Commit graph

16 commits

Author SHA1 Message Date
Ravid-A
530f60366d Fix unban delay, admin loading, rename persistence; add css_history (1.9.0)
Fixes for issues reported by server owners, plus one new command.

Unbans took up to a minute to apply, and on SQLite never applied at all:
- css_unban only wrote to the database, but the connect check reads an
  in-memory cache that syncs on a 61s timer. BanManager.UnbanPlayer now
  marks the bans UNBANNED in CacheManager and rebuilds the indexes, and
  logs failures instead of swallowing them.
- SQLite has no ON UPDATE CURRENT_TIMESTAMP and the unban/expire queries
  never set updated_at, so the delta refresh never saw the change and
  the ban stayed active until a plugin reload. Both queries set it now.
- The delta query uses >= so a change written in the same second as the
  refresh snapshot is not skipped.
- css_unban issues removeid when UnlockedCommands is on, clearing the
  engine-level banid that css_ban adds.
- RebuildIndexes builds fresh dictionaries and swaps them under a lock,
  so the game thread cannot read a half-built index now that unbans can
  trigger a rebuild off the timer thread.

Admin permissions were intermittently missing after a restart:
- The startup reload fired at a fixed 3s, usually before ServerManager
  had resolved ServerId, so the admin query ran with a null server and
  returned only global admins, with nothing reloading afterwards.
  ServerManager now reloads admins once ServerId is set, and on both of
  its failure paths so global admins still load.
- Loading the plugin mid-map (css_plugins load) fires no map start, so
  server loading is kicked off after 5s if it has not happened.
- CreateAdminsJsonFile no longer strips permissions from inside the
  ToDictionary lambda, where it ran once per name group and seconds
  before the new data was loaded. It returns the new cache and
  PermissionManager.ApplyAdminCache applies it on the main thread
  immediately before AdminManager.LoadAdminData.
- Reloads are serialized with a semaphore and carry a generation, so
  overlapping ones cannot race on the JSON files or apply a stale
  snapshot after the hibernation cap.
- GetAllPlayersFlags and GetAllGroupsData rethrow instead of returning
  an empty list; ReloadAdmins catches, logs and aborts. A transient
  database error previously wrote an empty admins.json and stripped
  every admin on the server.

Permanent renames did not survive a restart:
- New sa_renames table (migration 017); css_prename upserts or deletes,
  and the table is loaded into memory once the server is ready.
- The rename is re-applied on connect before the DatabaseProvider /
  CacheManager early return, which previously skipped it whenever the
  DB or cache was not ready yet.
- New EventPlayerChangename handler, and both it and OnPlayerInfo
  re-check after a short delay instead of comparing names at event
  time; the engine may not have written the client's new name yet, and
  Rename itself takes 0.4s to settle.

Smaller fixes:
- css_say printed "ADMIN: <text>" with no name. The caller name is
  passed to the localizer and sa_adminsay_prefix carries {1} in all 13
  languages.
- css_penalties <player> with @css/kick reassigned only the local user
  id while every lookup kept using caller.SteamID, so an admin checking
  another player always saw their own penalties. It now uses the
  target's SteamID, and replies instead of throwing when that player's
  connect data has not finished loading.
- css_rename returned early for an admin in silent mode, which skipped
  the rename itself rather than just the announcement.

New: css_history <#userid|name|steamid64> [bans|gags|mutes|silences|warns]
(@css/kick) prints every ban, gag, mute, silence and warn with status,
duration, the admin who issued it, the reason and, for lifted bans and
mutes, who lifted it, when and why. A SteamID64 works for players who
are not online. Also available in the admin menu under Players >
History. The data was always there: unban, unmute and expiry only flip
the status column, rows are never deleted.

Build:
- The csproj listed all 32 migration files by hand, so a new migration
  silently never reached the output. Replaced with a glob.
- Commands missing from an existing Commands.json are registered under
  their default name, so new commands appear without deleting the file.
  An empty alias list still disables a command.
2026-10-03 02:33:10 +03:00
Dawid Bepierszcz
cf284bd121 Bump version and adjust SteamID type handling 2026-06-28 00:49:54 +02:00
Dawid Bepierszcz
a588267165 Use IpHistory record and make player timer repeat 2026-06-17 03:19:34 +02:00
Dawid Bepierszcz
d870f23b01 Bump version; fix bugs and refactor managers
Minor fixes
2026-06-17 02:46:25 +02:00
Dawid Bepierszcz
eea700bfb4 Version bump and multi-account/IP ban fixes
Bump version to 1.7.9a and update package references (CounterStrikeSharp.API, Dapper, System.Linq.Async, ZLinq). Replace usages of PlayerConnectedState.PlayerConnected with PlayerConnectedState.Connected across commands, events, and helpers. Add DB method GetExpireOldPlayerIpsQuery (MySQL/SQLite) and call it to purge old player IP records during ban expiration. Improve CacheManager multi-account/ip ban detection (direct IP bans, cross-account IP checks) and adjust ban logic to respect expiration window. In PlayerManager: reduce semaphore, save player IP to DB before performing ban checks (add SavePlayerIpAddress), and always perform ban checks on connect. Simplify config upgrade logic in Helper.UpdateConfig to update the JSON file Version via JsonNode. Misc: adjust ban sound volume, minor exception catch cleanup, and add module folder to .gitignore.
2026-04-23 22:15:44 +02:00
Dawid Bepierszcz
665962565e Update ban logic and StatusBlocker plugin version
Refactored IP ban checking logic in CacheManager for improved accuracy and maintainability. Replaced StatusBlocker plugin binaries with v1.1.3 for both Linux and Windows.

EOL, no more new features
2025-12-13 16:54:33 +01:00
Dawid Bepierszcz
c2e8b4a898 Refactor player cache and ban checks, update version
Improves player cache handling and ban status checks for race condition safety. Removes unused GodPlayers logic and related event handler. Refactors event handlers for disconnect and team changes, and fixes warn reason field naming. Updates version to 1.7.8-beta-7.
2025-12-02 17:37:14 +01:00
Dawid Bepierszcz
4865b76262 Improve ban cache sync and update dependencies
Enhanced CacheManager to use database time for ban updates, improving multi-server consistency and handling of status changes. Increased PlayerManager's semaphore limit and improved player/bans refresh logic to ensure status changes are detected even when the server is empty. Updated author and version metadata, commented out duplicate event registration, and bumped CounterStrikeSharp.API dependency to 1.0.346.
2025-11-13 01:33:38 +01:00
Dawid Bepierszcz
78318102fe Refactor fun commands to external module
Commented out fun command implementations (noclip, godmode, freeze, unfreeze, resize) in funcommands.cs and removed their registration from RegisterCommands.cs. These commands are now intended to be provided by the new CS2-SimpleAdmin_FunCommands external module, improving modularity and maintainability.
2025-10-19 03:12:58 +02:00
Dawid Bepierszcz
5701455de0 Refactor database layer and add module/plugin improvements
Reworked the database layer to support both MySQL and SQLite via new provider classes and migration scripts for each backend. Updated the build workflow to support building and packaging additional modules, including StealthModule and BanSoundModule, and improved artifact handling. Refactored command registration to allow dynamic registration/unregistration and improved API event handling. Updated dependencies, project structure, and configuration checks for better reliability and extensibility. Added new language files, updated versioning, and removed obsolete files.

**⚠️ Warning: SQLite support is currently experimental.
Using this version requires reconfiguration of your database settings!
Plugin now uses UTC time. Please adjust your configurations accordingly!
**
2025-10-03 01:37:03 +02:00
Dawid Bepierszcz
b97426313b 1.7.7-alpha
- Fixed steamid only bans
- Added missing multiservermode
- Better caching
2025-05-25 01:00:14 +02:00
Dawid Bepierszcz
3ab63c05db 1.7.7-alpha-small-optimizations
- Clear bans cache on plugin reload
- Changed ip history to int
2025-05-23 03:28:10 +02:00
Dawid Bepierszcz
f654d6b085 1.7.7-alpha-connection-fix
- Fixed lag when player connecting
- Added command to force refresh ban cache (css_reloadbans)
2025-05-21 13:11:01 +02:00
Dawid Bepierszcz
d75a092047 1.7.7-alpha-associated-accounts
- Added possibility to view player associated account (by ip)
2025-05-21 03:08:02 +02:00
Dawid Bepierszcz
d34ca64970 1.7.7-alpha-fix
- Added missing migration
- Added missing ignoredips
2025-05-21 00:38:54 +02:00
Dawid Bepierszcz
f69f1277f8 1.7.7-alpha
- Fixed (@all,@team,@lifestate) spam with discord webhook
- Currently `small` actions for ban optimizations
2025-05-20 23:51:59 +02:00