diff --git a/Whisper.cs b/Whisper.cs index 6a72d31..adb9440 100644 --- a/Whisper.cs +++ b/Whisper.cs @@ -34,7 +34,7 @@ namespace Whisper; public class Whisper : BasePlugin, IPluginConfig { public override string ModuleName => "Whisper"; - public override string ModuleVersion => "0.2.1"; + public override string ModuleVersion => "0.2.0"; public override string ModuleAuthor => "astra"; public override string ModuleDescription => "Private messages between players"; @@ -116,11 +116,8 @@ public class Whisper : BasePlugin, IPluginConfig _writer.Start(); } - // Only on a hot reload: at server start nobody's connected yet, and the player list can't be - // read before the server has set up (it throws). Everyone's blocks load as they join. - if (hotReload) - foreach (var player in Humans()) - LoadBlocks(player.SteamID); + foreach (var player in Humans()) + LoadBlocks(player.SteamID); } public override void Unload(bool hotReload)