【UPDATE 1.7.1a】

🆕  What's new and what's changed:
- Fixed 2x player lock text
- Added immunity check when using css_addX
- MenuManagerCS2 has been updated
- Added return of lock ID by api (check example_module)
- Fixed reasons for locks, no longer need to use `“”` if there is a space in them
- Improved handling of lock times, from now on you can use:
-- 1mo - 1 month
-- 1w - 1 week
-- 1d - 1 day
-- 1h - 1 hour
-- 1m - 1 minute
-- 1 - 1 minute
You can also combine it, e.g:
10d5h - 10 days and 5 hours
2w3d - 2 weeks and 3 days
1w1d1h1 - 1 week, 1 day and 1 minute
So for example css_ban player 10d5h Super reason for my ban
- Added a `rcon_password` column in the `sa_servers` table that populates with the rcon password
- Fixed `banid` and banning
- Fixed too fast kick (it was caused by checking players online)

⚠️  **Remember to update all files + api**
This commit is contained in:
Dawid Bepierszcz 2025-01-08 19:24:47 +01:00
parent 8af805632a
commit 3f1b6b3bf7
25 changed files with 532 additions and 253 deletions

View file

@ -6,9 +6,9 @@ namespace CS2_SimpleAdmin.Menus;
public static class AdminMenu
{
public static IMenu? CreateMenu(string title)
public static IMenu? CreateMenu(string title, Action<CCSPlayerController>? backAction = null)
{
return Helper.CreateMenu(title);
return Helper.CreateMenu(title, backAction);
// return CS2_SimpleAdmin.Instance.Config.UseChatMenu ? new ChatMenu(title) : new CenterHtmlMenu(title, CS2_SimpleAdmin.Instance);
}

View file

@ -46,7 +46,7 @@ public static class ReasonMenu
{
menu?.AddMenuOption(reason, (_, _) => onSelectAction(admin, player, reason));
}
if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
}