Migrate menus and votes to Panorama UI Kit

Replace MenuManagerCS2 with Panorama UI Kit for the admin menus and
css_vote. Layout names (menu, vote, banner, toast) are configurable
under MenuConfig and preloaded on startup; MenuType is removed and
ConfigVersion bumped to 26.

- Drop MenuManagerApi.dll and the old chat menu classes
- Reference PanoramaUiKit.Shared.dll, bump CounterStrikeSharp to 1.0.376
- Add .editorconfig and CODING_CONVENTIONS.md, apply them codebase-wide
- Remove the CS2-SimpleAdmin-docs site
- Rewrite README for the fork
This commit is contained in:
Salvatore 2026-10-21 18:51:18 +02:00
parent 03a454b1b5
commit 460d8b2b85
112 changed files with 5559 additions and 36371 deletions

View file

@ -9,7 +9,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.369" />
<PackageReference Include="CounterStrikeSharp.API" Version="1.0.376" />
</ItemGroup>
</Project>

View file

@ -9,7 +9,7 @@ namespace CS2_SimpleAdminApi;
public interface ICS2_SimpleAdminApi
{
public static readonly PluginCapability<ICS2_SimpleAdminApi?> PluginCapability = new("simpleadmin:api");
public event Action? OnSimpleAdminReady;
/// <summary>
@ -18,17 +18,17 @@ public interface ICS2_SimpleAdminApi
/// <param name="player">The player controller.</param>
/// <returns>PlayerInfo object representing player data.</returns>
public PlayerInfo GetPlayerInfo(CCSPlayerController player);
/// <summary>
/// Returns the database connection string used by the plugin.
/// </summary>
public string GetConnectionString();
/// <summary>
/// Returns the configured server IP address with port.
/// </summary>
public string GetServerAddress();
/// <summary>
/// Returns the internal server ID assigned in the plugin's database.
/// </summary>
@ -45,42 +45,42 @@ public interface ICS2_SimpleAdminApi
/// Event fired when a player receives a penalty.
/// </summary>
public event Action<PlayerInfo, PlayerInfo?, PenaltyType, string, int, int?, int?>? OnPlayerPenaltied;
/// <summary>
/// Event fired when a penalty is added to a player by SteamID.
/// </summary>
public event Action<SteamID, PlayerInfo?, PenaltyType, string, int, int?, int?>? OnPlayerPenaltiedAdded;
/// <summary>
/// Event to show admin activity messages.
/// </summary>
public event Action<string, string?, bool, object>? OnAdminShowActivity;
/// <summary>
/// Event fired when an admin toggles silent mode.
/// </summary>
public event Action<int, bool>? OnAdminToggleSilent;
/// <summary>
/// Issues a penalty to a player controller with specified type, reason, and optional duration.
/// </summary>
public void IssuePenalty(CCSPlayerController player, CCSPlayerController? admin, PenaltyType penaltyType, string reason, int duration = -1);
/// <summary>
/// Issues a penalty to a player identified by SteamID with specified type, reason, and optional duration.
/// </summary>
public void IssuePenalty(SteamID steamid, CCSPlayerController? admin, PenaltyType penaltyType, string reason, int duration = -1);
/// <summary>
/// Logs a command invoked by a caller with the command string.
/// </summary>
public void LogCommand(CCSPlayerController? caller, string command);
/// <summary>
/// Logs a command invoked by a caller with the command info object.
/// </summary>
public void LogCommand(CCSPlayerController? caller, CommandInfo command);
/// <summary>
/// Shows an admin activity message, optionally suppressing broadcasting.
/// </summary>
@ -109,27 +109,27 @@ public interface ICS2_SimpleAdminApi
/// Returns true if the specified admin player is in silent mode (not broadcasting activity).
/// </summary>
public bool IsAdminSilent(CCSPlayerController player);
/// <summary>
/// Returns a set of player slots representing admins currently in silent mode.
/// </summary>
public HashSet<int> ListSilentAdminsSlots();
/// <summary>
/// Registers a new command with the specified name, description, and callback.
/// </summary>
public void RegisterCommand(string name, string? description, CommandInfo.CommandCallback callback);
/// <summary>
/// Unregisters an existing command by its name.
/// </summary>
public void UnRegisterCommand(string name);
/// <summary>
/// Gets target players from command
/// </summary>
TargetResult? GetTarget(CommandInfo command);
/// <summary>
/// Returns the list of current valid players, available to call from other plugins.
/// </summary>
@ -233,4 +233,4 @@ public interface ICS2_SimpleAdminApi
/// Opens a menu for a player.
/// </summary>
void OpenMenu(object menu, CCSPlayerController player);
}
}

View file

@ -1,5 +1,3 @@
using CounterStrikeSharp.API.Core;
namespace CS2_SimpleAdminApi;
/// <summary>