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build-1.8.
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cf284bd121 |
4 changed files with 12 additions and 6 deletions
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@ -22,7 +22,7 @@ public partial class CS2_SimpleAdmin : BasePlugin, IPluginConfig<CS2_SimpleAdmin
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public override string ModuleName => "CS2-SimpleAdmin" + (Helper.IsDebugBuild ? " (DEBUG)" : " (RELEASE)");
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public override string ModuleDescription => "Simple admin plugin for Counter-Strike 2 :)";
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public override string ModuleAuthor => "daffyy";
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public override string ModuleVersion => "1.8.2a";
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public override string ModuleVersion => "1.8.2b";
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public override void Load(bool hotReload)
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{
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@ -84,14 +84,14 @@ internal class CacheManager: IDisposable
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foreach (var record in ipHistory)
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{
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// When we encounter a new steamid, save the previous one
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if (record.Steamid != currentSteamId && currentSteamId != 0)
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if ((ulong)record.Steamid != currentSteamId && currentSteamId != 0)
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{
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_playerIpsCache[currentSteamId] = currentIpSet;
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currentIpSet = new HashSet<IpRecord>(new IpRecordComparer());
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latestIpTimestamps.Clear();
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}
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currentSteamId = record.Steamid;
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currentSteamId = (ulong)record.Steamid;
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// Only keep the latest timestamp for each IP
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if (!latestIpTimestamps.TryGetValue(record.Address, out var existingTimestamp) ||
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@ -307,7 +307,7 @@ internal class CacheManager: IDisposable
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);
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_playerIpsCache.AddOrUpdate(
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group.Key,
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(ulong)group.Key,
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_ => ipSet,
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(_, existingSet) =>
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{
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@ -1,3 +1,9 @@
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namespace CS2_SimpleAdmin.Models;
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public record IpHistoryRow(ulong Steamid, string? Name, uint Address, DateTime Used_at);
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public record IpHistoryRow
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{
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public long Steamid { get; init; }
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public string? Name { get; init; }
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public uint Address { get; init; }
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public DateTime Used_at { get; init; }
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}
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@ -1 +1 @@
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1.8.2a
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1.8.2b
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