Respecting immunity and css_team command
This commit is contained in:
parent
dcc85b21c3
commit
fdbf1b1a5c
5 changed files with 148 additions and 33 deletions
|
|
@ -35,7 +35,10 @@ namespace CS2_SimpleAdmin
|
|||
|
||||
CCSPlayerController? player = Utilities.GetPlayerFromIndex(playerIndex);
|
||||
|
||||
if (player == null || !player.IsValid || player.AuthorizedSteamID == null)
|
||||
if (player == null || !player.IsValid || player.IsBot || player.IsHLTV)
|
||||
return;
|
||||
|
||||
if (player.AuthorizedSteamID == null)
|
||||
{
|
||||
AddTimer(3.0f, () =>
|
||||
{
|
||||
|
|
@ -60,7 +63,7 @@ namespace CS2_SimpleAdmin
|
|||
bool isBanned = await _banManager.IsPlayerBanned(playerInfo);
|
||||
|
||||
MuteManager _muteManager = new(dbConnectionString);
|
||||
List<dynamic> activeMutes = await _muteManager.IsPlayerMuted(playerInfo.SteamId);
|
||||
List<dynamic> activeMutes = await _muteManager.IsPlayerMuted(playerInfo.SteamId!);
|
||||
|
||||
Server.NextFrame(() =>
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue