Refactor database layer and add module/plugin improvements

Reworked the database layer to support both MySQL and SQLite via new provider classes and migration scripts for each backend. Updated the build workflow to support building and packaging additional modules, including StealthModule and BanSoundModule, and improved artifact handling. Refactored command registration to allow dynamic registration/unregistration and improved API event handling. Updated dependencies, project structure, and configuration checks for better reliability and extensibility. Added new language files, updated versioning, and removed obsolete files.

**⚠️ Warning: SQLite support is currently experimental.
Using this version requires reconfiguration of your database settings!
Plugin now uses UTC time. Please adjust your configurations accordingly!
**
This commit is contained in:
Dawid Bepierszcz 2025-10-03 01:37:03 +02:00
parent b97426313b
commit 5701455de0
111 changed files with 5387 additions and 2871 deletions

View file

@ -5,36 +5,37 @@ using Dapper;
using Microsoft.Extensions.Logging;
using MySqlConnector;
using System.Text;
using CS2_SimpleAdmin.Database;
namespace CS2_SimpleAdmin.Managers;
internal class BanManager(Database.Database? database)
internal class BanManager(IDatabaseProvider? databaseProvider)
{
/// <summary>
/// Bans an online player and inserts the ban record into the database.
/// </summary>
/// <param name="player">The player to be banned (must be currently online).</param>
/// <param name="issuer">The admin issuing the ban. Can be null if issued from console.</param>
/// <param name="reason">The reason for the ban.</param>
/// <param name="time">Ban duration in minutes. If 0, the ban is permanent.</param>
/// <returns>The newly created ban ID if successful, otherwise null.</returns>
public async Task<int?> BanPlayer(PlayerInfo player, PlayerInfo? issuer, string reason, int time = 0)
{
if (database == null) return null;
if (databaseProvider == null) return null;
DateTime now = Time.ActualDateTime();
DateTime futureTime = now.AddMinutes(time);
await using MySqlConnection connection = await database.GetConnectionAsync();
await using var connection = await databaseProvider.CreateConnectionAsync();
try
{
const string sql = """
INSERT INTO `sa_bans`
(`player_steamid`, `player_name`, `player_ip`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`)
VALUES
(@playerSteamid, @playerName, @playerIp, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid);
SELECT LAST_INSERT_ID();
""";
var sql = databaseProvider.GetAddBanQuery();
var banId = await connection.ExecuteScalarAsync<int?>(sql, new
{
playerSteamid = player.SteamId.SteamId64.ToString(),
playerSteamid = player.SteamId.SteamId64,
playerName = player.Name,
playerIp = CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 1 ? player.IpAddress : null,
adminSteamid = issuer?.SteamId.SteamId64.ToString() ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
adminSteamid = issuer?.SteamId.SteamId64 ?? 0,
adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
banReason = reason,
duration = time,
@ -45,37 +46,36 @@ internal class BanManager(Database.Database? database)
return banId;
}
catch
catch(Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(ex, ex.Message);
return null;
}
}
public async Task<int?> AddBanBySteamid(string playerSteamId, PlayerInfo? issuer, string reason, int time = 0)
/// <summary>
/// Adds a ban for an offline player identified by their SteamID.
/// </summary>
/// <param name="playerSteamId">The SteamID64 of the player to ban.</param>
/// <param name="issuer">The admin issuing the ban. Can be null if issued from console.</param>
/// <param name="reason">The reason for the ban.</param>
/// <param name="time">Ban duration in minutes. If 0, the ban is permanent.</param>
/// <returns>The ID of the newly created ban if successful, otherwise null.</returns>
public async Task<int?> AddBanBySteamid(ulong playerSteamId, PlayerInfo? issuer, string reason, int time = 0)
{
if (database == null) return null;
if (string.IsNullOrEmpty(playerSteamId)) return null;
if (databaseProvider == null) return null;
DateTime now = Time.ActualDateTime();
DateTime futureTime = now.AddMinutes(time);
try
{
await using MySqlConnection connection = await database.GetConnectionAsync();
const string sql = """
INSERT INTO `sa_bans`
(`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`)
VALUES
(@playerSteamid, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid);
SELECT LAST_INSERT_ID();
""";
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetAddBanBySteamIdQuery();
var banId = await connection.ExecuteScalarAsync<int?>(sql, new
{
playerSteamid = playerSteamId,
adminSteamid = issuer?.SteamId.SteamId64.ToString() ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
adminSteamid = issuer?.SteamId.SteamId64 ?? 0,
adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
banReason = reason,
duration = time,
@ -86,15 +86,23 @@ internal class BanManager(Database.Database? database)
return banId;
}
catch (Exception)
catch(Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(ex, ex.Message);
return null;
}
}
/// <summary>
/// Adds a ban for an offline player identified by their IP address.
/// </summary>
/// <param name="playerIp">The IP address of the player to ban.</param>
/// <param name="issuer">The admin issuing the ban. Can be null if issued from console.</param>
/// <param name="reason">The reason for the ban.</param>
/// <param name="time">Ban duration in minutes. If 0, the ban is permanent.</param>
public async Task AddBanByIp(string playerIp, PlayerInfo? issuer, string reason, int time = 0)
{
if (database == null) return;
if (databaseProvider == null) return;
if (string.IsNullOrEmpty(playerIp)) return;
@ -103,15 +111,13 @@ internal class BanManager(Database.Database? database)
try
{
await using MySqlConnection connection = await database.GetConnectionAsync();
var sql = "INSERT INTO `sa_bans` (`player_ip`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
"VALUES (@playerIp, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid)";
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetAddBanByIpQuery();
await connection.ExecuteAsync(sql, new
{
playerIp,
adminSteamid = issuer?.SteamId.SteamId64.ToString() ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
adminSteamid = issuer?.SteamId.SteamId64 ?? 0,
adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
banReason = reason,
duration = time,
@ -123,370 +129,308 @@ internal class BanManager(Database.Database? database)
catch { }
}
public async Task<bool> IsPlayerBanned(PlayerInfo player)
// public async Task<bool> IsPlayerBanned(PlayerInfo player)
// {
// if (database == null) return false;
//
// if (player.IpAddress == null)
// {
// return false;
// }
//
// #if DEBUG
// if (CS2_SimpleAdmin._logger != null)
// CS2_SimpleAdmin._logger.LogCritical($"IsPlayerBanned for {player.Name}");
// #endif
//
// int banCount;
//
// DateTime currentTime = Time.ActualDateTime();
//
// try
// {
// string sql;
//
// if (CS2_SimpleAdmin.Instance.Config.OtherSettings.CheckMultiAccountsByIp && !CS2_SimpleAdmin.Instance.Config.OtherSettings.IgnoredIps.Contains(player.IpAddress))
// {
// sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode ? """
// SELECT COALESCE((
// SELECT COUNT(*)
// FROM sa_bans
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime)
// ), 0)
// +
// COALESCE((
// SELECT COUNT(*)
// FROM sa_bans
// JOIN sa_players_ips ON sa_bans.player_steamid = sa_players_ips.steamid
// WHERE sa_bans.status = 'ACTIVE'
// AND sa_players_ips.address = @PlayerIP
// AND NOT EXISTS (
// SELECT 1
// FROM sa_bans
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime)
// )
// ), 0) AS TotalBanCount;
// """ : """
// SELECT COALESCE((
// SELECT COUNT(*)
// FROM sa_bans
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime)
// AND server_id = @ServerId
// ), 0)
// +
// COALESCE((
// SELECT COUNT(*)
// FROM sa_bans
// JOIN sa_players_ips ON sa_bans.player_steamid = sa_players_ips.steamid
// WHERE sa_bans.status = 'ACTIVE'
// AND sa_players_ips.address = @PlayerIP
// AND NOT EXISTS (
// SELECT 1
// FROM sa_bans
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime)
// AND server_id = @ServerId
// )
// ), 0) AS TotalBanCount;
// """;
// }
// else
// {
// sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode ? """
// UPDATE sa_bans
// SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
// player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime);
//
// SELECT COUNT(*) FROM sa_bans
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime);
// """ : """
// UPDATE sa_bans
// SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
// player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime) AND server_id = @ServerId;
//
// SELECT COUNT(*) FROM sa_bans
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime) AND server_id = @ServerId;
// """;
// }
//
// await using var connection = await database.GetConnectionAsync();
//
// var parameters = new
// {
// PlayerSteamID = player.SteamId.SteamId64,
// PlayerIP = CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 0 ||
// string.IsNullOrEmpty(player.IpAddress) ||
// CS2_SimpleAdmin.Instance.Config.OtherSettings.IgnoredIps.Contains(player.IpAddress)
// ? null
// : player.IpAddress,
// PlayerName = !string.IsNullOrEmpty(player.Name) ? player.Name : string.Empty,
// CurrentTime = currentTime,
// CS2_SimpleAdmin.ServerId
// };
//
// banCount = await connection.ExecuteScalarAsync<int>(sql, parameters);
// }
// catch (Exception ex)
// {
// CS2_SimpleAdmin._logger?.LogError("Unable to check ban status for {PlayerName} ({ExceptionMessage})",
// player.Name, ex.Message);
// return false;
// }
//
// return banCount > 0;
// }
//
// public async Task<int> GetPlayerBans(PlayerInfo player)
// {
// if (database == null) return 0;
//
// try
// {
// string sql;
//
// sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
// ? "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)"
// : "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP) AND server_id = @serverid";
//
// int banCount;
//
// await using var connection = await database.GetConnectionAsync();
//
// if (CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType > 0 && !string.IsNullOrEmpty(player.IpAddress))
// {
// banCount = await connection.ExecuteScalarAsync<int>(sql,
// new
// {
// PlayerSteamID = player.SteamId.SteamId64,
// PlayerIP = player.IpAddress,
// serverid = CS2_SimpleAdmin.ServerId
// });
// }
// else
// {
// banCount = await connection.ExecuteScalarAsync<int>(sql,
// new
// {
// PlayerSteamID = player.SteamId.SteamId64,
// PlayerIP = DBNull.Value,
// serverid = CS2_SimpleAdmin.ServerId
// });
// }
//
// return banCount;
// }
// catch { }
//
// return 0;
// }
/// <summary>
/// Unbans a player based on a pattern match of SteamID or IP address.
/// </summary>
/// <param name="playerPattern">Pattern to match against player identifiers (e.g., partial SteamID).</param>
/// <param name="adminSteamId">SteamID64 of the admin performing the unban.</param>
/// <param name="reason">Optional reason for the unban. If null or empty, the unban reason is not stored.</param>
public async Task UnbanPlayer(string playerPattern, string adminSteamId, string reason)
{
if (databaseProvider == null) return;
if (playerPattern is not { Length: > 1 })
{
if (database == null) return false;
if (player.IpAddress == null)
{
return false;
}
#if DEBUG
if (CS2_SimpleAdmin._logger != null)
CS2_SimpleAdmin._logger.LogCritical($"IsPlayerBanned for {player.Name}");
#endif
int banCount;
DateTime currentTime = Time.ActualDateTime();
try
{
string sql;
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.CheckMultiAccountsByIp && !CS2_SimpleAdmin.Instance.Config.OtherSettings.IgnoredIps.Contains(player.IpAddress))
{
sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode ? """
SELECT COALESCE((
SELECT COUNT(*)
FROM sa_bans
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime)
), 0)
+
COALESCE((
SELECT COUNT(*)
FROM sa_bans
JOIN sa_players_ips ON sa_bans.player_steamid = sa_players_ips.steamid
WHERE sa_bans.status = 'ACTIVE'
AND sa_players_ips.address = @PlayerIP
AND NOT EXISTS (
SELECT 1
FROM sa_bans
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime)
)
), 0) AS TotalBanCount;
""" : """
SELECT COALESCE((
SELECT COUNT(*)
FROM sa_bans
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime)
AND server_id = @ServerId
), 0)
+
COALESCE((
SELECT COUNT(*)
FROM sa_bans
JOIN sa_players_ips ON sa_bans.player_steamid = sa_players_ips.steamid
WHERE sa_bans.status = 'ACTIVE'
AND sa_players_ips.address = @PlayerIP
AND NOT EXISTS (
SELECT 1
FROM sa_bans
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime)
AND server_id = @ServerId
)
), 0) AS TotalBanCount;
""";
}
else
{
sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode ? """
UPDATE sa_bans
SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime);
SELECT COUNT(*) FROM sa_bans
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime);
""" : """
UPDATE sa_bans
SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime) AND server_id = @ServerId;
SELECT COUNT(*) FROM sa_bans
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime) AND server_id = @ServerId;
""";
}
await using var connection = await database.GetConnectionAsync();
var parameters = new
{
PlayerSteamID = player.SteamId.SteamId64.ToString(),
PlayerIP = CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 0 ||
string.IsNullOrEmpty(player.IpAddress) ||
CS2_SimpleAdmin.Instance.Config.OtherSettings.IgnoredIps.Contains(player.IpAddress)
? null
: player.IpAddress,
PlayerName = !string.IsNullOrEmpty(player.Name) ? player.Name : string.Empty,
CurrentTime = currentTime,
CS2_SimpleAdmin.ServerId
};
banCount = await connection.ExecuteScalarAsync<int>(sql, parameters);
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError("Unable to check ban status for {PlayerName} ({ExceptionMessage})",
player.Name, ex.Message);
return false;
}
return banCount > 0;
return;
}
public async Task<int> GetPlayerBans(PlayerInfo player)
try
{
if (database == null) return 0;
await using var connection = await databaseProvider.CreateConnectionAsync();
var sqlRetrieveBans = databaseProvider.GetUnbanRetrieveBansQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode);
try
{
string sql;
sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)"
: "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP) AND server_id = @serverid";
int banCount;
await using var connection = await database.GetConnectionAsync();
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType > 0 && !string.IsNullOrEmpty(player.IpAddress))
{
banCount = await connection.ExecuteScalarAsync<int>(sql,
new
{
PlayerSteamID = player.SteamId.SteamId64.ToString(),
PlayerIP = player.IpAddress,
serverid = CS2_SimpleAdmin.ServerId
});
}
else
{
banCount = await connection.ExecuteScalarAsync<int>(sql,
new
{
PlayerSteamID = player.SteamId.SteamId64.ToString(),
PlayerIP = DBNull.Value,
serverid = CS2_SimpleAdmin.ServerId
});
}
return banCount;
}
catch { }
return 0;
}
public async Task UnbanPlayer(string playerPattern, string adminSteamId, string reason)
{
if (database == null) return;
if (playerPattern is not { Length: > 1 })
{
var bans = await connection.QueryAsync(sqlRetrieveBans, new { pattern = playerPattern, serverid = CS2_SimpleAdmin.ServerId });
var bansList = bans as dynamic[] ?? bans.ToArray();
if (bansList.Length == 0)
return;
}
try
var sqlAdminId = databaseProvider.GetUnbanAdminIdQuery();
var adminId = await connection.ExecuteScalarAsync<int?>(sqlAdminId, new { adminSteamId }) ?? 0;
foreach (var ban in bansList)
{
await using var connection = await database.GetConnectionAsync();
int banId = ban.id;
var sqlRetrieveBans = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? "SELECT id FROM sa_bans WHERE (player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern) AND status = 'ACTIVE'"
: "SELECT id FROM sa_bans WHERE (player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern) AND status = 'ACTIVE' AND server_id = @serverid";
var sqlInsertUnban = databaseProvider.GetInsertUnbanQuery(reason != null);
var unbanId = await connection.ExecuteScalarAsync<int>(sqlInsertUnban, new { banId, adminId, reason });
var bans = await connection.QueryAsync(sqlRetrieveBans, new { pattern = playerPattern, serverid = CS2_SimpleAdmin.ServerId });
var bansList = bans as dynamic[] ?? bans.ToArray();
if (bansList.Length == 0)
return;
const string sqlAdmin = "SELECT id FROM sa_admins WHERE player_steamid = @adminSteamId";
var sqlInsertUnban = "INSERT INTO sa_unbans (ban_id, admin_id, reason) VALUES (@banId, @adminId, @reason); SELECT LAST_INSERT_ID();";
var sqlAdminId = await connection.ExecuteScalarAsync<int?>(sqlAdmin, new { adminSteamId });
var adminId = sqlAdminId ?? 0;
foreach (var ban in bansList)
{
int banId = ban.id;
int? unbanId;
if (reason != null)
{
unbanId = await connection.ExecuteScalarAsync<int>(sqlInsertUnban, new { banId, adminId, reason });
}
else
{
sqlInsertUnban = "INSERT INTO sa_unbans (ban_id, admin_id) VALUES (@banId, @adminId); SELECT LAST_INSERT_ID();";
unbanId = await connection.ExecuteScalarAsync<int>(sqlInsertUnban, new { banId, adminId });
}
const string sqlUpdateBan = "UPDATE sa_bans SET status = 'UNBANNED', unban_id = @unbanId WHERE id = @banId";
await connection.ExecuteAsync(sqlUpdateBan, new { unbanId, banId });
}
}
catch { }
}
public async Task CheckOnlinePlayers(List<(string? IpAddress, ulong SteamID, int? UserId, int Slot)> players)
{
if (database == null) return;
try
{
await using var connection = await database.GetConnectionAsync();
bool checkIpBans = CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType > 0;
var filteredPlayers = players.Where(p => p.UserId.HasValue).ToList();
var steamIds = filteredPlayers.Select(p => p.SteamID).Distinct().ToList();
var ipAddresses = filteredPlayers
.Where(p => !string.IsNullOrEmpty(p.IpAddress))
.Select(p => p.IpAddress)
.Distinct()
.ToList();
var sql = new StringBuilder();
sql.Append("SELECT `player_steamid`, `player_ip` FROM `sa_bans` WHERE `status` = 'ACTIVE' ");
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
sql.Append("AND (player_steamid IN @SteamIDs ");
if (checkIpBans && ipAddresses.Count != 0)
{
sql.Append("OR player_ip IN @IpAddresses");
}
sql.Append(')');
}
else
{
sql.Append("AND server_id = @ServerId AND (player_steamid IN @SteamIDs ");
if (checkIpBans && ipAddresses.Count != 0)
{
sql.Append("OR player_ip IN @IpAddresses");
}
sql.Append(')');
}
var bannedPlayers = await connection.QueryAsync<(ulong PlayerSteamID, string PlayerIP)>(
sql.ToString(),
new
{
SteamIDs = steamIds,
IpAddresses = checkIpBans ? ipAddresses : [],
CS2_SimpleAdmin.ServerId
});
var valueTuples = bannedPlayers.ToList();
var bannedSteamIds = valueTuples.Select(b => b.PlayerSteamID).ToHashSet();
var bannedIps = valueTuples.Select(b => b.PlayerIP).ToHashSet();
foreach (var player in filteredPlayers.Where(player => bannedSteamIds.Contains(player.SteamID) ||
(checkIpBans && bannedIps.Contains(player.IpAddress ?? ""))))
{
if (!player.UserId.HasValue || CS2_SimpleAdmin.PlayersInfo[player.UserId.Value].WaitingForKick) continue;
await Server.NextFrameAsync(() =>
{
Helper.KickPlayer(player.UserId.Value, NetworkDisconnectionReason.NETWORK_DISCONNECT_KICKBANADDED);
});
}
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError($"Error checking online players: {ex.Message}");
var sqlUpdateBan = databaseProvider.GetUpdateBanStatusQuery();
await connection.ExecuteAsync(sqlUpdateBan, new { unbanId, banId });
}
}
catch { }
}
// public async Task CheckOnlinePlayers(List<(string? IpAddress, ulong SteamID, int? UserId, int Slot)> players)
// {
// if (database == null) return;
//
// try
// {
// await using var connection = await database.GetConnectionAsync();
// bool checkIpBans = CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType > 0;
//
// var filteredPlayers = players.Where(p => p.UserId.HasValue).ToList();
//
// var steamIds = filteredPlayers.Select(p => p.SteamID).Distinct().ToList();
// var ipAddresses = filteredPlayers
// .Where(p => !string.IsNullOrEmpty(p.IpAddress))
// .Select(p => p.IpAddress)
// .Distinct()
// .ToList();
//
// var sql = new StringBuilder();
// sql.Append("SELECT `player_steamid`, `player_ip` FROM `sa_bans` WHERE `status` = 'ACTIVE' ");
//
// if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
// {
// sql.Append("AND (player_steamid IN @SteamIDs ");
// if (checkIpBans && ipAddresses.Count != 0)
// {
// sql.Append("OR player_ip IN @IpAddresses");
// }
// sql.Append(')');
// }
// else
// {
// sql.Append("AND server_id = @ServerId AND (player_steamid IN @SteamIDs ");
// if (checkIpBans && ipAddresses.Count != 0)
// {
// sql.Append("OR player_ip IN @IpAddresses");
// }
// sql.Append(')');
// }
//
// var bannedPlayers = await connection.QueryAsync<(ulong PlayerSteamID, string PlayerIP)>(
// sql.ToString(),
// new
// {
// SteamIDs = steamIds,
// IpAddresses = checkIpBans ? ipAddresses : [],
// CS2_SimpleAdmin.ServerId
// });
//
// var valueTuples = bannedPlayers.ToList();
// var bannedSteamIds = valueTuples.Select(b => b.PlayerSteamID).ToHashSet();
// var bannedIps = valueTuples.Select(b => b.PlayerIP).ToHashSet();
//
// foreach (var player in filteredPlayers.Where(player => bannedSteamIds.Contains(player.SteamID) ||
// (checkIpBans && bannedIps.Contains(player.IpAddress ?? ""))))
// {
// if (!player.UserId.HasValue || CS2_SimpleAdmin.PlayersInfo[player.SteamID].WaitingForKick) continue;
//
// await Server.NextWorldUpdateAsync(() =>
// {
// Helper.KickPlayer(player.UserId.Value, NetworkDisconnectionReason.NETWORK_DISCONNECT_KICKBANADDED);
// });
// }
// }
// catch (Exception ex)
// {
// CS2_SimpleAdmin._logger?.LogError($"Error checking online players: {ex.Message}");
// }
// }
/// <summary>
/// Expires all bans that have passed their end time, including optional cleanup of old IP bans.
/// </summary>
public async Task ExpireOldBans()
{
if (database == null) return;
if (databaseProvider == null) return;
var currentTime = Time.ActualDateTime();
try
{
await using var connection = await database.GetConnectionAsync();
/*
string sql = "";
await using MySqlConnection connection = await _database.GetConnectionAsync();
sql = "UPDATE sa_bans SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.UtcNow });
*/
string sql;
sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode ? """
UPDATE sa_bans
SET
status = 'EXPIRED'
WHERE
status = 'ACTIVE'
AND
`duration` > 0
AND
ends <= @currentTime
""" : """
UPDATE sa_bans
SET
status = 'EXPIRED'
WHERE
status = 'ACTIVE'
AND
`duration` > 0
AND
ends <= @currentTime
AND server_id = @serverid
""";
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetExpireBansQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode);
await connection.ExecuteAsync(sql, new { currentTime, serverid = CS2_SimpleAdmin.ServerId });
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.ExpireOldIpBans > 0)
{
var ipBansTime = currentTime.AddDays(-CS2_SimpleAdmin.Instance.Config.OtherSettings.ExpireOldIpBans);
sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode ? """
UPDATE sa_bans
SET
player_ip = NULL
WHERE
status = 'ACTIVE'
AND
ends <= @ipBansTime
""" : """
UPDATE sa_bans
SET
player_ip = NULL
WHERE
status = 'ACTIVE'
AND
ends <= @ipBansTime
AND server_id = @serverid
""";
sql = databaseProvider.GetExpireIpBansQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode);
await connection.ExecuteAsync(sql, new { ipBansTime, CS2_SimpleAdmin.ServerId });
}
}

View file

@ -1,4 +1,5 @@
using System.Collections.Concurrent;
using CS2_SimpleAdmin.Database;
using CS2_SimpleAdmin.Models;
using Dapper;
using ZLinq;
@ -8,7 +9,7 @@ namespace CS2_SimpleAdmin.Managers;
internal class CacheManager: IDisposable
{
private readonly ConcurrentDictionary<int, BanRecord> _banCache = [];
private readonly ConcurrentDictionary<string, List<BanRecord>> _steamIdIndex = [];
private readonly ConcurrentDictionary<ulong, List<BanRecord>> _steamIdIndex = [];
private readonly ConcurrentDictionary<uint, List<BanRecord>> _ipIndex = [];
private readonly ConcurrentDictionary<ulong, HashSet<IpRecord>> _playerIpsCache = [];
@ -17,21 +18,26 @@ internal class CacheManager: IDisposable
private DateTime _lastUpdateTime = DateTime.MinValue;
private bool _isInitialized;
private bool _disposed;
/// <summary>
/// Initializes and builds the ban and IP cache from the database. Loads bans, player IP history, and config settings.
/// </summary>
/// <returns>Asynchronous task representing the initialization process.</returns>
public async Task InitializeCacheAsync()
{
if (CS2_SimpleAdmin.Database == null) return;
if (CS2_SimpleAdmin.DatabaseProvider == null) return;
if (!CS2_SimpleAdmin.ServerLoaded) return;
if (_isInitialized) return;
try
{
Clear();
_cachedIgnoredIps = new HashSet<uint>(
CS2_SimpleAdmin.Instance.Config.OtherSettings.IgnoredIps
.Select(IpHelper.IpToUint));
_cachedIgnoredIps = CS2_SimpleAdmin.Instance.Config.OtherSettings.IgnoredIps
.AsValueEnumerable()
.Select(IpHelper.IpToUint)
.ToHashSet();
await using var connection = await CS2_SimpleAdmin.Database.GetConnectionAsync();
await using var connection = await CS2_SimpleAdmin.DatabaseProvider.CreateConnectionAsync();
List<BanRecord> bans;
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
@ -40,6 +46,7 @@ internal class CacheManager: IDisposable
"""
SELECT
id AS Id,
player_name AS PlayerName,
player_steamid AS PlayerSteamId,
player_ip AS PlayerIp,
status AS Status
@ -52,6 +59,7 @@ internal class CacheManager: IDisposable
"""
SELECT
id AS Id,
player_name AS PlayerName,
player_steamid AS PlayerSteamId,
player_ip AS PlayerIp,
status AS Status
@ -59,20 +67,16 @@ internal class CacheManager: IDisposable
WHERE server_id = @serverId
""", new {serverId = CS2_SimpleAdmin.ServerId})).ToList();
}
var ipHistory =
await connection.QueryAsync<(ulong steamid, string? name, uint address, DateTime used_at)>(
"SELECT steamid, name, address, used_at FROM sa_players_ips ORDER BY used_at DESC");
foreach (var ban in bans)
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.CheckMultiAccountsByIp)
{
_banCache.TryAdd(ban.Id, ban);
}
foreach (var group in ipHistory.AsValueEnumerable().GroupBy(x => x.steamid))
{
var ipSet = new HashSet<IpRecord>(
group
var ipHistory =
(await connection.QueryAsync<(ulong steamid, string? name, uint address, DateTime used_at)>(
"SELECT steamid, name, address, used_at FROM sa_players_ips ORDER BY used_at DESC")).ToList();
foreach (var group in ipHistory.AsValueEnumerable().GroupBy(x => x.steamid))
{
var ipSet = group
.GroupBy(x => x.address)
.Select(g =>
{
@ -80,32 +84,34 @@ internal class CacheManager: IDisposable
return new IpRecord(
g.Key,
latest.used_at,
!string.IsNullOrEmpty(latest.name)
? latest.name
: CS2_SimpleAdmin._localizer?["sa_unknown"] ?? "Unknown"
string.IsNullOrEmpty(latest.name)
? CS2_SimpleAdmin._localizer?["sa_unknown"] ?? "Unknown"
: latest.name
);
}),
new IpRecordComparer()
);
})
.ToHashSet(new IpRecordComparer());
_playerIpsCache.AddOrUpdate(
group.Key,
_ => ipSet,
(_, existingSet) =>
{
foreach (var ip in ipSet)
_playerIpsCache.AddOrUpdate(
group.Key,
_ => ipSet,
(_, existingSet) =>
{
existingSet.Remove(ip);
existingSet.Add(ip);
}
return existingSet;
});
foreach (var ip in ipSet)
{
existingSet.Remove(ip);
existingSet.Add(ip);
}
return existingSet;
});
}
}
foreach (var ban in bans.AsValueEnumerable())
_banCache.TryAdd(ban.Id, ban);
RebuildIndexes();
_lastUpdateTime = DateTime.Now.AddSeconds(-1);
_lastUpdateTime = Time.ActualDateTime().AddSeconds(-1);
_isInitialized = true;
}
catch (Exception e)
@ -114,27 +120,36 @@ internal class CacheManager: IDisposable
}
}
/// <summary>
/// Clears all cached data and reinitializes the cache from the database.
/// </summary>
/// <returns>Asynchronous task representing the reinitialization process.</returns>
public async Task ForceReInitializeCacheAsync()
{
_isInitialized = false;
_banCache.Clear();
_playerIpsCache.Clear();
_cachedIgnoredIps.Clear();
_cachedIgnoredIps = [];
_lastUpdateTime = DateTime.MinValue;
await InitializeCacheAsync();
}
/// <summary>
/// Refreshes the in-memory cache with updated or new data from the database since the last update time.
/// Also updates multi-account IP history if enabled.
/// </summary>
/// <returns>Asynchronous task representing the refresh operation.</returns>
public async Task RefreshCacheAsync()
{
if (CS2_SimpleAdmin.Database == null) return;
if (CS2_SimpleAdmin.DatabaseProvider == null) return;
if (!_isInitialized) return;
try
{
await using var connection = await CS2_SimpleAdmin.Database.GetConnectionAsync();
List<BanRecord> updatedBans;
await using var connection = await CS2_SimpleAdmin.DatabaseProvider.CreateConnectionAsync();
IEnumerable<BanRecord> updatedBans;
var allIds = (await connection.QueryAsync<int>("SELECT id FROM sa_bans")).ToHashSet();
@ -143,45 +158,45 @@ internal class CacheManager: IDisposable
updatedBans = (await connection.QueryAsync<BanRecord>(
"""
SELECT id AS Id,
player_name AS PlayerName,
player_steamid AS PlayerSteamId,
player_ip AS PlayerIp,
status AS Status
FROM `sa_bans` WHERE updated_at > @lastUpdate OR created > @lastUpdate ORDER BY updated_at DESC
""",
new { lastUpdate = _lastUpdateTime }
)).ToList();
));
}
else
{
updatedBans = (await connection.QueryAsync<BanRecord>(
"""
SELECT id AS Id,
player_name AS PlayerName,
player_steamid AS PlayerSteamId,
player_ip AS PlayerIp,
status AS Status
FROM `sa_bans` WHERE (updated_at > @lastUpdate OR created > @lastUpdate) AND server_id = @serverId ORDER BY updated_at DESC
""",
new { lastUpdate = _lastUpdateTime, serverId = CS2_SimpleAdmin.ServerId }
)).ToList();
));
}
foreach (var id in _banCache.Keys)
{
if (allIds.Contains(id) || !_banCache.TryRemove(id, out var ban)) continue;
// Remove from steamIdIndex
if (!string.IsNullOrWhiteSpace(ban.PlayerSteamId) &&
_steamIdIndex.TryGetValue(ban.PlayerSteamId, out var steamBans))
if (ban.PlayerSteamId != null &&
_steamIdIndex.TryGetValue(ban.PlayerSteamId.Value, out var steamBans))
{
steamBans.RemoveAll(b => b.Id == id);
if (steamBans.Count == 0)
_steamIdIndex.TryRemove(ban.PlayerSteamId, out _);
_steamIdIndex.TryRemove(ban.PlayerSteamId.Value, out _);
}
// Remove from ipIndex
if (!string.IsNullOrWhiteSpace(ban.PlayerIp) &&
IpHelper.TryConvertIpToUint(ban.PlayerIp, out var ipUInt) &&
_ipIndex.TryGetValue(ipUInt, out var ipBans))
if (string.IsNullOrWhiteSpace(ban.PlayerIp) ||
!IpHelper.TryConvertIpToUint(ban.PlayerIp, out var ipUInt) ||
!_ipIndex.TryGetValue(ipUInt, out var ipBans)) continue;
{
ipBans.RemoveAll(b => b.Id == id);
if (ipBans.Count == 0)
@ -189,59 +204,64 @@ internal class CacheManager: IDisposable
}
}
var ipHistory = (await connection.QueryAsync<(ulong steamid, string? name, uint address, DateTime used_at)>(
"SELECT steamid, name, address, used_at FROM sa_players_ips WHERE used_at >= @lastUpdate ORDER BY used_at DESC LIMIT 300", new {lastUpdate = _lastUpdateTime})).ToList();
foreach (var group in ipHistory.AsValueEnumerable().GroupBy(x => x.steamid))
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.CheckMultiAccountsByIp)
{
var ipSet = new HashSet<IpRecord>(
group
.GroupBy(x => x.address)
.Select(g =>
{
var latest = g.MaxBy(x => x.used_at);
return new IpRecord(
g.Key,
latest.used_at,
!string.IsNullOrEmpty(latest.name)
? latest.name
: CS2_SimpleAdmin._localizer?["sa_unknown"] ?? "Unknown"
);
}),
new IpRecordComparer()
);
var ipHistory = (await connection.QueryAsync<(ulong steamid, string? name, uint address, DateTime used_at)>(
"SELECT steamid, name, address, used_at FROM sa_players_ips WHERE used_at >= @lastUpdate ORDER BY used_at DESC LIMIT 300",
new { lastUpdate = _lastUpdateTime }));
_playerIpsCache.AddOrUpdate(
group.Key,
_ => ipSet,
(_, existingSet) =>
{
foreach (var newEntry in ipSet)
foreach (var group in ipHistory.AsValueEnumerable().GroupBy(x => x.steamid))
{
var ipSet = new HashSet<IpRecord>(
group
.GroupBy(x => x.address)
.Select(g =>
{
var latest = g.MaxBy(x => x.used_at);
return new IpRecord(
g.Key,
latest.used_at,
!string.IsNullOrEmpty(latest.name)
? latest.name
: CS2_SimpleAdmin._localizer?["sa_unknown"] ?? "Unknown"
);
}),
new IpRecordComparer()
);
_playerIpsCache.AddOrUpdate(
group.Key,
_ => ipSet,
(_, existingSet) =>
{
existingSet.Remove(newEntry);
existingSet.Add(newEntry);
}
return existingSet;
});
foreach (var newEntry in ipSet)
{
existingSet.Remove(newEntry);
existingSet.Add(newEntry);
}
return existingSet;
});
}
}
if (updatedBans.Count == 0)
return;
foreach (var ban in updatedBans)
{
_banCache.AddOrUpdate(ban.Id, ban, (_, _) => ban);
}
RebuildIndexes();
_lastUpdateTime = DateTime.Now.AddSeconds(-1);
_lastUpdateTime = Time.ActualDateTime().AddSeconds(-1);
}
catch (Exception e)
catch (Exception)
{
// ignored
}
}
/// <summary>
/// Rebuilds the internal indexes for fast lookup of active bans by Steam ID and IP address.
/// Clears and repopulates both indexes based on the current in-memory ban cache.
/// </summary>
private void RebuildIndexes()
{
_steamIdIndex.Clear();
@ -249,14 +269,14 @@ internal class CacheManager: IDisposable
foreach (var ban in _banCache.Values)
{
if (ban.Status != "ACTIVE")
if (ban.StatusEnum != BanStatus.ACTIVE)
continue;
if (!string.IsNullOrWhiteSpace(ban.PlayerSteamId))
if (ban.PlayerSteamId != null)
{
var steamId = ban.PlayerSteamId;
_steamIdIndex.AddOrUpdate(
steamId,
steamId.Value,
key => [ban],
(key, list) =>
{
@ -264,7 +284,9 @@ internal class CacheManager: IDisposable
return list;
});
}
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 0) continue;
if (ban.PlayerIp != null &&
IpHelper.TryConvertIpToUint(ban.PlayerIp, out var ipUInt))
{
@ -280,71 +302,233 @@ internal class CacheManager: IDisposable
}
}
/// <summary>
/// Retrieves all ban records currently stored in the cache.
/// </summary>
/// <returns>List of all <see cref="BanRecord"/> objects.</returns>
public List<BanRecord> GetAllBans() => _banCache.Values.ToList();
public List<BanRecord> GetActiveBans() => _banCache.Values.Where(b => b.Status == "ACTIVE").ToList();
public List<BanRecord> GetPlayerBansBySteamId(string steamId) => _steamIdIndex.TryGetValue(steamId, out var bans) ? bans : [];
/// <summary>
/// Retrieves only active ban records from the cache.
/// </summary>
/// <returns>List of active <see cref="BanRecord"/> objects.</returns>
public List<BanRecord> GetActiveBans() => _banCache.Values.Where(b => b.StatusEnum == BanStatus.ACTIVE).ToList();
/// <summary>
/// Retrieves all ban records for a specific player by their Steam ID.
/// </summary>
/// <param name="steamId">64-bit Steam ID of the player.</param>
/// <returns>List of <see cref="BanRecord"/> objects associated with the Steam ID.</returns>
public List<BanRecord> GetPlayerBansBySteamId(ulong steamId) => _steamIdIndex.TryGetValue(steamId, out var bans) ? bans : [];
/// <summary>
/// Gets all known Steam accounts that have used the specified IP address.
/// </summary>
/// <param name="ipAddress">The IP address to search for, in string format.</param>
/// <returns>
/// List of tuples containing the Steam ID, last used time, and player name for each matching entry.
/// </returns>
public List<(ulong SteamId, DateTime UsedAt, string PlayerName)> GetAccountsByIp(string ipAddress)
{
var ipAsUint = IpHelper.IpToUint(ipAddress);
var results = new List<(ulong, DateTime, string)>();
var comparer = _playerIpsCache.Comparer;
return _playerIpsCache.AsValueEnumerable()
.SelectMany(kvp => kvp.Value
.Where(entry => entry.Ip == ipAsUint)
.Select(entry => (kvp.Key, entry.UsedAt, entry.PlayerName)))
.ToList();
foreach (var (steamId, ipSet) in _playerIpsCache)
{
if (!ipSet.TryGetValue(new IpRecord(ipAsUint, Time.ActualDateTime(), "Unknown"), out var actualEntry)) continue;
results.Add((steamId, actualEntry.UsedAt, actualEntry.PlayerName));
foreach (var entry in ipSet)
{
if (entry.Ip == ipAsUint && !Equals(entry, actualEntry))
{
results.Add((steamId, entry.UsedAt, entry.PlayerName));
}
}
}
return results;
}
// public IEnumerable<(ulong SteamId, DateTime UsedAt, string PlayerName)> GetAccountsByIp(string ipAddress)
// {
// var ipAsUint = IpHelper.IpToUint(ipAddress);
//
// return _playerIpsCache.SelectMany(kvp => kvp.Value
// .Where(entry => entry.Ip == ipAsUint)
// .Select(entry => (kvp.Key, entry.UsedAt, entry.PlayerName)));
// }
private bool IsIpBanned(string ipAddress)
{
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 0) return false;
var ipUInt = IpHelper.IpToUint(ipAddress);
return !_cachedIgnoredIps.Contains(ipUInt) && _ipIndex.ContainsKey(ipUInt);
}
public bool IsPlayerBanned(string? steamId, string? ipAddress)
// public bool IsPlayerBanned(ulong? steamId, string? ipAddress)
// {
// if (steamId != null && _steamIdIndex.ContainsKey(steamId.Value))
// return true;
//
// if (CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 0)
// return false;
//
// if (string.IsNullOrEmpty(ipAddress) || !IpHelper.TryConvertIpToUint(ipAddress, out var ipUInt))
// return false;
//
// return !_cachedIgnoredIps.Contains(ipUInt) && _ipIndex.ContainsKey(ipUInt);
// }
/// <summary>
/// Checks if a player is currently banned by Steam ID or IP address.
/// If a partial ban record is found, updates it with the latest player information.
/// </summary>
/// <param name="playerName">Name of the player attempting to connect.</param>
/// <param name="steamId">Optional 64-bit Steam ID of the player.</param>
/// <param name="ipAddress">Optional IP address of the player.</param>
/// <returns>True if the player is banned, otherwise false.</returns>
public bool IsPlayerBanned(string playerName, ulong? steamId, string? ipAddress)
{
if (steamId != null && _steamIdIndex.ContainsKey(steamId))
return true;
BanRecord? record;
if (steamId.HasValue && _steamIdIndex.TryGetValue(steamId.Value, out var steamRecords))
{
record = steamRecords.FirstOrDefault(r => r.StatusEnum == BanStatus.ACTIVE);
if (record != null)
{
if ((string.IsNullOrEmpty(record.PlayerIp) && !string.IsNullOrEmpty(ipAddress)) ||
(!record.PlayerSteamId.HasValue))
{
_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));
}
return true;
}
}
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 0) return false;
if (ipAddress == null)
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 0)
return false;
if (!IpHelper.TryConvertIpToUint(ipAddress, out var ipUInt))
return false;
return !_cachedIgnoredIps.Contains(ipUInt) &&
_ipIndex.ContainsKey(ipUInt);
if (string.IsNullOrEmpty(ipAddress) ||
!IpHelper.TryConvertIpToUint(ipAddress, out var ipUInt) ||
_cachedIgnoredIps.Contains(ipUInt) ||
!_ipIndex.TryGetValue(ipUInt, out var ipRecords)) return false;
record = ipRecords.FirstOrDefault(r => r.StatusEnum == BanStatus.ACTIVE);
if (record == null) return false;
if ((string.IsNullOrEmpty(record.PlayerIp) && !string.IsNullOrEmpty(ipAddress)) ||
(!record.PlayerSteamId.HasValue && steamId.HasValue))
{
_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));
}
return true;
}
public bool IsPlayerOrAnyIpBanned(ulong steamId, string? ipAddress)
// public bool IsPlayerOrAnyIpBanned(ulong steamId, string? ipAddress)
// {
// if (_steamIdIndex.ContainsKey(steamId))
// return true;
//
// if (CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 0)
// return false;
//
// if (!_playerIpsCache.TryGetValue(steamId, out var ipData))
// return false;
//
// // var now = Time.ActualDateTime();
// var cutoff = Time.ActualDateTime().AddDays(-CS2_SimpleAdmin.Instance.Config.OtherSettings.ExpireOldIpBans);
// var unknownName = CS2_SimpleAdmin._localizer?["sa_unknown"] ?? "Unknown";
//
// if (ipAddress != null && IpHelper.TryConvertIpToUint(ipAddress, out var ipAsUint))
// {
// if (!_cachedIgnoredIps.Contains(ipAsUint))
// {
// ipData.Add(new IpRecord(
// ipAsUint,
// Time.ActualDateTime().AddSeconds(-2),
// unknownName
// ));
// }
// }
//
// // foreach (var ipRecord in ipData)
// // {
// // // Skip if too old or in ignored list
// // if (ipRecord.UsedAt < cutoff || _cachedIgnoredIps.Contains(ipRecord.Ip))
// // continue;
// //
// // // Check if IP is banned
// // if (_ipIndex.ContainsKey(ipRecord.Ip))
// // return true;
// // }
//
// foreach (var ipRecord in ipData)
// {
// if (ipRecord.UsedAt < cutoff || _cachedIgnoredIps.Contains(ipRecord.Ip))
// continue;
//
// if (!_ipIndex.TryGetValue(ipRecord.Ip, out var banRecords)) continue;
//
// var activeBan = banRecords.FirstOrDefault(r => r.StatusEnum == BanStatus.ACTIVE);
// if (activeBan == null) continue;
//
// if (!string.IsNullOrEmpty(activeBan.PlayerName) && activeBan.PlayerSteamId.HasValue) return true;
//
// _ = Task.Run(() => UpdatePlayerData(
// activeBan.PlayerName,
// steamId,
// ipAddress
// ));
//
// if (string.IsNullOrEmpty(activeBan.PlayerName) && !string.IsNullOrEmpty(unknownName))
// activeBan.PlayerName = unknownName;
//
// activeBan.PlayerSteamId ??= steamId;
//
// return true;
// }
//
// return false;
// }
/// <summary>
/// Checks if the player or any IP previously associated with them is currently banned.
/// Also updates ban records with missing player info if found.
/// </summary>
/// <param name="playerName">Current player name.</param>
/// <param name="steamId">64-bit Steam ID of the player.</param>
/// <param name="ipAddress">Current IP address of the player (optional).</param>
/// <returns>True if the player or their known IPs are banned, otherwise false.</returns>
public bool IsPlayerOrAnyIpBanned(string playerName, ulong steamId, string? ipAddress)
{
var steamIdStr = steamId.ToString();
if (_steamIdIndex.ContainsKey(steamIdStr))
return true;
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 0) return false;
if (_steamIdIndex.TryGetValue(steamId, out var steamBans))
{
var activeBan = steamBans.FirstOrDefault(b => b.StatusEnum == BanStatus.ACTIVE);
if (activeBan != null)
{
if (string.IsNullOrEmpty(activeBan.PlayerName) || string.IsNullOrEmpty(activeBan.PlayerIp))
_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));
return true;
}
}
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 0)
return false;
if (!_playerIpsCache.TryGetValue(steamId, out var ipData))
return false;
var now = DateTime.Now;
var cutoff = now.AddDays(-7);
var cutoff = Time.ActualDateTime().AddDays(-CS2_SimpleAdmin.Instance.Config.OtherSettings.ExpireOldIpBans);
var unknownName = CS2_SimpleAdmin._localizer?["sa_unknown"] ?? "Unknown";
if (ipAddress != null)
if (ipAddress != null && IpHelper.TryConvertIpToUint(ipAddress, out var ipAsUint))
{
var ipAsUint = IpHelper.IpToUint(ipAddress);
if (!_cachedIgnoredIps.Contains(ipAsUint))
{
ipData.Add(new IpRecord(
ipAsUint,
now.AddSeconds(-2), // artificially recent
CS2_SimpleAdmin._localizer?["sa_unknown"] ?? "Unknown"
));
ipData.Add(new IpRecord(ipAsUint, Time.ActualDateTime().AddSeconds(-2), unknownName));
}
}
@ -353,20 +537,122 @@ internal class CacheManager: IDisposable
if (ipRecord.UsedAt < cutoff || _cachedIgnoredIps.Contains(ipRecord.Ip))
continue;
if (_ipIndex.ContainsKey(ipRecord.Ip))
return true;
if (!_ipIndex.TryGetValue(ipRecord.Ip, out var banRecords))
continue;
var activeBan = banRecords.FirstOrDefault(r => r.StatusEnum == BanStatus.ACTIVE);
if (activeBan == null)
continue;
if (string.IsNullOrEmpty(activeBan.PlayerName))
activeBan.PlayerName = unknownName;
activeBan.PlayerSteamId ??= steamId;
_ = Task.Run(() => UpdatePlayerData(playerName, steamId, ipAddress));
return true;
}
return false;
}
/// <summary>
/// Checks if the given IP address is known (previously recorded) for the specified Steam ID.
/// </summary>
/// <param name="steamId">64-bit Steam ID of the player.</param>
/// <param name="ipAddress">IP address to check.</param>
/// <returns>True if the IP is recorded for the player, otherwise false.</returns>
public bool HasIpForPlayer(ulong steamId, string ipAddress)
{
if (string.IsNullOrWhiteSpace(ipAddress))
return false;
if (!IpHelper.TryConvertIpToUint(ipAddress, out var ipUint))
return false;
return _playerIpsCache.TryGetValue(steamId, out var ipData)
&& ipData.Any(x => x.Ip == IpHelper.IpToUint(ipAddress));
return _playerIpsCache.TryGetValue(steamId, out var ipData) &&
ipData.Contains(new IpRecord(ipUint, default, null!));
}
// public bool HasIpForPlayer(ulong steamId, string ipAddress)
// {
// if (string.IsNullOrWhiteSpace(ipAddress))
// return false;
//
// return _playerIpsCache.TryGetValue(steamId, out var ipData)
// && ipData.Any(x => x.Ip == IpHelper.IpToUint(ipAddress));
// }
/// <summary>
/// Updates existing active ban records in the database with the latest known player name and IP address.
/// Also updates in-memory cache to reflect these changes.
/// </summary>
/// <param name="playerName">Current player name.</param>
/// <param name="steamId">Optional Steam ID of the player.</param>
/// <param name="ipAddress">Optional IP address of the player.</param>
/// <returns>Asynchronous task representing the update operation.</returns>
private async Task UpdatePlayerData(string? playerName, ulong? steamId, string? ipAddress)
{
if (CS2_SimpleAdmin.DatabaseProvider == null)
return;
var baseSql = """
UPDATE sa_bans
SET
player_ip = COALESCE(player_ip, @PlayerIP),
player_name = COALESCE(player_name, @PlayerName)
WHERE
(player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime)
""";
if (!CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
baseSql += " AND server_id = @ServerId;";
}
var parameters = new
{
PlayerSteamID = steamId,
PlayerIP = CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 0
|| string.IsNullOrEmpty(ipAddress)
|| CS2_SimpleAdmin.Instance.Config.OtherSettings.IgnoredIps.Contains(ipAddress)
? null
: ipAddress,
PlayerName = string.IsNullOrEmpty(playerName) ? string.Empty : playerName,
CurrentTime = Time.ActualDateTime(),
CS2_SimpleAdmin.ServerId
};
await using var connection = await CS2_SimpleAdmin.DatabaseProvider.CreateConnectionAsync();
await connection.ExecuteAsync(baseSql, parameters);
if (steamId.HasValue && _steamIdIndex.TryGetValue(steamId.Value, out var steamRecords))
{
foreach (var rec in steamRecords.Where(r => r.StatusEnum == BanStatus.ACTIVE))
{
if (string.IsNullOrEmpty(rec.PlayerIp) && !string.IsNullOrEmpty(ipAddress))
rec.PlayerIp = ipAddress;
if (string.IsNullOrEmpty(rec.PlayerName) && !string.IsNullOrEmpty(playerName))
rec.PlayerName = playerName;
}
}
if (!string.IsNullOrEmpty(ipAddress) && IpHelper.TryConvertIpToUint(ipAddress, out var ipUInt)
&& _ipIndex.TryGetValue(ipUInt, out var ipRecords))
{
foreach (var rec in ipRecords.Where(r => r.StatusEnum == BanStatus.ACTIVE))
{
if (!rec.PlayerSteamId.HasValue && steamId.HasValue)
rec.PlayerSteamId = steamId;
if (string.IsNullOrEmpty(rec.PlayerName) && !string.IsNullOrEmpty(playerName))
rec.PlayerName = playerName;
}
}
}
private void Clear()
@ -379,6 +665,9 @@ internal class CacheManager: IDisposable
_cachedIgnoredIps.Clear();
}
/// <summary>
/// Clears and disposes of all cached data and marks the object as disposed.
/// </summary>
public void Dispose()
{
if (_disposed) return;

View file

@ -1,21 +1,33 @@
using System.Diagnostics.CodeAnalysis;
using System.Text;
using System.Text.Json;
using Microsoft.Extensions.Logging;
using Newtonsoft.Json;
namespace CS2_SimpleAdmin.Managers;
public class DiscordManager(string webhookUrl)
{
/// <summary>
/// Sends a plain text message asynchronously to the configured Discord webhook URL.
/// </summary>
/// <param name="message">The text message to send to Discord.</param>
/// <returns>A task representing the asynchronous operation.</returns>
[UnconditionalSuppressMessage("Trimming", "IL2026:Members annotated with 'RequiresUnreferencedCodeAttribute' require dynamic access otherwise can break functionality when trimming application code", Justification = "<Pending>")]
public async Task SendMessageAsync(string message)
{
var client = CS2_SimpleAdmin.HttpClient;
var payload = new
{
content = message
};
var json = JsonConvert.SerializeObject(payload);
var options = new JsonSerializerOptions
{
WriteIndented = false
};
var json = JsonSerializer.Serialize(payload, options);
var content = new StringContent(json, Encoding.UTF8, "application/json");
try
@ -34,6 +46,12 @@ public class DiscordManager(string webhookUrl)
}
}
/// <summary>
/// Sends an embed message asynchronously to the configured Discord webhook URL.
/// </summary>
/// <param name="embed">The embed object containing rich content to send.</param>
/// <returns>A task representing the asynchronous operation.</returns>
[UnconditionalSuppressMessage("Trimming", "IL2026:Members annotated with 'RequiresUnreferencedCodeAttribute' require dynamic access otherwise can break functionality when trimming application code", Justification = "<Pending>")]
public async Task SendEmbedAsync(Embed embed)
{
var httpClient = CS2_SimpleAdmin.HttpClient;
@ -61,7 +79,12 @@ public class DiscordManager(string webhookUrl)
}
};
var jsonPayload = JsonConvert.SerializeObject(payload);
var options = new JsonSerializerOptions
{
WriteIndented = false
};
var jsonPayload = JsonSerializer.Serialize(payload, options);
var content = new StringContent(jsonPayload, Encoding.UTF8, "application/json");
var response = await httpClient.PostAsync(webhookUrl, content);
@ -73,6 +96,11 @@ public class DiscordManager(string webhookUrl)
}
}
/// <summary>
/// Converts a hexadecimal color string (e.g. "#FF0000") to its integer representation.
/// </summary>
/// <param name="hex">The hexadecimal color string, optionally starting with '#'.</param>
/// <returns>An integer representing the color.</returns>
public static int ColorFromHex(string hex)
{
if (hex.StartsWith($"#"))
@ -84,6 +112,9 @@ public class DiscordManager(string webhookUrl)
}
}
/// <summary>
/// Represents a Discord embed message containing rich content such as title, description, fields, and images.
/// </summary>
public class Embed
{
public int Color { get; init; }
@ -96,6 +127,12 @@ public class Embed
public List<EmbedField> Fields { get; } = [];
/// <summary>
/// Adds a field to the embed message.
/// </summary>
/// <param name="name">The name of the field.</param>
/// <param name="value">The value or content of the field.</param>
/// <param name="inline">Whether the field should be displayed inline with other fields.</param>
public void AddField(string name, string value, bool inline)
{
var field = new EmbedField
@ -109,12 +146,18 @@ public class Embed
}
}
/// <summary>
/// Represents the footer section of a Discord embed message, including optional text and icon URL.
/// </summary>
public class Footer
{
public string? Text { get; init; }
public string? IconUrl { get; set; }
}
/// <summary>
/// Represents a field inside a Discord embed message.
/// </summary>
public class EmbedField
{
public string? Name { get; init; }

View file

@ -1,14 +1,24 @@
using CS2_SimpleAdminApi;
using CS2_SimpleAdmin.Database;
using CS2_SimpleAdminApi;
using Dapper;
using Microsoft.Extensions.Logging;
namespace CS2_SimpleAdmin.Managers;
internal class MuteManager(Database.Database? database)
internal class MuteManager(IDatabaseProvider? databaseProvider)
{
/// <summary>
/// Adds a mute entry for a specified player with detailed information.
/// </summary>
/// <param name="player">Player to be muted.</param>
/// <param name="issuer">Admin issuing the mute; null if issued from console.</param>
/// <param name="reason">Reason for muting the player.</param>
/// <param name="time">Duration of the mute in minutes. Zero means permanent mute.</param>
/// <param name="type">Mute type: 0 = GAG, 1 = MUTE, 2 = SILENCE.</param>
/// <returns>Mute ID if successfully added, otherwise null.</returns>
public async Task<int?> MutePlayer(PlayerInfo player, PlayerInfo? issuer, string reason, int time = 0, int type = 0)
{
if (database == null) return null;
if (databaseProvider == null) return null;
var now = Time.ActualDateTime();
var futureTime = now.AddMinutes(time);
@ -22,21 +32,14 @@ internal class MuteManager(Database.Database? database)
try
{
await using var connection = await database.GetConnectionAsync();
const string sql = """
INSERT INTO `sa_mutes`
(`player_steamid`, `player_name`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`)
VALUES
(@playerSteamid, @playerName, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid);
SELECT LAST_INSERT_ID();
""";
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetAddMuteQuery(true);
var muteId = await connection.ExecuteScalarAsync<int?>(sql, new
{
playerSteamid = player.SteamId.SteamId64.ToString(),
playerSteamid = player.SteamId.SteamId64,
playerName = player.Name,
adminSteamid = issuer?.SteamId.SteamId64.ToString() ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
adminSteamid = issuer?.SteamId.SteamId64 ?? 0,
adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
muteReason = reason,
duration = time,
@ -55,10 +58,18 @@ internal class MuteManager(Database.Database? database)
}
}
public async Task<int?> AddMuteBySteamid(string playerSteamId, PlayerInfo? issuer, string reason, int time = 0, int type = 0)
/// <summary>
/// Adds a mute entry for a offline player identified by their SteamID.
/// </summary>
/// <param name="playerSteamId">SteamID64 of the player to mute.</param>
/// <param name="issuer">Admin issuing the mute; can be null if from console.</param>
/// <param name="reason">Reason for the mute.</param>
/// <param name="time">Mute duration in minutes; 0 for permanent.</param>
/// <param name="type">Mute type: 0 = GAG, 1 = MUTE, 2 = SILENCE.</param>
/// <returns>Mute ID if successful, otherwise null.</returns>
public async Task<int?> AddMuteBySteamid(ulong playerSteamId, PlayerInfo? issuer, string reason, int time = 0, int type = 0)
{
if (database == null) return null;
if (string.IsNullOrEmpty(playerSteamId)) return null;
if (databaseProvider == null) return null;
var now = Time.ActualDateTime();
var futureTime = now.AddMinutes(time);
@ -72,20 +83,13 @@ internal class MuteManager(Database.Database? database)
try
{
await using var connection = await database.GetConnectionAsync();
const string sql = """
INSERT INTO `sa_mutes`
(`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`)
VALUES
(@playerSteamid, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid);
SELECT LAST_INSERT_ID();
""";
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetAddMuteQuery(false);
var muteId = await connection.ExecuteScalarAsync<int?>(sql, new
{
playerSteamid = playerSteamId,
adminSteamid = issuer?.SteamId.SteamId64.ToString() ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
adminSteamid = issuer?.SteamId.SteamId64 ?? 0,
adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
muteReason = reason,
duration = time,
@ -103,9 +107,14 @@ internal class MuteManager(Database.Database? database)
}
}
/// <summary>
/// Checks if a player with the given SteamID currently has any active mutes.
/// </summary>
/// <param name="steamId">SteamID64 of the player to check.</param>
/// <returns>List of active mute records; empty list if none or on error.</returns>
public async Task<List<dynamic>> IsPlayerMuted(string steamId)
{
if (database == null) return [];
if (databaseProvider == null) return [];
if (string.IsNullOrEmpty(steamId))
{
@ -119,24 +128,11 @@ internal class MuteManager(Database.Database? database)
try
{
await using var connection = await database.GetConnectionAsync();
await using var connection = await databaseProvider.CreateConnectionAsync();
var currentTime = Time.ActualDateTime();
var sql = "";
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
sql = CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode == 1
? "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime)"
: "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR duration > COALESCE(passed, 0))";
}
else
{
sql = CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode == 1
? "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime) AND server_id = @serverid"
: "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR duration > COALESCE(passed, 0)) AND server_id = @serverid";
}
var sql = databaseProvider.GetIsMutedQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode, CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode);
var parameters = new { PlayerSteamID = steamId, CurrentTime = currentTime, serverid = CS2_SimpleAdmin.ServerId };
var activeMutes = (await connection.QueryAsync(sql, parameters)).ToList();
return activeMutes;
@ -147,35 +143,26 @@ internal class MuteManager(Database.Database? database)
}
}
/// <summary>
/// Retrieves counts of total mutes, gags, and silences for a given player.
/// </summary>
/// <param name="playerInfo">Information about the player.</param>
/// <returns>
/// Tuple containing total mutes, total gags, and total silences respectively.
/// Returns zeros if no data or on error.
/// </returns>
public async Task<(int TotalMutes, int TotalGags, int TotalSilences)> GetPlayerMutes(PlayerInfo playerInfo)
{
if (database == null) return (0,0,0);
if (databaseProvider == null) return (0,0,0);
try
{
await using var connection = await database.GetConnectionAsync();
var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? """
SELECT
COUNT(CASE WHEN type = 'MUTE' THEN 1 END) AS TotalMutes,
COUNT(CASE WHEN type = 'GAG' THEN 1 END) AS TotalGags,
COUNT(CASE WHEN type = 'SILENCE' THEN 1 END) AS TotalSilences
FROM sa_mutes
WHERE player_steamid = @PlayerSteamID;
"""
: """
SELECT
COUNT(CASE WHEN type = 'MUTE' THEN 1 END) AS TotalMutes,
COUNT(CASE WHEN type = 'GAG' THEN 1 END) AS TotalGags,
COUNT(CASE WHEN type = 'SILENCE' THEN 1 END) AS TotalSilences
FROM sa_mutes
WHERE player_steamid = @PlayerSteamID AND server_id = @ServerId;
""";
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetRetrieveMutesQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode);
var result = await connection.QuerySingleAsync<(int TotalMutes, int TotalGags, int TotalSilences)>(sql, new
{
PlayerSteamID = playerInfo.SteamId.SteamId64.ToString(),
PlayerSteamID = playerInfo.SteamId.SteamId64,
CS2_SimpleAdmin.ServerId
});
@ -187,18 +174,21 @@ internal class MuteManager(Database.Database? database)
}
}
/// <summary>
/// Processes a batch of online players to update their mute status and remove expired penalties.
/// </summary>
/// <param name="players">List of tuples containing player SteamID, optional UserID, and slot index.</param>
/// <returns>Task representing the asynchronous operation.</returns>
public async Task CheckOnlineModeMutes(List<(ulong SteamID, int? UserId, int Slot)> players)
{
if (database == null) return;
if (databaseProvider == null) return;
try
{
const int batchSize = 20;
await using var connection = await database.GetConnectionAsync();
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? "UPDATE `sa_mutes` SET passed = COALESCE(passed, 0) + 1 WHERE (player_steamid = @PlayerSteamID) AND duration > 0 AND status = 'ACTIVE'"
: "UPDATE `sa_mutes` SET passed = COALESCE(passed, 0) + 1 WHERE (player_steamid = @PlayerSteamID) AND duration > 0 AND status = 'ACTIVE' AND server_id = @serverid";
var sql = databaseProvider.GetUpdateMutePassedQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode);
for (var i = 0; i < players.Count; i += batchSize)
{
@ -213,10 +203,7 @@ internal class MuteManager(Database.Database? database)
await connection.ExecuteAsync(sql, parametersList);
}
sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? "SELECT * FROM `sa_mutes` WHERE player_steamid = @PlayerSteamID AND passed >= duration AND duration > 0 AND status = 'ACTIVE'"
: "SELECT * FROM `sa_mutes` WHERE player_steamid = @PlayerSteamID AND passed >= duration AND duration > 0 AND status = 'ACTIVE' AND server_id = @serverid";
sql = databaseProvider.GetCheckExpiredMutesQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode);
foreach (var (steamId, _, slot) in players)
{
@ -233,9 +220,17 @@ internal class MuteManager(Database.Database? database)
catch { }
}
/// <summary>
/// Removes active mutes for players matching the specified pattern.
/// </summary>
/// <param name="playerPattern">Pattern to match player names or identifiers.</param>
/// <param name="adminSteamId">SteamID64 of the admin performing the unmute.</param>
/// <param name="reason">Reason for unmuting the player(s).</param>
/// <param name="type">Mute type to remove: 0 = GAG, 1 = MUTE, 2 = SILENCE.</param>
/// <returns>Task representing the asynchronous operation.</returns>
public async Task UnmutePlayer(string playerPattern, string adminSteamId, string reason, int type = 0)
{
if (database == null) return;
if (databaseProvider == null) return;
if (playerPattern.Length <= 1)
{
@ -244,8 +239,7 @@ internal class MuteManager(Database.Database? database)
try
{
await using var connection = await database.GetConnectionAsync();
await using var connection = await databaseProvider.CreateConnectionAsync();
var muteType = type switch
{
1 => "MUTE",
@ -253,27 +247,16 @@ internal class MuteManager(Database.Database? database)
_ => "GAG"
};
string sqlRetrieveMutes;
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
sqlRetrieveMutes = "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND " +
"type = @muteType AND status = 'ACTIVE'";
}
else
{
sqlRetrieveMutes = "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND " +
"type = @muteType AND status = 'ACTIVE' AND server_id = @serverid";
}
var sqlRetrieveMutes =
databaseProvider.GetRetrieveMutesQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode);
var mutes = await connection.QueryAsync(sqlRetrieveMutes, new { pattern = playerPattern, muteType, serverid = CS2_SimpleAdmin.ServerId });
var mutesList = mutes as dynamic[] ?? mutes.ToArray();
if (mutesList.Length == 0)
return;
const string sqlAdmin = "SELECT id FROM sa_admins WHERE player_steamid = @adminSteamId";
var sqlInsertUnmute = "INSERT INTO sa_unmutes (mute_id, admin_id, reason) VALUES (@muteId, @adminId, @reason); SELECT LAST_INSERT_ID();";
var sqlAdmin = databaseProvider.GetUnmuteAdminIdQuery();
var sqlInsertUnmute = databaseProvider.GetInsertUnmuteQuery(string.IsNullOrEmpty(reason));
var sqlAdminId = await connection.ExecuteScalarAsync<int?>(sqlAdmin, new { adminSteamId });
var adminId = sqlAdminId ?? 0;
@ -281,21 +264,11 @@ internal class MuteManager(Database.Database? database)
foreach (var mute in mutesList)
{
int muteId = mute.id;
int? unmuteId;
// Insert into sa_unmutes
if (reason != null)
{
unmuteId = await connection.ExecuteScalarAsync<int>(sqlInsertUnmute, new { muteId, adminId, reason });
}
else
{
sqlInsertUnmute = "INSERT INTO sa_unmutes (muteId, admin_id) VALUES (@muteId, @adminId); SELECT LAST_INSERT_ID();";
unmuteId = await connection.ExecuteScalarAsync<int>(sqlInsertUnmute, new { muteId, adminId });
}
int? unmuteId =
await connection.ExecuteScalarAsync<int>(sqlInsertUnmute, new { muteId, adminId, reason });
// Update sa_mutes to set unmute_id
const string sqlUpdateMute = "UPDATE sa_mutes SET status = 'UNMUTED', unmute_id = @unmuteId WHERE id = @muteId";
var sqlUpdateMute = databaseProvider.GetUpdateMuteStatusQuery();
await connection.ExecuteAsync(sqlUpdateMute, new { unmuteId, muteId });
}
}
@ -305,28 +278,18 @@ internal class MuteManager(Database.Database? database)
}
}
/// <summary>
/// Expires all old mutes that have passed their duration according to current time.
/// </summary>
/// <returns>Task representing the asynchronous expiration operation.</returns>
public async Task ExpireOldMutes()
{
if (database == null) return;
if (databaseProvider == null) return;
try
{
await using var connection = await database.GetConnectionAsync();
string sql;
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
sql = CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode == 1
? "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime"
: "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND `passed` >= `duration`";
}
else
{
sql = CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode == 1
? "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime AND server_id = @serverid"
: "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND `passed` >= `duration` AND server_id = @serverid";
}
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetExpireMutesQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode, CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode);
await connection.ExecuteAsync(sql, new { CurrentTime = Time.ActualDateTime(), serverid = CS2_SimpleAdmin.ServerId });
}
catch (Exception)

View file

@ -2,14 +2,15 @@
using CounterStrikeSharp.API.Modules.Entities;
using Dapper;
using Microsoft.Extensions.Logging;
using MySqlConnector;
using Newtonsoft.Json;
using System.Collections.Concurrent;
using System.Text.Json;
using CounterStrikeSharp.API.Modules.Admin;
using System.Diagnostics.CodeAnalysis;
using CS2_SimpleAdmin.Database;
namespace CS2_SimpleAdmin.Managers;
public class PermissionManager(Database.Database? database)
public class PermissionManager(IDatabaseProvider? databaseProvider)
{
// Unused for now
//public static readonly ConcurrentDictionary<string, ConcurrentBag<string>> _adminCache = new ConcurrentDictionary<string, ConcurrentBag<string>>();
@ -59,59 +60,65 @@ public class PermissionManager(Database.Database? database)
}
*/
private async Task<List<(string, string, List<string>, int, DateTime?)>> GetAllPlayersFlags()
/// <summary>
/// Retrieves all players' flags and associated data asynchronously.
/// </summary>
/// <returns>A list of tuples containing player SteamID, name, flags, immunity, and expiration time.</returns>
private async Task<List<(ulong, string ,List<string>, int, DateTime?)>> GetAllPlayersFlags()
{
if (database == null) return [];
if (databaseProvider == null)
return new List<(ulong, string, List<string>, int, DateTime?)>();
var now = Time.ActualDateTime();
var now = Time.ActualDateTime();
try
{
await using var connection = await database.GetConnectionAsync();
try
{
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetAdminsQuery();
var admins = (await connection.QueryAsync(sql, new { CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId })).ToList();
const string sql = """
SELECT sa_admins.player_steamid, sa_admins.player_name, sa_admins_flags.flag, sa_admins.immunity, sa_admins.ends
FROM sa_admins_flags
JOIN sa_admins ON sa_admins_flags.admin_id = sa_admins.id
WHERE (sa_admins.ends IS NULL OR sa_admins.ends > @CurrentTime)
AND (sa_admins.server_id IS NULL OR sa_admins.server_id = @serverid)
ORDER BY sa_admins.player_steamid
""";
var groupedPlayers = admins
.GroupBy(r => new { playerSteamId = r.player_steamid, playerName = r.player_name, r.immunity, r.ends })
.Select(g =>
{
ulong steamId = g.Key.playerSteamId switch
{
long l => (ulong)l,
int i => (ulong)i,
string s when ulong.TryParse(s, out var parsed) => parsed,
_ => 0UL
};
var admins = (await connection.QueryAsync(sql, new { CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId })).ToList();
int immunity = g.Key.immunity switch
{
int i => i,
string s when int.TryParse(s, out var parsed) => parsed,
_ => 0
};
// Group by player_steamid and aggregate the flags
var groupedPlayers = admins
.GroupBy(r => new { r.player_steamid, r.player_name, r.immunity, r.ends })
.Select(g => (
PlayerSteamId: (string)g.Key.player_steamid,
PlayerName: (string)g.Key.player_name,
Flags: g.Select(r => (string)r.flag).Distinct().ToList(),
Immunity: g.Key.immunity is int i ? i : int.TryParse((string)g.Key.immunity, out var immunity) ? immunity : 0,
Ends: g.Key.ends is DateTime dateTime ? dateTime : (DateTime?)null
))
.ToList();
DateTime? ends = g.Key.ends as DateTime?;
// foreach (var player in groupedPlayers)
// {
// Console.WriteLine($"Player SteamID: {player.PlayerSteamId}, Name: {player.PlayerName}, Flags: {string.Join(", ", player.Flags)}, Immunity: {player.Immunity}, Ends: {player.Ends}");
// }
List<(string, string, List<string>, int, DateTime?)> filteredFlagsWithImmunity = [];
string playerName = g.Key.playerName as string ?? string.Empty;
// Add the grouped players to the list
filteredFlagsWithImmunity.AddRange(groupedPlayers);
// tutaj zakładamy, że Dapper zwraca już string (nie dynamic)
var flags = g.Select(r => r.flag as string ?? string.Empty)
.Distinct()
.ToList();
return filteredFlagsWithImmunity;
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError("Unable to load admins from database! {exception}", ex.Message);
return [];
}
return (steamId, playerName, flags, immunity, ends);
})
.ToList();
return groupedPlayers;
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError("Unable to load admins from database! {exception}", ex.Message);
return [];
}
}
/*
public async Task<Dictionary<int, Tuple<List<string>, List<Tuple<string, DateTime?>>, int>>> GetAllGroupsFlags()
{
@ -177,33 +184,29 @@ public class PermissionManager(Database.Database? database)
}
*/
/// <summary>
/// Retrieves all groups' data including flags and immunity asynchronously.
/// </summary>
/// <returns>A dictionary with group names as keys and tuples of flags and immunity as values.</returns>
private async Task<Dictionary<string, (List<string>, int)>> GetAllGroupsData()
{
if (database == null) return [];
if (databaseProvider == null) return [];
await using MySqlConnection connection = await database.GetConnectionAsync();
await using var connection = await databaseProvider.CreateConnectionAsync();
;
try
{
var sql = "SELECT group_id FROM sa_groups_servers WHERE (server_id = @serverid OR server_id IS NULL)";
var groupDataSql = connection.Query<int>(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
sql = """
SELECT g.group_id, sg.name AS group_name, sg.immunity, f.flag
FROM sa_groups_flags f
JOIN sa_groups_servers g ON f.group_id = g.group_id
JOIN sa_groups sg ON sg.id = g.group_id
WHERE (g.server_id = @serverid OR server_id IS NULL)
""";
// var sql = "SELECT group_id FROM sa_groups_servers WHERE (server_id = @serverid OR server_id IS NULL)";
// var groupDataSql = connection.Query<int>(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
var sql = databaseProvider.GetGroupsQuery();
var groupData = connection.Query(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
if (groupDataSql.Count == 0 || groupData.Count == 0)
if (groupData.Count == 0)
{
return [];
}
var groupInfoDictionary = new Dictionary<string, (List<string>, int)>();
foreach (var row in groupData)
{
var groupName = (string)row.group_name;
@ -231,10 +234,13 @@ public class PermissionManager(Database.Database? database)
return [];
}
/// <summary>
/// Creates a JSON file containing groups data asynchronously.
/// </summary>
[UnconditionalSuppressMessage("Trimming", "IL2026:Members annotated with 'RequiresUnreferencedCodeAttribute' require dynamic access otherwise can break functionality when trimming application code", Justification = "<Pending>")]
public async Task CrateGroupsJsonFile()
{
var groupsData = await GetAllGroupsData();
var jsonData = new Dictionary<string, object>();
foreach (var kvp in groupsData)
@ -248,7 +254,13 @@ public class PermissionManager(Database.Database? database)
jsonData[kvp.Key] = groupData;
}
var json = JsonConvert.SerializeObject(jsonData, Formatting.Indented);
var options = new JsonSerializerOptions
{
WriteIndented = true,
PropertyNamingPolicy = JsonNamingPolicy.CamelCase
};
var json = JsonSerializer.Serialize(jsonData, options);
var filePath = Path.Combine(CS2_SimpleAdmin.Instance.ModuleDirectory, "data", "groups.json");
await File.WriteAllTextAsync(filePath, json);
}
@ -313,11 +325,15 @@ public class PermissionManager(Database.Database? database)
}
*/
/// <summary>
/// Creates a JSON file containing admins data asynchronously.
/// </summary>
[UnconditionalSuppressMessage("Trimming", "IL2026:Members annotated with 'RequiresUnreferencedCodeAttribute' require dynamic access otherwise can break functionality when trimming application code", Justification = "<Pending>")]
public async Task CreateAdminsJsonFile()
{
List<(string identity, string name, List<string> flags, int immunity, DateTime? ends)> allPlayers = await GetAllPlayersFlags();
List<(ulong identity, string name, List<string> flags, int immunity, DateTime? ends)> allPlayers = await GetAllPlayersFlags();
var validPlayers = allPlayers
.Where(player => SteamID.TryParse(player.identity, out _))
.Where(player => SteamID.TryParse(player.identity.ToString(), out _))
.ToList();
// foreach (var player in allPlayers)
@ -335,10 +351,10 @@ public class PermissionManager(Database.Database? database)
var jsonData = validPlayers
.GroupBy(player => player.name) // Group by player name
.ToDictionary(
group => group.Key, // Use the player name as the key
group => group.Key, // Use the player name as key
object (group) =>
{
// Consolidate data for players with the same name
// Consolidate data for players with same name
var consolidatedData = group.Aggregate(
new
{
@ -349,16 +365,16 @@ public class PermissionManager(Database.Database? database)
},
(acc, player) =>
{
// Merge identities and use the latest or first non-null identity
if (string.IsNullOrEmpty(acc.identity) && !string.IsNullOrEmpty(player.identity))
// Merge identities
if (string.IsNullOrEmpty(acc.identity) && !string.IsNullOrEmpty(player.identity.ToString()))
{
acc = acc with { identity = player.identity };
acc = acc with { identity = player.identity.ToString() };
}
// Combine immunities by taking the maximum value
// Combine immunities by maximum value
acc = acc with { immunity = Math.Max(acc.immunity, player.immunity) };
// Combine flags and groups, ensuring no duplicates
// Combine flags and groups
acc = acc with
{
flags = acc.flags.Concat(player.flags.Where(flag => flag.StartsWith($"@"))).Distinct().ToList(),
@ -368,7 +384,7 @@ public class PermissionManager(Database.Database? database)
return acc;
});
Server.NextFrameAsync(() =>
Server.NextWorldUpdate(() =>
{
var keysToRemove = new List<SteamID>();
@ -399,7 +415,7 @@ public class PermissionManager(Database.Database? database)
foreach (var player in group)
{
if (SteamID.TryParse(player.identity, out var steamId) && steamId != null)
if (SteamID.TryParse(player.identity.ToString(), out var steamId) && steamId != null)
{
AdminCache.TryAdd(steamId, (player.ends, player.flags));
}
@ -440,7 +456,13 @@ public class PermissionManager(Database.Database? database)
return consolidatedData;
});
var json = JsonConvert.SerializeObject(jsonData, Formatting.Indented);
var options = new JsonSerializerOptions
{
WriteIndented = true,
PropertyNamingPolicy = JsonNamingPolicy.CamelCase
};
var json = JsonSerializer.Serialize(jsonData, options);
var filePath = Path.Combine(CS2_SimpleAdmin.Instance.ModuleDirectory, "data", "admins.json");
await File.WriteAllTextAsync(filePath, json);
@ -448,32 +470,42 @@ public class PermissionManager(Database.Database? database)
//await File.WriteAllTextAsync(CS2_SimpleAdmin.Instance.ModuleDirectory + "/data/admins.json", json);
}
/// <summary>
/// Deletes an admin by their SteamID from the database asynchronously.
/// </summary>
/// <param name="playerSteamId">The SteamID of the admin to delete.</param>
/// <param name="globalDelete">Whether to delete the admin globally or only for the current server.</param>
public async Task DeleteAdminBySteamId(string playerSteamId, bool globalDelete = false)
{
if (database == null) return;
if (databaseProvider == null) return;
if (string.IsNullOrEmpty(playerSteamId)) return;
//_adminCache.TryRemove(playerSteamId, out _);
try
{
await using var connection = await database.GetConnectionAsync();
var sql = globalDelete
? "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID"
: "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID AND server_id = @ServerId";
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetDeleteAdminQuery(globalDelete);
await connection.ExecuteAsync(sql, new { PlayerSteamID = playerSteamId, CS2_SimpleAdmin.ServerId });
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(ex.ToString());
CS2_SimpleAdmin._logger?.LogError(ex.Message);
}
}
/// <summary>
/// Adds a new admin with specified details asynchronously.
/// </summary>
/// <param name="playerSteamId">SteamID of the admin.</param>
/// <param name="playerName">Name of the admin.</param>
/// <param name="flagsList">List of flags assigned to the admin.</param>
/// <param name="immunity">Immunity level.</param>
/// <param name="time">Duration in minutes for admin expiration; 0 means permanent.</param>
/// <param name="globalAdmin">Whether the admin is global or server-specific.</param>
public async Task AddAdminBySteamId(string playerSteamId, string playerName, List<string> flagsList, int immunity = 0, int time = 0, bool globalAdmin = false)
{
if (database == null) return;
if (databaseProvider == null) return;
if (string.IsNullOrEmpty(playerSteamId) || flagsList.Count == 0) return;
@ -487,12 +519,10 @@ public class PermissionManager(Database.Database? database)
try
{
await using var connection = await database.GetConnectionAsync();
await using var connection = await databaseProvider.CreateConnectionAsync();
// Insert admin into sa_admins table
const string insertAdminSql = "INSERT INTO `sa_admins` (`player_steamid`, `player_name`, `immunity`, `ends`, `created`, `server_id`) " +
"VALUES (@playerSteamid, @playerName, @immunity, @ends, @created, @serverid); SELECT LAST_INSERT_ID();";
var insertAdminSql = databaseProvider.GetAddAdminQuery();
var adminId = await connection.ExecuteScalarAsync<int>(insertAdminSql, new
{
playerSteamId,
@ -506,36 +536,26 @@ public class PermissionManager(Database.Database? database)
// Insert flags into sa_admins_flags table
foreach (var flag in flagsList)
{
if (flag.StartsWith($"#"))
{
// const string sql = "SELECT id FROM `sa_groups` WHERE name = @groupName";
// var groupId = await connection.QuerySingleOrDefaultAsync<int?>(sql, new { groupName = flag });
const string sql = """
SELECT sgs.group_id
FROM sa_groups_servers sgs
JOIN sa_groups sg ON sgs.group_id = sg.id
WHERE sg.name = @groupName
ORDER BY (sgs.server_id = @serverId) DESC, sgs.server_id ASC
LIMIT 1
""";
var groupId = await connection.QuerySingleOrDefaultAsync<int?>(sql, new { groupName = flag, CS2_SimpleAdmin.ServerId });
if (groupId != null)
{
const string updateAdminGroup = "UPDATE `sa_admins` SET group_id = @groupId WHERE id = @adminId";
await connection.ExecuteAsync(updateAdminGroup, new
{
groupId,
adminId
});
}
}
const string insertFlagsSql = "INSERT INTO `sa_admins_flags` (`admin_id`, `flag`) " +
"VALUES (@adminId, @flag)";
// if (flag.StartsWith($"#"))
// {
// // const string sql = "SELECT id FROM `sa_groups` WHERE name = @groupName";
// // var groupId = await connection.QuerySingleOrDefaultAsync<int?>(sql, new { groupName = flag });
//
// var sql = databaseProvider.GetGroupIdByNameQuery();
// var groupId = await connection.QuerySingleOrDefaultAsync<int?>(sql, new { groupName = flag, CS2_SimpleAdmin.ServerId });
//
// if (groupId != null)
// {
// var updateAdminGroup = "UPDATE `sa_admins` SET group_id = @groupId WHERE id = @adminId";
// await connection.ExecuteAsync(updateAdminGroup, new
// {
// groupId,
// adminId
// });
// }
// }
var insertFlagsSql = databaseProvider.GetAddAdminFlagsQuery();
await connection.ExecuteAsync(insertFlagsSql, new
{
adminId,
@ -554,18 +574,24 @@ public class PermissionManager(Database.Database? database)
}
}
/// <summary>
/// Adds a new group with flags and immunity asynchronously.
/// </summary>
/// <param name="groupName">Name of the group.</param>
/// <param name="flagsList">List of flags assigned to the group.</param>
/// <param name="immunity">Immunity level of the group.</param>
/// <param name="globalGroup">Whether the group is global or server-specific.</param>
public async Task AddGroup(string groupName, List<string> flagsList, int immunity = 0, bool globalGroup = false)
{
if (database == null) return;
if (databaseProvider == null) return;
if (string.IsNullOrEmpty(groupName) || flagsList.Count == 0) return;
await using var connection = await database.GetConnectionAsync();
await using var connection = await databaseProvider.CreateConnectionAsync();
try
{
// Insert group into sa_groups table
const string insertGroup = "INSERT INTO `sa_groups` (`name`, `immunity`) " +
"VALUES (@groupName, @immunity); SELECT LAST_INSERT_ID();";
var insertGroup = databaseProvider.GetAddGroupQuery();
var groupId = await connection.ExecuteScalarAsync<int>(insertGroup, new
{
groupName,
@ -575,8 +601,7 @@ public class PermissionManager(Database.Database? database)
// Insert flags into sa_groups_flags table
foreach (var flag in flagsList)
{
const string insertFlagsSql = "INSERT INTO `sa_groups_flags` (`group_id`, `flag`) " +
"VALUES (@groupId, @flag)";
var insertFlagsSql = databaseProvider.GetAddGroupFlagsQuery();
await connection.ExecuteAsync(insertFlagsSql, new
{
@ -585,11 +610,8 @@ public class PermissionManager(Database.Database? database)
});
}
const string insertGroupServer = "INSERT INTO `sa_groups_servers` (`group_id`, `server_id`) " +
"VALUES (@groupId, @server_id)";
var insertGroupServer = databaseProvider.GetAddGroupServerQuery();
await connection.ExecuteAsync(insertGroupServer, new { groupId, server_id = globalGroup ? null : CS2_SimpleAdmin.ServerId });
await Server.NextWorldUpdateAsync(() =>
{
CS2_SimpleAdmin.Instance.ReloadAdmins(null);
@ -602,16 +624,20 @@ public class PermissionManager(Database.Database? database)
}
}
/// <summary>
/// Deletes a group by name asynchronously.
/// </summary>
/// <param name="groupName">Name of the group to delete.</param>
public async Task DeleteGroup(string groupName)
{
if (database == null) return;
if (databaseProvider == null) return;
if (string.IsNullOrEmpty(groupName)) return;
await using var connection = await database.GetConnectionAsync();
await using var connection = await databaseProvider.CreateConnectionAsync();
try
{
const string sql = "DELETE FROM `sa_groups` WHERE name = @groupName";
var sql = databaseProvider.GetDeleteGroupQuery();
await connection.ExecuteAsync(sql, new { groupName });
}
catch (Exception ex)
@ -620,15 +646,18 @@ public class PermissionManager(Database.Database? database)
}
}
/// <summary>
/// Deletes admins whose permissions have expired asynchronously.
/// </summary>
public async Task DeleteOldAdmins()
{
if (database == null) return;
if (databaseProvider == null) return;
try
{
await using var connection = await database.GetConnectionAsync();
await using var connection = await databaseProvider.CreateConnectionAsync();
const string sql = "DELETE FROM sa_admins WHERE ends IS NOT NULL AND ends <= @CurrentTime";
var sql = databaseProvider.GetDeleteOldAdminsQuery();
await connection.ExecuteAsync(sql, new { CurrentTime = Time.ActualDateTime() });
}
catch (Exception)

View file

@ -11,285 +11,360 @@ using ZLinq;
namespace CS2_SimpleAdmin.Managers;
public class PlayerManager
internal class PlayerManager
{
private readonly SemaphoreSlim _loadPlayerSemaphore = new(5);
private readonly CS2_SimpleAdminConfig _config = CS2_SimpleAdmin.Instance.Config;
/// <summary>
/// Loads and initializes player data when a client connects.
/// </summary>
/// <param name="player">The <see cref="CCSPlayerController"/> instance representing the connecting player.</param>
/// <param name="fullConnect">
/// Determines whether to perform a full synchronization of player data.
/// If true, full checks (bans, IP history, penalties, warns, mutes) will be loaded and applied.
/// </param>
/// <remarks>
/// This method validates the player's identity, checks for bans, updates the IP history table,
/// loads penalties (mutes/gags/warns), and optionally notifies admin players about the connecting player's penalties.
/// </remarks>
public void LoadPlayerData(CCSPlayerController player, bool fullConnect = false)
{
if (player.IsBot || string.IsNullOrEmpty(player.IpAddress) || player.IpAddress.Contains("127.0.0.1"))
return;
if (!player.UserId.HasValue)
{
Helper.KickPlayer(player, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_INVALIDCONNECTION);
return;
}
var ipAddress = player.IpAddress?.Split(":")[0];
CS2_SimpleAdmin.PlayersInfo[player.UserId.Value] =
new PlayerInfo(player.UserId.Value, player.Slot, new SteamID(player.SteamID), player.PlayerName, ipAddress);
// if (!player.UserId.HasValue)
// {
// Helper.KickPlayer(player, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_INVALIDCONNECTION);
// return;
// }
var userId = player.UserId.Value;
if (!CS2_SimpleAdmin.PlayersInfo.ContainsKey(userId))
{
Helper.KickPlayer(userId, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_INVALIDCONNECTION);
}
var steamId64 = CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64;
var steamId = steamId64.ToString();
if (CS2_SimpleAdmin.Database == null) return;
var slot = player.Slot;
var steamId = player.SteamID;
var playerName = !string.IsNullOrEmpty(player.PlayerName)
? player.PlayerName
: CS2_SimpleAdmin._localizer?["sa_unknown"] ?? "Unknown";
var ipAddress = player.IpAddress?.Split(":")[0];
if (CS2_SimpleAdmin.DatabaseProvider == null || CS2_SimpleAdmin.Instance.CacheManager == null) return;
// Perform asynchronous database operations within a single method
Task.Run(async () =>
{
var isBanned = CS2_SimpleAdmin.Instance.CacheManager != null && CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType switch
try
{
0 => CS2_SimpleAdmin.Instance.CacheManager.IsPlayerBanned(steamId, null),
_ => CS2_SimpleAdmin.Instance.Config.OtherSettings.CheckMultiAccountsByIp
? CS2_SimpleAdmin.Instance.CacheManager.IsPlayerOrAnyIpBanned(steamId64, ipAddress)
: CS2_SimpleAdmin.Instance.CacheManager.IsPlayerBanned(steamId, ipAddress)
};
await _loadPlayerSemaphore.WaitAsync();
if (isBanned)
{
// Kick the player if banned
await Server.NextFrameAsync(() =>
if (!CS2_SimpleAdmin.PlayersInfo.ContainsKey(steamId))
{
if (!player.UserId.HasValue) return;
Helper.KickPlayer(userId, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_BANNED);
});
return;
}
if (_config.OtherSettings.CheckMultiAccountsByIp && ipAddress != null)
{
try
{
if (CS2_SimpleAdmin.Instance.CacheManager != null && CS2_SimpleAdmin.Instance.CacheManager.HasIpForPlayer(
CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64, ipAddress))
var isBanned = CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType switch
{
await using var connection = await CS2_SimpleAdmin.Database.GetConnectionAsync();
const string updateQuery = """
UPDATE `sa_players_ips`
SET used_at = CURRENT_TIMESTAMP
WHERE steamid = @SteamID AND address = @IPAddress;
""";
await connection.ExecuteAsync(updateQuery, new
{
SteamID = CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64,
IPAddress = IpHelper.IpToUint(ipAddress)
});
}
else
{
await using var connection = await CS2_SimpleAdmin.Database.GetConnectionAsync();
0 => CS2_SimpleAdmin.Instance.CacheManager.IsPlayerBanned(playerName, steamId, null),
_ => CS2_SimpleAdmin.Instance.Config.OtherSettings.CheckMultiAccountsByIp
? CS2_SimpleAdmin.Instance.CacheManager.IsPlayerOrAnyIpBanned(playerName, steamId,
ipAddress)
: CS2_SimpleAdmin.Instance.CacheManager.IsPlayerBanned(playerName, steamId, ipAddress)
};
const string selectQuery =
"SELECT COUNT(*) FROM `sa_players_ips` WHERE steamid = @SteamID AND address = @IPAddress;";
var recordExists = await connection.ExecuteScalarAsync<int>(selectQuery, new
// CS2_SimpleAdmin._logger?.LogInformation($"Player {playerName} ({steamId} - {ipAddress}) is banned? {isBanned.ToString()}");
if (isBanned)
{
await Server.NextWorldUpdateAsync(() =>
{
SteamID = CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64,
IPAddress = IpHelper.IpToUint(ipAddress)
// CS2_SimpleAdmin._logger?.LogInformation($"Kicking {playerName}");
Helper.KickPlayer(userId, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_BANNED);
});
if (recordExists > 0)
{
const string updateQuery = """
UPDATE `sa_players_ips`
SET used_at = CURRENT_TIMESTAMP
WHERE steamid = @SteamID AND address = @IPAddress;
""";
await connection.ExecuteAsync(updateQuery, new
{
SteamID = CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64,
IPAddress = IpHelper.IpToUint(ipAddress)
});
}
else
{
const string insertQuery = """
INSERT INTO `sa_players_ips` (steamid, address, used_at)
VALUES (@SteamID, @IPAddress, CURRENT_TIMESTAMP);
""";
await connection.ExecuteAsync(insertQuery, new
{
SteamID = CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64,
IPAddress = IpHelper.IpToUint(ipAddress)
});
}
}
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(
$"Unable to save ip address for {CS2_SimpleAdmin.PlayersInfo[userId].Name} ({ipAddress}) {ex.Message}");
}
// Get all accounts associated to the player (ip address)
CS2_SimpleAdmin.PlayersInfo[userId].AccountsAssociated =
CS2_SimpleAdmin.Instance.CacheManager?.GetAccountsByIp(ipAddress).AsValueEnumerable().Select(x => (x.SteamId, x.PlayerName)).ToList() ?? [];
}
try
{
// var isBanned = CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 0
// ? CS2_SimpleAdmin.Instance.CacheManager.IsPlayerBanned(
// CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString(), null)
// : CS2_SimpleAdmin.Instance.Config.OtherSettings.CheckMultiAccountsByIp
// ? CS2_SimpleAdmin.Instance.CacheManager.IsPlayerOrAnyIpBanned(CS2_SimpleAdmin
// .PlayersInfo[userId].SteamId.SteamId64)
// : CS2_SimpleAdmin.Instance.CacheManager.IsPlayerBanned(CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString(), ipAddress);
if (fullConnect || !fullConnect) // Temp skip
{
var warns = await CS2_SimpleAdmin.Instance.WarnManager.GetPlayerWarns(CS2_SimpleAdmin.PlayersInfo[userId], false);
var (totalMutes, totalGags, totalSilences) =
await CS2_SimpleAdmin.Instance.MuteManager.GetPlayerMutes(CS2_SimpleAdmin.PlayersInfo[userId]);
CS2_SimpleAdmin.PlayersInfo[userId].TotalBans = CS2_SimpleAdmin.Instance.CacheManager?.GetPlayerBansBySteamId(CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString()).Count ?? 0;
CS2_SimpleAdmin.PlayersInfo[userId].TotalMutes = totalMutes;
CS2_SimpleAdmin.PlayersInfo[userId].TotalGags = totalGags;
CS2_SimpleAdmin.PlayersInfo[userId].TotalSilences = totalSilences;
CS2_SimpleAdmin.PlayersInfo[userId].TotalWarns = warns.Count;
// Check if the player is muted
var activeMutes = await CS2_SimpleAdmin.Instance.MuteManager.IsPlayerMuted(CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString());
if (activeMutes.Count > 0)
{
foreach (var mute in activeMutes)
{
string muteType = mute.type;
DateTime ends = mute.ends;
int duration = mute.duration;
switch (muteType)
{
// Apply mute penalty based on mute type
case "GAG":
PlayerPenaltyManager.AddPenalty(CS2_SimpleAdmin.PlayersInfo[userId].Slot, PenaltyType.Gag, ends, duration);
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Gag].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_gag", ends.ToLocalTime().ToString(CultureInfo.CurrentCulture)]);
break;
case "MUTE":
PlayerPenaltyManager.AddPenalty(CS2_SimpleAdmin.PlayersInfo[userId].Slot, PenaltyType.Mute, ends, duration);
await Server.NextFrameAsync(() =>
{
player.VoiceFlags = VoiceFlags.Muted;
});
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Mute].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_mute", ends.ToLocalTime().ToString(CultureInfo.InvariantCulture)]);
break;
default:
PlayerPenaltyManager.AddPenalty(CS2_SimpleAdmin.PlayersInfo[userId].Slot, PenaltyType.Silence, ends, duration);
await Server.NextFrameAsync(() =>
{
player.VoiceFlags = VoiceFlags.Muted;
});
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Silence].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_silence", ends.ToLocalTime().ToString(CultureInfo.CurrentCulture)]);
break;
}
}
return;
}
}
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.NotifyPenaltiesToAdminOnConnect && fullConnect)
if (fullConnect)
{
var associatedAcccountsChunks = CS2_SimpleAdmin.PlayersInfo[userId].AccountsAssociated.ChunkBy(5).ToList();
await Server.NextFrameAsync(() =>
{
foreach (var admin in Helper.GetValidPlayers()
.Where(p => (AdminManager.PlayerHasPermissions(new SteamID(p.SteamID), "@css/kick") ||
AdminManager.PlayerHasPermissions(new SteamID(p.SteamID), "@css/ban")) &&
p.Connected == PlayerConnectedState.PlayerConnected && !CS2_SimpleAdmin.AdminDisabledJoinComms.Contains(p.SteamID)))
{
if (CS2_SimpleAdmin._localizer != null && admin != player)
{
admin.SendLocalizedMessage(CS2_SimpleAdmin._localizer, "sa_admin_penalty_info",
player.PlayerName,
CS2_SimpleAdmin.PlayersInfo[userId].TotalBans,
CS2_SimpleAdmin.PlayersInfo[userId].TotalGags,
CS2_SimpleAdmin.PlayersInfo[userId].TotalMutes,
CS2_SimpleAdmin.PlayersInfo[userId].TotalSilences,
CS2_SimpleAdmin.PlayersInfo[userId].TotalWarns
);
var playerInfo = new PlayerInfo(userId, slot, new SteamID(steamId), playerName, ipAddress);
CS2_SimpleAdmin.PlayersInfo[steamId] = playerInfo;
foreach (var chunk in associatedAcccountsChunks)
await Server.NextWorldUpdateAsync(() =>
{
if (!CS2_SimpleAdmin.CachedPlayers.Contains(player))
CS2_SimpleAdmin.CachedPlayers.Add(player);
});
if (_config.OtherSettings.CheckMultiAccountsByIp && ipAddress != null &&
CS2_SimpleAdmin.PlayersInfo[steamId] != null)
{
try
{
await using var connection = await CS2_SimpleAdmin.DatabaseProvider.CreateConnectionAsync();
if (CS2_SimpleAdmin.Instance.CacheManager.HasIpForPlayer(
steamId, ipAddress))
{
const string updateQuery = """
UPDATE `sa_players_ips`
SET used_at = CURRENT_TIMESTAMP,
name = @playerName
WHERE steamid = @SteamID AND address = @IPAddress;
""";
await connection.ExecuteAsync(updateQuery, new
{
admin.SendLocalizedMessage(CS2_SimpleAdmin._localizer, "sa_admin_associated_accounts",
player.PlayerName,
string.Join(", ",
chunk.Select(a => $"{a.PlayerName} ({a.SteamId})"))
);
playerName,
SteamID = CS2_SimpleAdmin.PlayersInfo[steamId].SteamId.SteamId64,
IPAddress = IpHelper.IpToUint(ipAddress)
});
}
else
{
const string selectQuery =
"SELECT COUNT(*) FROM `sa_players_ips` WHERE steamid = @SteamID AND address = @IPAddress;";
var recordExists = await connection.ExecuteScalarAsync<int>(selectQuery, new
{
SteamID = CS2_SimpleAdmin.PlayersInfo[steamId].SteamId.SteamId64,
IPAddress = IpHelper.IpToUint(ipAddress)
});
if (recordExists > 0)
{
const string updateQuery = """
UPDATE `sa_players_ips`
SET used_at = CURRENT_TIMESTAMP,
name = @playerName
WHERE steamid = @SteamID AND address = @IPAddress;
""";
await connection.ExecuteAsync(updateQuery, new
{
playerName,
SteamID = CS2_SimpleAdmin.PlayersInfo[steamId].SteamId.SteamId64,
IPAddress = IpHelper.IpToUint(ipAddress)
});
}
else
{
const string insertQuery = """
INSERT INTO `sa_players_ips` (steamid, name, address, used_at)
VALUES (@SteamID, @playerName, @IPAddress, CURRENT_TIMESTAMP);
""";
await connection.ExecuteAsync(insertQuery, new
{
SteamID = CS2_SimpleAdmin.PlayersInfo[steamId].SteamId.SteamId64,
playerName,
IPAddress = IpHelper.IpToUint(ipAddress)
});
}
}
}
});
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(
$"Unable to save ip address for {playerInfo.Name} ({ipAddress}) {ex.Message}");
}
playerInfo.AccountsAssociated =
CS2_SimpleAdmin.Instance.CacheManager?.GetAccountsByIp(ipAddress).AsValueEnumerable()
.Select(x => (x.SteamId, x.PlayerName)).ToList() ?? [];
}
try
{
// var isBanned = CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 0
// ? CS2_SimpleAdmin.Instance.CacheManager.IsPlayerBanned(
// CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString(), null)
// : CS2_SimpleAdmin.Instance.Config.OtherSettings.CheckMultiAccountsByIp
// ? CS2_SimpleAdmin.Instance.CacheManager.IsPlayerOrAnyIpBanned(CS2_SimpleAdmin
// .PlayersInfo[userId].SteamId.SteamId64)
// : CS2_SimpleAdmin.Instance.CacheManager.IsPlayerBanned(CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString(), ipAddress);
if (CS2_SimpleAdmin.PlayersInfo.TryGetValue(steamId, out PlayerInfo? value)) // Temp skip
{
var warns = await CS2_SimpleAdmin.Instance.WarnManager.GetPlayerWarns(value, false);
var (totalMutes, totalGags, totalSilences) =
await CS2_SimpleAdmin.Instance.MuteManager.GetPlayerMutes(value);
value.TotalBans = CS2_SimpleAdmin.Instance.CacheManager
?.GetPlayerBansBySteamId(value.SteamId.SteamId64)
.Count ?? 0;
value.TotalMutes = totalMutes;
value.TotalGags = totalGags;
value.TotalSilences = totalSilences;
value.TotalWarns = warns.Count;
var activeMutes =
await CS2_SimpleAdmin.Instance.MuteManager.IsPlayerMuted(value.SteamId.SteamId64
.ToString());
if (activeMutes.Count > 0)
{
foreach (var mute in activeMutes)
{
string muteType = mute.type;
DateTime ends = mute.ends;
int duration = mute.duration;
switch (muteType)
{
// Apply mute penalty based on mute type
case "GAG":
PlayerPenaltyManager.AddPenalty(
CS2_SimpleAdmin.PlayersInfo[steamId].Slot,
PenaltyType.Gag, ends, duration);
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Gag].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_gag", ends.ToLocalTime().ToString(CultureInfo.CurrentCulture)]);
break;
case "MUTE":
PlayerPenaltyManager.AddPenalty(
CS2_SimpleAdmin.PlayersInfo[steamId].Slot,
PenaltyType.Mute, ends, duration);
await Server.NextWorldUpdateAsync(() =>
{
player.VoiceFlags = VoiceFlags.Muted;
});
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Mute].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_mute", ends.ToLocalTime().ToString(CultureInfo.InvariantCulture)]);
break;
default:
PlayerPenaltyManager.AddPenalty(
CS2_SimpleAdmin.PlayersInfo[steamId].Slot,
PenaltyType.Silence, ends, duration);
await Server.NextWorldUpdateAsync(() =>
{
player.VoiceFlags = VoiceFlags.Muted;
});
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Silence].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_silence", ends.ToLocalTime().ToString(CultureInfo.CurrentCulture)]);
break;
}
}
}
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.NotifyPenaltiesToAdminOnConnect)
{
await Server.NextWorldUpdateAsync(() =>
{
foreach (var admin in Helper.GetValidPlayers()
.Where(p => (AdminManager.PlayerHasPermissions(
new SteamID(p.SteamID),
"@css/kick") ||
AdminManager.PlayerHasPermissions(
new SteamID(p.SteamID),
"@css/ban")) &&
p.Connected == PlayerConnectedState.PlayerConnected &&
!CS2_SimpleAdmin.AdminDisabledJoinComms
.Contains(p.SteamID)))
{
if (CS2_SimpleAdmin._localizer == null || admin == player) continue;
admin.SendLocalizedMessage(CS2_SimpleAdmin._localizer,
"sa_admin_penalty_info",
player.PlayerName,
CS2_SimpleAdmin.PlayersInfo[steamId].TotalBans,
CS2_SimpleAdmin.PlayersInfo[steamId].TotalGags,
CS2_SimpleAdmin.PlayersInfo[steamId].TotalMutes,
CS2_SimpleAdmin.PlayersInfo[steamId].TotalSilences,
CS2_SimpleAdmin.PlayersInfo[steamId].TotalWarns
);
if (CS2_SimpleAdmin.PlayersInfo[steamId].AccountsAssociated.Count >= 2)
{
var associatedAcccountsChunks =
CS2_SimpleAdmin.PlayersInfo[steamId].AccountsAssociated.ChunkBy(5)
.ToList();
foreach (var chunk in associatedAcccountsChunks)
{
admin.SendLocalizedMessage(CS2_SimpleAdmin._localizer,
"sa_admin_associated_accounts",
player.PlayerName,
string.Join(", ",
chunk.Select(a => $"{a.PlayerName} ({a.SteamId})"))
);
}
}
}
});
}
}
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError("Error processing player connection: {exception}",
ex.Message);
}
}
}
catch (Exception ex)
finally
{
CS2_SimpleAdmin._logger?.LogError("Error processing player connection: {exception}", ex.Message);
_loadPlayerSemaphore.Release();
}
});
if (CS2_SimpleAdmin.RenamedPlayers.TryGetValue(player.SteamID, out var name))
{
player.Rename(name);
}
}
/// <summary>
/// Periodically checks the status of online players and applies timers for speed, gravity,
/// and penalty expiration validation.
/// </summary>
/// <remarks>
/// This method registers two repeating timers:
/// <list type="bullet">
/// <item><description>One short-interval timer to update speed/gravity modifications applied to players.</description></item>
/// <item><description>
/// One long-interval timer (default 61 seconds) to expire bans, mutes, warns, refresh caches,
/// and remove outdated penalties from connected players.
/// </description></item>
/// </list>
/// Additionally, banned players still online are kicked, and admins may be updated about mute statuses based on the configured time mode.
/// </remarks>
public void CheckPlayersTimer()
{
CS2_SimpleAdmin.Instance.AddTimer(0.1f, () =>
CS2_SimpleAdmin.Instance.AddTimer(0.12f, () =>
{
if (CS2_SimpleAdmin.GravityPlayers.Count <= 0) return;
foreach (var value in CS2_SimpleAdmin.GravityPlayers.Where(value => value.Key is
{ IsValid: true, Connected: PlayerConnectedState.PlayerConnected } || value.Key.PlayerPawn?.Value?.LifeState != (int)LifeState_t.LIFE_ALIVE))
if (CS2_SimpleAdmin.SpeedPlayers.Count > 0)
{
value.Key.SetGravity(value.Value);
foreach (var (player, speed) in CS2_SimpleAdmin.SpeedPlayers)
{
if (player is { IsValid: true, Connected: PlayerConnectedState.PlayerConnected, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE })
{
player.SetSpeed(speed);
}
}
}
if (CS2_SimpleAdmin.GravityPlayers.Count > 0)
{
foreach (var (player, gravity) in CS2_SimpleAdmin.GravityPlayers)
{
if (player is { IsValid: true, Connected: PlayerConnectedState.PlayerConnected, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE })
{
player.SetGravity(gravity);
}
}
}
}, TimerFlags.REPEAT);
CS2_SimpleAdmin.Instance.AddTimer(61.0f, () =>
CS2_SimpleAdmin.Instance.PlayersTimer = CS2_SimpleAdmin.Instance.AddTimer(61.0f, () =>
{
#if DEBUG
CS2_SimpleAdmin._logger?.LogCritical("[OnMapStart] Expired check");
#endif
if (CS2_SimpleAdmin.Database == null)
if (CS2_SimpleAdmin.DatabaseProvider == null)
return;
var tempPlayers = Helper.GetValidPlayers()
.Select(p => new
{
p.SteamID, p.IpAddress, p.UserId, p.Slot,
p.PlayerName, p.SteamID, p.IpAddress, p.UserId, p.Slot,
})
.ToList();
var pluginInstance = CS2_SimpleAdmin.Instance;
_ = Task.Run(async () =>
{
try
{
var expireTasks = new Task[]
var expireTasks = new[]
{
CS2_SimpleAdmin.Instance.BanManager.ExpireOldBans(),
CS2_SimpleAdmin.Instance.MuteManager.ExpireOldMutes(),
CS2_SimpleAdmin.Instance.WarnManager.ExpireOldWarns(),
CS2_SimpleAdmin.Instance.CacheManager?.RefreshCacheAsync() ?? Task.CompletedTask,
CS2_SimpleAdmin.Instance.PermissionManager.DeleteOldAdmins()
pluginInstance.BanManager.ExpireOldBans(),
pluginInstance.MuteManager.ExpireOldMutes(),
pluginInstance.WarnManager.ExpireOldWarns(),
pluginInstance.CacheManager?.RefreshCacheAsync() ?? Task.CompletedTask,
pluginInstance.PermissionManager.DeleteOldAdmins()
};
await Task.WhenAll(expireTasks);
@ -306,30 +381,40 @@ public class PlayerManager
}
}
}
if (pluginInstance.CacheManager == null)
return;
var bannedPlayers = tempPlayers.AsValueEnumerable()
.Where(player =>
{
return CS2_SimpleAdmin.Instance.CacheManager != null && CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType switch
var playerName = player.PlayerName;
var steamId = player.SteamID;
var ip = player.IpAddress?.Split(':')[0];
return CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType switch
{
0 => CS2_SimpleAdmin.Instance.CacheManager.IsPlayerBanned(player.SteamID.ToString(), null),
_ =>
CS2_SimpleAdmin.Instance.CacheManager.IsPlayerBanned(player.SteamID.ToString(), player.IpAddress?.Split(":")[0])
0 => pluginInstance.CacheManager.IsPlayerBanned(playerName, steamId, null),
_ => CS2_SimpleAdmin.Instance.Config.OtherSettings.CheckMultiAccountsByIp
? pluginInstance.CacheManager.IsPlayerOrAnyIpBanned(playerName, steamId, ip)
: pluginInstance.CacheManager.IsPlayerBanned(playerName, steamId, ip)
};
})
.ToList();
foreach (var player in bannedPlayers)
}).ToList();
if (bannedPlayers.Count > 0)
{
if (player.UserId.HasValue)
await Server.NextFrameAsync(() => Helper.KickPlayer((int)player.UserId, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_BANNED));
foreach (var player in bannedPlayers)
{
if (!player.UserId.HasValue) continue;
await Server.NextWorldUpdateAsync(() => Helper.KickPlayer((int)player.UserId, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_BANNED));
}
}
var onlinePlayers = tempPlayers.AsValueEnumerable().Select(player => (player.SteamID, player.UserId, player.Slot)).ToList();
if (tempPlayers.Count == 0 || onlinePlayers.Count == 0) return;
if (_config.OtherSettings.TimeMode == 0)
{
await CS2_SimpleAdmin.Instance.MuteManager.CheckOnlineModeMutes(onlinePlayers);
var onlinePlayers = tempPlayers.AsValueEnumerable().Select(player => (player.SteamID, player.UserId, player.Slot)).ToList();
if (tempPlayers.Count == 0 || onlinePlayers.Count == 0) return;
await pluginInstance.MuteManager.CheckOnlineModeMutes(onlinePlayers);
}
});
@ -348,7 +433,6 @@ public class PlayerManager
foreach (var entry in penalizedSlots)
{
// If the player is not muted or silenced, set voice flags to normal
if (!entry.IsMuted && !entry.IsSilenced)
{
entry.Player.VoiceFlags = VoiceFlags.Normal;
@ -361,7 +445,6 @@ public class PlayerManager
{
CS2_SimpleAdmin._logger?.LogError($"Unable to remove old penalties: {ex.Message}");
}
}, TimerFlags.REPEAT);
}
}

View file

@ -8,7 +8,13 @@ public static class PlayerPenaltyManager
private static readonly ConcurrentDictionary<int, Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration, bool Passed)>>> Penalties =
new();
// Add a penalty for a player
/// <summary>
/// Adds a penalty for a specific player slot and penalty type.
/// </summary>
/// <param name="slot">The player slot where the penalty should be applied.</param>
/// <param name="penaltyType">The type of penalty to apply (e.g. gag, mute, silence).</param>
/// <param name="endDateTime">The validity expiration date/time of the penalty.</param>
/// <param name="durationInMinutes">The duration of the penalty in minutes (0 for permanent).</param>
public static void AddPenalty(int slot, PenaltyType penaltyType, DateTime endDateTime, int durationInMinutes)
{
Penalties.AddOrUpdate(slot,
@ -33,6 +39,13 @@ public static class PlayerPenaltyManager
});
}
/// <summary>
/// Determines whether a player is currently penalized with the given penalty type.
/// </summary>
/// <param name="slot">The player slot to check.</param>
/// <param name="penaltyType">The penalty type to check.</param>
/// <param name="endDateTime">The out-parameter returning the end datetime of the penalty if active.</param>
/// <returns>True if the player has an active penalty, false otherwise.</returns>
public static bool IsPenalized(int slot, PenaltyType penaltyType, out DateTime? endDateTime)
{
endDateTime = null;
@ -74,7 +87,12 @@ public static class PlayerPenaltyManager
return false;
}
// Get the end datetime and duration of penalties for a player and penalty type
/// <summary>
/// Retrieves all penalties for a player of a specific penalty type.
/// </summary>
/// <param name="slot">The player slot.</param>
/// <param name="penaltyType">The penalty type to retrieve.</param>
/// <returns>A list of penalties if found, otherwise an empty list.</returns>
public static List<(DateTime EndDateTime, int Duration, bool Passed)> GetPlayerPenalties(int slot, PenaltyType penaltyType)
{
if (Penalties.TryGetValue(slot, out var penaltyDict) &&
@ -85,6 +103,35 @@ public static class PlayerPenaltyManager
return [];
}
/// <summary>
/// Retrieves all penalties for a player across multiple penalty types.
/// </summary>
/// <param name="slot">The player slot.</param>
/// <param name="penaltyType">A list of penalty types to retrieve.</param>
/// <returns>A combined list of penalties of all requested types.</returns>
public static List<(DateTime EndDateTime, int Duration, bool Passed)> GetPlayerPenalties(int slot, List<PenaltyType> penaltyType)
{
List<(DateTime EndDateTime, int Duration, bool Passed)> result = [];
if (Penalties.TryGetValue(slot, out var penaltyDict))
{
foreach (var type in penaltyType)
{
if (penaltyDict.TryGetValue(type, out var penaltiesList))
{
result.AddRange(penaltiesList);
}
}
}
return result;
}
/// <summary>
/// Retrieves all penalties for a player across all penalty types.
/// </summary>
/// <param name="slot">The player slot.</param>
/// <returns>A dictionary with penalty types as keys and lists of penalties as values.</returns>
public static Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration, bool Passed)>> GetAllPlayerPenalties(int slot)
{
// Check if the player has any penalties in the dictionary
@ -95,12 +142,20 @@ public static class PlayerPenaltyManager
new Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration, bool Passed)>>();
}
/// <summary>
/// Checks if a given slot has any penalties assigned.
/// </summary>
/// <param name="slot">The player slot.</param>
/// <returns>True if the player has any penalties, false otherwise.</returns>
public static bool IsSlotInPenalties(int slot)
{
return Penalties.ContainsKey(slot);
}
// Remove all penalties for a player slot
/// <summary>
/// Removes all penalties assigned to a specific player slot.
/// </summary>
/// <param name="slot">The player slot.</param>
public static void RemoveAllPenalties(int slot)
{
if (Penalties.ContainsKey(slot))
@ -109,13 +164,19 @@ public static class PlayerPenaltyManager
}
}
// Remove all penalties
/// <summary>
/// Removes all penalties for all players.
/// </summary>
public static void RemoveAllPenalties()
{
Penalties.Clear();
}
// Remove all penalties of a selected type from a specific player
/// <summary>
/// Removes all penalties of a specific type from a player.
/// </summary>
/// <param name="slot">The player slot.</param>
/// <param name="penaltyType">The penalty type to remove.</param>
public static void RemovePenaltiesByType(int slot, PenaltyType penaltyType)
{
if (Penalties.TryGetValue(slot, out var penaltyDict) &&
@ -125,6 +186,11 @@ public static class PlayerPenaltyManager
}
}
/// <summary>
/// Marks penalties with a specific end datetime as "passed" for a player.
/// </summary>
/// <param name="slot">The player slot.</param>
/// <param name="dateTime">The end datetime of penalties to mark as passed.</param>
public static void RemovePenaltiesByDateTime(int slot, DateTime dateTime)
{
if (!Penalties.TryGetValue(slot, out var penaltyDict)) return;
@ -146,7 +212,13 @@ public static class PlayerPenaltyManager
}
}
// Remove all expired penalties for all players and penalty types
/// <summary>
/// Removes or expires penalties automatically across all players based on their duration or "passed" flag.
/// </summary>
/// <remarks>
/// If <c>TimeMode == 0</c>, penalties are considered passed manually and are removed if flagged as such.
/// Otherwise, expired penalties are removed based on the current datetime compared with their end time.
/// </remarks>
public static void RemoveExpiredPenalties()
{
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode == 0)
@ -172,13 +244,11 @@ public static class PlayerPenaltyManager
var now = Time.ActualDateTime();
foreach (var (playerSlot, penaltyDict) in Penalties.ToList()) // Use ToList to avoid modification while iterating
{
// Remove expired penalties for the player
foreach (var penaltiesList in penaltyDict.Values)
{
penaltiesList.RemoveAll(p => p.Duration > 0 && now >= p.EndDateTime);
}
// Remove player slot if no penalties left
if (penaltyDict.Count == 0)
{
Penalties.TryRemove(playerSlot, out _);

View file

@ -9,22 +9,32 @@ public class ServerManager
{
private int _getIpTryCount;
/// <summary>
/// Checks whether the server setting <c>sv_hibernate_when_empty</c> is enabled.
/// Logs an error if this setting is true, since it prevents the plugin from working properly.
/// </summary>
public static void CheckHibernationStatus()
{
var convar = ConVar.Find("sv_hibernate_when_empty");
if (convar == null || !convar.GetPrimitiveValue<bool>())
return;
CS2_SimpleAdmin._logger?.LogError("Detected setting \"sv_hibernate_when_empty true\", set false to make plugin work properly");
}
/// <summary>
/// Initiates the asynchronous process to load server data such as IP address, port, hostname, and RCON password.
/// Handles retry attempts if IP address is not immediately available.
/// Updates or inserts the server record in the database accordingly.
/// After loading, triggers admin reload and cache initialization.
/// Also optionally sends plugin usage metrics if enabled in configuration.
/// </summary>
public void LoadServerData()
{
CS2_SimpleAdmin.Instance.AddTimer(1.2f, () =>
CS2_SimpleAdmin.Instance.AddTimer(2.0f, () =>
{
if (CS2_SimpleAdmin.ServerLoaded || CS2_SimpleAdmin.ServerId != null || CS2_SimpleAdmin.Database == null) return;
if (CS2_SimpleAdmin.ServerLoaded || CS2_SimpleAdmin.DatabaseProvider == null) return;
if (_getIpTryCount > 32 && Helper.GetServerIp().StartsWith("0.0.0.0") || string.IsNullOrEmpty(Helper.GetServerIp()))
{
CS2_SimpleAdmin._logger?.LogError("Unable to load server data - can't fetch ip address!");
@ -32,7 +42,6 @@ public class ServerManager
}
var ipAddress = ConVar.Find("ip")?.StringValue;
if (string.IsNullOrEmpty(ipAddress) || ipAddress.StartsWith("0.0.0"))
{
ipAddress = Helper.GetServerIp();
@ -40,23 +49,22 @@ public class ServerManager
if (_getIpTryCount <= 32 && (string.IsNullOrEmpty(ipAddress) || ipAddress.StartsWith("0.0.0")))
{
_getIpTryCount++;
LoadServerData();
return;
}
}
var address = $"{ipAddress}:{ConVar.Find("hostport")?.GetPrimitiveValue<int>()}";
var hostname = ConVar.Find("hostname")!.StringValue;
var rconPassword = ConVar.Find("rcon_password")!.StringValue;
var hostname = ConVar.Find("hostname")?.StringValue ?? CS2_SimpleAdmin._localizer?["sa_unknown"] ?? "Unknown";
var rconPassword = ConVar.Find("rcon_password")?.StringValue ?? "";
CS2_SimpleAdmin.IpAddress = address;
Task.Run(async () =>
{
try
{
await using var connection = await CS2_SimpleAdmin.Database.GetConnectionAsync();
await using var connection = await CS2_SimpleAdmin.DatabaseProvider.CreateConnectionAsync();
int? serverId = await connection.ExecuteScalarAsync<int?>(
"SELECT id FROM sa_servers WHERE address = @address",
new { address });
@ -79,7 +87,6 @@ public class ServerManager
}
CS2_SimpleAdmin.ServerId = serverId;
CS2_SimpleAdmin._logger?.LogInformation("Loaded server with ip {ip}", ipAddress);
if (CS2_SimpleAdmin.ServerId != null)

View file

@ -1,35 +1,37 @@
using CS2_SimpleAdminApi;
using CS2_SimpleAdmin.Database;
using CS2_SimpleAdminApi;
using Dapper;
using Microsoft.Extensions.Logging;
namespace CS2_SimpleAdmin.Managers;
internal class WarnManager(Database.Database? database)
internal class WarnManager(IDatabaseProvider? databaseProvider)
{
/// <summary>
/// Adds a warning to a player with an optional issuer and reason.
/// </summary>
/// <param name="player">The player who is being warned.</param>
/// <param name="issuer">The player issuing the warning; null indicates console or system.</param>
/// <param name="reason">The reason for the warning.</param>
/// <param name="time">Optional duration of the warning in minutes (0 means permanent).</param>
/// <returns>The identifier of the inserted warning, or null if the operation failed.</returns>
public async Task<int?> WarnPlayer(PlayerInfo player, PlayerInfo? issuer, string reason, int time = 0)
{
if (database == null) return null;
if (databaseProvider == null) return null;
var now = Time.ActualDateTime();
var futureTime = now.AddMinutes(time);
try
{
await using var connection = await database.GetConnectionAsync();
const string sql = """
INSERT INTO `sa_warns`
(`player_steamid`, `player_name`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`)
VALUES
(@playerSteamid, @playerName, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @serverid);
SELECT LAST_INSERT_ID();
""";
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetAddWarnQuery(true);
var warnId = await connection.ExecuteScalarAsync<int?>(sql, new
{
playerSteamid = player.SteamId.SteamId64.ToString(),
playerSteamid = player.SteamId.SteamId64,
playerName = player.Name,
adminSteamid = issuer?.SteamId.SteamId64.ToString() ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
adminSteamid = issuer?.SteamId.SteamId64 ?? 0,
adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
muteReason = reason,
duration = time,
@ -46,30 +48,30 @@ internal class WarnManager(Database.Database? database)
}
}
public async Task<int?> AddWarnBySteamid(string playerSteamId, PlayerInfo? issuer, string reason, int time = 0)
/// <summary>
/// Adds a warning to a player identified by SteamID with optional issuer and reason.
/// </summary>
/// <param name="playerSteamId">The SteamID64 of the player being warned.</param>
/// <param name="issuer">The player issuing the warning; null indicates console or system.</param>
/// <param name="reason">The reason for the warning.</param>
/// <param name="time">Optional duration of the warning in minutes (0 means permanent).</param>
/// <returns>The identifier of the inserted warning, or null if the operation failed.</returns>
public async Task<int?> AddWarnBySteamid(ulong playerSteamId, PlayerInfo? issuer, string reason, int time = 0)
{
if (database == null) return null;
if (string.IsNullOrEmpty(playerSteamId)) return null;
if (databaseProvider == null) return null;
var now = Time.ActualDateTime();
var futureTime = now.AddMinutes(time);
try
{
await using var connection = await database.GetConnectionAsync();
const string sql = """
INSERT INTO `sa_warns`
(`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`)
VALUES
(@playerSteamid, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @serverid);
SELECT LAST_INSERT_ID();
""";
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetAddWarnQuery(false);
var warnId = await connection.ExecuteScalarAsync<int?>(sql, new
{
playerSteamid = playerSteamId,
adminSteamid = issuer?.SteamId.ToString() ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
adminSteamid = issuer?.SteamId.SteamId64 ?? 0,
adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
muteReason = reason,
duration = time,
@ -86,30 +88,22 @@ internal class WarnManager(Database.Database? database)
}
}
/// <summary>
/// Retrieves a list of warnings for a specific player.
/// </summary>
/// <param name="player">The player whose warnings to retrieve.</param>
/// <param name="active">If true, returns only active (non-expired) warnings; otherwise returns all warnings.</param>
/// <returns>A list of dynamic objects representing warnings, or an empty list if none found or on failure.</returns>
public async Task<List<dynamic>> GetPlayerWarns(PlayerInfo player, bool active = true)
{
if (database == null) return [];
if (databaseProvider == null) return [];
try
{
await using var connection = await database.GetConnectionAsync();
await using var connection = await databaseProvider.CreateConnectionAsync();
string sql;
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
sql = active
? "SELECT * FROM sa_warns WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' ORDER BY id DESC"
: "SELECT * FROM sa_warns WHERE player_steamid = @PlayerSteamID ORDER BY id DESC";
}
else
{
sql = active
? "SELECT * FROM sa_warns WHERE player_steamid = @PlayerSteamID AND server_id = @serverid AND status = 'ACTIVE' ORDER BY id DESC"
: "SELECT * FROM sa_warns WHERE player_steamid = @PlayerSteamID AND server_id = @serverid ORDER BY id DESC";
}
var parameters = new { PlayerSteamID = player.SteamId.SteamId64.ToString(), serverid = CS2_SimpleAdmin.ServerId };
var sql = databaseProvider.GetPlayerWarnsQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode, active);
var parameters = new { PlayerSteamID = player.SteamId.SteamId64, serverid = CS2_SimpleAdmin.ServerId };
var warns = await connection.QueryAsync<dynamic>(sql, parameters);
return warns.ToList();
@ -120,24 +114,23 @@ internal class WarnManager(Database.Database? database)
}
}
public async Task<int> GetPlayerWarnsCount(string steamId, bool active = true)
/// <summary>
/// Retrieves the count of warnings for a player specified by SteamID.
/// </summary>
/// <param name="steamId">The SteamID64 of the player.</param>
/// <param name="active">If true, counts only active (non-expired) warnings; otherwise counts all warnings.</param>
/// <returns>The count of warnings as an integer, or 0 if none found or on failure.</returns>
public async Task<int> GetPlayerWarnsCount(ulong steamId, bool active = true)
{
if (database == null) return 0;
if (databaseProvider == null) return 0;
try
{
await using var connection = await database.GetConnectionAsync();
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? active
? "SELECT COUNT(*) FROM sa_warns WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE'"
: "SELECT COUNT(*) FROM sa_warns WHERE player_steamid = @PlayerSteamID"
: active
? "SELECT COUNT(*) FROM sa_warns WHERE player_steamid = @PlayerSteamID AND server_id = @serverid AND status = 'ACTIVE'"
: "SELECT COUNT(*) FROM sa_warns WHERE player_steamid = @PlayerSteamID'";
var muteCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = steamId, serverid = CS2_SimpleAdmin.ServerId });
return muteCount;
var sql = databaseProvider.GetPlayerWarnsCountQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode, active);
var warnsCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = steamId, serverid = CS2_SimpleAdmin.ServerId });
return warnsCount;
}
catch (Exception)
{
@ -145,19 +138,22 @@ internal class WarnManager(Database.Database? database)
}
}
/// <summary>
/// Removes a specific warning by its identifier from a player's record.
/// </summary>
/// <param name="player">The player whose warning will be removed.</param>
/// <param name="warnId">The identifier of the warning to remove.</param>
/// <returns>A task representing the asynchronous operation.</returns>
public async Task UnwarnPlayer(PlayerInfo player, int warnId)
{
if (database == null) return;
if (databaseProvider == null) return;
try
{
await using var connection = await database.GetConnectionAsync();
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? "UPDATE sa_warns SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND player_steamid = @steamid AND id = @warnId"
: "UPDATE sa_warns SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND player_steamid = @steamid AND id = @warnId AND server_id = @serverid";
await connection.ExecuteAsync(sql, new { steamid = player.SteamId.SteamId64.ToString(), warnId, serverid = CS2_SimpleAdmin.ServerId });
var sql = databaseProvider.GetUnwarnByIdQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode);
await connection.ExecuteAsync(sql, new { steamid = player.SteamId.SteamId64, warnId, serverid = CS2_SimpleAdmin.ServerId });
}
catch (Exception ex)
{
@ -165,36 +161,20 @@ internal class WarnManager(Database.Database? database)
}
}
/// <summary>
/// Removes the most recent warning matching a player pattern (usually SteamID string).
/// </summary>
/// <param name="playerPattern">The pattern identifying the player whose last warning should be removed.</param>
/// <returns>A task representing the asynchronous operation.</returns>
public async Task UnwarnPlayer(string playerPattern)
{
if (database == null) return;
if (databaseProvider == null) return;
try
{
await using var connection = await database.GetConnectionAsync();
var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? """
UPDATE sa_warns
JOIN (
SELECT MAX(id) AS max_id
FROM sa_warns
WHERE player_steamid = @steamid AND status = 'ACTIVE'
) AS subquery ON sa_warns.id = subquery.max_id
SET sa_warns.status = 'EXPIRED'
WHERE sa_warns.status = 'ACTIVE' AND sa_warns.player_steamid = @steamid;
"""
: """
UPDATE sa_warns
JOIN (
SELECT MAX(id) AS max_id
FROM sa_warns
WHERE player_steamid = @steamid AND status = 'ACTIVE' AND server_id = @serverid
) AS subquery ON sa_warns.id = subquery.max_id
SET sa_warns.status = 'EXPIRED'
WHERE sa_warns.status = 'ACTIVE' AND sa_warns.player_steamid = @steamid AND sa_warns.server_id = @serverid;
""";
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetUnwarnLastQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode);
await connection.ExecuteAsync(sql, new { steamid = playerPattern, serverid = CS2_SimpleAdmin.ServerId });
}
catch (Exception ex)
@ -203,18 +183,19 @@ internal class WarnManager(Database.Database? database)
}
}
/// <summary>
/// Expires old warnings based on the current time, removing or marking them as inactive.
/// </summary>
/// <returns>A task representing the asynchronous operation.</returns>
public async Task ExpireOldWarns()
{
if (database == null) return;
if (databaseProvider == null) return;
try
{
await using var connection = await database.GetConnectionAsync();
var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? "UPDATE sa_warns SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime"
: "UPDATE sa_warns SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime AND server_id = @serverid";
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetExpireWarnsQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode);
await connection.ExecuteAsync(sql, new { CurrentTime = Time.ActualDateTime(), serverid = CS2_SimpleAdmin.ServerId });
}
catch (Exception ex)