using System.Globalization;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Commands;
namespace CS2_SimpleAdmin;
public partial class CS2_SimpleAdmin
{
///
/// Enables or disables no-clip mode for specified player(s).
///
/// The player issuing the command.
/// The command input containing targets.
[CommandHelper(1, "<#userid or name>")]
[RequiresPermissions("@css/cheats")]
public void OnNoclipCommand(CCSPlayerController? caller, CommandInfo command)
{
var callerName = caller == null ? _localizer?["sa_console"] ?? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
var targets = GetTarget(command);
if (targets == null) return;
var playersToTarget = targets.Players.Where(player =>
player.IsValid &&
player is { IsHLTV: false, Connected: PlayerConnectedState.PlayerConnected, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
playersToTarget.ForEach(player =>
{
if (caller!.CanTarget(player))
{
NoClip(caller, player, callerName);
}
});
Helper.LogCommand(caller, command);
}
///
/// Toggles no-clip mode for a player and shows admin activity messages.
///
/// The player/admin toggling no-clip.
/// The target player whose no-clip state changes.
/// Optional caller name for messages.
/// Optional command info for logging.
internal static void NoClip(CCSPlayerController? caller, CCSPlayerController player, string? callerName = null, CommandInfo? command = null)
{
if (!player.IsValid) return;
if (!caller.CanTarget(player)) return;
// Set default caller name if not provided
callerName ??= caller != null ? caller.PlayerName : _localizer?["sa_console"] ?? "Console";
// Toggle no-clip mode for the player
player.Pawn.Value?.ToggleNoclip();
// Determine message keys and arguments for the no-clip notification
var (activityMessageKey, adminActivityArgs) =
("sa_admin_noclip_message",
new object[] { "CALLER", player.PlayerName });
// Display admin activity message to other players
if (caller == null || !SilentPlayers.Contains(caller.Slot))
{
Helper.ShowAdminActivity(activityMessageKey, callerName, false, adminActivityArgs);
}
// Log the command
if (command == null)
Helper.LogCommand(caller, $"css_noclip {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)}");
}
///
/// Enables or disables god mode for specified player(s).
///
/// The player issuing the command.
/// The command input containing targets.
[RequiresPermissions("@css/cheats")]
[CommandHelper(minArgs: 1, usage: "<#userid or name>", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
public void OnGodCommand(CCSPlayerController? caller, CommandInfo command)
{
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
var targets = GetTarget(command);
if (targets == null) return;
var playersToTarget = targets.Players.Where(player => player.IsValid && player is {IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
playersToTarget.ForEach(player =>
{
if (player.Connected != PlayerConnectedState.PlayerConnected)
return;
if (caller!.CanTarget(player))
{
God(caller, player, command);
}
});
Helper.LogCommand(caller, command);
}
///
/// Toggles god mode for a player and notifies admins.
///
/// The player/admin toggling god mode.
/// The target player whose god mode changes.
/// Optional command info for logging.
internal static void God(CCSPlayerController? caller, CCSPlayerController player, CommandInfo? command = null)
{
if (!caller.CanTarget(player)) return;
// Set default caller name if not provided
var callerName = caller != null ? caller.PlayerName : _localizer?["sa_console"] ?? "Console";
// Toggle god mode for the player
if (!GodPlayers.Add(player.Slot))
{
GodPlayers.Remove(player.Slot);
}
// Log the command
if (command == null)
Helper.LogCommand(caller, $"css_god {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)}");
// Determine message key and arguments for the god mode notification
var (activityMessageKey, adminActivityArgs) =
("sa_admin_god_message",
new object[] { "CALLER", player.PlayerName });
// Display admin activity message to other players
if (caller == null || !SilentPlayers.Contains(caller.Slot))
{
Helper.ShowAdminActivity(activityMessageKey, callerName, false, adminActivityArgs);
}
}
///
/// Freezes target player(s) for an optional specified duration.
///
/// The player issuing the freeze command.
/// The command input containing targets and duration.
[CommandHelper(1, "<#userid or name> [duration]")]
[RequiresPermissions("@css/slay")]
public void OnFreezeCommand(CCSPlayerController? caller, CommandInfo command)
{
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
int.TryParse(command.GetArg(2), out var time);
var targets = GetTarget(command);
if (targets == null) return;
var playersToTarget = targets.Players.Where(player => player is { IsValid: true, IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
playersToTarget.ForEach(player =>
{
if (caller!.CanTarget(player))
{
Freeze(caller, player, time, callerName, command);
}
});
Helper.LogCommand(caller, command);
}
///
/// Resizes the target player(s) models to a specified scale.
///
/// The player issuing the resize command.
/// The command input containing targets and scale factor.
[CommandHelper(1, "<#userid or name> [size]")]
[RequiresPermissions("@css/slay")]
public void OnResizeCommand(CCSPlayerController? caller, CommandInfo command)
{
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
float.TryParse(command.GetArg(2), NumberStyles.Float, CultureInfo.InvariantCulture, out var size);
var targets = GetTarget(command);
if (targets == null) return;
var playersToTarget = targets.Players.Where(player => player is { IsValid: true, IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
playersToTarget.ForEach(player =>
{
if (!caller!.CanTarget(player)) return;
var sceneNode = player.PlayerPawn.Value!.CBodyComponent?.SceneNode;
if (sceneNode == null) return;
sceneNode.GetSkeletonInstance().Scale = size;
player.PlayerPawn.Value.AcceptInput("SetScale", null, null, size.ToString(CultureInfo.InvariantCulture));
Server.NextWorldUpdate(() =>
{
Utilities.SetStateChanged(player.PlayerPawn.Value, "CBaseEntity", "m_CBodyComponent");
});
var (activityMessageKey, adminActivityArgs) =
("sa_admin_resize_message",
new object[] { "CALLER", player.PlayerName });
// Display admin activity message to other players
if (caller == null || !SilentPlayers.Contains(caller.Slot))
{
Helper.ShowAdminActivity(activityMessageKey, callerName, false, adminActivityArgs);
}
});
Helper.LogCommand(caller, command);
}
///
/// Freezes a single player and optionally schedules automatic unfreeze after a duration.
///
/// The player/admin freezing the player.
/// The player to freeze.
/// Duration of freeze in seconds.
/// Optional name for notifications.
/// Optional command info for logging.
internal static void Freeze(CCSPlayerController? caller, CCSPlayerController player, int time, string? callerName = null, CommandInfo? command = null)
{
if (!player.IsValid) return;
if (!caller.CanTarget(player)) return;
// Set default caller name if not provided
callerName ??= caller != null ? caller.PlayerName : _localizer?["sa_console"] ?? "Console";
// Freeze player pawn
player.Pawn.Value?.Freeze();
// Determine message keys and arguments for the freeze notification
var (activityMessageKey, adminActivityArgs) =
("sa_admin_freeze_message",
new object[] { "CALLER", player.PlayerName });
// Display admin activity message to other players
if (caller == null || !SilentPlayers.Contains(caller.Slot))
{
Helper.ShowAdminActivity(activityMessageKey, callerName, false, adminActivityArgs);
}
// Schedule unfreeze for the player if time is specified
if (time > 0)
{
Instance.AddTimer(time, () => player.Pawn.Value?.Unfreeze(), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
}
// Log the command and send Discord notification
if (command == null)
Helper.LogCommand(caller, $"css_freeze {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)} {time}");
}
///
/// Unfreezes target player(s).
///
/// The player issuing the unfreeze command.
/// The command input with targets.
[CommandHelper(1, "<#userid or name>")]
[RequiresPermissions("@css/slay")]
public void OnUnfreezeCommand(CCSPlayerController? caller, CommandInfo command)
{
var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
var targets = GetTarget(command);
if (targets == null) return;
var playersToTarget = targets.Players.Where(player => player is { IsValid: true, IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
playersToTarget.ForEach(player =>
{
Unfreeze(caller, player, callerName, command);
});
Helper.LogCommand(caller, command);
}
///
/// Unfreezes a single player and notifies admins.
///
/// The player/admin unfreezing the player.
/// The player to unfreeze.
/// Optional name for notifications.
/// Optional command info for logging.
internal static void Unfreeze(CCSPlayerController? caller, CCSPlayerController player, string? callerName = null, CommandInfo? command = null)
{
if (!player.IsValid) return;
if (!caller.CanTarget(player)) return;
// Set default caller name if not provided
callerName ??= caller != null ? caller.PlayerName : _localizer?["sa_console"] ?? "Console";
// Unfreeze player pawn
player.Pawn.Value?.Unfreeze();
// Determine message keys and arguments for the unfreeze notification
var (activityMessageKey, adminActivityArgs) =
("sa_admin_unfreeze_message",
new object[] { "CALLER", player.PlayerName });
// Display admin activity message to other players
if (caller == null || !SilentPlayers.Contains(caller.Slot))
{
Helper.ShowAdminActivity(activityMessageKey, callerName, false, adminActivityArgs);
}
// Log the command and send Discord notification
if (command == null)
Helper.LogCommand(caller, $"css_unfreeze {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)}");
}
}