v1.7.8-alpha

feat: re-add `css_fexec` used for css-panel skins module
feat: Add KitsuneMenu & Remove MenuManager
update: Added StatusBlocker by @Slynx support to hide stealth admin from status
This commit is contained in:
Sachin 2025-09-25 01:20:57 +05:30
parent 1118939e62
commit a10a33edfd
36 changed files with 1055 additions and 722 deletions

View file

@ -1,5 +1,7 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Admin;
using Menu;
using Menu.Enums;
using System.Web;
namespace CS2_SimpleAdmin.Menus;
@ -26,30 +28,47 @@ public static class PlayersMenu
OpenMenu(admin, menuName, onSelectAction, p => p.PlayerPawn?.Value?.LifeState != (int)LifeState_t.LIFE_ALIVE);
}
public static void OpenMenu(CCSPlayerController admin, string menuName, Action<CCSPlayerController, CCSPlayerController> onSelectAction, Func<CCSPlayerController, bool>? enableFilter = null)
public static void OpenMenu(
CCSPlayerController admin,
string menuName,
Action<CCSPlayerController, CCSPlayerController> onSelectAction,
Func<CCSPlayerController, bool>? enableFilter = null)
{
var menu = AdminMenu.CreateMenu(menuName);
var players = Helper.GetValidPlayersWithBots();
List<MenuItem> items = new();
var optionMap = new Dictionary<int, CCSPlayerController>();
int i = 0;
foreach (var player in players)
{
var playerName = player != null && player.PlayerName.Length > 26 ? player.PlayerName[..26] : player?.PlayerName;
if (player == null) continue;
var playerName = player.PlayerName.Length > 26 ? player.PlayerName[..26] : player.PlayerName;
var optionName = HttpUtility.HtmlEncode(playerName);
if (player != null && enableFilter != null && enableFilter(player) == false)
continue;
var enabled = admin.CanTarget(player);
if (enableFilter != null && !enableFilter(player)) continue;
if (optionName != null)
menu?.AddMenuOption(optionName, (_, _) =>
{
if (player != null) onSelectAction.Invoke(admin, player);
},
enabled == false);
bool enabled = admin.CanTarget(player);
if (!enabled) continue; // skip disabled options
items.Add(new MenuItem(MenuItemType.Button, [new MenuValue(optionName)]));
optionMap[i++] = player;
}
if (menu != null) AdminMenu.OpenMenu(admin, menu);
if (items.Count == 0) return;
CS2_SimpleAdmin.Menu?.ShowScrollableMenu(
admin,
menuName,
items,
(buttons, menu, selected) =>
{
if (selected == null) return;
if (buttons == MenuButtons.Select && optionMap.TryGetValue(menu.Option, out var player))
onSelectAction(admin, player);
},
true,
freezePlayer: false,
disableDeveloper: true);
}
}