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No commits in common. "main" and "v0.2.0" have entirely different histories.
2 changed files with 2 additions and 2 deletions
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@ -5,7 +5,7 @@ map, team scores, warmup state, and each connected player's userid, name, SteamI
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kills, deaths and ping. Admins hidden with CS2-SimpleAdmin's `css_hide` are left out entirely, as if
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kills, deaths and ping. Admins hidden with CS2-SimpleAdmin's `css_hide` are left out entirely, as if
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they weren't connected, so the panel never lists or counts them. It changes nothing in the game.
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they weren't connected, so the panel never lists or counts them. It changes nothing in the game.
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Built for CounterStrikeSharp **1.0.376** (`net10.0`) on Metamod:Source 2.0.0.1469. It uses
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Built for CounterStrikeSharp **1.0.375** (`net10.0`) on Metamod:Source 2.0.0.1469. It uses
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CS2-SimpleAdmin's shared API (`CS2-SimpleAdminApi`) to spot hidden admins. `lib/CS2-SimpleAdminApi.dll`
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CS2-SimpleAdmin's shared API (`CS2-SimpleAdminApi`) to spot hidden admins. `lib/CS2-SimpleAdminApi.dll`
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is a compile-time copy of the server's `shared/` one and isn't shipped. Without SimpleAdmin loaded,
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is a compile-time copy of the server's `shared/` one and isn't shipped. Without SimpleAdmin loaded,
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everyone is listed.
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everyone is listed.
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@ -8,7 +8,7 @@
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<!-- Compile-time only: the server already has CounterStrikeSharp.API.dll -->
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<!-- Compile-time only: the server already has CounterStrikeSharp.API.dll -->
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<PackageReference Include="CounterStrikeSharp.API" Version="1.0.376">
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<PackageReference Include="CounterStrikeSharp.API" Version="1.0.375">
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<PrivateAssets>none</PrivateAssets>
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<PrivateAssets>none</PrivateAssets>
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<ExcludeAssets>runtime</ExcludeAssets>
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<ExcludeAssets>runtime</ExcludeAssets>
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<IncludeAssets>compile; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<IncludeAssets>compile; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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