cs2-SimpleAdmin/CS2-SimpleAdmin/Database/SqliteDatabaseProvider.cs
Ravid-A 530f60366d Fix unban delay, admin loading, rename persistence; add css_history (1.9.0)
Fixes for issues reported by server owners, plus one new command.

Unbans took up to a minute to apply, and on SQLite never applied at all:
- css_unban only wrote to the database, but the connect check reads an
  in-memory cache that syncs on a 61s timer. BanManager.UnbanPlayer now
  marks the bans UNBANNED in CacheManager and rebuilds the indexes, and
  logs failures instead of swallowing them.
- SQLite has no ON UPDATE CURRENT_TIMESTAMP and the unban/expire queries
  never set updated_at, so the delta refresh never saw the change and
  the ban stayed active until a plugin reload. Both queries set it now.
- The delta query uses >= so a change written in the same second as the
  refresh snapshot is not skipped.
- css_unban issues removeid when UnlockedCommands is on, clearing the
  engine-level banid that css_ban adds.
- RebuildIndexes builds fresh dictionaries and swaps them under a lock,
  so the game thread cannot read a half-built index now that unbans can
  trigger a rebuild off the timer thread.

Admin permissions were intermittently missing after a restart:
- The startup reload fired at a fixed 3s, usually before ServerManager
  had resolved ServerId, so the admin query ran with a null server and
  returned only global admins, with nothing reloading afterwards.
  ServerManager now reloads admins once ServerId is set, and on both of
  its failure paths so global admins still load.
- Loading the plugin mid-map (css_plugins load) fires no map start, so
  server loading is kicked off after 5s if it has not happened.
- CreateAdminsJsonFile no longer strips permissions from inside the
  ToDictionary lambda, where it ran once per name group and seconds
  before the new data was loaded. It returns the new cache and
  PermissionManager.ApplyAdminCache applies it on the main thread
  immediately before AdminManager.LoadAdminData.
- Reloads are serialized with a semaphore and carry a generation, so
  overlapping ones cannot race on the JSON files or apply a stale
  snapshot after the hibernation cap.
- GetAllPlayersFlags and GetAllGroupsData rethrow instead of returning
  an empty list; ReloadAdmins catches, logs and aborts. A transient
  database error previously wrote an empty admins.json and stripped
  every admin on the server.

Permanent renames did not survive a restart:
- New sa_renames table (migration 017); css_prename upserts or deletes,
  and the table is loaded into memory once the server is ready.
- The rename is re-applied on connect before the DatabaseProvider /
  CacheManager early return, which previously skipped it whenever the
  DB or cache was not ready yet.
- New EventPlayerChangename handler, and both it and OnPlayerInfo
  re-check after a short delay instead of comparing names at event
  time; the engine may not have written the client's new name yet, and
  Rename itself takes 0.4s to settle.

Smaller fixes:
- css_say printed "ADMIN: <text>" with no name. The caller name is
  passed to the localizer and sa_adminsay_prefix carries {1} in all 13
  languages.
- css_penalties <player> with @css/kick reassigned only the local user
  id while every lookup kept using caller.SteamID, so an admin checking
  another player always saw their own penalties. It now uses the
  target's SteamID, and replies instead of throwing when that player's
  connect data has not finished loading.
- css_rename returned early for an admin in silent mode, which skipped
  the rename itself rather than just the announcement.

New: css_history <#userid|name|steamid64> [bans|gags|mutes|silences|warns]
(@css/kick) prints every ban, gag, mute, silence and warn with status,
duration, the admin who issued it, the reason and, for lifted bans and
mutes, who lifted it, when and why. A SteamID64 works for players who
are not online. Also available in the admin menu under Players >
History. The data was always there: unban, unmute and expiry only flip
the status column, rows are never deleted.

Build:
- The csproj listed all 32 migration files by hand, so a new migration
  silently never reached the output. Replaced with a glob.
- Commands missing from an existing Commands.json are registered under
  their default name, so new commands appear without deleting the file.
  An empty alias list still disables a command.
2026-10-03 02:33:10 +03:00

413 lines
19 KiB
C#

using System.Data.Common;
using System.Data.SQLite;
namespace CS2_SimpleAdmin.Database;
public class SqliteDatabaseProvider(string filePath) : IDatabaseProvider
{
private readonly string _connectionString = $"Data Source={filePath}";
public async Task<DbConnection> CreateConnectionAsync()
{
var conn = new SQLiteConnection(_connectionString);
await conn.OpenAsync();
return conn;
}
public async Task<(bool Success, string? Exception)> CheckConnectionAsync()
{
try
{
await using var conn = await CreateConnectionAsync();
await using var cmd = conn.CreateCommand();
cmd.CommandText = "SELECT 1";
await cmd.ExecuteScalarAsync();
return (true, null);
}
catch (Exception ex)
{
return (false, ex.Message);
}
}
public Task DatabaseMigrationAsync()
{
var migration = new Migration(CS2_SimpleAdmin.Instance.ModuleDirectory + "/Database/Migrations/Sqlite");
return migration.ExecuteMigrationsAsync();
}
public string GetBanSelectQuery(bool multiServer) =>
multiServer
? """
SELECT id AS Id,
player_name AS PlayerName,
player_steamid AS PlayerSteamId,
player_ip AS PlayerIp,
status AS Status
FROM sa_bans
"""
: """
SELECT id AS Id,
player_name AS PlayerName,
player_steamid AS PlayerSteamId,
player_ip AS PlayerIp,
status AS Status
FROM sa_bans
WHERE server_id = @serverId
""";
public static string GetBanUpdatedSelectQuery(bool multiServer) =>
multiServer
? """
SELECT id AS Id,
player_name AS PlayerName,
player_steamid AS PlayerSteamId,
player_ip AS PlayerIp,
status AS Status
FROM sa_bans
WHERE updated_at > @lastUpdate OR created > @lastUpdate
ORDER BY updated_at DESC
"""
: """
SELECT id AS Id,
player_name AS PlayerName,
player_steamid AS PlayerSteamId,
player_ip AS PlayerIp,
status AS Status
FROM sa_bans
WHERE (updated_at > @lastUpdate OR created > @lastUpdate)
AND server_id = @serverId
ORDER BY updated_at DESC
""";
public string GetIpHistoryQuery() =>
"SELECT steamid, name, address, used_at FROM sa_players_ips ORDER BY used_at DESC";
public string GetUpsertPlayerIpQuery()
{
return """
INSERT INTO sa_players_ips (steamid, name, address, used_at)
VALUES (@SteamID, @playerName, @IPAddress, CURRENT_TIMESTAMP)
ON CONFLICT(steamid, address) DO UPDATE SET
used_at = CURRENT_TIMESTAMP,
name = @playerName;
""";
}
public string GetBanUpdateQuery(bool multiServer) =>
multiServer
? """
UPDATE sa_bans
SET player_ip = COALESCE(player_ip, @PlayerIP),
player_name = COALESCE(player_name, @PlayerName)
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime)
"""
: """
UPDATE sa_bans
SET player_ip = COALESCE(player_ip, @PlayerIP),
player_name = COALESCE(player_name, @PlayerName)
WHERE (player_steamid = @PlayerSteamID OR player_ip = @PlayerIP)
AND status = 'ACTIVE'
AND (duration = 0 OR ends > @CurrentTime)
AND server_id = @ServerId
""";
public string GetAddBanQuery() =>
"""
INSERT INTO sa_bans
(player_steamid, player_name, player_ip, admin_steamid, admin_name, reason, duration, ends, created, server_id)
VALUES
(@playerSteamid, @playerName, @playerIp, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid);
SELECT last_insert_rowid();
""";
public string GetAddBanBySteamIdQuery() =>
"""
INSERT INTO sa_bans
(player_steamid, admin_steamid, admin_name, reason, duration, ends, created, server_id)
VALUES
(@playerSteamid, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid);
SELECT last_insert_rowid();
""";
public string GetAddBanByIpQuery() =>
"""
INSERT INTO sa_bans
(player_ip, admin_steamid, admin_name, reason, duration, ends, created, server_id)
VALUES
(@playerIp, @adminSteamid, @adminName, @banReason, @duration, @ends, @created, @serverid);
SELECT last_insert_rowid();
""";
public string GetUnbanRetrieveBansQuery(bool multiServer) =>
multiServer
? "SELECT id, player_steamid FROM sa_bans WHERE (player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern) AND status = 'ACTIVE'"
: "SELECT id, player_steamid FROM sa_bans WHERE (player_steamid = @pattern OR player_name = @pattern OR player_ip = @pattern) AND status = 'ACTIVE' AND server_id = @serverid";
public string GetUnbanAdminIdQuery() =>
"SELECT id FROM sa_admins WHERE player_steamid = @adminSteamId";
public string GetInsertUnbanQuery(bool includeReason) =>
includeReason
? "INSERT INTO sa_unbans (ban_id, admin_id, reason) VALUES (@banId, @adminId, @reason); SELECT last_insert_rowid();"
: "INSERT INTO sa_unbans (ban_id, admin_id) VALUES (@banId, @adminId); SELECT last_insert_rowid();";
// SQLite has no ON UPDATE CURRENT_TIMESTAMP, so updated_at must be set explicitly or the cache refresh never sees the change
public string GetUpdateBanStatusQuery() =>
"UPDATE sa_bans SET status = 'UNBANNED', unban_id = @unbanId, updated_at = CURRENT_TIMESTAMP WHERE id = @banId";
public string GetExpireBansQuery(bool multiServer) =>
multiServer
? "UPDATE sa_bans SET status = 'EXPIRED', updated_at = CURRENT_TIMESTAMP WHERE status = 'ACTIVE' AND duration > 0 AND ends <= @currentTime"
: "UPDATE sa_bans SET status = 'EXPIRED', updated_at = CURRENT_TIMESTAMP WHERE status = 'ACTIVE' AND duration > 0 AND ends <= @currentTime AND server_id = @serverid";
public string GetExpireIpBansQuery(bool multiServer) =>
multiServer
? "UPDATE sa_bans SET player_ip = NULL WHERE status = 'ACTIVE' AND ends <= @ipBansTime"
: "UPDATE sa_bans SET player_ip = NULL WHERE status = 'ACTIVE' AND ends <= @ipBansTime AND server_id = @serverid";
public string GetExpireOldPlayerIpsQuery() =>
"DELETE FROM sa_players_ips WHERE used_at <= @ipBansTime";
public string GetRenamesQuery() =>
"SELECT player_steamid, name FROM sa_renames";
public string GetUpsertRenameQuery() =>
"INSERT INTO sa_renames (player_steamid, name) VALUES (@steamId, @name) ON CONFLICT(player_steamid) DO UPDATE SET name = excluded.name";
public string GetDeleteRenameQuery() =>
"DELETE FROM sa_renames WHERE player_steamid = @steamId";
public string GetAdminsQuery() =>
"""
SELECT sa_admins.player_steamid, sa_admins.player_name, sa_admins_flags.flag, sa_admins.immunity, sa_admins.ends
FROM sa_admins_flags
JOIN sa_admins ON sa_admins_flags.admin_id = sa_admins.id
WHERE (sa_admins.ends IS NULL OR sa_admins.ends > @CurrentTime)
AND (sa_admins.server_id IS NULL OR sa_admins.server_id = @serverid)
ORDER BY sa_admins.player_steamid
""";
public string GetDeleteAdminQuery(bool globalDelete) =>
globalDelete
? "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID"
: "DELETE FROM sa_admins WHERE player_steamid = @PlayerSteamID AND server_id = @ServerId";
public string GetAddAdminQuery() =>
"""
INSERT INTO sa_admins (player_steamid, player_name, immunity, ends, created, server_id)
VALUES (@playerSteamId, @playerName, @immunity, @ends, @created, @serverid);
SELECT last_insert_rowid();
""";
public string GetGroupsQuery() =>
"""
SELECT g.group_id, sg.name AS group_name, sg.immunity, f.flag
FROM sa_groups_flags f
JOIN sa_groups_servers g ON f.group_id = g.group_id
JOIN sa_groups sg ON sg.id = g.group_id
WHERE (g.server_id = @serverid OR server_id IS NULL)
""";
public string GetAddAdminFlagsQuery() =>
"INSERT INTO sa_admins_flags (admin_id, flag) VALUES (@adminId, @flag);";
public string GetUpdateAdminGroupQuery() =>
"UPDATE sa_admins SET group_id = @groupId WHERE id = @adminId;";
public string GetAddGroupQuery() =>
"""
INSERT INTO sa_groups (name, immunity) VALUES (@groupName, @immunity);
SELECT last_insert_rowid();
""";
public string GetGroupIdByNameQuery() =>
"""
SELECT sgs.group_id
FROM sa_groups_servers sgs
JOIN sa_groups sg ON sgs.group_id = sg.id
WHERE sg.name = @groupName
ORDER BY (sgs.server_id = @serverId) DESC, sgs.server_id ASC
LIMIT 1;
""";
public string GetAddGroupFlagsQuery() =>
"INSERT INTO sa_groups_flags (group_id, flag) VALUES (@groupId, @flag);";
public string GetAddGroupServerQuery() =>
"INSERT INTO sa_groups_servers (group_id, server_id) VALUES (@groupId, @server_id);";
public string GetDeleteGroupQuery() =>
"DELETE FROM sa_groups WHERE name = @groupName;";
public string GetDeleteOldAdminsQuery() =>
"DELETE FROM sa_admins WHERE ends IS NOT NULL AND ends <= @CurrentTime;";
public string GetAddMuteQuery(bool includePlayerName) =>
includePlayerName
? """
INSERT INTO sa_mutes
(player_steamid, player_name, admin_steamid, admin_name, reason, duration, ends, created, type, server_id)
VALUES (@playerSteamid, @playerName, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid);
SELECT last_insert_rowid();
"""
: """
INSERT INTO sa_mutes
(player_steamid, admin_steamid, admin_name, reason, duration, ends, created, type, server_id)
VALUES (@playerSteamid, @adminSteamid, @adminName, @muteReason, @duration, @ends, @created, @type, @serverid);
SELECT last_insert_rowid();
""";
public string GetIsMutedQuery(bool multiServer, int timeMode) =>
multiServer
? (timeMode == 1
? "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime)"
: "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR duration > COALESCE(passed, 0))")
: (timeMode == 1
? "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR ends > @CurrentTime) AND server_id = @serverid"
: "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' AND (duration = 0 OR duration > COALESCE(passed, 0)) AND server_id = @serverid");
public string GetMuteStatsQuery(bool multiServer) =>
multiServer
? """
SELECT
COUNT(CASE WHEN type = 'MUTE' THEN 1 END) AS TotalMutes,
COUNT(CASE WHEN type = 'GAG' THEN 1 END) AS TotalGags,
COUNT(CASE WHEN type = 'SILENCE' THEN 1 END) AS TotalSilences
FROM sa_mutes
WHERE player_steamid = @PlayerSteamID;
"""
: """
SELECT
COUNT(CASE WHEN type = 'MUTE' THEN 1 END) AS TotalMutes,
COUNT(CASE WHEN type = 'GAG' THEN 1 END) AS TotalGags,
COUNT(CASE WHEN type = 'SILENCE' THEN 1 END) AS TotalSilences
FROM sa_mutes
WHERE player_steamid = @PlayerSteamID AND server_id = @ServerId;
""";
public string GetUpdateMutePassedQuery(bool multiServer) =>
multiServer
? "UPDATE sa_mutes SET passed = COALESCE(passed, 0) + 1 WHERE (player_steamid = @PlayerSteamID) AND duration > 0 AND status = 'ACTIVE'"
: "UPDATE sa_mutes SET passed = COALESCE(passed, 0) + 1 WHERE (player_steamid = @PlayerSteamID) AND duration > 0 AND status = 'ACTIVE' AND server_id = @serverid";
public string GetCheckExpiredMutesQuery(bool multiServer) =>
multiServer
? "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND passed >= duration AND duration > 0 AND status = 'ACTIVE'"
: "SELECT * FROM sa_mutes WHERE player_steamid = @PlayerSteamID AND passed >= duration AND duration > 0 AND status = 'ACTIVE' AND server_id = @serverid";
public string GetRetrieveMutesQuery(bool multiServer) =>
multiServer
? "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND type = @muteType AND status = 'ACTIVE'"
: "SELECT id FROM sa_mutes WHERE (player_steamid = @pattern OR player_name = @pattern) AND type = @muteType AND status = 'ACTIVE' AND server_id = @serverid";
public string GetUnmuteAdminIdQuery() =>
"SELECT id FROM sa_admins WHERE player_steamid = @adminSteamId";
public string GetInsertUnmuteQuery(bool includeReason) =>
includeReason
? "INSERT INTO sa_unmutes (mute_id, admin_id, reason) VALUES (@muteId, @adminId, @reason); SELECT last_insert_rowid();"
: "INSERT INTO sa_unmutes (mute_id, admin_id) VALUES (@muteId, @adminId); SELECT last_insert_rowid();";
public string GetUpdateMuteStatusQuery() =>
"UPDATE sa_mutes SET status = 'UNMUTED', unmute_id = @unmuteId WHERE id = @muteId";
public string GetExpireMutesQuery(bool multiServer, int timeMode) =>
multiServer
? (timeMode == 1
? "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND duration > 0 AND ends <= @CurrentTime"
: "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND duration > 0 AND passed >= duration")
: (timeMode == 1
? "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND duration > 0 AND ends <= @CurrentTime AND server_id = @serverid"
: "UPDATE sa_mutes SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND duration > 0 AND passed >= duration AND server_id = @serverid");
public string GetAddWarnQuery(bool includePlayerName) =>
includePlayerName
? """
INSERT INTO sa_warns
(player_steamid, player_name, admin_steamid, admin_name, reason, duration, ends, created, server_id)
VALUES
(@playerSteamid, @playerName, @adminSteamid, @adminName, @warnReason, @duration, @ends, @created, @serverid);
SELECT last_insert_rowid();
"""
: """
INSERT INTO sa_warns
(player_steamid, admin_steamid, admin_name, reason, duration, ends, created, server_id)
VALUES
(@playerSteamid, @adminSteamid, @adminName, @warnReason, @duration, @ends, @created, @serverid);
SELECT last_insert_rowid();
""";
public string GetPlayerWarnsQuery(bool multiServer, bool active) =>
multiServer
? active
? "SELECT * FROM sa_warns WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE' ORDER BY id DESC"
: "SELECT * FROM sa_warns WHERE player_steamid = @PlayerSteamID ORDER BY id DESC"
: active
? "SELECT * FROM sa_warns WHERE player_steamid = @PlayerSteamID AND server_id = @serverid AND status = 'ACTIVE' ORDER BY id DESC"
: "SELECT * FROM sa_warns WHERE player_steamid = @PlayerSteamID AND server_id = @serverid ORDER BY id DESC";
public string GetPlayerWarnsCountQuery(bool multiServer, bool active) =>
multiServer
? active
? "SELECT COUNT(*) FROM sa_warns WHERE player_steamid = @PlayerSteamID AND status = 'ACTIVE'"
: "SELECT COUNT(*) FROM sa_warns WHERE player_steamid = @PlayerSteamID"
: active
? "SELECT COUNT(*) FROM sa_warns WHERE player_steamid = @PlayerSteamID AND server_id = @serverid AND status = 'ACTIVE'"
: "SELECT COUNT(*) FROM sa_warns WHERE player_steamid = @PlayerSteamID AND server_id = @serverid";
public string GetUnwarnByIdQuery(bool multiServer) =>
multiServer
? "UPDATE sa_warns SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND player_steamid = @steamid AND id = @warnId"
: "UPDATE sa_warns SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND player_steamid = @steamid AND id = @warnId AND server_id = @serverid";
public string GetUnwarnLastQuery(bool multiServer) =>
multiServer
? """
UPDATE sa_warns
SET status = 'EXPIRED'
WHERE status = 'ACTIVE'
AND player_steamid = @steamid
ORDER BY id DESC
LIMIT 1
"""
: """
UPDATE sa_warns
SET status = 'EXPIRED'
WHERE status = 'ACTIVE'
AND player_steamid = @steamid
AND server_id = @serverid
ORDER BY id DESC
LIMIT 1
""";
public string GetExpireWarnsQuery(bool multiServer) =>
multiServer
? "UPDATE sa_warns SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND duration > 0 AND ends <= @CurrentTime"
: "UPDATE sa_warns SET status = 'EXPIRED' WHERE status = 'ACTIVE' AND duration > 0 AND ends <= @CurrentTime AND server_id = @serverid";
public string GetPenaltyHistoryQuery(bool multiServer) =>
$"""
SELECT b.id, 'BAN' AS type, b.player_name, b.admin_name, b.reason, b.duration, b.created, b.ends, b.status,
ub.reason AS lift_reason, ub.date AS lift_date, ua.player_name AS lift_admin
FROM sa_bans b
LEFT JOIN sa_unbans ub ON ub.id = b.unban_id
LEFT JOIN sa_admins ua ON ua.id = ub.admin_id
WHERE b.player_steamid = @PlayerSteamID {(multiServer ? "" : "AND b.server_id = @serverid")}
UNION ALL
SELECT m.id, m.type, m.player_name, m.admin_name, m.reason, m.duration, m.created, m.ends, m.status,
um.reason AS lift_reason, um.date AS lift_date, ua.player_name AS lift_admin
FROM sa_mutes m
LEFT JOIN sa_unmutes um ON um.id = m.unmute_id
LEFT JOIN sa_admins ua ON ua.id = um.admin_id
WHERE m.player_steamid = @PlayerSteamID {(multiServer ? "" : "AND m.server_id = @serverid")}
UNION ALL
SELECT w.id, 'WARN' AS type, w.player_name, w.admin_name, w.reason, w.duration, w.created, w.ends, w.status,
NULL AS lift_reason, NULL AS lift_date, NULL AS lift_admin
FROM sa_warns w
WHERE w.player_steamid = @PlayerSteamID {(multiServer ? "" : "AND w.server_id = @serverid")}
ORDER BY created DESC
""";
}