SimpleAdmin/CS2-SimpleAdmin/Managers/BanManager.cs
Astra 71d51d7b92
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zio fork 1.8.2b-zio16: backport unban, rename and css_history from upstream 1.9.0
From upstream 530f603:
- css_unban updates the ban cache at once (and clears the engine banid with
  UnlockedCommands) instead of waiting up to a minute for the cache refresh.
- css_prename is saved in sa_renames (migration 017) and re-applied on connect and
  name change, so it survives restarts. css_rename from a hidden admin renames again.
- New css_history command and Players > History menu entry. Commands missing from an
  existing Commands.json are registered under their default name.
- Migrations are copied with a glob, so 017 reaches the build output.

Upstream's admin-loading changes, css_say change and css_penalties fix are left out.
2026-10-03 12:08:45 +01:00

471 lines
No EOL
24 KiB
C#

using CounterStrikeSharp.API;
using CounterStrikeSharp.API.ValveConstants.Protobuf;
using CounterStrikeSharp.API.Modules.Entities;
using CS2_SimpleAdminApi;
using Dapper;
using Microsoft.Extensions.Logging;
using MySqlConnector;
using System.Text;
using CS2_SimpleAdmin.Database;
namespace CS2_SimpleAdmin.Managers;
internal class BanManager(IDatabaseProvider? databaseProvider)
{
/// <summary>
/// Bans an online player and inserts the ban record into the database.
/// </summary>
/// <param name="player">The player to be banned (must be currently online).</param>
/// <param name="issuer">The admin issuing the ban. Can be null if issued from console.</param>
/// <param name="reason">The reason for the ban.</param>
/// <param name="time">Ban duration in minutes. If 0, the ban is permanent.</param>
/// <returns>The newly created ban ID if successful, otherwise null.</returns>
public async Task<int?> BanPlayer(PlayerInfo player, PlayerInfo? issuer, string reason, int time = 0)
{
if (databaseProvider == null) return null;
DateTime now = Time.ActualDateTime();
DateTime futureTime = now.AddMinutes(time);
await using var connection = await databaseProvider.CreateConnectionAsync();
try
{
var sql = databaseProvider.GetAddBanQuery();
var banId = await connection.ExecuteScalarAsync<int?>(sql, new
{
playerSteamid = player.SteamId.SteamId64,
playerName = player.Name,
playerIp = CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 1 ? player.IpAddress : null,
adminSteamid = issuer?.SteamId.SteamId64 ?? 0,
adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
banReason = reason,
duration = time,
ends = futureTime,
created = now,
serverid = CS2_SimpleAdmin.ServerId
});
return banId;
}
catch(Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(ex, ex.Message);
return null;
}
}
/// <summary>
/// Adds a ban for an offline player identified by their SteamID.
/// </summary>
/// <param name="playerSteamId">The SteamID64 of the player to ban.</param>
/// <param name="issuer">The admin issuing the ban. Can be null if issued from console.</param>
/// <param name="reason">The reason for the ban.</param>
/// <param name="time">Ban duration in minutes. If 0, the ban is permanent.</param>
/// <returns>The ID of the newly created ban if successful, otherwise null.</returns>
public async Task<int?> AddBanBySteamid(ulong playerSteamId, PlayerInfo? issuer, string reason, int time = 0)
{
if (databaseProvider == null) return null;
DateTime now = Time.ActualDateTime();
DateTime futureTime = now.AddMinutes(time);
try
{
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetAddBanBySteamIdQuery();
var banId = await connection.ExecuteScalarAsync<int?>(sql, new
{
playerSteamid = playerSteamId,
adminSteamid = issuer?.SteamId.SteamId64 ?? 0,
adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
banReason = reason,
duration = time,
ends = futureTime,
created = now,
serverid = CS2_SimpleAdmin.ServerId
});
return banId;
}
catch(Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(ex, ex.Message);
return null;
}
}
/// <summary>
/// Adds a ban for an offline player identified by their IP address.
/// </summary>
/// <param name="playerIp">The IP address of the player to ban.</param>
/// <param name="issuer">The admin issuing the ban. Can be null if issued from console.</param>
/// <param name="reason">The reason for the ban.</param>
/// <param name="time">Ban duration in minutes. If 0, the ban is permanent.</param>
public async Task AddBanByIp(string playerIp, PlayerInfo? issuer, string reason, int time = 0)
{
if (databaseProvider == null) return;
if (string.IsNullOrEmpty(playerIp)) return;
DateTime now = Time.ActualDateTime();
DateTime futureTime = now.AddMinutes(time);
try
{
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetAddBanByIpQuery();
await connection.ExecuteAsync(sql, new
{
playerIp,
adminSteamid = issuer?.SteamId.SteamId64 ?? 0,
adminName = issuer?.Name ?? CS2_SimpleAdmin._localizer?["sa_console"] ?? "Console",
banReason = reason,
duration = time,
ends = futureTime,
created = now,
serverid = CS2_SimpleAdmin.ServerId
});
}
catch { }
}
// public async Task<bool> IsPlayerBanned(PlayerInfo player)
// {
// if (database == null) return false;
//
// if (player.IpAddress == null)
// {
// return false;
// }
//
// #if DEBUG
// if (CS2_SimpleAdmin._logger != null)
// CS2_SimpleAdmin._logger.LogCritical($"IsPlayerBanned for {player.Name}");
// #endif
//
// int banCount;
//
// DateTime currentTime = Time.ActualDateTime();
//
// try
// {
// string sql;
//
// if (CS2_SimpleAdmin.Instance.Config.OtherSettings.CheckMultiAccountsByIp && !CS2_SimpleAdmin.Instance.Config.OtherSettings.IgnoredIps.Contains(player.IpAddress))
// {
// sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode ? """
// SELECT COALESCE((
// SELECT COUNT(*)
// FROM sa_bans
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime)
// ), 0)
// +
// COALESCE((
// SELECT COUNT(*)
// FROM sa_bans
// JOIN sa_players_ips ON sa_bans.player_steamid = sa_players_ips.steamid
// WHERE sa_bans.status = 'ACTIVE'
// AND sa_players_ips.address = @PlayerIP
// AND NOT EXISTS (
// SELECT 1
// FROM sa_bans
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime)
// )
// ), 0) AS TotalBanCount;
// """ : """
// SELECT COALESCE((
// SELECT COUNT(*)
// FROM sa_bans
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime)
// AND server_id = @ServerId
// ), 0)
// +
// COALESCE((
// SELECT COUNT(*)
// FROM sa_bans
// JOIN sa_players_ips ON sa_bans.player_steamid = sa_players_ips.steamid
// WHERE sa_bans.status = 'ACTIVE'
// AND sa_players_ips.address = @PlayerIP
// AND NOT EXISTS (
// SELECT 1
// FROM sa_bans
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime)
// AND server_id = @ServerId
// )
// ), 0) AS TotalBanCount;
// """;
// }
// else
// {
// sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode ? """
// UPDATE sa_bans
// SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
// player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime);
//
// SELECT COUNT(*) FROM sa_bans
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime);
// """ : """
// UPDATE sa_bans
// SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
// player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime) AND server_id = @ServerId;
//
// SELECT COUNT(*) FROM sa_bans
// WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
// AND status = 'ACTIVE'
// AND (duration = 0 OR ends > @CurrentTime) AND server_id = @ServerId;
// """;
// }
//
// await using var connection = await database.GetConnectionAsync();
//
// var parameters = new
// {
// PlayerSteamID = player.SteamId.SteamId64,
// PlayerIP = CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType == 0 ||
// string.IsNullOrEmpty(player.IpAddress) ||
// CS2_SimpleAdmin.Instance.Config.OtherSettings.IgnoredIps.Contains(player.IpAddress)
// ? null
// : player.IpAddress,
// PlayerName = !string.IsNullOrEmpty(player.Name) ? player.Name : string.Empty,
// CurrentTime = currentTime,
// CS2_SimpleAdmin.ServerId
// };
//
// banCount = await connection.ExecuteScalarAsync<int>(sql, parameters);
// }
// catch (Exception ex)
// {
// CS2_SimpleAdmin._logger?.LogError("Unable to check ban status for {PlayerName} ({ExceptionMessage})",
// player.Name, ex.Message);
// return false;
// }
//
// return banCount > 0;
// }
//
// public async Task<int> GetPlayerBans(PlayerInfo player)
// {
// if (database == null) return 0;
//
// try
// {
// string sql;
//
// sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
// ? "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)"
// : "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP) AND server_id = @serverid";
//
// int banCount;
//
// await using var connection = await database.GetConnectionAsync();
//
// if (CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType > 0 && !string.IsNullOrEmpty(player.IpAddress))
// {
// banCount = await connection.ExecuteScalarAsync<int>(sql,
// new
// {
// PlayerSteamID = player.SteamId.SteamId64,
// PlayerIP = player.IpAddress,
// serverid = CS2_SimpleAdmin.ServerId
// });
// }
// else
// {
// banCount = await connection.ExecuteScalarAsync<int>(sql,
// new
// {
// PlayerSteamID = player.SteamId.SteamId64,
// PlayerIP = DBNull.Value,
// serverid = CS2_SimpleAdmin.ServerId
// });
// }
//
// return banCount;
// }
// catch { }
//
// return 0;
// }
/// <summary>
/// Unbans a player based on a pattern match of SteamID or IP address.
/// </summary>
/// <param name="playerPattern">Pattern to match against player identifiers (e.g., partial SteamID).</param>
/// <param name="adminSteamId">SteamID64 of the admin performing the unban.</param>
/// <param name="reason">Optional reason for the unban. If null or empty, the unban reason is not stored.</param>
public async Task UnbanPlayer(string playerPattern, string adminSteamId, string reason)
{
if (databaseProvider == null) return;
if (playerPattern is not { Length: > 1 })
{
return;
}
try
{
await using var connection = await databaseProvider.CreateConnectionAsync();
var sqlRetrieveBans = databaseProvider.GetUnbanRetrieveBansQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode);
var bans = await connection.QueryAsync(sqlRetrieveBans, new { pattern = playerPattern, serverid = CS2_SimpleAdmin.ServerId });
var bansList = bans as dynamic[] ?? bans.ToArray();
if (bansList.Length == 0)
return;
var sqlAdminId = databaseProvider.GetUnbanAdminIdQuery();
var adminId = await connection.ExecuteScalarAsync<int?>(sqlAdminId, new { adminSteamId }) ?? 0;
foreach (var ban in bansList)
{
int banId = ban.id;
var sqlInsertUnban = databaseProvider.GetInsertUnbanQuery(reason != null);
var unbanId = await connection.ExecuteScalarAsync<int>(sqlInsertUnban, new { banId, adminId, reason });
var sqlUpdateBan = databaseProvider.GetUpdateBanStatusQuery();
await connection.ExecuteAsync(sqlUpdateBan, new { unbanId, banId });
}
// Apply immediately; the periodic cache refresh would otherwise keep rejecting the player for up to a minute
CS2_SimpleAdmin.Instance.CacheManager?.SetBanStatus(bansList.Select(b => (int)b.id), Models.BanStatus.UNBANNED);
// css_ban also issues a native banid when UnlockedCommands is on; clear it so the engine stops
// rejecting the player. Done here, after the rows are updated, and for whichever pattern matched them.
if (CS2_SimpleAdmin.UnlockedCommands)
{
var steamIds = bansList
.Select(b => (object?)b.player_steamid)
.Where(id => id != null)
.Select(id => Convert.ToUInt64(id))
.Where(id => id > 0)
.Distinct()
.ToList();
if (steamIds.Count > 0)
await Server.NextWorldUpdateAsync(() =>
{
foreach (var steamId in steamIds)
Server.ExecuteCommand($"removeid {new SteamID(steamId).SteamId3}");
});
}
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError("Unable to unban player: {exception}", ex.Message);
}
}
// public async Task CheckOnlinePlayers(List<(string? IpAddress, ulong SteamID, int? UserId, int Slot)> players)
// {
// if (database == null) return;
//
// try
// {
// await using var connection = await database.GetConnectionAsync();
// bool checkIpBans = CS2_SimpleAdmin.Instance.Config.OtherSettings.BanType > 0;
//
// var filteredPlayers = players.Where(p => p.UserId.HasValue).ToList();
//
// var steamIds = filteredPlayers.Select(p => p.SteamID).Distinct().ToList();
// var ipAddresses = filteredPlayers
// .Where(p => !string.IsNullOrEmpty(p.IpAddress))
// .Select(p => p.IpAddress)
// .Distinct()
// .ToList();
//
// var sql = new StringBuilder();
// sql.Append("SELECT `player_steamid`, `player_ip` FROM `sa_bans` WHERE `status` = 'ACTIVE' ");
//
// if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
// {
// sql.Append("AND (player_steamid IN @SteamIDs ");
// if (checkIpBans && ipAddresses.Count != 0)
// {
// sql.Append("OR player_ip IN @IpAddresses");
// }
// sql.Append(')');
// }
// else
// {
// sql.Append("AND server_id = @ServerId AND (player_steamid IN @SteamIDs ");
// if (checkIpBans && ipAddresses.Count != 0)
// {
// sql.Append("OR player_ip IN @IpAddresses");
// }
// sql.Append(')');
// }
//
// var bannedPlayers = await connection.QueryAsync<(ulong PlayerSteamID, string PlayerIP)>(
// sql.ToString(),
// new
// {
// SteamIDs = steamIds,
// IpAddresses = checkIpBans ? ipAddresses : [],
// CS2_SimpleAdmin.ServerId
// });
//
// var valueTuples = bannedPlayers.ToList();
// var bannedSteamIds = valueTuples.Select(b => b.PlayerSteamID).ToHashSet();
// var bannedIps = valueTuples.Select(b => b.PlayerIP).ToHashSet();
//
// foreach (var player in filteredPlayers.Where(player => bannedSteamIds.Contains(player.SteamID) ||
// (checkIpBans && bannedIps.Contains(player.IpAddress ?? ""))))
// {
// if (!player.UserId.HasValue || CS2_SimpleAdmin.PlayersInfo[player.SteamID].WaitingForKick) continue;
//
// await Server.NextWorldUpdateAsync(() =>
// {
// Helper.KickPlayer(player.UserId.Value, NetworkDisconnectionReason.NETWORK_DISCONNECT_KICKBANADDED);
// });
// }
// }
// catch (Exception ex)
// {
// CS2_SimpleAdmin._logger?.LogError($"Error checking online players: {ex.Message}");
// }
// }
/// <summary>
/// Expires all bans that have passed their end time, including optional cleanup of old IP bans.
/// </summary>
public async Task ExpireOldBans()
{
if (databaseProvider == null) return;
var currentTime = Time.ActualDateTime();
try
{
await using var connection = await databaseProvider.CreateConnectionAsync();
var sql = databaseProvider.GetExpireBansQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode);
await connection.ExecuteAsync(sql, new { currentTime, serverid = CS2_SimpleAdmin.ServerId });
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.ExpireOldIpBans > 0)
{
var ipBansTime = currentTime.AddDays(-CS2_SimpleAdmin.Instance.Config.OtherSettings.ExpireOldIpBans);
sql = databaseProvider.GetExpireIpBansQuery(CS2_SimpleAdmin.Instance.Config.MultiServerMode);
await connection.ExecuteAsync(sql, new { ipBansTime, CS2_SimpleAdmin.ServerId });
sql = databaseProvider.GetExpireOldPlayerIpsQuery();
await connection.ExecuteAsync(sql, new { ipBansTime });
}
}
catch (Exception)
{
CS2_SimpleAdmin._logger?.LogCritical("Unable to remove expired bans");
}
}
}