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Fix connect penalty counts always showing 0 (1.9.1)
The admin notification on player connect always reported 0 bans, gags, mutes and silences. - MuteManager.GetPlayerMutes ran GetRetrieveMutesQuery (the unmute id lookup, which needs @pattern/@muteType) instead of GetMuteStatsQuery. The query threw, the catch returned (0,0,0), so mute counts were always 0. - CacheManager.GetPlayerBansBySteamId read _steamIdIndex, which only holds ACTIVE bans. Anyone with an active ban is kicked before the message is sent, so the count was always 0. It now counts all of the player's bans in _banCache (expired/unbanned included). The connect message is its only caller; the ban check still uses the active index.
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4 changed files with 7 additions and 4 deletions
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@ -22,7 +22,7 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
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public override string ModuleName => "CS2-SimpleAdmin" + (Helper.IsDebugBuild ? " (DEBUG)" : " (RELEASE)");
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public override string ModuleDescription => "Simple admin plugin for Counter-Strike 2 :)";
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public override string ModuleAuthor => "daffyy";
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public override string ModuleVersion => "1.9.0";
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public override string ModuleVersion => "1.9.1";
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public override void Load(bool hotReload)
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{
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