValue) return;
if (!caller.CanTarget(player)) return;
if (!CheckValidMute(caller, time)) return;
@ -588,14 +694,18 @@ public partial class CS2_SimpleAdmin
callerName ??= caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
// Get player and admin information
var playerInfo = PlayersInfo[player.UserId.Value];
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
var playerInfo = PlayersInfo[player.SteamID];
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
// Asynchronously handle silence logic
Task.Run(async () =>
{
int? penaltyId = await MuteManager.MutePlayer(playerInfo, adminInfo, reason, time, 2); // Assuming 2 is the type for silence
SimpleAdminApi?.OnPlayerPenaltiedEvent(playerInfo, adminInfo, PenaltyType.Silence, reason, time, penaltyId);
int? penaltyId = await MuteManager.MutePlayer(playerInfo, adminInfo, reason, time, 2);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedEvent(playerInfo, adminInfo, PenaltyType.Silence, reason, time,
penaltyId);
});
});
// Add penalty to the player's penalty manager
@ -621,7 +731,7 @@ public partial class CS2_SimpleAdmin
}
// Increment the player's total silences count
PlayersInfo[player.UserId.Value].TotalSilences++;
PlayersInfo[player.SteamID].TotalSilences++;
// Log the silence command and send Discord notification
if (!silent)
@ -635,11 +745,17 @@ public partial class CS2_SimpleAdmin
Helper.SendDiscordPenaltyMessage(caller, player, reason, time, PenaltyType.Silence, _localizer);
}
/// <summary>
/// Handles the 'AddSilence' command, applying a silence penalty to a player specified by SteamID,
/// with support for offline player penalties.
/// </summary>
/// <param name="caller">The player/admin issuing the command.</param>
/// <param name="command">The command input containing SteamID, optional time, and reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<#userid or name> [time in minutes/0 perm] [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnAddSilenceCommand(CCSPlayerController? caller, CommandInfo command)
{
if (Database == null) return;
if (DatabaseProvider == null) return;
// Set caller name
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
@ -654,7 +770,7 @@ public partial class CS2_SimpleAdmin
return;
}
var steamid = steamId.SteamId64.ToString();
var steamid = steamId.SteamId64;
var reason = command.ArgCount >= 3
? string.Join(" ", Enumerable.Range(3, command.ArgCount - 3).Select(command.GetArg)).Trim()
: _localizer?["sa_unknown"] ?? "Unknown";
@ -665,7 +781,7 @@ public partial class CS2_SimpleAdmin
if (!CheckValidMute(caller, time)) return;
// Get player and admin info
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
// Attempt to match player based on SteamID
var player = Helper.GetPlayerFromSteamid64(steamid);
@ -687,10 +803,14 @@ public partial class CS2_SimpleAdmin
Task.Run(async () =>
{
int? penaltyId = await MuteManager.AddMuteBySteamid(steamid, adminInfo, reason, time, 2);
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamId, adminInfo, PenaltyType.Silence, reason, time, penaltyId);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamId, adminInfo, PenaltyType.Silence, reason,
time, penaltyId);
});
});
Helper.SendDiscordPenaltyMessage(caller, steamid, reason, time, PenaltyType.Silence, _localizer);
Helper.SendDiscordPenaltyMessage(caller, steamid.ToString(), reason, time, PenaltyType.Silence, _localizer);
command.ReplyToCommand($"Player with steamid {steamid} is not online. Silence has been added offline.");
}
@ -699,6 +819,14 @@ public partial class CS2_SimpleAdmin
Helper.LogCommand(caller, command);
}
/// <summary>
/// Adds a silence penalty to a player by Steam ID. Manages both online and offline player cases.
/// </summary>
/// <param name="caller">Admin/player initiating the silence.</param>
/// <param name="steamid">Steam ID of player.</param>
/// <param name="time">Duration of silence.</param>
/// <param name="reason">Reason for the penalty.</param>
/// <param name="muteManager">Optional mute manager for DB operations.</param>
internal void AddSilence(CCSPlayerController? caller, SteamID steamid, int time, string reason, MuteManager? muteManager = null)
{
// Set default caller name if not provided
@ -706,9 +834,9 @@ public partial class CS2_SimpleAdmin
? caller.PlayerName
: (_localizer?["sa_console"] ?? "Console");
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.SteamID] : null;
var player = Helper.GetPlayerFromSteamid64(steamid.SteamId64.ToString());
var player = Helper.GetPlayerFromSteamid64(steamid.SteamId64);
if (player != null && player.IsValid)
{
@ -725,19 +853,29 @@ public partial class CS2_SimpleAdmin
// Asynchronous ban operation if player is not online or not found
Task.Run(async () =>
{
int? penaltyId = await MuteManager.AddMuteBySteamid(steamid.SteamId64.ToString(), adminInfo, reason, time, 2);
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamid, adminInfo, PenaltyType.Silence, reason, time, penaltyId);
int? penaltyId = await MuteManager.AddMuteBySteamid(steamid.SteamId64, adminInfo, reason, time, 2);
await Server.NextWorldUpdateAsync(() =>
{
SimpleAdminApi?.OnPlayerPenaltiedAddedEvent(steamid, adminInfo, PenaltyType.Silence, reason,
time, penaltyId);
});
});
Helper.SendDiscordPenaltyMessage(caller, steamid.SteamId64.ToString(), reason, time, PenaltyType.Silence, _localizer);
}
}
/// <summary>
/// Removes the silence penalty from a player, either by SteamID, name, or offline pattern.
/// Resets voice settings and updates notices accordingly.
/// </summary>
/// <param name="caller">Admin/player issuing the unsilence.</param>
/// <param name="command">Command arguments with target pattern and optional reason.</param>
[RequiresPermissions("@css/chat")]
[CommandHelper(minArgs: 1, usage: "<steamid or name> [reason]", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnUnsilenceCommand(CCSPlayerController? caller, CommandInfo command)
{
if (Database == null) return;
if (DatabaseProvider == null) return;
var callerSteamId = caller?.SteamID.ToString() ?? _localizer?["sa_console"] ?? "Console";
var pattern = command.GetArg(1);
@ -758,7 +896,7 @@ public partial class CS2_SimpleAdmin
// Check if pattern is a valid SteamID64
if (Helper.ValidateSteamId(pattern, out var steamId) && steamId != null)
{
var player = Helper.GetPlayerFromSteamid64(steamId.SteamId64.ToString());
var player = Helper.GetPlayerFromSteamid64(steamId.SteamId64);
if (player != null && player.IsValid)
{
@ -788,8 +926,8 @@ public partial class CS2_SimpleAdmin
// Reset voice flags to normal
namePlayer.VoiceFlags = VoiceFlags.Normal;
if (namePlayer.UserId.HasValue && PlayersInfo[namePlayer.UserId.Value].TotalSilences > 0)
PlayersInfo[namePlayer.UserId.Value].TotalSilences--;
if (namePlayer.UserId.HasValue && PlayersInfo[namePlayer.SteamID].TotalSilences > 0)
PlayersInfo[namePlayer.SteamID].TotalSilences--;
Task.Run(async () =>
{
@ -809,6 +947,12 @@ public partial class CS2_SimpleAdmin
}
}
/// <summary>
/// Validates mute penalty duration based on admin privileges and configured max duration.
/// </summary>
/// <param name="caller">Admin/player issuing the mute.</param>
/// <param name="duration">Requested duration in minutes.</param>
/// <returns>True if mute penalty duration is allowed; false otherwise.</returns>
private bool CheckValidMute(CCSPlayerController? caller, int duration)
{
if (caller == null) return true;