SimpleAdmin/CS2-SimpleAdmin/Commands/basechat.cs
Astra 3c9f65e121
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zio fork 1.8.2b-zio5: staff chat shows rank
@ in team chat and css_asay read ">[STAFF][RANK] name: message", and @ in all chat and a
player's css_say read ">[RANK] name: message", with the rank from the sender's highest #rank/...
group (O, SA, A, TA, M, TM, H). Staff in no rank group get ">[STAFF] name" and "> name". A
non-staff player's @ team chat reads ">[PLAYER] name: message". Console's messages are unchanged.
The lines are new en.json keys: sa_staffchat_template, sa_staffsay_template, their _norank
variants and sa_staffchat_template_player.
2026-09-28 18:01:44 +01:00

174 lines
No EOL
7.4 KiB
C#

using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Translations;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Commands;
using CounterStrikeSharp.API.Modules.Memory;
using CounterStrikeSharp.API.Modules.Utils;
using System.Text;
using CounterStrikeSharp.API.Modules.Entities;
namespace CS2_SimpleAdmin;
public partial class CS2_SimpleAdmin
{
/// <summary>
/// Sends a chat message only to admins that have chat permission.
/// The message is encoded properly to handle UTF-8 characters.
/// </summary>
/// <param name="caller">The admin player sending the message, or null for console.</param>
/// <param name="command">The command input containing the message.</param>
[CommandHelper(1, "<message>")]
[RequiresPermissions("@css/chat")]
public void OnAdminToAdminSayCommand(CCSPlayerController? caller, CommandInfo command)
{
Helper.LogCommand(caller, command);
var utf8BytesString = Encoding.UTF8.GetBytes(command.GetCommandString[command.GetCommandString.IndexOf(' ')..]);
var utf8String = Encoding.UTF8.GetString(utf8BytesString);
foreach (var player in Helper.GetValidPlayers()
.Where(p => AdminManager.PlayerHasPermissions(new SteamID(p.SteamID), "@css/chat")))
{
if (_localizer == null) continue;
// zio: players get ">[STAFF][RANK] name: message", like @ in team chat.
player.PrintToChat(caller == null
? _localizer["sa_adminchat_template_admin", _localizer["sa_console"], utf8String]
: StaffChatMessage(caller, utf8String.Trim()));
}
}
// zio: staff chat line, ">[STAFF][RANK] name: message" ("[RANK]" left out without a rank group).
private static string StaffChatMessage(CCSPlayerController sender, string message)
{
var rank = Helper.GetStaffRankTag(sender);
return rank == null
? _localizer!["sa_staffchat_template_norank", sender.PlayerName, message]
: _localizer!["sa_staffchat_template", rank, sender.PlayerName, message];
}
/// <summary>
/// Sends a custom chat message to all players with color tags processed.
/// </summary>
/// <param name="caller">The admin or console sending the message.</param>
/// <param name="command">The command input containing the message.</param>
[CommandHelper(1, "<message>")]
[RequiresPermissions("@css/chat")]
public void OnAdminCustomSayCommand(CCSPlayerController? caller, CommandInfo command)
{
if (command.GetCommandString[command.GetCommandString.IndexOf(' ')..].Length == 0) return;
var utf8BytesString = Encoding.UTF8.GetBytes(command.GetCommandString[command.GetCommandString.IndexOf(' ')..]);
var utf8String = Encoding.UTF8.GetString(utf8BytesString);
Helper.LogCommand(caller, command);
foreach (var player in Helper.GetValidPlayers())
{
player.PrintToChat(utf8String.ReplaceColorTags());
}
}
/// <summary>
/// Sends a chat message to all players with localization prefix and color tags handled.
/// </summary>
/// <param name="caller">The admin or console sending the message.</param>
/// <param name="command">The command input containing the message.</param>
[CommandHelper(1, "<message>")]
[RequiresPermissions("@css/chat")]
public void OnAdminSayCommand(CCSPlayerController? caller, CommandInfo command)
{
if (command.GetCommandString[command.GetCommandString.IndexOf(' ')..].Length == 0) return;
var utf8BytesString = Encoding.UTF8.GetBytes(command.GetCommandString[command.GetCommandString.IndexOf(' ')..]);
var utf8String = Encoding.UTF8.GetString(utf8BytesString);
Helper.LogCommand(caller, command);
// zio: from a player (including @ in all chat), ">[RANK] name: message" with no [SA] prefix.
// Console (and the web panel over RCON) keeps the plain "ADMIN:" message.
if (caller != null && _localizer != null)
{
var rank = Helper.GetStaffRankTag(caller);
var line = rank == null
? _localizer["sa_staffsay_template_norank", caller.PlayerName, utf8String.Trim()]
: _localizer["sa_staffsay_template", rank, caller.PlayerName, utf8String.Trim()];
foreach (var player in Helper.GetValidPlayers())
player.PrintToChat(line);
return;
}
foreach (var player in Helper.GetValidPlayers())
{
player.SendLocalizedMessage(_localizer,
"sa_adminsay_prefix",
utf8String.ReplaceColorTags());
}
}
/// <summary>
/// Sends a private chat message from the caller to the specified target player(s).
/// </summary>
/// <param name="caller">The admin or console sending the private message.</param>
/// <param name="command">The command input containing target and message.</param>
[CommandHelper(2, "<#userid or name> <message>")]
[RequiresPermissions("@css/chat")]
public void OnAdminPrivateSayCommand(CCSPlayerController? caller, CommandInfo command)
{
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
var targets = GetTarget(command);
if (targets == null) return;
var playersToTarget = targets.Players.Where(player => player is { IsValid: true, IsHLTV: false }).ToList();
//Helper.LogCommand(caller, command);
var range = command.GetArg(0).Length + command.GetArg(1).Length + 2;
var message = command.GetCommandString[range..];
var utf8BytesString = Encoding.UTF8.GetBytes(message);
var utf8String = Encoding.UTF8.GetString(utf8BytesString);
playersToTarget.ForEach(player =>
{
player.PrintToChat($"({callerName}) {utf8String}".ReplaceColorTags());
});
command.ReplyToCommand($" Private message sent!");
}
/// <summary>
/// Broadcasts a center-screen message to all players.
/// </summary>
/// <param name="caller">The admin or console sending the message.</param>
/// <param name="command">The command input containing the message.</param>
[CommandHelper(1, "<message>")]
[RequiresPermissions("@css/chat")]
public void OnAdminCenterSayCommand(CCSPlayerController? caller, CommandInfo command)
{
var utf8BytesString = Encoding.UTF8.GetBytes(command.GetCommandString[command.GetCommandString.IndexOf(' ')..]);
var utf8String = Encoding.UTF8.GetString(utf8BytesString);
Helper.LogCommand(caller, command);
Helper.PrintToCenterAll(utf8String.ReplaceColorTags());
}
/// <summary>
/// Sends a HUD alert message to all players.
/// </summary>
/// <param name="caller">The admin or console sending the message.</param>
/// <param name="command">The command input containing the message.</param>
[CommandHelper(1, "<message>")]
[RequiresPermissions("@css/chat")]
public void OnAdminHudSayCommand(CCSPlayerController? caller, CommandInfo command)
{
var utf8BytesString = Encoding.UTF8.GetBytes(command.GetCommandString[command.GetCommandString.IndexOf(' ')..]);
var utf8String = Encoding.UTF8.GetString(utf8BytesString);
Helper.LogCommand(caller, command);
VirtualFunctions.ClientPrintAll(
HudDestination.Alert,
utf8String.ReplaceColorTags(),
0, 0, 0, 0, 0);
}
}