```diff
+ `Refactored Code`: Improved code structure for better maintainability.
+ `Player Penalties Command`: Introduced the `css_penalties` command to display player penalties.
+ `Admin Penalties Information`: Added functionality to provide information for admins regarding penalties of connecting players.
+ `Disconnected Players Command`: Added the `css_disconnected` command to show a list of disconnected players.
+ `Colorful Messages`: Implemented the `css_cssay` command to send colorful messages, e.g., `css_cssay {lightgreen}Test`.
+ `Respawn Functionality`: Updated the `css_respawn` command to respawn players at their death location.
+ `Menu Type Management`: Introduced the `css_menus` command to change the menu type via `MenuManagerCS2`.
+ `Dynamic Menu Control`: Enhanced menu interaction with dynamic controls using WASD + ER keys.
+ `Language File Updates`: Updated language files for better localization.
+ `API Integration`: Added a simple API for external interaction.
+ `Configurable Timezone`: Introduced timezone settings in the configuration.
+ `Admin Activity Display Options`: Added configurable settings for displaying admin activity:
  + `0`: Do not show
  + `1`: Hide admin name
  + `2`: Show admin name
+ `Discord Notification Customization`: Made Discord duration notifications customizable with `{relative}` and `{normal}` placeholders.
+ Improved command logging
+

`Configuration Options:`
+ `Timezone`
+ `Other Settings`
+ `Disconnected Players History Count`
+ `Show Activity Type`
```
This commit is contained in:
Dawid Bepierszcz 2024-09-28 18:03:03 +02:00
parent a3b8d8cfa7
commit 05893a90d3
69 changed files with 10879 additions and 0 deletions

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@ -0,0 +1,418 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.ValveConstants.Protobuf;
using CS2_SimpleAdminApi;
using Dapper;
using Microsoft.Extensions.Logging;
using MySqlConnector;
using System.Text;
namespace CS2_SimpleAdmin.Managers;
internal class BanManager(Database.Database database, CS2_SimpleAdminConfig config)
{
public async Task BanPlayer(PlayerInfo player, PlayerInfo? issuer, string reason, int time = 0)
{
DateTime now = Time.ActualDateTime();
DateTime futureTime = now.AddMinutes(time);
await using MySqlConnection connection = await database.GetConnectionAsync();
try
{
const string sql =
"INSERT INTO `sa_bans` (`player_steamid`, `player_name`, `player_ip`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
"VALUES (@playerSteamid, @playerName, @playerIp, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerSteamid = player.SteamId.SteamId64.ToString(),
playerName = player.Name,
playerIp = config.OtherSettings.BanType == 1 ? player.IpAddress : null,
adminSteamid = issuer?.SteamId.SteamId64.ToString() ?? "Console",
adminName = issuer?.Name ?? "Console",
banReason = reason,
duration = time,
ends = futureTime,
created = now,
serverid = CS2_SimpleAdmin.ServerId
});
}
catch { }
}
public async Task AddBanBySteamid(string playerSteamId, PlayerInfo? issuer, string reason, int time = 0)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
DateTime now = Time.ActualDateTime();
DateTime futureTime = now.AddMinutes(time);
try
{
await using MySqlConnection connection = await database.GetConnectionAsync();
var sql = "INSERT INTO `sa_bans` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
"VALUES (@playerSteamid, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerSteamid = playerSteamId,
adminSteamid = issuer?.SteamId.SteamId64.ToString() ?? "Console",
adminName = issuer?.Name ?? "Console",
banReason = reason,
duration = time,
ends = futureTime,
created = now,
serverid = CS2_SimpleAdmin.ServerId
});
}
catch { }
}
public async Task AddBanByIp(string playerIp, PlayerInfo? issuer, string reason, int time = 0)
{
if (string.IsNullOrEmpty(playerIp)) return;
DateTime now = Time.ActualDateTime();
DateTime futureTime = now.AddMinutes(time);
try
{
await using MySqlConnection connection = await database.GetConnectionAsync();
var sql = "INSERT INTO `sa_bans` (`player_ip`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
"VALUES (@playerIp, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerIp,
adminSteamid = issuer?.SteamId.SteamId64.ToString() ?? "Console",
adminName = issuer?.Name ?? "Console",
banReason = reason,
duration = time,
ends = futureTime,
created = now,
serverid = CS2_SimpleAdmin.ServerId
});
}
catch { }
}
public async Task<bool> IsPlayerBanned(PlayerInfo player)
{
if (player.IpAddress == null)
{
return false;
}
#if DEBUG
if (CS2_SimpleAdmin._logger != null)
CS2_SimpleAdmin._logger.LogCritical($"IsPlayerBanned for {player.Name}");
#endif
int banCount;
DateTime currentTime = Time.ActualDateTime();
try
{
var sql = config.MultiServerMode ? """
UPDATE sa_bans
SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime);
SELECT COUNT(*) FROM sa_bans
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime);
""" : @"
UPDATE sa_bans
SET player_ip = CASE WHEN player_ip IS NULL THEN @PlayerIP ELSE player_ip END,
player_name = CASE WHEN player_name IS NULL THEN @PlayerName ELSE player_name END
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime) AND server_id = @serverid;
SELECT COUNT(*) FROM sa_bans
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime) AND server_id = @serverid;";
await using var connection = await database.GetConnectionAsync();
var parameters = new
{
PlayerSteamID = player.SteamId.SteamId64.ToString(),
PlayerIP = config.OtherSettings.BanType == 0 || string.IsNullOrEmpty(player.IpAddress) ? null : player.IpAddress,
PlayerName = !string.IsNullOrEmpty(player.Name) ? player.Name : string.Empty,
CurrentTime = currentTime,
serverid = CS2_SimpleAdmin.ServerId
};
banCount = await connection.ExecuteScalarAsync<int>(sql, parameters);
if (config.OtherSettings.BanType == 1 && banCount == 0)
{
sql = """
SELECT
COUNT(*)
FROM
sa_bans
JOIN sa_players_ips ON sa_bans.player_steamid = sa_players_ips.steamid
WHERE
sa_bans.status = 'ACTIVE'
AND sa_players_ips.address = @PlayerIP;
""";
banCount = await connection.ExecuteScalarAsync<int>(sql, new
{
PlayerIP = player.IpAddress
});
}
}
catch (Exception)
{
return false;
}
return banCount > 0;
}
public async Task<int> GetPlayerBans(PlayerInfo player)
{
try
{
var sql = "";
sql = config.MultiServerMode
? "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)"
: "SELECT COUNT(*) FROM sa_bans WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP) AND server_id = @serverid";
int banCount;
await using var connection = await database.GetConnectionAsync();
if (config.OtherSettings.BanType > 0 && !string.IsNullOrEmpty(player.IpAddress))
{
banCount = await connection.ExecuteScalarAsync<int>(sql,
new
{
PlayerSteamID = player.SteamId.SteamId64.ToString(),
PlayerIP = player.IpAddress,
serverid = CS2_SimpleAdmin.ServerId
});
}
else
{
banCount = await connection.ExecuteScalarAsync<int>(sql,
new
{
PlayerSteamID = player.SteamId.SteamId64.ToString(),
PlayerIP = DBNull.Value,
serverid = CS2_SimpleAdmin.ServerId
});
}
return banCount;
}
catch { }
return 0;
}
public async Task UnbanPlayer(string playerPattern, string adminSteamId, string reason)
{
if (playerPattern is not { Length: > 1 })
{
return;
}
try
{
await using var connection = await database.GetConnectionAsync();
var sqlRetrieveBans = config.MultiServerMode
? "SELECT id FROM sa_bans WHERE (player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern) AND status = 'ACTIVE'"
: "SELECT id FROM sa_bans WHERE (player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern) AND status = 'ACTIVE' AND server_id = @serverid";
var bans = await connection.QueryAsync(sqlRetrieveBans, new { pattern = playerPattern, serverid = CS2_SimpleAdmin.ServerId });
var bansList = bans as dynamic[] ?? bans.ToArray();
if (bansList.Length == 0)
return;
const string sqlAdmin = "SELECT id FROM sa_admins WHERE player_steamid = @adminSteamId";
var sqlInsertUnban = "INSERT INTO sa_unbans (ban_id, admin_id, reason) VALUES (@banId, @adminId, @reason); SELECT LAST_INSERT_ID();";
var sqlAdminId = await connection.ExecuteScalarAsync<int?>(sqlAdmin, new { adminSteamId });
var adminId = sqlAdminId ?? 0;
foreach (var ban in bansList)
{
int banId = ban.id;
int? unbanId;
if (reason != null)
{
unbanId = await connection.ExecuteScalarAsync<int>(sqlInsertUnban, new { banId, adminId, reason });
}
else
{
sqlInsertUnban = "INSERT INTO sa_unbans (ban_id, admin_id) VALUES (@banId, @adminId); SELECT LAST_INSERT_ID();";
unbanId = await connection.ExecuteScalarAsync<int>(sqlInsertUnban, new { banId, adminId });
}
const string sqlUpdateBan = "UPDATE sa_bans SET status = 'UNBANNED', unban_id = @unbanId WHERE id = @banId";
await connection.ExecuteAsync(sqlUpdateBan, new { unbanId, banId });
}
}
catch { }
}
public async Task CheckOnlinePlayers(List<(string? IpAddress, ulong SteamID, int? UserId, int Slot)> players)
{
try
{
await using var connection = await database.GetConnectionAsync();
bool checkIpBans = config.OtherSettings.BanType > 0;
var filteredPlayers = players.Where(p => p.UserId.HasValue).ToList();
var steamIds = filteredPlayers.Select(p => p.SteamID).Distinct().ToList();
var ipAddresses = filteredPlayers
.Where(p => !string.IsNullOrEmpty(p.IpAddress))
.Select(p => p.IpAddress)
.Distinct()
.ToList();
var sql = new StringBuilder();
sql.Append("SELECT `player_steamid`, `player_ip` FROM `sa_bans` WHERE `status` = 'ACTIVE' ");
if (config.MultiServerMode)
{
sql.Append("AND (player_steamid IN @SteamIDs ");
if (checkIpBans && ipAddresses.Count != 0)
{
sql.Append("OR player_ip IN @IpAddresses");
}
sql.Append(')');
}
else
{
sql.Append("AND server_id = @ServerId AND (player_steamid IN @SteamIDs ");
if (checkIpBans && ipAddresses.Count != 0)
{
sql.Append("OR player_ip IN @IpAddresses");
}
sql.Append(')');
}
var bannedPlayers = await connection.QueryAsync<(ulong PlayerSteamID, string PlayerIP)>(
sql.ToString(),
new
{
SteamIDs = steamIds,
IpAddresses = checkIpBans ? ipAddresses : [],
ServerId = CS2_SimpleAdmin.ServerId
});
var valueTuples = bannedPlayers.ToList();
var bannedSteamIds = valueTuples.Select(b => b.PlayerSteamID).ToHashSet();
var bannedIps = valueTuples.Select(b => b.PlayerIP).ToHashSet();
foreach (var player in filteredPlayers.Where(player => bannedSteamIds.Contains(player.SteamID) ||
(checkIpBans && bannedIps.Contains(player.IpAddress ?? ""))))
{
if (!player.UserId.HasValue) continue;
await Server.NextFrameAsync(() =>
{
Helper.KickPlayer(player.UserId.Value, NetworkDisconnectionReason.NETWORK_DISCONNECT_KICKBANADDED);
});
}
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError($"Error checking online players: {ex.Message}");
}
}
public async Task ExpireOldBans()
{
var currentTime = Time.ActualDateTime();
try
{
await using var connection = await database.GetConnectionAsync();
/*
string sql = "";
await using MySqlConnection connection = await _database.GetConnectionAsync();
sql = "UPDATE sa_bans SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime";
await connection.ExecuteAsync(sql, new { CurrentTime = DateTime.UtcNow });
*/
var sql = "";
sql = config.MultiServerMode ? """
UPDATE sa_bans
SET
status = 'EXPIRED'
WHERE
status = 'ACTIVE'
AND
`duration` > 0
AND
ends <= @currentTime
""" : """
UPDATE sa_bans
SET
status = 'EXPIRED'
WHERE
status = 'ACTIVE'
AND
`duration` > 0
AND
ends <= @currentTime
AND server_id = @serverid
""";
await connection.ExecuteAsync(sql, new { currentTime, serverid = CS2_SimpleAdmin.ServerId });
if (config.OtherSettings.ExpireOldIpBans > 0)
{
var ipBansTime = currentTime.AddDays(-config.OtherSettings.ExpireOldIpBans);
sql = config.MultiServerMode ? """
UPDATE sa_bans
SET
player_ip = NULL
WHERE
status = 'ACTIVE'
AND
ends <= @ipBansTime
""" : """
UPDATE sa_bans
SET
player_ip = NULL
WHERE
status = 'ACTIVE'
AND
ends <= @ipBansTime
AND server_id = @serverid
""";
await connection.ExecuteAsync(sql, new { ipBansTime, CS2_SimpleAdmin.ServerId });
}
}
catch (Exception)
{
CS2_SimpleAdmin._logger?.LogCritical("Unable to remove expired bans");
}
}
}

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using CS2_SimpleAdminApi;
using Dapper;
using Microsoft.Extensions.Logging;
namespace CS2_SimpleAdmin.Managers;
internal class MuteManager(Database.Database database)
{
public async Task MutePlayer(PlayerInfo player, PlayerInfo? issuer, string reason, int time = 0, int type = 0)
{
var now = Time.ActualDateTime();
var futureTime = now.AddMinutes(time);
var muteType = type switch
{
1 => "MUTE",
2 => "SILENCE",
_ => "GAG"
};
try
{
await using var connection = await database.GetConnectionAsync();
const string sql =
"INSERT INTO `sa_mutes` (`player_steamid`, `player_name`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
"VALUES (@playerSteamid, @playerName, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerSteamid = player.SteamId.SteamId64.ToString(),
playerName = player.Name,
adminSteamid = issuer?.SteamId.SteamId64.ToString() ?? "Console",
adminName = issuer?.Name ?? "Console",
muteReason = reason,
duration = time,
ends = futureTime,
created = now,
type = muteType,
serverid = CS2_SimpleAdmin.ServerId
});
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(ex.Message);
};
}
public async Task AddMuteBySteamid(string playerSteamId, PlayerInfo? issuer, string reason, int time = 0, int type = 0)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
var now = Time.ActualDateTime();
var futureTime = now.AddMinutes(time);
var muteType = type switch
{
1 => "MUTE",
2 => "SILENCE",
_ => "GAG"
};
try
{
await using var connection = await database.GetConnectionAsync();
const string sql = "INSERT INTO `sa_mutes` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `type`, `server_id`) " +
"VALUES (@playerSteamid, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerSteamid = playerSteamId,
adminSteamid = issuer?.SteamId.SteamId64.ToString() ?? "Console",
adminName = issuer?.Name ?? "Console",
muteReason = reason,
duration = time,
ends = futureTime,
created = now,
type = muteType,
serverid = CS2_SimpleAdmin.ServerId
});
}
catch { };
}
public async Task<List<dynamic>> IsPlayerMuted(string steamId)
{
if (string.IsNullOrEmpty(steamId))
{
return [];
}
#if DEBUG
if (CS2_SimpleAdmin._logger != null)
CS2_SimpleAdmin._logger.LogCritical($"IsPlayerMuted for {steamId}");
#endif
try
{
await using var connection = await database.GetConnectionAsync();
var currentTime = Time.ActualDateTime();
var sql = "";
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
sql = CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode == 1
? "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime)"
: "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR duration > COALESCE(passed, 0))";
}
else
{
sql = CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode == 1
? "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime) AND server_id = @serverid"
: "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR duration > COALESCE(passed, 0)) AND server_id = @serverid";
}
var parameters = new { PlayerSteamID = steamId, CurrentTime = currentTime, serverid = CS2_SimpleAdmin.ServerId };
var activeMutes = (await connection.QueryAsync(sql, parameters)).ToList();
return activeMutes;
}
catch (Exception)
{
return [];
}
}
public async Task<int> GetPlayerMutes(PlayerInfo playerInfo, int type = 0)
{
try
{
var muteType = type switch
{
1 => "MUTE",
2 => "SILENCE",
_ => "GAG"
};
await using var connection = await database.GetConnectionAsync();
var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND type = @MuteType"
: "SELECT COUNT(*) FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND server_id = @serverid AND type = @MuteType";
var muteCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = playerInfo.SteamId.SteamId64.ToString(), serverid = CS2_SimpleAdmin.ServerId, MuteType = muteType });
return muteCount;
}
catch (Exception)
{
return 0;
}
}
public async Task CheckOnlineModeMutes(List<(string? IpAddress, ulong SteamID, int? UserId, int Slot)> players)
{
try
{
int batchSize = 10;
await using var connection = await database.GetConnectionAsync();
var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? "UPDATE `sa_mutes` SET passed = COALESCE(passed, 0) + 1 WHERE (player_steamid = @PlayerSteamID) AND duration > 0 AND status = 'ACTIVE'"
: "UPDATE `sa_mutes` SET passed = COALESCE(passed, 0) + 1 WHERE (player_steamid = @PlayerSteamID) AND duration > 0 AND status = 'ACTIVE' AND server_id = @serverid";
for (var i = 0; i < players.Count; i += batchSize)
{
var batch = players.Skip(i).Take(batchSize);
var parametersList = new List<object>();
foreach (var (IpAddress, SteamID, UserId, Slot) in batch)
{
parametersList.Add(new { PlayerSteamID = SteamID, serverid = CS2_SimpleAdmin.ServerId });
}
await connection.ExecuteAsync(sql, parametersList);
}
sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? "SELECT * FROM `sa_mutes` WHERE player_steamid = @PlayerSteamID AND passed >= duration AND duration > 0 AND status = 'ACTIVE'"
: "SELECT * FROM `sa_mutes` WHERE player_steamid = @PlayerSteamID AND passed >= duration AND duration > 0 AND status = 'ACTIVE' AND server_id = @serverid";
foreach (var (IpAddress, SteamID, UserId, Slot) in players)
{
var muteRecords = await connection.QueryAsync(sql, new { PlayerSteamID = SteamID, serverid = CS2_SimpleAdmin.ServerId });
foreach (var muteRecord in muteRecords)
{
DateTime endDateTime = muteRecord.ends;
PlayerPenaltyManager.RemovePenaltiesByDateTime(Slot, endDateTime);
}
}
}
catch { }
}
public async Task UnmutePlayer(string playerPattern, string adminSteamId, string reason, int type = 0)
{
if (playerPattern.Length <= 1)
{
return;
}
try
{
await using var connection = await database.GetConnectionAsync();
var muteType = type switch
{
1 => "MUTE",
2 => "SILENCE",
_ => "GAG"
};
string sqlRetrieveMutes;
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
sqlRetrieveMutes = "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND " +
"type = @muteType AND status = 'ACTIVE'";
}
else
{
sqlRetrieveMutes = "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND " +
"type = @muteType AND status = 'ACTIVE' AND server_id = @serverid";
}
var mutes = await connection.QueryAsync(sqlRetrieveMutes, new { pattern = playerPattern, muteType, serverid = CS2_SimpleAdmin.ServerId });
var mutesList = mutes as dynamic[] ?? mutes.ToArray();
if (mutesList.Length == 0)
return;
const string sqlAdmin = "SELECT id FROM sa_admins WHERE player_steamid = @adminSteamId";
var sqlInsertUnmute = "INSERT INTO sa_unmutes (mute_id, admin_id, reason) VALUES (@muteId, @adminId, @reason); SELECT LAST_INSERT_ID();";
var sqlAdminId = await connection.ExecuteScalarAsync<int?>(sqlAdmin, new { adminSteamId });
var adminId = sqlAdminId ?? 0;
foreach (var mute in mutesList)
{
int muteId = mute.id;
int? unmuteId;
// Insert into sa_unmutes
if (reason != null)
{
unmuteId = await connection.ExecuteScalarAsync<int>(sqlInsertUnmute, new { muteId, adminId, reason });
}
else
{
sqlInsertUnmute = "INSERT INTO sa_unmutes (muteId, admin_id) VALUES (@muteId, @adminId); SELECT LAST_INSERT_ID();";
unmuteId = await connection.ExecuteScalarAsync<int>(sqlInsertUnmute, new { muteId, adminId });
}
// Update sa_mutes to set unmute_id
const string sqlUpdateMute = "UPDATE sa_mutes SET status = 'UNMUTED', unmute_id = @unmuteId WHERE id = @muteId";
await connection.ExecuteAsync(sqlUpdateMute, new { unmuteId, muteId });
}
}
catch (Exception ex)
{
Console.WriteLine(ex);
}
}
public async Task ExpireOldMutes()
{
try
{
await using var connection = await database.GetConnectionAsync();
var sql = "";
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
sql = CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode == 1
? "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime"
: "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND `passed` >= `duration`";
}
else
{
sql = CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode == 1
? "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime AND server_id = @serverid"
: "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND `passed` >= `duration` AND server_id = @serverid";
}
await connection.ExecuteAsync(sql, new { CurrentTime = Time.ActualDateTime(), serverid = CS2_SimpleAdmin.ServerId });
}
catch (Exception)
{
CS2_SimpleAdmin._logger?.LogCritical("Unable to remove expired mutes");
}
}
}

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using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Modules.Entities;
using Dapper;
using Microsoft.Extensions.Logging;
using MySqlConnector;
using Newtonsoft.Json;
using System.Collections.Concurrent;
namespace CS2_SimpleAdmin.Managers;
public class PermissionManager(Database.Database database)
{
// Unused for now
//public static readonly ConcurrentDictionary<string, ConcurrentBag<string>> _adminCache = new ConcurrentDictionary<string, ConcurrentBag<string>>();
public static readonly ConcurrentDictionary<SteamID, DateTime?> AdminCache = new();
/*
public async Task<List<(List<string>, int)>> GetAdminFlags(string steamId)
{
DateTime now = Time.ActualDateTime();
await using MySqlConnection connection = await _database.GetConnectionAsync();
string sql = "SELECT flags, immunity, ends FROM sa_admins WHERE player_steamid = @PlayerSteamID AND (ends IS NULL OR ends > @CurrentTime) AND (server_id IS NULL OR server_id = @serverid)";
List<dynamic>? activeFlags = (await connection.QueryAsync(sql, new { PlayerSteamID = steamId, CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId }))?.ToList();
if (activeFlags == null)
{
return new List<(List<string>, int)>();
}
List<(List<string>, int)> filteredFlagsWithImmunity = [];
foreach (dynamic flags in activeFlags)
{
if (flags is not IDictionary<string, object> flagsDict)
{
continue;
}
if (!flagsDict.TryGetValue("flags", out var flagsValueObj) || !flagsDict.TryGetValue("immunity", out var immunityValueObj))
{
continue;
}
if (!(flagsValueObj is string flagsValue) || !int.TryParse(immunityValueObj.ToString(), out var immunityValue))
{
continue;
}
//Console.WriteLine($"Flags: {flagsValue}, Immunity: {immunityValue}");
filteredFlagsWithImmunity.Add((flagsValue.Split(',').ToList(), immunityValue));
}
return filteredFlagsWithImmunity;
}
*/
private async Task<List<(string, string, List<string>, int, DateTime?)>> GetAllPlayersFlags()
{
var now = Time.ActualDateTime();
try
{
await using var connection = await database.GetConnectionAsync();
const string sql = """
SELECT sa_admins.player_steamid, sa_admins.player_name, sa_admins_flags.flag, sa_admins.immunity, sa_admins.ends
FROM sa_admins_flags
JOIN sa_admins ON sa_admins_flags.admin_id = sa_admins.id
WHERE (sa_admins.ends IS NULL OR sa_admins.ends > @CurrentTime)
AND (sa_admins.server_id IS NULL OR sa_admins.server_id = @serverid)
ORDER BY sa_admins.player_steamid
""";
var admins = (await connection.QueryAsync(sql, new { CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId })).ToList();
// Group by player_steamid and aggregate the flags
var groupedPlayers = admins
.GroupBy(r => new { r.player_steamid, r.player_name, r.immunity, r.ends })
.Select(g => (
PlayerSteamId: (string)g.Key.player_steamid,
PlayerName: (string)g.Key.player_name,
Flags: g.Select(r => (string)r.flag).Distinct().ToList(),
Immunity: g.Key.immunity is int i ? i : int.TryParse((string)g.Key.immunity, out var immunity) ? immunity : 0,
Ends: g.Key.ends is DateTime dateTime ? dateTime : (DateTime?)null
))
.ToList();
/*
foreach (var player in groupedPlayers)
{
Console.WriteLine($"Player SteamID: {player.PlayerSteamId}, Name: {player.PlayerName}, Flags: {string.Join(", ", player.Flags)}, Immunity: {player.Immunity}, Ends: {player.Ends}");
}
*/
List<(string, string, List<string>, int, DateTime?)> filteredFlagsWithImmunity = [];
// Add the grouped players to the list
filteredFlagsWithImmunity.AddRange(groupedPlayers);
return filteredFlagsWithImmunity;
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(ex.ToString());
return [];
}
}
/*
public async Task<Dictionary<int, Tuple<List<string>, List<Tuple<string, DateTime?>>, int>>> GetAllGroupsFlags()
{
try
{
await using MySqlConnection connection = await _database.GetConnectionAsync();
string sql = "SELECT group_id FROM sa_groups_servers WHERE server_id = @serverid";
var groupIds = connection.Query<int>(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
sql = @"
SELECT g.group_id, f.flag
FROM sa_groups_flags f
JOIN sa_groups_servers g ON f.group_id = g.group_id
WHERE g.server_id = @serverid";
var groupFlagData = connection.Query(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
if (groupIds.Count == 0 || groupFlagData.Count == 0)
{
return [];
}
var groupInfoDictionary = new Dictionary<int, Tuple<List<string>, List<Tuple<string, DateTime?>>, int>>();
foreach (var groupId in groupIds)
{
groupInfoDictionary[groupId] = new Tuple<List<string>, List<Tuple<string, DateTime?>>, int>([], [], 0);
}
foreach (var row in groupFlagData)
{
var groupId = (int)row.group_id;
var flag = (string)row.flag;
groupInfoDictionary[groupId].Item1.Add(flag);
}
sql = @"
SELECT a.group_id, a.player_steamid, a.ends, g.immunity, g.name
FROM sa_admins a
JOIN sa_groups g ON a.group_id = g.id
WHERE a.group_id IN @groupIds";
var playerData = (await connection.QueryAsync(sql, new { groupIds })).ToList();
foreach (var row in playerData)
{
var groupId = (int)row.group_id;
var playerSteamid = (string)row.player_steamid;
var ends = row.ends as DateTime?;
var immunity = (int)row.immunity;
groupInfoDictionary[groupId].Item2.Add(new Tuple<string, DateTime?>(playerSteamid, ends));
groupInfoDictionary[groupId] = new Tuple<List<string>, List<Tuple<string, DateTime?>>, int>(groupInfoDictionary[groupId].Item1, groupInfoDictionary[groupId].Item2, immunity);
}
return groupInfoDictionary;
}
catch { }
return [];
}
*/
private async Task<Dictionary<string, (List<string>, int)>> GetAllGroupsData()
{
await using MySqlConnection connection = await database.GetConnectionAsync();
try
{
var sql = "SELECT group_id FROM sa_groups_servers WHERE (server_id = @serverid OR server_id IS NULL)";
var groupDataSql = connection.Query<int>(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
sql = """
SELECT g.group_id, sg.name AS group_name, sg.immunity, f.flag
FROM sa_groups_flags f
JOIN sa_groups_servers g ON f.group_id = g.group_id
JOIN sa_groups sg ON sg.id = g.group_id
WHERE (g.server_id = @serverid OR server_id IS NULL)
""";
var groupData = connection.Query(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
if (groupDataSql.Count == 0 || groupData.Count == 0)
{
return [];
}
var groupInfoDictionary = new Dictionary<string, (List<string>, int)>();
foreach (var row in groupData)
{
var groupName = (string)row.group_name;
var flag = (string)row.flag;
var immunity = (int)row.immunity;
// Check if the group name already exists in the dictionary
if (!groupInfoDictionary.TryGetValue(groupName, out (List<string>, int) value))
{
value = ([], immunity);
// If it doesn't exist, add a new entry with an empty list of flags and immunity
groupInfoDictionary[groupName] = value;
}
value.Item1.Add(flag);
}
return groupInfoDictionary;
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(ex.ToString());
}
return [];
}
public async Task CrateGroupsJsonFile()
{
var groupsData = await GetAllGroupsData();
var jsonData = new Dictionary<string, object>();
foreach (var kvp in groupsData)
{
var groupData = new Dictionary<string, object>
{
["flags"] = kvp.Value.Item1,
["immunity"] = kvp.Value.Item2
};
jsonData[kvp.Key] = groupData;
}
var json = JsonConvert.SerializeObject(jsonData, Formatting.Indented);
var filePath = Path.Combine(CS2_SimpleAdmin.Instance.ModuleDirectory, "data", "groups.json");
await File.WriteAllTextAsync(filePath, json);
}
/*
public async Task GiveAllGroupsFlags()
{
Dictionary<int, Tuple<List<string>, List<Tuple<string, DateTime?>>, int>> groupFlags = await GetAllGroupsFlags();
foreach (var kvp in groupFlags)
{
var flags = kvp.Value.Item1;
var players = kvp.Value.Item2;
int immunity = kvp.Value.Item3;
foreach (var playerTuple in players)
{
var steamIdStr = playerTuple.Item1;
var ends = playerTuple.Item2;
if (!string.IsNullOrEmpty(steamIdStr) && SteamID.TryParse(steamIdStr, out var steamId) && steamId != null)
{
if (!_adminCache.ContainsKey(steamId))
{
_adminCache.TryAdd(steamId, ends);
}
Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
// Often need to call 2 times
Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
}
}
}
}
*/
/*
public async Task GiveAllFlags()
{
List<(string, string, List<string>, int, DateTime?)> allPlayers = await GetAllPlayersFlags();
foreach (var record in allPlayers)
{
string steamIdStr = record.Item1;
List<string> flags = record.Item2;
int immunity = record.Item3;
DateTime? ends = record.Item4;
if (!string.IsNullOrEmpty(steamIdStr) && SteamID.TryParse(steamIdStr, out var steamId) && steamId != null)
{
if (!_adminCache.ContainsKey(steamId))
{
_adminCache.TryAdd(steamId, ends);
//_adminCacheTimestamps.Add(steamId, ends);
}
Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
// Often need to call 2 times
Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
}
}
}
*/
public async Task CreateAdminsJsonFile()
{
List<(string identity, string name, List<string> flags, int immunity, DateTime? ends)> allPlayers = await GetAllPlayersFlags();
var validPlayers = allPlayers
.Where(player => SteamID.TryParse(player.identity, out _)) // Filter invalid SteamID
.ToList();
/*
foreach (var player in allPlayers)
{
var (steamId, name, flags, immunity, ends) = player;
// Print or process each item
Console.WriteLine($"Player SteamID: {steamId}");
Console.WriteLine($"Player Name: {name}");
Console.WriteLine($"Flags: {string.Join(", ", flags)}");
Console.WriteLine($"Immunity: {immunity}");
Console.WriteLine($"Ends: {(ends.HasValue ? ends.Value.ToString("yyyy-MM-dd HH:mm:ss") : "Never")}");
Console.WriteLine(); // New line for better readability
}
*/
var jsonData = validPlayers
.Select(player =>
{
SteamID.TryParse(player.identity, out var steamId);
// Update cache if SteamID is valid and not already cached
if (steamId != null && !AdminCache.ContainsKey(steamId))
{
AdminCache.TryAdd(steamId, player.ends);
}
// Create an anonymous object with player data
return new
{
playerName = player.name,
playerData = new
{
player.identity,
player.immunity,
flags = player.flags.Where(flag => flag.StartsWith("@")).ToList(),
groups = player.flags.Where(flag => flag.StartsWith("#")).ToList()
}
};
})
.ToDictionary(item => item.playerName, item => (object)item.playerData);
var json = JsonConvert.SerializeObject(jsonData, Formatting.Indented);
var filePath = Path.Combine(CS2_SimpleAdmin.Instance.ModuleDirectory, "data", "admins.json");
await File.WriteAllTextAsync(filePath, json);
//await File.WriteAllTextAsync(CS2_SimpleAdmin.Instance.ModuleDirectory + "/data/admins.json", json);
}
public async Task DeleteAdminBySteamId(string playerSteamId, bool globalDelete = false)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
//_adminCache.TryRemove(playerSteamId, out _);
try
{
await using var connection = await database.GetConnectionAsync();
var sql = globalDelete
? "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID"
: "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID AND server_id = @ServerId";
await connection.ExecuteAsync(sql, new { PlayerSteamID = playerSteamId, CS2_SimpleAdmin.ServerId });
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(ex.ToString());
}
}
public async Task AddAdminBySteamId(string playerSteamId, string playerName, List<string> flagsList, int immunity = 0, int time = 0, bool globalAdmin = false)
{
if (string.IsNullOrEmpty(playerSteamId) || flagsList.Count == 0) return;
var now = Time.ActualDateTime();
DateTime? futureTime;
if (time != 0)
futureTime = now.AddMinutes(time);
else
futureTime = null;
try
{
await using var connection = await database.GetConnectionAsync();
// Insert admin into sa_admins table
const string insertAdminSql = "INSERT INTO `sa_admins` (`player_steamid`, `player_name`, `immunity`, `ends`, `created`, `server_id`) " +
"VALUES (@playerSteamid, @playerName, @immunity, @ends, @created, @serverid); SELECT LAST_INSERT_ID();";
var adminId = await connection.ExecuteScalarAsync<int>(insertAdminSql, new
{
playerSteamId,
playerName,
immunity,
ends = futureTime,
created = now,
serverid = globalAdmin ? null : CS2_SimpleAdmin.ServerId
});
// Insert flags into sa_admins_flags table
foreach (var flag in flagsList)
{
if (flag.StartsWith($"#"))
{
const string sql = "SELECT id FROM `sa_groups` WHERE name = @groupName";
var groupId = await connection.QuerySingleOrDefaultAsync<int?>(sql, new { groupName = flag });
if (groupId != null)
{
const string updateAdminGroup = "UPDATE `sa_admins` SET group_id = @groupId WHERE id = @adminId";
await connection.ExecuteAsync(updateAdminGroup, new
{
groupId,
adminId
});
}
}
const string insertFlagsSql = "INSERT INTO `sa_admins_flags` (`admin_id`, `flag`) " +
"VALUES (@adminId, @flag)";
await connection.ExecuteAsync(insertFlagsSql, new
{
adminId,
flag
});
}
await Server.NextFrameAsync(() =>
{
CS2_SimpleAdmin.Instance.ReloadAdmins(null);
});
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(ex.ToString());
}
}
public async Task AddGroup(string groupName, List<string> flagsList, int immunity = 0, bool globalGroup = false)
{
if (string.IsNullOrEmpty(groupName) || flagsList.Count == 0) return;
await using var connection = await database.GetConnectionAsync();
try
{
// Insert group into sa_groups table
const string insertGroup = "INSERT INTO `sa_groups` (`name`, `immunity`) " +
"VALUES (@groupName, @immunity); SELECT LAST_INSERT_ID();";
var groupId = await connection.ExecuteScalarAsync<int>(insertGroup, new
{
groupName,
immunity
});
// Insert flags into sa_groups_flags table
foreach (var flag in flagsList)
{
const string insertFlagsSql = "INSERT INTO `sa_groups_flags` (`group_id`, `flag`) " +
"VALUES (@groupId, @flag)";
await connection.ExecuteAsync(insertFlagsSql, new
{
groupId,
flag
});
}
const string insertGroupServer = "INSERT INTO `sa_groups_servers` (`group_id`, `server_id`) " +
"VALUES (@groupId, @server_id)";
await connection.ExecuteAsync(insertGroupServer, new { groupId, server_id = globalGroup ? null : CS2_SimpleAdmin.ServerId });
await Server.NextFrameAsync(() =>
{
CS2_SimpleAdmin.Instance.ReloadAdmins(null);
});
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(ex.ToString());
}
}
public async Task DeleteGroup(string groupName)
{
if (string.IsNullOrEmpty(groupName)) return;
await using var connection = await database.GetConnectionAsync();
try
{
const string sql = "DELETE FROM `sa_groups` WHERE name = @groupName";
await connection.ExecuteAsync(sql, new { groupName });
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError(ex.ToString());
}
}
public async Task DeleteOldAdmins()
{
try
{
await using var connection = await database.GetConnectionAsync();
const string sql = "DELETE FROM sa_admins WHERE ends IS NOT NULL AND ends <= @CurrentTime";
await connection.ExecuteAsync(sql, new { CurrentTime = Time.ActualDateTime() });
}
catch (Exception)
{
CS2_SimpleAdmin._logger?.LogCritical("Unable to remove expired admins");
}
}
}

View file

@ -0,0 +1,320 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.ValveConstants.Protobuf;
using CS2_SimpleAdminApi;
using Dapper;
using Microsoft.Extensions.Logging;
namespace CS2_SimpleAdmin.Managers;
public class PlayerManager
{
private readonly CS2_SimpleAdminConfig _config = CS2_SimpleAdmin.Instance.Config;
public void LoadPlayerData(CCSPlayerController player)
{
if (player.IsBot || string.IsNullOrEmpty(player.IpAddress) || player.IpAddress.Contains("127.0.0.1")
|| !player.UserId.HasValue)
return;
var ipAddress = player.IpAddress?.Split(":")[0];
CS2_SimpleAdmin.PlayersInfo[player.UserId.Value] =
new PlayerInfo(player.UserId.Value, player.Slot, new SteamID(player.SteamID), player.PlayerName, ipAddress);
var userId = player.UserId.Value;
// Check if the player's IP or SteamID is in the bannedPlayers list
if (_config.OtherSettings.BanType > 0 && CS2_SimpleAdmin.BannedPlayers.Contains(ipAddress) || CS2_SimpleAdmin.BannedPlayers.Contains(player.SteamID.ToString()))
{
// Kick the player if banned
if (player.UserId.HasValue)
Helper.KickPlayer(player.UserId.Value, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_BANNED);
return;
}
if (CS2_SimpleAdmin.Database == null) return;
// Perform asynchronous database operations within a single method
Task.Run(async () =>
{
// Initialize managers
BanManager banManager = new(CS2_SimpleAdmin.Database, _config);
MuteManager muteManager = new(CS2_SimpleAdmin.Database);
WarnManager warnManager = new(CS2_SimpleAdmin.Database);
try
{
await using var connection = await CS2_SimpleAdmin.Database.GetConnectionAsync();
const string query = """
INSERT INTO `sa_players_ips` (steamid, address)
VALUES (@SteamID, @IPAddress) ON DUPLICATE KEY UPDATE `used_at` = CURRENT_TIMESTAMP
""";
await connection.ExecuteAsync(query, new
{
SteamID = CS2_SimpleAdmin.PlayersInfo[userId].SteamId,
IPAddress = ipAddress,
});
}
catch { }
try
{
// Check if the player is banned
bool isBanned = await banManager.IsPlayerBanned(CS2_SimpleAdmin.PlayersInfo[userId]);
if (isBanned)
{
// Add player's IP and SteamID to bannedPlayers list if not already present
if (_config.OtherSettings.BanType > 0 && ipAddress != null &&
!CS2_SimpleAdmin.BannedPlayers.Contains(ipAddress))
{
CS2_SimpleAdmin.BannedPlayers.Add(ipAddress);
}
if (!CS2_SimpleAdmin.BannedPlayers.Contains(CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString()))
{
CS2_SimpleAdmin.BannedPlayers.Add(CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString());
}
// Kick the player if banned
await Server.NextFrameAsync(() =>
{
var victim = Utilities.GetPlayerFromUserid(userId);
if (victim?.UserId == null) return;
if (CS2_SimpleAdmin.UnlockedCommands)
Server.ExecuteCommand($"banid 1 {userId}");
Helper.KickPlayer(userId, NetworkDisconnectionReason.NETWORK_DISCONNECT_REJECT_BANNED);
});
return;
}
var warns = await warnManager.GetPlayerWarns(CS2_SimpleAdmin.PlayersInfo[userId], false);
CS2_SimpleAdmin.PlayersInfo[userId].TotalBans =
await banManager.GetPlayerBans(CS2_SimpleAdmin.PlayersInfo[userId]);
CS2_SimpleAdmin.PlayersInfo[userId].TotalMutes =
await muteManager.GetPlayerMutes(CS2_SimpleAdmin.PlayersInfo[userId], 1);
CS2_SimpleAdmin.PlayersInfo[userId].TotalGags =
await muteManager.GetPlayerMutes(CS2_SimpleAdmin.PlayersInfo[userId], 0);
CS2_SimpleAdmin.PlayersInfo[userId].TotalSilences =
await muteManager.GetPlayerMutes(CS2_SimpleAdmin.PlayersInfo[userId], 2);
CS2_SimpleAdmin.PlayersInfo[userId].TotalWarns = warns.Count;
// Check if the player is muted
var activeMutes = await muteManager.IsPlayerMuted(CS2_SimpleAdmin.PlayersInfo[userId].SteamId.SteamId64.ToString());
/*
Dictionary<PenaltyType, List<string>> mutesList = new()
{
{ PenaltyType.Gag, [] },
{ PenaltyType.Mute, [] },
{ PenaltyType.Silence, [] }
};
List<string> warnsList = [];
bool found = false;
foreach (var warn in warns.TakeWhile(warn => (string)warn.status == "ACTIVE"))
{
DateTime ends = warn.ends;
if (CS2_SimpleAdmin._localizer == null) continue;
Console.WriteLine(ends.ToLocalTime().ToString(CultureInfo.CurrentCulture));
warnsList.Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_warn", ends.ToLocalTime().ToString(CultureInfo.CurrentCulture), (string)warn.reason]);
found = true;
}
if (!found)
{
if (CS2_SimpleAdmin._localizer != null)
warnsList.Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_no_active_warn"]);
}
*/
if (activeMutes.Count > 0)
{
foreach (var mute in activeMutes)
{
string muteType = mute.type;
DateTime ends = mute.ends;
int duration = mute.duration;
switch (muteType)
{
// Apply mute penalty based on mute type
case "GAG":
PlayerPenaltyManager.AddPenalty(CS2_SimpleAdmin.PlayersInfo[userId].Slot, PenaltyType.Gag, ends, duration);
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Gag].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_gag", ends.ToLocalTime().ToString(CultureInfo.CurrentCulture)]);
break;
case "MUTE":
PlayerPenaltyManager.AddPenalty(CS2_SimpleAdmin.PlayersInfo[userId].Slot, PenaltyType.Mute, ends, duration);
await Server.NextFrameAsync(() =>
{
player.VoiceFlags = VoiceFlags.Muted;
});
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Mute].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_mute", ends.ToLocalTime().ToString(CultureInfo.InvariantCulture)]);
break;
default:
PlayerPenaltyManager.AddPenalty(CS2_SimpleAdmin.PlayersInfo[userId].Slot, PenaltyType.Silence, ends, duration);
await Server.NextFrameAsync(() =>
{
player.VoiceFlags = VoiceFlags.Muted;
});
// if (CS2_SimpleAdmin._localizer != null)
// mutesList[PenaltyType.Silence].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_active_silence", ends.ToLocalTime().ToString(CultureInfo.CurrentCulture)]);
break;
}
}
}
/*
if (CS2_SimpleAdmin._localizer != null)
{
if (mutesList[PenaltyType.Gag].Count == 0)
mutesList[PenaltyType.Gag].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_no_active_gag"]);
if (mutesList[PenaltyType.Mute].Count == 0)
mutesList[PenaltyType.Mute].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_no_active_mute"]);
if (mutesList[PenaltyType.Silence].Count == 0)
mutesList[PenaltyType.Silence].Add(CS2_SimpleAdmin._localizer["sa_player_penalty_info_no_active_silence"]);
}
*/
/*
await Server.NextFrameAsync(() =>
{
CS2_SimpleAdmin.Instance.AddTimer(3.0f, () =>
{
player.SendLocalizedMessage(CS2_SimpleAdmin._localizer, "sa_player_penalty_info",
[
player.PlayerName,
CS2_SimpleAdmin.PlayersInfo[userId].TotalBans,
CS2_SimpleAdmin.PlayersInfo[userId].TotalGags,
CS2_SimpleAdmin.PlayersInfo[userId].TotalMutes,
CS2_SimpleAdmin.PlayersInfo[userId].TotalSilences,
CS2_SimpleAdmin.PlayersInfo[userId].TotalWarns,
string.Join("\n", mutesList.SelectMany(kvp => kvp.Value)),
string.Join("\n", warnsList)
]);
});
*/
await Server.NextFrameAsync(() =>
{
foreach (var admin in Helper.GetValidPlayers()
.Where(p => (AdminManager.PlayerHasPermissions(p, "@css/kick") ||
AdminManager.PlayerHasPermissions(p, "@css/ban")) &&
p.Connected == PlayerConnectedState.PlayerConnected))
{
if (CS2_SimpleAdmin._localizer != null && admin != player)
admin.SendLocalizedMessage(CS2_SimpleAdmin._localizer, "sa_admin_penalty_info",
player.PlayerName,
CS2_SimpleAdmin.PlayersInfo[userId].TotalBans,
CS2_SimpleAdmin.PlayersInfo[userId].TotalGags,
CS2_SimpleAdmin.PlayersInfo[userId].TotalMutes,
CS2_SimpleAdmin.PlayersInfo[userId].TotalSilences,
CS2_SimpleAdmin.PlayersInfo[userId].TotalWarns
);
}
});
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogError($"Error processing player connection: {ex}");
}
});
if (CS2_SimpleAdmin.RenamedPlayers.TryGetValue(player.SteamID, out var name))
{
player.Rename(name);
}
}
public void CheckPlayersTimer()
{
CS2_SimpleAdmin.Database = new Database.Database(CS2_SimpleAdmin.Instance.DbConnectionString);
CS2_SimpleAdmin.Instance.AddTimer(61.0f, () =>
{
#if DEBUG
CS2_SimpleAdmin._logger?.LogCritical("[OnMapStart] Expired check");
#endif
var players = Helper.GetValidPlayers();
var onlinePlayers = players
.Where(player => player.IpAddress != null)
.Select(player => (player.IpAddress, player.SteamID, player.UserId, player.Slot))
.ToList();
Task.Run(async () =>
{
PermissionManager adminManager = new(CS2_SimpleAdmin.Database);
BanManager banManager = new(CS2_SimpleAdmin.Database, _config);
MuteManager muteManager = new(CS2_SimpleAdmin.Database);
WarnManager warnManager = new(CS2_SimpleAdmin.Database);
await muteManager.ExpireOldMutes();
await banManager.ExpireOldBans();
await warnManager.ExpireOldWarns();
await adminManager.DeleteOldAdmins();
CS2_SimpleAdmin.BannedPlayers.Clear();
if (onlinePlayers.Count > 0)
{
try
{
await banManager.CheckOnlinePlayers(onlinePlayers);
if (_config.OtherSettings.TimeMode == 0)
{
await muteManager.CheckOnlineModeMutes(onlinePlayers);
}
}
catch (Exception)
{
CS2_SimpleAdmin._logger?.LogError("Unable to check bans for online players");
}
}
await Server.NextFrameAsync(() =>
{
if (onlinePlayers.Count > 0)
{
try
{
foreach (var player in players.Where(player => PlayerPenaltyManager.IsSlotInPenalties(player.Slot)))
{
if (!PlayerPenaltyManager.IsPenalized(player.Slot, PenaltyType.Mute) && !PlayerPenaltyManager.IsPenalized(player.Slot, PenaltyType.Silence))
player.VoiceFlags = VoiceFlags.Normal;
if (PlayerPenaltyManager.IsPenalized(player.Slot, PenaltyType.Silence) ||
PlayerPenaltyManager.IsPenalized(player.Slot, PenaltyType.Mute) ||
PlayerPenaltyManager.IsPenalized(player.Slot, PenaltyType.Gag)) continue;
player.VoiceFlags = VoiceFlags.Normal;
}
PlayerPenaltyManager.RemoveExpiredPenalties();
}
catch (Exception)
{
CS2_SimpleAdmin._logger?.LogError("Unable to remove old penalties");
}
}
});
});
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.REPEAT | CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
}
}

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using CS2_SimpleAdminApi;
using System.Collections.Concurrent;
namespace CS2_SimpleAdmin.Managers;
public static class PlayerPenaltyManager
{
private static readonly ConcurrentDictionary<int, Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration, bool Passed)>>> Penalties =
new();
// Add a penalty for a player
public static void AddPenalty(int slot, PenaltyType penaltyType, DateTime endDateTime, int durationInMinutes)
{
Penalties.AddOrUpdate(slot,
(_) =>
{
var dict = new Dictionary<PenaltyType, List<(DateTime, int, bool)>>
{
[penaltyType] = [(endDateTime, durationInMinutes, false)]
};
return dict;
},
(_, existingDict) =>
{
if (!existingDict.TryGetValue(penaltyType, out var value))
{
value = new List<(DateTime, int, bool)>();
existingDict[penaltyType] = value;
}
value.Add((endDateTime, durationInMinutes, false));
return existingDict;
});
}
public static bool IsPenalized(int slot, PenaltyType penaltyType)
{
//Console.WriteLine($"Checking penalties for player with slot {slot} and penalty type {penaltyType}");
if (!Penalties.TryGetValue(slot, out var penaltyDict) ||
!penaltyDict.TryGetValue(penaltyType, out var penaltiesList)) return false;
//Console.WriteLine($"Found penalties for player with slot {slot} and penalty type {penaltyType}");
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode == 0)
return penaltiesList.Count != 0;
var now = Time.ActualDateTime();
// Check if any active penalties exist
foreach (var penalty in penaltiesList.ToList())
{
// Check if the penalty is still active
if (penalty.Duration > 0 && now >= penalty.EndDateTime)
{
//Console.WriteLine($"Removing expired penalty for player with slot {slot} and penalty type {penaltyType}");
penaltiesList.Remove(penalty); // Remove expired penalty
if (penaltiesList.Count == 0)
{
//Console.WriteLine($"No more penalties of type {penaltyType} for player with slot {slot}. Removing penalty type.");
penaltyDict.Remove(penaltyType); // Remove penalty type if no more penalties exist
}
}
else if (penalty.Duration == 0 || now < penalty.EndDateTime)
{
//Console.WriteLine($"Player with slot {slot} is penalized for type {penaltyType}");
// Return true if there's an active penalty
return true;
}
}
// Return false if no active penalties are found
//Console.WriteLine($"Player with slot {slot} is not penalized for type {penaltyType}");
return false;
// Return false if no penalties of the specified type were found for the player
//Console.WriteLine($"No penalties found for player with slot {slot} and penalty type {penaltyType}");
}
// Get the end datetime and duration of penalties for a player and penalty type
public static List<(DateTime EndDateTime, int Duration, bool Passed)> GetPlayerPenalties(int slot, PenaltyType penaltyType)
{
if (Penalties.TryGetValue(slot, out var penaltyDict) &&
penaltyDict.TryGetValue(penaltyType, out var penaltiesList))
{
return penaltiesList;
}
return [];
}
public static Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration, bool Passed)>> GetAllPlayerPenalties(int slot)
{
// Check if the player has any penalties in the dictionary
return Penalties.TryGetValue(slot, out var penaltyDict) ?
// Return all penalty types and their respective penalties for the player
penaltyDict :
// If the player has no penalties, return an empty dictionary
new Dictionary<PenaltyType, List<(DateTime EndDateTime, int Duration, bool Passed)>>();
}
public static bool IsSlotInPenalties(int slot)
{
return Penalties.ContainsKey(slot);
}
// Remove all penalties for a player slot
public static void RemoveAllPenalties(int slot)
{
if (Penalties.ContainsKey(slot))
{
Penalties.TryRemove(slot, out _);
}
}
// Remove all penalties
public static void RemoveAllPenalties()
{
Penalties.Clear();
}
// Remove all penalties of a selected type from a specific player
public static void RemovePenaltiesByType(int slot, PenaltyType penaltyType)
{
if (Penalties.TryGetValue(slot, out var penaltyDict) &&
penaltyDict.ContainsKey(penaltyType))
{
penaltyDict.Remove(penaltyType);
}
}
public static void RemovePenaltiesByDateTime(int slot, DateTime dateTime)
{
if (!Penalties.TryGetValue(slot, out var penaltyDict)) return;
foreach (var penaltiesList in penaltyDict.Values)
{
for (var i = 0; i < penaltiesList.Count; i++)
{
if (penaltiesList[i].EndDateTime != dateTime) continue;
// Create a copy of the penalty
var penalty = penaltiesList[i];
// Update the end datetime of the copied penalty to the current datetime
penalty.Passed = true;
// Replace the original penalty with the modified one
penaltiesList[i] = penalty;
}
}
}
// Remove all expired penalties for all players and penalty types
public static void RemoveExpiredPenalties()
{
if (CS2_SimpleAdmin.Instance.Config.OtherSettings.TimeMode == 0)
{
foreach (var (playerSlot, penaltyDict) in Penalties.ToList()) // Use ToList to avoid modification while iterating
{
// Remove expired penalties for the player
foreach (var penaltiesList in penaltyDict.Values)
{
penaltiesList.RemoveAll(p => p is { Duration: > 0, Passed: true });
}
// Remove player slot if no penalties left
if (penaltyDict.Count == 0)
{
Penalties.TryRemove(playerSlot, out _);
}
}
return;
}
var now = Time.ActualDateTime();
foreach (var (playerSlot, penaltyDict) in Penalties.ToList()) // Use ToList to avoid modification while iterating
{
// Remove expired penalties for the player
foreach (var penaltiesList in penaltyDict.Values)
{
penaltiesList.RemoveAll(p => p.Duration > 0 && now >= p.EndDateTime);
}
// Remove player slot if no penalties left
if (penaltyDict.Count == 0)
{
Penalties.TryRemove(playerSlot, out _);
}
}
}
}

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using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Modules.Cvars;
using Dapper;
using Microsoft.Extensions.Logging;
namespace CS2_SimpleAdmin.Managers;
public class ServerManager
{
private int _getIpTryCount = 0;
public void LoadServerData()
{
CS2_SimpleAdmin.Instance.AddTimer(2.0f, () =>
{
if (CS2_SimpleAdmin.ServerLoaded || CS2_SimpleAdmin.ServerId != null || CS2_SimpleAdmin.Database == null) return;
var ipAddress = ConVar.Find("ip")?.StringValue;
if (string.IsNullOrEmpty(ipAddress) || ipAddress.StartsWith("0.0.0"))
{
ipAddress = Helper.GetServerIp();
}
if (string.IsNullOrEmpty(ipAddress) || ipAddress.StartsWith("0.0.0"))
{
if (_getIpTryCount < 12)
{
_getIpTryCount++;
LoadServerData();
return;
}
}
var address = $"{ipAddress}:{ConVar.Find("hostport")?.GetPrimitiveValue<int>()}";
var hostname = ConVar.Find("hostname")!.StringValue;
CS2_SimpleAdmin.IpAddress = address;
Task.Run(async () =>
{
try
{
await using var connection = await CS2_SimpleAdmin.Database.GetConnectionAsync();
var addressExists = await connection.ExecuteScalarAsync<bool>(
"SELECT COUNT(*) FROM sa_servers WHERE address = @address",
new { address });
if (!addressExists)
{
await connection.ExecuteAsync(
"INSERT INTO sa_servers (address, hostname) VALUES (@address, @hostname)",
new { address, hostname });
}
else
{
await connection.ExecuteAsync(
"UPDATE `sa_servers` SET `hostname` = @hostname, `id` = `id` WHERE `address` = @address",
new { address, hostname });
}
int? serverId = await connection.ExecuteScalarAsync<int>(
"SELECT `id` FROM `sa_servers` WHERE `address` = @address",
new { address });
CS2_SimpleAdmin.ServerId = serverId;
if (CS2_SimpleAdmin.ServerId != null)
{
await Server.NextFrameAsync(() => CS2_SimpleAdmin.Instance.ReloadAdmins(null));
}
CS2_SimpleAdmin.ServerLoaded = true;
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogCritical("Unable to create or get server_id: " + ex.Message);
}
if (CS2_SimpleAdmin.Instance.Config.EnableMetrics)
{
var queryString = $"?address={address}&hostname={hostname}";
using HttpClient client = new();
try
{
await client.GetAsync($"https://api.daffyy.love/index.php{queryString}");
}
catch (HttpRequestException ex)
{
CS2_SimpleAdmin._logger?.LogWarning($"Unable to make metrics call: {ex.Message}");
}
}
});
});
}
}

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using CS2_SimpleAdminApi;
using Dapper;
using Microsoft.Extensions.Logging;
namespace CS2_SimpleAdmin.Managers;
internal class WarnManager(Database.Database database)
{
public async Task WarnPlayer(PlayerInfo player, PlayerInfo? issuer, string reason, int time = 0)
{
var now = Time.ActualDateTime();
var futureTime = now.AddMinutes(time);
try
{
await using var connection = await database.GetConnectionAsync();
const string sql =
"INSERT INTO `sa_warns` (`player_steamid`, `player_name`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
"VALUES (@playerSteamid, @playerName, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerSteamid = player.SteamId.SteamId64.ToString(),
playerName = player.Name,
adminSteamid = issuer?.SteamId.SteamId64.ToString() ?? "Console",
adminName = issuer?.Name ?? "Console",
muteReason = reason,
duration = time,
ends = futureTime,
created = now,
serverid = CS2_SimpleAdmin.ServerId
});
}
catch { };
}
public async Task AddWarnBySteamid(string playerSteamId, PlayerInfo? issuer, string reason, int time = 0)
{
if (string.IsNullOrEmpty(playerSteamId)) return;
var now = Time.ActualDateTime();
var futureTime = now.AddMinutes(time);
try
{
await using var connection = await database.GetConnectionAsync();
const string sql = "INSERT INTO `sa_warns` (`player_steamid`, `admin_steamid`, `admin_name`, `reason`, `duration`, `ends`, `created`, `server_id`) " +
"VALUES (@playerSteamid, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @serverid)";
await connection.ExecuteAsync(sql, new
{
playerSteamid = playerSteamId,
adminSteamid = issuer?.SteamId.ToString() ?? "Console",
adminName = issuer?.Name ?? "Console",
muteReason = reason,
duration = time,
ends = futureTime,
created = now,
serverid = CS2_SimpleAdmin.ServerId
});
}
catch { };
}
public async Task<List<dynamic>> GetPlayerWarns(PlayerInfo player, bool active = true)
{
try
{
await using var connection = await database.GetConnectionAsync();
string sql;
if (CS2_SimpleAdmin.Instance.Config.MultiServerMode)
{
sql = active
? "SELECT * FROM sa_warns WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' ORDER BY id DESC"
: "SELECT * FROM sa_warns WHERE player_steamid = @PlayerSteamID ORDER BY id DESC";
}
else
{
sql = active
? "SELECT * FROM sa_warns WHERE player_steamid = @PlayerSteamID AND server_id = @serverid AND status = 'ACTIVE' ORDER BY id DESC"
: "SELECT * FROM sa_warns WHERE player_steamid = @PlayerSteamID AND server_id = @serverid ORDER BY id DESC";
}
var parameters = new { PlayerSteamID = player.SteamId.SteamId64.ToString(), serverid = CS2_SimpleAdmin.ServerId };
var warns = await connection.QueryAsync<dynamic>(sql, parameters);
return warns.ToList();
}
catch (Exception)
{
return [];
}
}
public async Task<int> GetPlayerWarnsCount(string steamId, bool active = true)
{
try
{
await using var connection = await database.GetConnectionAsync();
var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? active
? "SELECT COUNT(*) FROM sa_warns WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE'"
: "SELECT COUNT(*) FROM sa_warns WHERE player_steamid = @PlayerSteamID"
: active
? "SELECT COUNT(*) FROM sa_warns WHERE player_steamid = @PlayerSteamID AND server_id = @serverid AND status = 'ACTIVE'"
: "SELECT COUNT(*) FROM sa_warns WHERE player_steamid = @PlayerSteamID'";
var muteCount = await connection.ExecuteScalarAsync<int>(sql, new { PlayerSteamID = steamId, serverid = CS2_SimpleAdmin.ServerId });
return muteCount;
}
catch (Exception)
{
return 0;
}
}
public async Task UnwarnPlayer(PlayerInfo player, int warnId)
{
try
{
await using var connection = await database.GetConnectionAsync();
var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? "UPDATE sa_warns SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND player_steamid = @steamid AND id = @warnId"
: "UPDATE sa_warns SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND player_steamid = @steamid AND id = @warnId AND server_id = @serverid";
await connection.ExecuteAsync(sql, new { steamid = player.SteamId.SteamId64.ToString(), warnId, serverid = CS2_SimpleAdmin.ServerId });
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogCritical($"Unable to remove warn + {ex}");
}
}
public async Task UnwarnPlayer(string playerPattern)
{
try
{
await using var connection = await database.GetConnectionAsync();
var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? "UPDATE sa_warns SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND player_steamid = @steamid AND id = (SELECT MAX(id) FROM sa_warns WHERE player_steamid = @steamid AND status = 'ACTIVE')"
: "UPDATE sa_warns SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND player_steamid = @steamid AND id = (SELECT MAX(id) FROM sa_warns WHERE player_steamid = @steamid AND status = 'ACTIVE' AND server_id = @serverid)";
await connection.ExecuteAsync(sql, new { steamid = playerPattern, serverid = CS2_SimpleAdmin.ServerId });
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogCritical($"Unable to remove last warn + {ex}");
}
}
public async Task ExpireOldWarns()
{
try
{
await using var connection = await database.GetConnectionAsync();
var sql = CS2_SimpleAdmin.Instance.Config.MultiServerMode
? "UPDATE sa_warns SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime"
: "UPDATE sa_warns SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND `duration` > 0 AND ends <= @CurrentTime AND server_id = @serverid";
await connection.ExecuteAsync(sql, new { CurrentTime = Time.ActualDateTime(), serverid = CS2_SimpleAdmin.ServerId });
}
catch (Exception ex)
{
CS2_SimpleAdmin._logger?.LogCritical($"Unable to remove expired warns + {ex}");
}
}
}