SimpleAdmin/CS2-SimpleAdmin/Variables.cs
Dawid Bepierszcz babcbc2119 1.7.4a
【UPDATE 1.7.4a】

**🆕  What's new and what's changed:**
- Exposed event `OnAdminShowActivity` - fire when the function of informing players of admin action is performed
- Exposed `ShowAdminActivity`
- Added module to integration with AntiDLL
- Added module to integration with Redis (plugin send info about penalties between all servers)
2025-02-18 20:11:05 +01:00

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2.6 KiB
C#

using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Capabilities;
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
using CS2_SimpleAdmin.Models;
using CS2_SimpleAdminApi;
using MenuManager;
using Microsoft.Extensions.Localization;
using Microsoft.Extensions.Logging;
using System.Collections.Concurrent;
using CS2_SimpleAdmin.Managers;
namespace CS2_SimpleAdmin;
public partial class CS2_SimpleAdmin
{
// Config
public CS2_SimpleAdminConfig Config { get; set; } = new();
// HttpClient
internal static readonly HttpClient HttpClient = new();
// Paths
internal static readonly string ConfigDirectory = Path.Combine(Application.RootDirectory, "configs/plugins/CS2-SimpleAdmin");
// Localization
public static IStringLocalizer? _localizer;
// Voting System
public static readonly Dictionary<string, int> VoteAnswers = [];
public static bool VoteInProgress;
// Command and Server Settings
public static readonly bool UnlockedCommands = CoreConfig.UnlockConCommands;
internal static string IpAddress = string.Empty;
public static bool ServerLoaded;
public static int? ServerId = null;
internal static readonly HashSet<ulong> AdminDisabledJoinComms = [];
// Player Management
private static readonly HashSet<int> GodPlayers = [];
internal static readonly HashSet<int> SilentPlayers = [];
internal static readonly ConcurrentBag<string?> BannedPlayers = [];
internal static readonly Dictionary<ulong, string> RenamedPlayers = [];
internal static readonly ConcurrentDictionary<int, PlayerInfo> PlayersInfo = [];
private static readonly List<DisconnectedPlayer> DisconnectedPlayers = [];
// Discord Integration
internal static DiscordManager? DiscordWebhookClientLog;
// Database Settings
internal string DbConnectionString = string.Empty;
internal static Database.Database? Database;
// Logger
internal static ILogger? _logger;
// Memory Function (Game-related)
private static MemoryFunctionVoid<CBasePlayerController, CCSPlayerPawn, bool, bool>? _cBasePlayerControllerSetPawnFunc;
// Menu API and Capabilities
internal static IMenuApi? MenuApi;
private static readonly PluginCapability<IMenuApi> MenuCapability = new("menu:nfcore");
// Shared API
internal static Api.CS2_SimpleAdminApi? SimpleAdminApi { get; set; }
// Managers
internal PermissionManager PermissionManager = new(Database);
internal BanManager BanManager = new(Database);
internal MuteManager MuteManager = new(Database);
internal WarnManager WarnManager = new(Database);
}