- Added config variable to enable/disable checking for banned multiaccounts by ip `CheckMultiAccountsByIp`
- Fixed css_speed after player hurt
- Finally fixed vote kick (callvote)
- Small fix for admins loading from database
This commit is contained in:
Dawid Bepierszcz 2024-11-26 23:37:49 +01:00
parent 2defb2fe14
commit 023e1a031b
12 changed files with 106 additions and 41 deletions

View file

@ -123,7 +123,11 @@ internal class BanManager(Database.Database? database)
try
{
var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode ? """
string sql;
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.CheckMultiAccountsByIp)
{
sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode ? """
SELECT COALESCE((
SELECT COUNT(*)
FROM sa_bans
@ -172,7 +176,36 @@ internal class BanManager(Database.Database? database)
)
), 0) AS TotalBanCount;
""";
}
else
{
sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode ? """
UPDATE sa_bans
SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime);
SELECT COUNT(*) FROM sa_bans
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime);
""" : """
UPDATE sa_bans
SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime) AND server_id = @ServerId;
SELECT COUNT(*) FROM sa_bans
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime) AND server_id = @ServerId;
""";
}
await using var connection = await database.GetConnectionAsync();
var parameters = new

View file

@ -90,13 +90,12 @@ public class PermissionManager(Database.Database? database)
))
.ToList();
/*
foreach (var player in groupedPlayers)
{
Console.WriteLine($"Player SteamID: {player.PlayerSteamId}, Name: {player.PlayerName}, Flags: {string.Join(", ", player.Flags)}, Immunity: {player.Immunity}, Ends: {player.Ends}");
}
*/
// foreach (var player in groupedPlayers)
// {
// Console.WriteLine($"Player SteamID: {player.PlayerSteamId}, Name: {player.PlayerName}, Flags: {string.Join(", ", player.Flags)}, Immunity: {player.Immunity}, Ends: {player.Ends}");
// }
List<(string, string, List<string>, int, DateTime?)> filteredFlagsWithImmunity = [];
// Add the grouped players to the list

View file

@ -16,15 +16,26 @@ public class PlayerManager
public void LoadPlayerData(CCSPlayerController player)
{
if (player.IsBot || string.IsNullOrEmpty(player.IpAddress) || player.IpAddress.Contains("127.0.0.1")
|| !player.UserId.HasValue)
if (player.IsBot || string.IsNullOrEmpty(player.IpAddress) || player.IpAddress.Contains("127.0.0.1"))
return;
if (!player.UserId.HasValue)
{
Helper.KickPlayer(player, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_INVALIDCONNECTION);
return;
}
var ipAddress = player.IpAddress?.Split(":")[0];
CS2_SimpleAdmin.PlayersInfo[player.UserId.Value] =
new PlayerInfo(player.UserId.Value, player.Slot, new SteamID(player.SteamID), player.PlayerName, ipAddress);
// if (!player.UserId.HasValue)
// {
// Helper.KickPlayer(player, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_INVALIDCONNECTION);
// return;
// }
var userId = player.UserId.Value;
// Check if the player's IP or SteamID is in the bannedPlayers list
@ -32,8 +43,7 @@ public class PlayerManager
CS2_SimpleAdmin.BannedPlayers.Contains(player.SteamID.ToString()))
{
// Kick the player if banned
if (player.UserId.HasValue)
Helper.KickPlayer(player.UserId.Value, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_BANNED);
Helper.KickPlayer(player.UserId.Value, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_BANNED);
return;
}
@ -113,7 +123,7 @@ public class PlayerManager
{
var victim = Utilities.GetPlayerFromUserid(userId);
if (victim?.UserId == null) return;
if (victim == null || !victim.UserId.HasValue) return;
if (CS2_SimpleAdmin.UnlockedCommands)
Server.ExecuteCommand($"banid 1 {userId}");

View file

@ -11,11 +11,11 @@ public class ServerManager
public void LoadServerData()
{
CS2_SimpleAdmin.Instance.AddTimer(2.0f, () =>
CS2_SimpleAdmin.Instance.AddTimer(1.2f, () =>
{
if (CS2_SimpleAdmin.ServerLoaded || CS2_SimpleAdmin.ServerId != null || CS2_SimpleAdmin.Database == null) return;
if (_getIpTryCount > 16 && Helper.GetServerIp().StartsWith("0.0.0.0") || string.IsNullOrEmpty(Helper.GetServerIp()))
if (_getIpTryCount > 32 && Helper.GetServerIp().StartsWith("0.0.0.0") || string.IsNullOrEmpty(Helper.GetServerIp()))
{
CS2_SimpleAdmin._logger?.LogError("Unable to load server data - can't fetch ip address!");
return;
@ -27,7 +27,7 @@ public class ServerManager
{
ipAddress = Helper.GetServerIp();
if (_getIpTryCount <= 16)
if (_getIpTryCount <= 32)
{
_getIpTryCount++;