// using System.Globalization;
// using CounterStrikeSharp.API;
// using CounterStrikeSharp.API.Core;
// using CounterStrikeSharp.API.Modules.Admin;
// using CounterStrikeSharp.API.Modules.Commands;
//
// namespace CS2_SimpleAdmin;
//
// public partial class CS2_SimpleAdmin
// {
// ///
// /// Enables or disables no-clip mode for specified player(s).
// ///
// /// The player issuing the command.
// /// The command input containing targets.
// [CommandHelper(1, "<#userid or name>")]
// [RequiresPermissions("@css/cheats")]
// public void OnNoclipCommand(CCSPlayerController? caller, CommandInfo command)
// {
// var callerName = caller == null ? _localizer?["sa_console"] ?? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
//
// var targets = GetTarget(command);
// if (targets == null) return;
// var playersToTarget = targets.Players.Where(player =>
// player.IsValid &&
// player is { IsHLTV: false, Connected: PlayerConnectedState.PlayerConnected, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
//
// playersToTarget.ForEach(player =>
// {
// if (caller!.CanTarget(player))
// {
// NoClip(caller, player, callerName);
// }
// });
//
// Helper.LogCommand(caller, command);
// }
//
// ///
// /// Toggles no-clip mode for a player and shows admin activity messages.
// ///
// /// The player/admin toggling no-clip.
// /// The target player whose no-clip state changes.
// /// Optional caller name for messages.
// /// Optional command info for logging.
// internal static void NoClip(CCSPlayerController? caller, CCSPlayerController player, string? callerName = null, CommandInfo? command = null)
// {
// if (!player.IsValid) return;
// if (!caller.CanTarget(player)) return;
//
// // Set default caller name if not provided
// callerName ??= caller != null ? caller.PlayerName : _localizer?["sa_console"] ?? "Console";
//
// // Toggle no-clip mode for the player
// player.Pawn.Value?.ToggleNoclip();
//
// // Determine message keys and arguments for the no-clip notification
// var (activityMessageKey, adminActivityArgs) =
// ("sa_admin_noclip_message",
// new object[] { "CALLER", player.PlayerName });
//
// // Display admin activity message to other players
// if (caller == null || !SilentPlayers.Contains(caller.Slot))
// {
// Helper.ShowAdminActivity(activityMessageKey, callerName, false, adminActivityArgs);
// }
//
// // Log the command
// if (command == null)
// Helper.LogCommand(caller, $"css_noclip {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)}");
// }
//
// ///
// /// Enables or disables god mode for specified player(s).
// ///
// /// The player issuing the command.
// /// The command input containing targets.
//
// [RequiresPermissions("@css/cheats")]
// [CommandHelper(minArgs: 1, usage: "<#userid or name>", whoCanExecute: CommandUsage.CLIENT_AND_SERVER)]
// public void OnGodCommand(CCSPlayerController? caller, CommandInfo command)
// {
// var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
// var targets = GetTarget(command);
// if (targets == null) return;
//
// var playersToTarget = targets.Players.Where(player => player.IsValid && player is {IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
//
// playersToTarget.ForEach(player =>
// {
// if (player.Connected != PlayerConnectedState.PlayerConnected)
// return;
//
// if (caller!.CanTarget(player))
// {
// God(caller, player, command);
// }
// });
//
// Helper.LogCommand(caller, command);
// }
//
// ///
// /// Toggles god mode for a player and notifies admins.
// ///
// /// The player/admin toggling god mode.
// /// The target player whose god mode changes.
// /// Optional command info for logging.
// internal static void God(CCSPlayerController? caller, CCSPlayerController player, CommandInfo? command = null)
// {
// if (!caller.CanTarget(player)) return;
//
// // Set default caller name if not provided
// var callerName = caller != null ? caller.PlayerName : _localizer?["sa_console"] ?? "Console";
//
// // Toggle god mode for the player
// if (!GodPlayers.Add(player.Slot))
// {
// GodPlayers.Remove(player.Slot);
// }
//
// // Log the command
// if (command == null)
// Helper.LogCommand(caller, $"css_god {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)}");
//
// // Determine message key and arguments for the god mode notification
// var (activityMessageKey, adminActivityArgs) =
// ("sa_admin_god_message",
// new object[] { "CALLER", player.PlayerName });
//
// // Display admin activity message to other players
// if (caller == null || !SilentPlayers.Contains(caller.Slot))
// {
// Helper.ShowAdminActivity(activityMessageKey, callerName, false, adminActivityArgs);
// }
// }
//
// ///
// /// Freezes target player(s) for an optional specified duration.
// ///
// /// The player issuing the freeze command.
// /// The command input containing targets and duration.
// [CommandHelper(1, "<#userid or name> [duration]")]
// [RequiresPermissions("@css/slay")]
// public void OnFreezeCommand(CCSPlayerController? caller, CommandInfo command)
// {
// var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
// int.TryParse(command.GetArg(2), out var time);
//
// var targets = GetTarget(command);
// if (targets == null) return;
// var playersToTarget = targets.Players.Where(player => player is { IsValid: true, IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
//
// playersToTarget.ForEach(player =>
// {
// if (caller!.CanTarget(player))
// {
// Freeze(caller, player, time, callerName, command);
// }
// });
//
// Helper.LogCommand(caller, command);
// }
//
// ///
// /// Resizes the target player(s) models to a specified scale.
// ///
// /// The player issuing the resize command.
// /// The command input containing targets and scale factor.
// [CommandHelper(1, "<#userid or name> [size]")]
// [RequiresPermissions("@css/slay")]
// public void OnResizeCommand(CCSPlayerController? caller, CommandInfo command)
// {
// var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
// float.TryParse(command.GetArg(2), NumberStyles.Float, CultureInfo.InvariantCulture, out var size);
//
// var targets = GetTarget(command);
// if (targets == null) return;
// var playersToTarget = targets.Players.Where(player => player is { IsValid: true, IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
//
// playersToTarget.ForEach(player =>
// {
// if (!caller!.CanTarget(player)) return;
//
// var sceneNode = player.PlayerPawn.Value!.CBodyComponent?.SceneNode;
// if (sceneNode == null) return;
//
// sceneNode.GetSkeletonInstance().Scale = size;
// player.PlayerPawn.Value.AcceptInput("SetScale", null, null, size.ToString(CultureInfo.InvariantCulture));
//
// Server.NextWorldUpdate(() =>
// {
// Utilities.SetStateChanged(player.PlayerPawn.Value, "CBaseEntity", "m_CBodyComponent");
// });
//
// var (activityMessageKey, adminActivityArgs) =
// ("sa_admin_resize_message",
// new object[] { "CALLER", player.PlayerName });
//
// // Display admin activity message to other players
// if (caller == null || !SilentPlayers.Contains(caller.Slot))
// {
// Helper.ShowAdminActivity(activityMessageKey, callerName, false, adminActivityArgs);
// }
// });
//
// Helper.LogCommand(caller, command);
// }
//
// ///
// /// Freezes a single player and optionally schedules automatic unfreeze after a duration.
// ///
// /// The player/admin freezing the player.
// /// The player to freeze.
// /// Duration of freeze in seconds.
// /// Optional name for notifications.
// /// Optional command info for logging.
// internal static void Freeze(CCSPlayerController? caller, CCSPlayerController player, int time, string? callerName = null, CommandInfo? command = null)
// {
// if (!player.IsValid) return;
// if (!caller.CanTarget(player)) return;
//
// // Set default caller name if not provided
// callerName ??= caller != null ? caller.PlayerName : _localizer?["sa_console"] ?? "Console";
//
// // Freeze player pawn
// player.Pawn.Value?.Freeze();
//
// // Determine message keys and arguments for the freeze notification
// var (activityMessageKey, adminActivityArgs) =
// ("sa_admin_freeze_message",
// new object[] { "CALLER", player.PlayerName });
//
// // Display admin activity message to other players
// if (caller == null || !SilentPlayers.Contains(caller.Slot))
// {
// Helper.ShowAdminActivity(activityMessageKey, callerName, false, adminActivityArgs);
// }
//
// // Schedule unfreeze for the player if time is specified
// if (time > 0)
// {
// Instance.AddTimer(time, () => player.Pawn.Value?.Unfreeze(), CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
// }
//
// // Log the command and send Discord notification
// if (command == null)
// Helper.LogCommand(caller, $"css_freeze {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)} {time}");
// }
//
// ///
// /// Unfreezes target player(s).
// ///
// /// The player issuing the unfreeze command.
// /// The command input with targets.
// [CommandHelper(1, "<#userid or name>")]
// [RequiresPermissions("@css/slay")]
// public void OnUnfreezeCommand(CCSPlayerController? caller, CommandInfo command)
// {
// var callerName = caller == null ? _localizer?["sa_console"] ?? "Console" : caller.PlayerName;
//
// var targets = GetTarget(command);
// if (targets == null) return;
// var playersToTarget = targets.Players.Where(player => player is { IsValid: true, IsHLTV: false, PlayerPawn.Value.LifeState: (int)LifeState_t.LIFE_ALIVE }).ToList();
//
// playersToTarget.ForEach(player =>
// {
// Unfreeze(caller, player, callerName, command);
// });
//
// Helper.LogCommand(caller, command);
// }
//
// ///
// /// Unfreezes a single player and notifies admins.
// ///
// /// The player/admin unfreezing the player.
// /// The player to unfreeze.
// /// Optional name for notifications.
// /// Optional command info for logging.
// internal static void Unfreeze(CCSPlayerController? caller, CCSPlayerController player, string? callerName = null, CommandInfo? command = null)
// {
// if (!player.IsValid) return;
// if (!caller.CanTarget(player)) return;
//
// // Set default caller name if not provided
// callerName ??= caller != null ? caller.PlayerName : _localizer?["sa_console"] ?? "Console";
//
// // Unfreeze player pawn
// player.Pawn.Value?.Unfreeze();
//
// // Determine message keys and arguments for the unfreeze notification
// var (activityMessageKey, adminActivityArgs) =
// ("sa_admin_unfreeze_message",
// new object[] { "CALLER", player.PlayerName });
//
// // Display admin activity message to other players
// if (caller == null || !SilentPlayers.Contains(caller.Slot))
// {
// Helper.ShowAdminActivity(activityMessageKey, callerName, false, adminActivityArgs);
// }
//
// // Log the command and send Discord notification
// if (command == null)
// Helper.LogCommand(caller, $"css_unfreeze {(string.IsNullOrEmpty(player.PlayerName) ? player.SteamID.ToString() : player.PlayerName)}");
// }
// }