1.3.6d - IMPORTANT
- Fixed pool size - Fixed `css_rename` - Updated CounterStrikeSharp - Minor changes
This commit is contained in:
parent
cce265c6b7
commit
a8904f2d8a
9 changed files with 147 additions and 105 deletions
|
|
@ -45,13 +45,13 @@ namespace CS2_SimpleAdmin
|
|||
|
||||
public static List<CCSPlayerController> GetValidPlayers()
|
||||
{
|
||||
return Utilities.GetPlayers().FindAll(p => p != null && p.IsValid && p.SteamID.ToString().Length == 17 && p.Connected == PlayerConnectedState.PlayerConnected && !p.IsBot && !p.IsHLTV);
|
||||
return Utilities.GetPlayers().FindAll(p => p != null && p.IsValid && p.SteamID.ToString().Length == 17 && !string.IsNullOrEmpty(p.IpAddress) && p.Connected == PlayerConnectedState.PlayerConnected && !p.IsBot && !p.IsHLTV);
|
||||
}
|
||||
|
||||
public static List<CCSPlayerController> GetValidPlayersWithBots()
|
||||
{
|
||||
return Utilities.GetPlayers().FindAll(p =>
|
||||
p != null && p.IsValid && p.SteamID.ToString().Length == 17 && p.Connected == PlayerConnectedState.PlayerConnected && !p.IsBot && !p.IsHLTV ||
|
||||
p != null && p.IsValid && p.SteamID.ToString().Length == 17 && !string.IsNullOrEmpty(p.IpAddress) && p.Connected == PlayerConnectedState.PlayerConnected && !p.IsBot && !p.IsHLTV ||
|
||||
p != null && p.IsValid && p.Connected == PlayerConnectedState.PlayerConnected && p.IsBot && !p.IsHLTV
|
||||
);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue