v1.7.8-alpha

feat: re-add `css_fexec` used for css-panel skins module
feat: Add KitsuneMenu & Remove MenuManager
update: Added StatusBlocker by @Slynx support to hide stealth admin from status
This commit is contained in:
Sachin 2025-09-25 01:20:57 +05:30
parent 1118939e62
commit a10a33edfd
36 changed files with 1055 additions and 722 deletions

View file

@ -2,6 +2,8 @@ using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Entities.Constants;
using Menu;
using Menu.Enums;
namespace CS2_SimpleAdmin.Menus;
@ -33,76 +35,76 @@ public static class FunActionsMenu
public static void OpenMenu(CCSPlayerController admin)
{
if (admin.IsValid == false)
if (!admin.IsValid)
return;
var localizer = CS2_SimpleAdmin._localizer;
if (AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/generic") == false)
if (!AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/generic"))
{
admin.PrintToChat(localizer?["sa_prefix"] ??
"[SimpleAdmin] " +
(localizer?["sa_no_permission"] ?? "You do not have permissions to use this command")
);
"[SimpleAdmin] " +
(localizer?["sa_no_permission"] ?? "You do not have permissions to use this command"));
return;
}
var menu = AdminMenu.CreateMenu(localizer?["sa_menu_fun_commands"] ?? "Fun Commands");
List<ChatMenuOptionData> options = [];
List<MenuItem> items = new();
var optionMap = new Dictionary<int, Action>();
int i = 0;
//var hasCheats = AdminManager.PlayerHasPermissions(admin, "@css/cheats");
//var hasSlay = AdminManager.PlayerHasPermissions(admin, "@css/slay");
// options added in order
if (AdminManager.CommandIsOverriden("css_god")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_god"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/cheats"))
options.Add(new ChatMenuOptionData(localizer?["sa_godmode"] ?? "God Mode", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_godmode"] ?? "God Mode", GodMode)));
if (AdminManager.CommandIsOverriden("css_noclip")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_noclip"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/cheats"))
options.Add(new ChatMenuOptionData(localizer?["sa_noclip"] ?? "No Clip", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_noclip"] ?? "No Clip", NoClip)));
if (AdminManager.CommandIsOverriden("css_respawn")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_respawn"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/cheats"))
options.Add(new ChatMenuOptionData(localizer?["sa_respawn"] ?? "Respawn", () => PlayersMenu.OpenDeadMenu(admin, localizer?["sa_respawn"] ?? "Respawn", Respawn)));
if (AdminManager.CommandIsOverriden("css_give")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_give"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/cheats"))
options.Add(new ChatMenuOptionData(localizer?["sa_give_weapon"] ?? "Give Weapon", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_give_weapon"] ?? "Give Weapon", GiveWeaponMenu)));
if (AdminManager.CommandIsOverriden("css_strip")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_strip"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/slay"))
options.Add(new ChatMenuOptionData(localizer?["sa_strip_weapons"] ?? "Strip Weapons", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_strip_weapons"] ?? "Strip Weapons", StripWeapons)));
if (AdminManager.CommandIsOverriden("css_freeze")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_freeze"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/slay"))
options.Add(new ChatMenuOptionData(localizer?["sa_freeze"] ?? "Freeze", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_freeze"] ?? "Freeze", Freeze)));
if (AdminManager.CommandIsOverriden("css_hp")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_hp"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/slay"))
options.Add(new ChatMenuOptionData(localizer?["sa_set_hp"] ?? "Set Hp", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_set_hp"] ?? "Set Hp", SetHpMenu)));
if (AdminManager.CommandIsOverriden("css_speed")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_speed"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/slay"))
options.Add(new ChatMenuOptionData(localizer?["sa_set_speed"] ?? "Set Speed", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_set_speed"] ?? "Set Speed", SetSpeedMenu)));
if (AdminManager.CommandIsOverriden("css_gravity")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_gravity"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/slay"))
options.Add(new ChatMenuOptionData(localizer?["sa_set_gravity"] ?? "Set Gravity", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_set_gravity"] ?? "Set Gravity", SetGravityMenu)));
if (AdminManager.CommandIsOverriden("css_money")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_money"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/slay"))
options.Add(new ChatMenuOptionData(localizer?["sa_set_money"] ?? "Set Money", () => PlayersMenu.OpenMenu(admin, localizer?["sa_set_money"] ?? "Set Money", SetMoneyMenu)));
foreach (var menuOptionData in options)
void TryAddOption(string command, string defaultPermission, string localizerKey, Action action)
{
var menuName = menuOptionData.Name;
menu?.AddMenuOption(menuName, (_, _) => { menuOptionData.Action(); }, menuOptionData.Disabled);
string[] permission = AdminManager.CommandIsOverriden(command)
? AdminManager.GetPermissionOverrides(command)
: [defaultPermission];
if (!AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), permission))
return;
string menuName = localizer?[localizerKey] ?? localizerKey;
items.Add(new MenuItem(MenuItemType.Button, [new MenuValue(menuName)]));
optionMap[i++] = action;
}
if (menu != null) AdminMenu.OpenMenu(admin, menu);
// Add options
TryAddOption("css_god", "@css/cheats", "sa_godmode",
() => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_godmode"] ?? "God Mode", GodMode));
TryAddOption("css_noclip", "@css/cheats", "sa_noclip",
() => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_noclip"] ?? "No Clip", NoClip));
TryAddOption("css_respawn", "@css/cheats", "sa_respawn",
() => PlayersMenu.OpenDeadMenu(admin, localizer?["sa_respawn"] ?? "Respawn", Respawn));
TryAddOption("css_give", "@css/cheats", "sa_give_weapon",
() => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_give_weapon"] ?? "Give Weapon", GiveWeaponMenu));
TryAddOption("css_strip", "@css/slay", "sa_strip_weapons",
() => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_strip_weapons"] ?? "Strip Weapons", StripWeapons));
TryAddOption("css_freeze", "@css/slay", "sa_freeze",
() => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_freeze"] ?? "Freeze", Freeze));
TryAddOption("css_hp", "@css/slay", "sa_set_hp",
() => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_set_hp"] ?? "Set Hp", SetHpMenu));
TryAddOption("css_speed", "@css/slay", "sa_set_speed",
() => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_set_speed"] ?? "Set Speed", SetSpeedMenu));
TryAddOption("css_gravity", "@css/slay", "sa_set_gravity",
() => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_set_gravity"] ?? "Set Gravity", SetGravityMenu));
TryAddOption("css_money", "@css/slay", "sa_set_money",
() => PlayersMenu.OpenMenu(admin, localizer?["sa_set_money"] ?? "Set Money", SetMoneyMenu));
if (i == 0) return; // nothing to show
// Show menu using new ShowScrollableMenu method
CS2_SimpleAdmin.Menu?.ShowScrollableMenu(
admin,
localizer?["sa_menu_fun_commands"] ?? "Fun Commands",
items,
(buttons, menu, selected) =>
{
if (selected == null) return;
if (buttons == MenuButtons.Select && optionMap.TryGetValue(menu.Option, out var action))
{
action.Invoke();
}
},
true, freezePlayer: false, disableDeveloper: true);
}
private static void GodMode(CCSPlayerController admin, CCSPlayerController player)
@ -122,14 +124,39 @@ public static class FunActionsMenu
private static void GiveWeaponMenu(CCSPlayerController admin, CCSPlayerController player)
{
var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_give_weapon"] ?? "Give Weapon"}: {player.PlayerName}");
var menuTitle = $"{CS2_SimpleAdmin._localizer?["sa_give_weapon"] ?? "Give Weapon"}: {player.PlayerName}";
List<MenuItem> items = new();
var optionMap = new Dictionary<int, Action>();
int i = 0;
foreach (var weapon in GetWeaponsCache)
{
menu?.AddMenuOption(weapon.Value.ToString(), (_, _) => { GiveWeapon(admin, player, weapon.Value); });
string weaponName = weapon.Value.ToString();
items.Add(new MenuItem(MenuItemType.Button, [new MenuValue(weaponName)]));
optionMap[i++] = () =>
{
GiveWeapon(admin, player, weapon.Value);
};
}
if (menu != null) AdminMenu.OpenMenu(admin, menu);
if (i == 0) return; // nothing to show
CS2_SimpleAdmin.Menu?.ShowScrollableMenu(
admin,
menuTitle,
items,
(buttons, menu, selected) =>
{
if (selected == null) return;
if (buttons == MenuButtons.Select && optionMap.TryGetValue(menu.Option, out var action))
{
action.Invoke();
}
},
true, freezePlayer: false, disableDeveloper: true);
}
private static void GiveWeapon(CCSPlayerController admin, CCSPlayerController player, CsItem weaponValue)
@ -167,14 +194,38 @@ public static class FunActionsMenu
new Tuple<string, int>("999", 999)
};
var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_set_hp"] ?? "Set Hp"}: {player.PlayerName}");
var menuTitle = $"{CS2_SimpleAdmin._localizer?["sa_set_hp"] ?? "Set Hp"}: {player.PlayerName}";
List<MenuItem> items = new();
var optionMap = new Dictionary<int, Action>();
int i = 0;
foreach (var (optionName, value) in hpArray)
{
menu?.AddMenuOption(optionName, (_, _) => { SetHp(admin, player, value); });
items.Add(new MenuItem(MenuItemType.Button, [new MenuValue(optionName)]));
optionMap[i++] = () =>
{
SetHp(admin, player, value);
};
}
if (menu != null) AdminMenu.OpenMenu(admin, menu);
if (i == 0) return; // nothing to show
CS2_SimpleAdmin.Menu?.ShowScrollableMenu(
admin,
menuTitle,
items,
(buttons, menu, selected) =>
{
if (selected == null) return;
if (buttons == MenuButtons.Select && optionMap.TryGetValue(menu.Option, out var action))
{
action.Invoke();
}
},
true, freezePlayer: false, disableDeveloper: true);
}
private static void SetHp(CCSPlayerController admin, CCSPlayerController player, int hp)
@ -196,14 +247,31 @@ public static class FunActionsMenu
new Tuple<string, float>("4", 4)
};
var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_set_speed"] ?? "Set Speed"}: {player.PlayerName}");
var menuTitle = $"{CS2_SimpleAdmin._localizer?["sa_set_speed"] ?? "Set Speed"}: {player.PlayerName}";
List<MenuItem> items = new();
var optionMap = new Dictionary<int, Action>();
int i = 0;
foreach (var (optionName, value) in speedArray)
{
menu?.AddMenuOption(optionName, (_, _) => { SetSpeed(admin, player, value); });
items.Add(new MenuItem(MenuItemType.Button, [new MenuValue(optionName)]));
optionMap[i++] = () => SetSpeed(admin, player, value);
}
if (menu != null) AdminMenu.OpenMenu(admin, menu);
if (i == 0) return;
CS2_SimpleAdmin.Menu?.ShowScrollableMenu(
admin,
menuTitle,
items,
(buttons, menu, selected) =>
{
if (selected == null) return;
if (buttons == MenuButtons.Select && optionMap.TryGetValue(menu.Option, out var action))
action.Invoke();
},
true, freezePlayer: false, disableDeveloper: true);
}
private static void SetSpeed(CCSPlayerController admin, CCSPlayerController player, float speed)
@ -223,14 +291,31 @@ public static class FunActionsMenu
new Tuple<string, float>("2", 2)
};
var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_set_gravity"] ?? "Set Gravity"}: {player.PlayerName}");
var menuTitle = $"{CS2_SimpleAdmin._localizer?["sa_set_gravity"] ?? "Set Gravity"}: {player.PlayerName}";
List<MenuItem> items = new();
var optionMap = new Dictionary<int, Action>();
int i = 0;
foreach (var (optionName, value) in gravityArray)
{
menu?.AddMenuOption(optionName, (_, _) => { SetGravity(admin, player, value); });
items.Add(new MenuItem(MenuItemType.Button, [new MenuValue(optionName)]));
optionMap[i++] = () => SetGravity(admin, player, value);
}
if (menu != null) AdminMenu.OpenMenu(admin, menu);
if (i == 0) return;
CS2_SimpleAdmin.Menu?.ShowScrollableMenu(
admin,
menuTitle,
items,
(buttons, menu, selected) =>
{
if (selected == null) return;
if (buttons == MenuButtons.Select && optionMap.TryGetValue(menu.Option, out var action))
action.Invoke();
},
true, freezePlayer: false, disableDeveloper: true);
}
private static void SetGravity(CCSPlayerController admin, CCSPlayerController player, float gravity)
@ -250,14 +335,31 @@ public static class FunActionsMenu
new Tuple<string, int>("$16000", 16000)
};
var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_set_money"] ?? "Set Money"}: {player.PlayerName}");
var menuTitle = $"{CS2_SimpleAdmin._localizer?["sa_set_money"] ?? "Set Money"}: {player.PlayerName}";
List<MenuItem> items = new();
var optionMap = new Dictionary<int, Action>();
int i = 0;
foreach (var (optionName, value) in moneyArray)
{
menu?.AddMenuOption(optionName, (_, _) => { SetMoney(admin, player, value); });
items.Add(new MenuItem(MenuItemType.Button, [new MenuValue(optionName)]));
optionMap[i++] = () => SetMoney(admin, player, value);
}
if (menu != null) AdminMenu.OpenMenu(admin, menu);
if (i == 0) return; // nothing to show
CS2_SimpleAdmin.Menu?.ShowScrollableMenu(
admin,
menuTitle,
items,
(buttons, menu, selected) =>
{
if (selected == null) return;
if (buttons == MenuButtons.Select && optionMap.TryGetValue(menu.Option, out var action))
action.Invoke();
},
true, freezePlayer: false, disableDeveloper: true);
}
private static void SetMoney(CCSPlayerController admin, CCSPlayerController player, int money)