mirror of
https://github.com/daffyyyy/CS2-SimpleAdmin.git
synced 2026-10-18 04:47:04 +02:00
upstream ~ v1.7.7-alpha
This commit is contained in:
commit
c586dd700c
43 changed files with 928 additions and 337 deletions
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@ -34,6 +34,7 @@ public static class RegisterCommands
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new CommandMapping("css_addgroup", CS2_SimpleAdmin.Instance.OnAddGroup),
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new CommandMapping("css_delgroup", CS2_SimpleAdmin.Instance.OnDelGroupCommand),
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new CommandMapping("css_reloadadmins", CS2_SimpleAdmin.Instance.OnRelAdminCommand),
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new CommandMapping("css_reloadbans", CS2_SimpleAdmin.Instance.OnRelBans),
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new CommandMapping("css_hide", CS2_SimpleAdmin.Instance.OnHideCommand),
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new CommandMapping("css_hidecomms", CS2_SimpleAdmin.Instance.OnHideCommsCommand),
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new CommandMapping("css_who", CS2_SimpleAdmin.Instance.OnWhoCommand),
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@ -122,6 +123,7 @@ public static class RegisterCommands
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{ "css_addgroup", new Command { Aliases = ["css_addgroup"] } },
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{ "css_delgroup", new Command { Aliases = ["css_delgroup"] } },
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{ "css_reloadadmins", new Command { Aliases = ["css_reloadadmins"] } },
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{ "css_reloadbans", new Command { Aliases = ["css_reloadbans"] } },
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{ "css_hide", new Command { Aliases = ["css_hide", "css_stealth"] } },
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{ "css_hidecomms", new Command { Aliases = ["css_hidecomms"] } },
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{ "css_who", new Command { Aliases = ["css_who"] } },
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@ -73,12 +73,6 @@ public partial class CS2_SimpleAdmin
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SimpleAdminApi?.OnPlayerPenaltiedEvent(playerInfo, adminInfo, PenaltyType.Ban, reason, time, penaltyId);
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});
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// Update banned players list
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if (playerInfo.IpAddress != null && !BannedPlayers.Contains(playerInfo.IpAddress))
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BannedPlayers.Add(playerInfo.IpAddress);
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if (!BannedPlayers.Contains(player.SteamID.ToString()))
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BannedPlayers.Add(player.SteamID.ToString());
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// Determine message keys and arguments based on ban time
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var (messageKey, activityMessageKey, centerArgs, adminActivityArgs) = time == 0
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? ("sa_player_ban_message_perm", "sa_admin_ban_message_perm",
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@ -129,8 +123,7 @@ public partial class CS2_SimpleAdmin
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var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
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var matches = Helper.GetPlayerFromSteamid64(steamid.SteamId64.ToString());
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var player = matches.Count == 1 ? matches.FirstOrDefault() : null;
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var player = Helper.GetPlayerFromSteamid64(steamid.SteamId64.ToString());
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if (player != null && player.IsValid)
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{
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@ -184,8 +177,7 @@ public partial class CS2_SimpleAdmin
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? PlayersInfo[caller.UserId.Value]
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: null;
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var matches = Helper.GetPlayerFromSteamid64(steamid);
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var player = matches.Count == 1 ? matches.FirstOrDefault() : null;
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var player = Helper.GetPlayerFromSteamid64(steamid);
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if (player != null && player.IsValid)
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{
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@ -247,8 +239,7 @@ public partial class CS2_SimpleAdmin
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? PlayersInfo[caller.UserId.Value]
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: null;
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var matches = Helper.GetPlayerFromIp(ipAddress);
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var player = matches.Count == 1 ? matches.FirstOrDefault() : null;
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var player = Helper.GetPlayerFromIp(ipAddress);
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if (player != null && player.IsValid)
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{
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@ -366,10 +357,10 @@ public partial class CS2_SimpleAdmin
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: (_localizer?["sa_console"] ?? "Console");
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// Freeze player pawn if alive
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if (player.PawnIsAlive)
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if (player.PlayerPawn?.Value?.LifeState == (int)LifeState_t.LIFE_ALIVE)
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{
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player.Pawn.Value?.Freeze();
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AddTimer(5.0f, () => player.Pawn.Value?.Unfreeze(), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
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player.PlayerPawn?.Value?.Freeze();
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AddTimer(5.0f, () => player.PlayerPawn?.Value?.Unfreeze(), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
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}
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// Get player and admin information
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@ -442,8 +433,7 @@ public partial class CS2_SimpleAdmin
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var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
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var matches = Helper.GetPlayerFromSteamid64(steamid.SteamId64.ToString());
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var player = matches.Count == 1 ? matches.FirstOrDefault() : null;
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var player = Helper.GetPlayerFromSteamid64(steamid.SteamId64.ToString());
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if (player != null && player.IsValid)
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{
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@ -100,7 +100,6 @@ public partial class CS2_SimpleAdmin
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var utf8String = Encoding.UTF8.GetString(utf8BytesString);
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Helper.LogCommand(caller, command);
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Helper.PrintToCenterAll(utf8String.ReplaceColorTags());
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}
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@ -386,20 +386,21 @@ public partial class CS2_SimpleAdmin
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command.ReplyToCommand("Reloaded sql admins and groups");
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}
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[CommandHelper(whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
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[RequiresPermissions("@css/root")]
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public void OnRelBans(CCSPlayerController? caller, CommandInfo command)
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{
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if (Database == null) return;
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_ = Instance.CacheManager?.ForceReInitializeCacheAsync();
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command.ReplyToCommand("Reloaded bans");
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}
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public void ReloadAdmins(CCSPlayerController? caller)
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{
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if (Database == null) return;
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for (var index = 0; index < PermissionManager.AdminCache.Keys.ToList().Count; index++)
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{
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var steamId = PermissionManager.AdminCache.Keys.ToList()[index];
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if (!PermissionManager.AdminCache.TryRemove(steamId, out _)) continue;
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AdminManager.ClearPlayerPermissions(steamId);
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AdminManager.RemovePlayerAdminData(steamId);
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}
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if(!Config.IsCSSPanel)
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{
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Task.Run(async () =>
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@ -413,11 +414,11 @@ public partial class CS2_SimpleAdmin
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await Server.NextWorldUpdateAsync(() =>
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{
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if (!string.IsNullOrEmpty(adminsFile))
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AddTimer(1.8f, () => AdminManager.LoadAdminData(ModuleDirectory + "/data/admins.json"));
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AddTimer(1.3f, () => AdminManager.LoadAdminData(ModuleDirectory + "/data/admins.json"));
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if (!string.IsNullOrEmpty(groupsFile))
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AddTimer(2.5f, () => AdminManager.LoadAdminGroups(ModuleDirectory + "/data/groups.json"));
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if (!string.IsNullOrEmpty(adminsFile))
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AddTimer(3.0f, () => AdminManager.LoadAdminData(ModuleDirectory + "/data/admins.json"));
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AddTimer(3.5f, () => AdminManager.LoadAdminData(ModuleDirectory + "/data/admins.json"));
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_logger?.LogInformation("Loaded admins!");
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});
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@ -445,8 +446,8 @@ public partial class CS2_SimpleAdmin
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{
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Server.ExecuteCommand("sv_disable_teamselect_menu 1");
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if (caller.PlayerPawn.Value != null && caller.PawnIsAlive)
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caller.PlayerPawn.Value.CommitSuicide(true, false);
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if (caller.PlayerPawn?.Value?.LifeState == (int)LifeState_t.LIFE_ALIVE)
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caller.PlayerPawn.Value?.CommitSuicide(true, false);
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AddTimer(1.0f, () => { Server.NextFrame(() => caller.ChangeTeam(CsTeam.Spectator)); }, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
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AddTimer(1.4f, () => { Server.NextFrame(() => caller.ChangeTeam(CsTeam.None)); }, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
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@ -520,6 +521,10 @@ public partial class CS2_SimpleAdmin
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printMethod($"• Total Mutes: \"{playerInfo.TotalMutes}\"");
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printMethod($"• Total Silences: \"{playerInfo.TotalSilences}\"");
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printMethod($"• Total Warns: \"{playerInfo.TotalWarns}\"");
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var chunkedAccounts = playerInfo.AccountsAssociated.ChunkBy(3).ToList();
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foreach (var chunk in chunkedAccounts)
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printMethod($"• Associated Accounts: \"{string.Join(", ", chunk.Select(a => $"{a.PlayerName} ({a.SteamId})"))}\"");
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}
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printMethod($"--------- END INFO ABOUT \"{player.PlayerName}\" ---------");
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@ -661,7 +666,6 @@ public partial class CS2_SimpleAdmin
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Helper.LogCommand(caller, command);
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var playersToTarget = targets.Players.Where(player => player is { IsValid: true, IsBot: false }).ToList();
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if (playersToTarget.Count > 1)
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return;
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@ -719,20 +723,20 @@ public partial class CS2_SimpleAdmin
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if (caller != null)
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{
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caller.PrintToConsole("--------- PLAYER LIST ---------");
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playersToTarget.ForEach(player =>
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foreach (var player in playersToTarget)
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{
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caller.PrintToConsole(
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$"• [#{player.UserId}] \"{player.PlayerName}\" (IP Address: \"{(AdminManager.PlayerHasPermissions(new SteamID(caller.SteamID), "@css/showip") ? player.IpAddress?.Split(":")[0] : "Unknown")}\" SteamID64: \"{player.SteamID}\")");
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});
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};
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caller.PrintToConsole("--------- END PLAYER LIST ---------");
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}
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else
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{
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Server.PrintToConsole("--------- PLAYER LIST ---------");
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playersToTarget.ForEach(player =>
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foreach (var player in playersToTarget)
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{
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Server.PrintToConsole($"• [#{player.UserId}] \"{player.PlayerName}\" (IP Address: \"{player.IpAddress?.Split(":")[0]}\" SteamID64: \"{player.SteamID}\")");
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});
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};
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Server.PrintToConsole("--------- END PLAYER LIST ---------");
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}
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}
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@ -800,6 +804,8 @@ public partial class CS2_SimpleAdmin
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Kick(caller, player, reason, callerName, command);
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}
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});
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Helper.LogCommand(caller, command);
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}
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public void Kick(CCSPlayerController? caller, CCSPlayerController player, string? reason = "Unknown", string? callerName = null, CommandInfo? command = null)
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@ -839,8 +845,6 @@ public partial class CS2_SimpleAdmin
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// Log the command and send Discord notification
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if (command == null)
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Helper.LogCommand(caller, $"css_kick {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)} {reason}");
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else
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Helper.LogCommand(caller, command);
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SimpleAdminApi?.OnPlayerPenaltiedEvent(playerInfo, adminInfo, PenaltyType.Kick, reason, -1, null);
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}
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@ -114,8 +114,7 @@ public partial class CS2_SimpleAdmin
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var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
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var matches = Helper.GetPlayerFromSteamid64(steamid.SteamId64.ToString());
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var player = matches.Count == 1 ? matches.FirstOrDefault() : null;
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var player = Helper.GetPlayerFromSteamid64(steamid.SteamId64.ToString());
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if (player != null && player.IsValid)
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{
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@ -173,8 +172,7 @@ public partial class CS2_SimpleAdmin
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var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
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// Attempt to match player based on SteamID
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var matches = Helper.GetPlayerFromSteamid64(steamid);
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var player = matches.Count == 1 ? matches.FirstOrDefault() : null;
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var player = Helper.GetPlayerFromSteamid64(steamid);
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if (player != null && player.IsValid)
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{
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@ -230,8 +228,7 @@ public partial class CS2_SimpleAdmin
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// Check if pattern is a valid SteamID64
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if (Helper.ValidateSteamId(pattern, out var steamId) && steamId != null)
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{
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var matches = Helper.GetPlayerFromSteamid64(steamId.SteamId64.ToString());
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var player = matches.Count == 1 ? matches.FirstOrDefault() : null;
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var player = Helper.GetPlayerFromSteamid64(steamId.SteamId64.ToString());
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if (player != null && player.IsValid)
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{
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@ -407,8 +404,7 @@ public partial class CS2_SimpleAdmin
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var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
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// Attempt to match player based on SteamID
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var matches = Helper.GetPlayerFromSteamid64(steamid);
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var player = matches.Count == 1 ? matches.FirstOrDefault() : null;
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var player = Helper.GetPlayerFromSteamid64(steamid);
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if (player != null && player.IsValid)
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{
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@ -448,8 +444,7 @@ public partial class CS2_SimpleAdmin
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var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
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var matches = Helper.GetPlayerFromSteamid64(steamid.SteamId64.ToString());
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var player = matches.Count == 1 ? matches.FirstOrDefault() : null;
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var player = Helper.GetPlayerFromSteamid64(steamid.SteamId64.ToString());
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if (player != null && player.IsValid)
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{
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@ -499,8 +494,7 @@ public partial class CS2_SimpleAdmin
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// Check if pattern is a valid SteamID64
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if (Helper.ValidateSteamId(pattern, out var steamId) && steamId != null)
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{
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var matches = Helper.GetPlayerFromSteamid64(steamId.SteamId64.ToString());
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var player = matches.Count == 1 ? matches.FirstOrDefault() : null;
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var player = Helper.GetPlayerFromSteamid64(steamId.SteamId64.ToString());
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if (player != null && player.IsValid)
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{
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@ -681,8 +675,7 @@ public partial class CS2_SimpleAdmin
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var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
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// Attempt to match player based on SteamID
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var matches = Helper.GetPlayerFromSteamid64(steamid);
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var player = matches.Count == 1 ? matches.FirstOrDefault() : null;
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var player = Helper.GetPlayerFromSteamid64(steamid);
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if (player != null && player.IsValid)
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{
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@ -722,8 +715,7 @@ public partial class CS2_SimpleAdmin
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var adminInfo = caller != null && caller.UserId.HasValue ? PlayersInfo[caller.UserId.Value] : null;
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var matches = Helper.GetPlayerFromSteamid64(steamid.SteamId64.ToString());
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var player = matches.Count == 1 ? matches.FirstOrDefault() : null;
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var player = Helper.GetPlayerFromSteamid64(steamid.SteamId64.ToString());
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if (player != null && player.IsValid)
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{
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@ -773,8 +765,7 @@ public partial class CS2_SimpleAdmin
|
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// Check if pattern is a valid SteamID64
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if (Helper.ValidateSteamId(pattern, out var steamId) && steamId != null)
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{
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var matches = Helper.GetPlayerFromSteamid64(steamId.SteamId64.ToString());
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var player = matches.Count == 1 ? matches.FirstOrDefault() : null;
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var player = Helper.GetPlayerFromSteamid64(steamId.SteamId64.ToString());
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if (player != null && player.IsValid)
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{
|
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|
|
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|||
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@ -18,7 +18,7 @@ public partial class CS2_SimpleAdmin
|
|||
if (targets == null) return;
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var playersToTarget = targets.Players.Where(player =>
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player.IsValid &&
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player is { PawnIsAlive: true, IsHLTV: false, Connected: PlayerConnectedState.PlayerConnected }).ToList();
|
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player is { IsHLTV: false, Connected: PlayerConnectedState.PlayerConnected, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
|
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playersToTarget.ForEach(player =>
|
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{
|
||||
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@ -27,6 +27,8 @@ public partial class CS2_SimpleAdmin
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NoClip(caller, player, callerName);
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||||
}
|
||||
});
|
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Helper.LogCommand(caller, command);
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}
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||||
internal static void NoClip(CCSPlayerController? caller, CCSPlayerController player, string? callerName = null, CommandInfo? command = null)
|
||||
|
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@ -53,13 +55,7 @@ public partial class CS2_SimpleAdmin
|
|||
|
||||
// Log the command
|
||||
if (command == null)
|
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{
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Helper.LogCommand(caller, $"css_noclip {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)}");
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}
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else
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{
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Helper.LogCommand(caller, command);
|
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}
|
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}
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[RequiresPermissions("@css/cheats")]
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@ -70,7 +66,7 @@ public partial class CS2_SimpleAdmin
|
|||
var targets = GetTarget(command);
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if (targets == null) return;
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||||
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||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { PawnIsAlive: true, IsHLTV: false }).ToList();
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is {IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
|
||||
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||||
playersToTarget.ForEach(player =>
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||||
{
|
||||
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@ -82,6 +78,8 @@ public partial class CS2_SimpleAdmin
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God(caller, player, command);
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||||
}
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||||
});
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||||
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||||
Helper.LogCommand(caller, command);
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||||
}
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||||
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||||
internal static void God(CCSPlayerController? caller, CCSPlayerController player, CommandInfo? command = null)
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||||
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@ -100,8 +98,6 @@ public partial class CS2_SimpleAdmin
|
|||
// Log the command
|
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if (command == null)
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Helper.LogCommand(caller, $"css_god {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)}");
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else
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Helper.LogCommand(caller, command);
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|
||||
// Determine message key and arguments for the god mode notification
|
||||
var (activityMessageKey, adminActivityArgs) =
|
||||
|
|
@ -124,7 +120,7 @@ public partial class CS2_SimpleAdmin
|
|||
|
||||
var targets = GetTarget(command);
|
||||
if (targets == null) return;
|
||||
var playersToTarget = targets.Players.Where(player => player is { IsValid: true, PawnIsAlive: true, IsHLTV: false }).ToList();
|
||||
var playersToTarget = targets.Players.Where(player => player is { IsValid: true, IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
|
||||
|
||||
playersToTarget.ForEach(player =>
|
||||
{
|
||||
|
|
@ -133,6 +129,8 @@ public partial class CS2_SimpleAdmin
|
|||
Freeze(caller, player, time, callerName, command);
|
||||
}
|
||||
});
|
||||
|
||||
Helper.LogCommand(caller, command);
|
||||
}
|
||||
|
||||
[CommandHelper(1, "<#userid or name> [size]")]
|
||||
|
|
@ -144,7 +142,7 @@ public partial class CS2_SimpleAdmin
|
|||
|
||||
var targets = GetTarget(command);
|
||||
if (targets == null) return;
|
||||
var playersToTarget = targets.Players.Where(player => player is { IsValid: true, PawnIsAlive: true, IsHLTV: false }).ToList();
|
||||
var playersToTarget = targets.Players.Where(player => player is { IsValid: true, IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
|
||||
|
||||
playersToTarget.ForEach(player =>
|
||||
{
|
||||
|
|
@ -206,8 +204,6 @@ public partial class CS2_SimpleAdmin
|
|||
// Log the command and send Discord notification
|
||||
if (command == null)
|
||||
Helper.LogCommand(caller, $"css_freeze {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)} {time}");
|
||||
else
|
||||
Helper.LogCommand(caller, command);
|
||||
}
|
||||
|
||||
[CommandHelper(1, "<#userid or name>")]
|
||||
|
|
@ -218,12 +214,14 @@ public partial class CS2_SimpleAdmin
|
|||
|
||||
var targets = GetTarget(command);
|
||||
if (targets == null) return;
|
||||
var playersToTarget = targets.Players.Where(player => player is { IsValid: true, PawnIsAlive: true, IsHLTV: false }).ToList();
|
||||
var playersToTarget = targets.Players.Where(player => player is { IsValid: true, IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
|
||||
|
||||
playersToTarget.ForEach(player =>
|
||||
{
|
||||
Unfreeze(caller, player, callerName, command);
|
||||
});
|
||||
|
||||
Helper.LogCommand(caller, command);
|
||||
}
|
||||
|
||||
internal static void Unfreeze(CCSPlayerController? caller, CCSPlayerController player, string? callerName = null, CommandInfo? command = null)
|
||||
|
|
@ -251,7 +249,5 @@ public partial class CS2_SimpleAdmin
|
|||
// Log the command and send Discord notification
|
||||
if (command == null)
|
||||
Helper.LogCommand(caller, $"css_unfreeze {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)}");
|
||||
else
|
||||
Helper.LogCommand(caller, command);
|
||||
}
|
||||
}
|
||||
|
|
@ -22,12 +22,14 @@ public partial class CS2_SimpleAdmin
|
|||
var targets = GetTarget(command);
|
||||
if (targets == null) return;
|
||||
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { PawnIsAlive: true, IsHLTV: false }).ToList();
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is {IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
|
||||
|
||||
playersToTarget.ForEach(player =>
|
||||
{
|
||||
Slay(caller, player, callerName, command);
|
||||
});
|
||||
|
||||
Helper.LogCommand(caller, command);
|
||||
}
|
||||
|
||||
internal static void Slay(CCSPlayerController? caller, CCSPlayerController player, string? callerName = null, CommandInfo? command = null)
|
||||
|
|
@ -55,8 +57,6 @@ public partial class CS2_SimpleAdmin
|
|||
// Log the command and send Discord notification
|
||||
if (command == null)
|
||||
Helper.LogCommand(caller, $"css_slay {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)}");
|
||||
else
|
||||
Helper.LogCommand(caller, command);
|
||||
}
|
||||
|
||||
[RequiresPermissions("@css/cheats")]
|
||||
|
|
@ -67,7 +67,7 @@ public partial class CS2_SimpleAdmin
|
|||
var targets = GetTarget(command);
|
||||
if (targets == null) return;
|
||||
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { PawnIsAlive: true, IsHLTV: false }).ToList();
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
|
||||
var weaponName = command.GetArg(2);
|
||||
|
||||
// check if item is typed
|
||||
|
|
@ -94,6 +94,8 @@ public partial class CS2_SimpleAdmin
|
|||
|
||||
GiveWeapon(caller, player, weaponName, callerName, command);
|
||||
});
|
||||
|
||||
Helper.LogCommand(caller, command);
|
||||
}
|
||||
|
||||
private static void GiveWeapon(CCSPlayerController? caller, CCSPlayerController player, string weaponName, string? callerName = null, CommandInfo? command = null)
|
||||
|
|
@ -122,8 +124,6 @@ public partial class CS2_SimpleAdmin
|
|||
// Log the command
|
||||
if (command == null)
|
||||
Helper.LogCommand(caller, $"css_giveweapon {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)} {weaponName}");
|
||||
else
|
||||
Helper.LogCommand(caller, command);
|
||||
|
||||
// Determine message keys and arguments for the weapon give notification
|
||||
var (activityMessageKey, adminActivityArgs) =
|
||||
|
|
@ -150,8 +150,6 @@ public partial class CS2_SimpleAdmin
|
|||
// Log the command
|
||||
if (command == null)
|
||||
Helper.LogCommand(caller, $"css_giveweapon {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)} {weapon.ToString()}");
|
||||
else
|
||||
Helper.LogCommand(caller, command);
|
||||
|
||||
// Determine message keys and arguments for the weapon give notification
|
||||
var (activityMessageKey, adminActivityArgs) =
|
||||
|
|
@ -173,7 +171,7 @@ public partial class CS2_SimpleAdmin
|
|||
var targets = GetTarget(command);
|
||||
if (targets == null) return;
|
||||
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { PawnIsAlive: true, IsHLTV: false }).ToList();
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
|
||||
|
||||
playersToTarget.ForEach(player =>
|
||||
{
|
||||
|
|
@ -182,6 +180,8 @@ public partial class CS2_SimpleAdmin
|
|||
StripWeapons(caller, player, callerName, command);
|
||||
}
|
||||
});
|
||||
|
||||
Helper.LogCommand(caller, command);
|
||||
}
|
||||
|
||||
internal static void StripWeapons(CCSPlayerController? caller, CCSPlayerController player, string? callerName = null, CommandInfo? command = null)
|
||||
|
|
@ -192,7 +192,7 @@ public partial class CS2_SimpleAdmin
|
|||
callerName ??= caller != null ? caller.PlayerName : _localizer?["sa_console"] ?? "Console";
|
||||
|
||||
// Check if player is valid, alive, and connected
|
||||
if (!player.IsValid || !player.PawnIsAlive || player.Connected != PlayerConnectedState.PlayerConnected)
|
||||
if (!player.IsValid || player.PlayerPawn?.Value?.LifeState != (int)LifeState_t.LIFE_ALIVE || player.Connected != PlayerConnectedState.PlayerConnected)
|
||||
return;
|
||||
|
||||
// Strip weapons from the player
|
||||
|
|
@ -201,8 +201,6 @@ public partial class CS2_SimpleAdmin
|
|||
// Log the command
|
||||
if (command == null)
|
||||
Helper.LogCommand(caller, $"css_strip {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)}");
|
||||
else
|
||||
Helper.LogCommand(caller, command);
|
||||
|
||||
// Determine message keys and arguments for the weapon strip notification
|
||||
var (activityMessageKey, adminActivityArgs) =
|
||||
|
|
@ -225,7 +223,7 @@ public partial class CS2_SimpleAdmin
|
|||
var targets = GetTarget(command);
|
||||
if (targets == null) return;
|
||||
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { PawnIsAlive: true, IsHLTV: false }).ToList();
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
|
||||
|
||||
playersToTarget.ForEach(player =>
|
||||
{
|
||||
|
|
@ -234,6 +232,8 @@ public partial class CS2_SimpleAdmin
|
|||
SetHp(caller, player, health, command);
|
||||
}
|
||||
});
|
||||
|
||||
Helper.LogCommand(caller, command);
|
||||
}
|
||||
|
||||
internal static void SetHp(CCSPlayerController? caller, CCSPlayerController player, int health, CommandInfo? command = null)
|
||||
|
|
@ -250,8 +250,6 @@ public partial class CS2_SimpleAdmin
|
|||
// Log the command
|
||||
if (command == null)
|
||||
Helper.LogCommand(caller, $"css_hp {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)} {health}");
|
||||
else
|
||||
Helper.LogCommand(caller, command);
|
||||
|
||||
// Determine message keys and arguments for the HP set notification
|
||||
var (activityMessageKey, adminActivityArgs) =
|
||||
|
|
@ -274,7 +272,7 @@ public partial class CS2_SimpleAdmin
|
|||
var targets = GetTarget(command);
|
||||
if (targets == null) return;
|
||||
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { PawnIsAlive: true, IsHLTV: false }).ToList();
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
|
||||
|
||||
playersToTarget.ForEach(player =>
|
||||
{
|
||||
|
|
@ -286,6 +284,8 @@ public partial class CS2_SimpleAdmin
|
|||
SetSpeed(caller, player, speed, command);
|
||||
}
|
||||
});
|
||||
|
||||
Helper.LogCommand(caller, command);
|
||||
}
|
||||
|
||||
internal static void SetSpeed(CCSPlayerController? caller, CCSPlayerController player, float speed, CommandInfo? command = null)
|
||||
|
|
@ -306,8 +306,6 @@ public partial class CS2_SimpleAdmin
|
|||
// Log the command
|
||||
if (command == null)
|
||||
Helper.LogCommand(caller, $"css_speed {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)} {speed}");
|
||||
else
|
||||
Helper.LogCommand(caller, command);
|
||||
|
||||
// Determine message keys and arguments for the speed set notification
|
||||
var (activityMessageKey, adminActivityArgs) =
|
||||
|
|
@ -330,7 +328,7 @@ public partial class CS2_SimpleAdmin
|
|||
var targets = GetTarget(command);
|
||||
if (targets == null) return;
|
||||
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { PawnIsAlive: true, IsHLTV: false }).ToList();
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
|
||||
|
||||
playersToTarget.ForEach(player =>
|
||||
{
|
||||
|
|
@ -342,6 +340,8 @@ public partial class CS2_SimpleAdmin
|
|||
SetGravity(caller, player, gravity, command);
|
||||
}
|
||||
});
|
||||
|
||||
Helper.LogCommand(caller, command);
|
||||
}
|
||||
|
||||
internal static void SetGravity(CCSPlayerController? caller, CCSPlayerController player, float gravity, CommandInfo? command = null)
|
||||
|
|
@ -362,8 +362,6 @@ public partial class CS2_SimpleAdmin
|
|||
// Log the command
|
||||
if (command == null)
|
||||
Helper.LogCommand(caller, $"css_gravity {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)} {gravity}");
|
||||
else
|
||||
Helper.LogCommand(caller, command);
|
||||
|
||||
// Determine message keys and arguments for the gravity set notification
|
||||
var (activityMessageKey, adminActivityArgs) =
|
||||
|
|
@ -387,7 +385,7 @@ public partial class CS2_SimpleAdmin
|
|||
var targets = GetTarget(command);
|
||||
if (targets == null) return;
|
||||
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { PawnIsAlive: true, IsHLTV: false }).ToList();
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
|
||||
|
||||
playersToTarget.ForEach(player =>
|
||||
{
|
||||
|
|
@ -399,6 +397,8 @@ public partial class CS2_SimpleAdmin
|
|||
SetMoney(caller, player, money, command);
|
||||
}
|
||||
});
|
||||
|
||||
Helper.LogCommand(caller, command);
|
||||
}
|
||||
|
||||
internal static void SetMoney(CCSPlayerController? caller, CCSPlayerController player, int money, CommandInfo? command = null)
|
||||
|
|
@ -414,8 +414,6 @@ public partial class CS2_SimpleAdmin
|
|||
// Log the command
|
||||
if (command == null)
|
||||
Helper.LogCommand(caller, $"css_money {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)} {money}");
|
||||
else
|
||||
Helper.LogCommand(caller, command);
|
||||
|
||||
// Determine message keys and arguments for the money set notification
|
||||
var (activityMessageKey, adminActivityArgs) =
|
||||
|
|
@ -438,7 +436,7 @@ public partial class CS2_SimpleAdmin
|
|||
var targets = GetTarget(command);
|
||||
if (targets == null) return;
|
||||
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { PawnIsAlive: true, IsHLTV: false }).ToList();
|
||||
var playersToTarget = targets.Players.Where(player => player.IsValid && player is { IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
|
||||
|
||||
if (command.ArgCount >= 2)
|
||||
{
|
||||
|
|
@ -455,6 +453,8 @@ public partial class CS2_SimpleAdmin
|
|||
Slap(caller, player, damage, command);
|
||||
}
|
||||
});
|
||||
|
||||
Helper.LogCommand(caller, command);
|
||||
}
|
||||
|
||||
internal static void Slap(CCSPlayerController? caller, CCSPlayerController player, int damage, CommandInfo? command = null)
|
||||
|
|
@ -470,9 +470,7 @@ public partial class CS2_SimpleAdmin
|
|||
// Log the command
|
||||
if (command == null)
|
||||
Helper.LogCommand(caller, $"css_slap {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)} {damage}");
|
||||
else
|
||||
Helper.LogCommand(caller, command);
|
||||
|
||||
|
||||
// Determine message key and arguments for the slap notification
|
||||
var (activityMessageKey, adminActivityArgs) =
|
||||
("sa_admin_slap_message",
|
||||
|
|
@ -532,6 +530,8 @@ public partial class CS2_SimpleAdmin
|
|||
{
|
||||
ChangeTeam(caller, player, _teamName, teamNum, kill, command);
|
||||
});
|
||||
|
||||
Helper.LogCommand(caller, command);
|
||||
}
|
||||
|
||||
internal static void ChangeTeam(CCSPlayerController? caller, CCSPlayerController player, string teamName, CsTeam teamNum, bool kill, CommandInfo? command = null)
|
||||
|
|
@ -549,7 +549,7 @@ public partial class CS2_SimpleAdmin
|
|||
// Change team based on the provided teamName and conditions
|
||||
if (!teamName.Equals("swap", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (player.PawnIsAlive && teamNum != CsTeam.Spectator && !kill && Instance.Config.OtherSettings.TeamSwitchType == 1)
|
||||
if (player.PlayerPawn?.Value?.LifeState == (int)LifeState_t.LIFE_ALIVE && teamNum != CsTeam.Spectator && !kill && Instance.Config.OtherSettings.TeamSwitchType == 1)
|
||||
player.SwitchTeam(teamNum);
|
||||
else
|
||||
player.ChangeTeam(teamNum);
|
||||
|
|
@ -560,7 +560,7 @@ public partial class CS2_SimpleAdmin
|
|||
{
|
||||
var _teamNum = (CsTeam)player.TeamNum == CsTeam.Terrorist ? CsTeam.CounterTerrorist : CsTeam.Terrorist;
|
||||
teamName = _teamNum == CsTeam.Terrorist ? "TT" : "CT";
|
||||
if (player.PawnIsAlive && !kill && Instance.Config.OtherSettings.TeamSwitchType == 1)
|
||||
if (player.PlayerPawn?.Value?.LifeState == (int)LifeState_t.LIFE_ALIVE && !kill && Instance.Config.OtherSettings.TeamSwitchType == 1)
|
||||
player.SwitchTeam(_teamNum);
|
||||
else
|
||||
player.ChangeTeam(_teamNum);
|
||||
|
|
@ -570,8 +570,6 @@ public partial class CS2_SimpleAdmin
|
|||
// Log the command
|
||||
if (command == null)
|
||||
Helper.LogCommand(caller, $"css_team {player.PlayerName} {teamName}");
|
||||
else
|
||||
Helper.LogCommand(caller, command);
|
||||
|
||||
// Determine message key and arguments for the team change notification
|
||||
var activityMessageKey = "sa_admin_team_message";
|
||||
|
|
@ -698,6 +696,8 @@ public partial class CS2_SimpleAdmin
|
|||
Respawn(caller, player, callerName, command);
|
||||
}
|
||||
});
|
||||
|
||||
Helper.LogCommand(caller, command);
|
||||
}
|
||||
|
||||
internal static void Respawn(CCSPlayerController? caller, CCSPlayerController player, string? callerName = null, CommandInfo? command = null)
|
||||
|
|
@ -722,8 +722,6 @@ public partial class CS2_SimpleAdmin
|
|||
// Log the command
|
||||
if (command == null)
|
||||
Helper.LogCommand(caller, $"css_respawn {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)}");
|
||||
else
|
||||
Helper.LogCommand(caller, command);
|
||||
|
||||
// Determine message key and arguments for the respawn notification
|
||||
var activityMessageKey = "sa_admin_respawn_message";
|
||||
|
|
@ -740,7 +738,7 @@ public partial class CS2_SimpleAdmin
|
|||
public void OnGotoCommand(CCSPlayerController? caller, CommandInfo command)
|
||||
{
|
||||
// Check if the caller is valid and has a live pawn
|
||||
if (caller == null || !caller.PawnIsAlive) return;
|
||||
if (caller == null || caller.PlayerPawn?.Value?.LifeState != (int)LifeState_t.LIFE_ALIVE) return;
|
||||
|
||||
// Get the target players
|
||||
var targets = GetTarget(command);
|
||||
|
|
@ -754,7 +752,7 @@ public partial class CS2_SimpleAdmin
|
|||
Helper.LogCommand(caller, command);
|
||||
|
||||
// Process each player to teleport
|
||||
foreach (var player in playersToTarget.Where(player => player is { Connected: PlayerConnectedState.PlayerConnected, PawnIsAlive: true }).Where(caller.CanTarget))
|
||||
foreach (var player in playersToTarget.Where(player => player is { Connected: PlayerConnectedState.PlayerConnected, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).Where(caller.CanTarget))
|
||||
{
|
||||
if (caller.PlayerPawn.Value == null || player.PlayerPawn.Value == null)
|
||||
continue;
|
||||
|
|
@ -778,7 +776,7 @@ public partial class CS2_SimpleAdmin
|
|||
// Set a timer to toggle collision back after 4 seconds
|
||||
AddTimer(4, () =>
|
||||
{
|
||||
if (!caller.IsValid || !caller.PawnIsAlive)
|
||||
if (!caller.IsValid || caller.PlayerPawn?.Value?.LifeState != (int)LifeState_t.LIFE_ALIVE)
|
||||
return;
|
||||
|
||||
caller.PlayerPawn.Value.Collision.CollisionGroup = (byte)CollisionGroup.COLLISION_GROUP_PLAYER;
|
||||
|
|
@ -811,7 +809,8 @@ public partial class CS2_SimpleAdmin
|
|||
public void OnBringCommand(CCSPlayerController? caller, CommandInfo command)
|
||||
{
|
||||
// Check if the caller is valid and has a live pawn
|
||||
if (caller == null || !caller.PawnIsAlive) return;
|
||||
if (caller == null || caller.PlayerPawn?.Value?.LifeState != (int)LifeState_t.LIFE_ALIVE)
|
||||
return;
|
||||
|
||||
// Get the target players
|
||||
var targets = GetTarget(command);
|
||||
|
|
@ -825,7 +824,7 @@ public partial class CS2_SimpleAdmin
|
|||
Helper.LogCommand(caller, command);
|
||||
|
||||
// Process each player to teleport
|
||||
foreach (var player in playersToTarget.Where(player => player is { Connected: PlayerConnectedState.PlayerConnected, PawnIsAlive: true }).Where(caller.CanTarget))
|
||||
foreach (var player in playersToTarget.Where(player => player is { Connected: PlayerConnectedState.PlayerConnected, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).Where(caller.CanTarget))
|
||||
{
|
||||
if (caller.PlayerPawn.Value == null || player.PlayerPawn.Value == null)
|
||||
continue;
|
||||
|
|
@ -849,7 +848,7 @@ public partial class CS2_SimpleAdmin
|
|||
// Set a timer to toggle collision back after 4 seconds
|
||||
AddTimer(4, () =>
|
||||
{
|
||||
if (!player.IsValid || !player.PawnIsAlive)
|
||||
if (!player.IsValid || player.PlayerPawn?.Value?.LifeState != (int)LifeState_t.LIFE_ALIVE)
|
||||
return;
|
||||
|
||||
caller.PlayerPawn.Value.Collision.CollisionGroup = (byte)CollisionGroup.COLLISION_GROUP_PLAYER;
|
||||
|
|
|
|||
Loading…
Add table
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Reference in a new issue