cs2-SimpleAdmin/CS2-SimpleAdmin/Menus/ManagePlayersMenu.cs
Sachin a10a33edfd v1.7.8-alpha
feat: re-add `css_fexec` used for css-panel skins module
feat: Add KitsuneMenu & Remove MenuManager
update: Added StatusBlocker by @Slynx support to hide stealth admin from status
2025-09-25 01:20:57 +05:30

419 lines
No EOL
17 KiB
C#

using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Utils;
using CS2_SimpleAdminApi;
using Menu;
using Menu.Enums;
namespace CS2_SimpleAdmin.Menus;
public static class ManagePlayersMenu
{
public static void OpenMenu(CCSPlayerController admin)
{
if (!admin.IsValid) return;
var localizer = CS2_SimpleAdmin._localizer;
if (!AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/generic"))
{
admin.PrintToChat(localizer?["sa_prefix"] ?? "[SimpleAdmin] " +
(localizer?["sa_no_permission"] ?? "You do not have permissions to use this command"));
return;
}
var menuTitle = localizer?["sa_menu_players_manage"] ?? "Manage Players";
List<MenuItem> items = new();
var optionMap = new Dictionary<int, Action>();
int i = 0;
void AddOption(string name, Action action, bool disabled = false)
{
if (disabled) return; // skip disabled options
items.Add(new MenuItem(MenuItemType.Button, [new MenuValue(name)]));
optionMap[i++] = action;
}
// Permissions
var hasSlay = AdminManager.CommandIsOverriden("css_slay")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_slay"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/slay");
var hasKick = AdminManager.CommandIsOverriden("css_kick")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_kick"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/kick");
var hasBan = AdminManager.CommandIsOverriden("css_ban")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_ban"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/ban");
var hasChat = AdminManager.CommandIsOverriden("css_gag")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_gag"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/chat");
// Add menu options
if (hasSlay)
{
AddOption(localizer?["sa_slap"] ?? "Slap", () => PlayersMenu.OpenMenu(admin, localizer?["sa_slap"] ?? "Slap", SlapMenu));
AddOption(localizer?["sa_slay"] ?? "Slay", () => PlayersMenu.OpenMenu(admin, localizer?["sa_slay"] ?? "Slay", Slay));
}
if (hasKick)
{
AddOption(localizer?["sa_kick"] ?? "Kick", () => PlayersMenu.OpenMenu(admin, localizer?["sa_kick"] ?? "Kick", KickMenu));
}
if (AdminManager.CommandIsOverriden("css_warn")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_warn"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/kick"))
{
AddOption(localizer?["sa_warn"] ?? "Warn",
() => PlayersMenu.OpenRealPlayersMenu(admin, localizer?["sa_warn"] ?? "Warn",
(adminController, player) => DurationMenu.OpenMenu(adminController, $"{localizer?["sa_warn"] ?? "Warn"}: {player.PlayerName}", player, WarnMenu)));
}
if (hasBan)
{
AddOption(localizer?["sa_ban"] ?? "Ban",
() => PlayersMenu.OpenRealPlayersMenu(admin, localizer?["sa_ban"] ?? "Ban",
(adminController, player) => DurationMenu.OpenMenu(adminController, $"{localizer?["sa_ban"] ?? "Ban"}: {player.PlayerName}", player, BanMenu)));
}
if (hasChat)
{
if (AdminManager.CommandIsOverriden("css_gag")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_gag"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/chat"))
{
AddOption(localizer?["sa_gag"] ?? "Gag",
() => PlayersMenu.OpenRealPlayersMenu(admin, localizer?["sa_gag"] ?? "Gag",
(adminController, player) => DurationMenu.OpenMenu(adminController, $"{localizer?["sa_gag"] ?? "Gag"}: {player.PlayerName}", player, GagMenu)));
}
if (AdminManager.CommandIsOverriden("css_mute")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_mute"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/chat"))
{
AddOption(localizer?["sa_mute"] ?? "Mute",
() => PlayersMenu.OpenRealPlayersMenu(admin, localizer?["sa_mute"] ?? "Mute",
(adminController, player) => DurationMenu.OpenMenu(adminController, $"{localizer?["sa_mute"] ?? "Mute"}: {player.PlayerName}", player, MuteMenu)));
}
if (AdminManager.CommandIsOverriden("css_silence")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_silence"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/chat"))
{
AddOption(localizer?["sa_silence"] ?? "Silence",
() => PlayersMenu.OpenRealPlayersMenu(admin, localizer?["sa_silence"] ?? "Silence",
(adminController, player) => DurationMenu.OpenMenu(adminController, $"{localizer?["sa_silence"] ?? "Silence"}: {player.PlayerName}", player, SilenceMenu)));
}
}
if (AdminManager.CommandIsOverriden("css_team")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_team"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/kick"))
{
AddOption(localizer?["sa_team_force"] ?? "Force Team", () => PlayersMenu.OpenMenu(admin, localizer?["sa_team_force"] ?? "Force Team", ForceTeamMenu));
}
if (i == 0) return; // nothing to show
// Show scrollable menu
CS2_SimpleAdmin.Menu?.ShowScrollableMenu(
admin,
menuTitle,
items,
(buttons, menu, selected) =>
{
if (selected == null) return;
if (buttons == MenuButtons.Select && optionMap.TryGetValue(menu.Option, out var action))
action.Invoke();
},
true, freezePlayer: false, disableDeveloper: true);
}
private static void SlapMenu(CCSPlayerController admin, CCSPlayerController player)
{
var menuTitle = $"{CS2_SimpleAdmin._localizer?["sa_slap"] ?? "Slap"}: {player.PlayerName}";
List<MenuItem> items = new();
var optionMap = new Dictionary<int, Action>();
int i = 0;
void AddOption(string name, Action action, bool disabled = false)
{
if (disabled) return; // skip disabled options
items.Add(new MenuItem(MenuItemType.Button, [new MenuValue(name)]));
optionMap[i++] = action;
}
// Add slap options
AddOption("0 hp", () => ApplySlapAndKeepMenu(admin, player, 0));
AddOption("1 hp", () => ApplySlapAndKeepMenu(admin, player, 1));
AddOption("5 hp", () => ApplySlapAndKeepMenu(admin, player, 5));
AddOption("10 hp", () => ApplySlapAndKeepMenu(admin, player, 10));
AddOption("50 hp", () => ApplySlapAndKeepMenu(admin, player, 50));
AddOption("100 hp", () => ApplySlapAndKeepMenu(admin, player, 100));
if (i == 0) return; // nothing to show
CS2_SimpleAdmin.Menu?.ShowScrollableMenu(
admin,
menuTitle,
items,
(buttons, menu, selected) =>
{
if (selected == null) return;
if (buttons == MenuButtons.Select && optionMap.TryGetValue(menu.Option, out var action))
action.Invoke();
},
true, freezePlayer: false, disableDeveloper: true);
}
private static void ApplySlapAndKeepMenu(CCSPlayerController admin, CCSPlayerController player, int damage)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Slap(admin, player, damage);
SlapMenu(admin, player);
}
private static void Slay(CCSPlayerController admin, CCSPlayerController player)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Slay(admin, player);
}
private static void KickMenu(CCSPlayerController admin, CCSPlayerController player)
{
ReasonMenu.OpenMenu(admin, PenaltyType.Kick,
$"{CS2_SimpleAdmin._localizer?["sa_kick"] ?? "Kick"}: {player.PlayerName}", player, (_, _, reason) =>
{
if (player is { IsValid: true })
Kick(admin, player, reason);
});
// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_kick"] ?? "Kick"}: {player?.PlayerName}");
//
// foreach (var option in CS2_SimpleAdmin.Instance.Config.MenuConfigs.KickReasons)
// {
// menu?.AddMenuOption(option, (_, _) =>
// {
// if (player is { IsValid: true })
// Kick(admin, player, option);
// });
// }
//
// if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void Kick(CCSPlayerController admin, CCSPlayerController player, string? reason)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Instance.Kick(admin, player, reason, admin.PlayerName);
}
internal static void BanMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
{
var menuTitle = $"{CS2_SimpleAdmin._localizer?["sa_ban"] ?? "Ban"}: {player.PlayerName}";
// Open the reason menu as a scrollable menu
ReasonMenu.OpenMenu(
admin,
PenaltyType.Ban,
menuTitle,
player,
(_, _, reason) =>
{
if (player is { IsValid: true })
Ban(admin, player, duration, reason);
// Close menu after selection
CS2_SimpleAdmin.Menu.ClearMenus(admin);
});
}
private static void Ban(CCSPlayerController admin, CCSPlayerController player, int duration, string reason)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Instance.Ban(admin, player, duration, reason, admin.PlayerName);
}
private static void WarnMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
{
ReasonMenu.OpenMenu(admin, PenaltyType.Warn,
$"{CS2_SimpleAdmin._localizer?["sa_warn"] ?? "Warn"}: {player.PlayerName}", player, (_, _, reason) =>
{
if (player is { IsValid: true })
{
Warn(admin, player, duration, reason);
}
});
// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_warn"] ?? "Warn"}: {player?.PlayerName}");
//
// foreach (var option in CS2_SimpleAdmin.Instance.Config.MenuConfigs.WarnReasons)
// {
// menu?.AddMenuOption(option, (_, _) =>
// {
// if (player is { IsValid: true })
// Warn(admin, player, duration, option);
// });
// }
//
// if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void Warn(CCSPlayerController admin, CCSPlayerController player, int duration, string reason)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Instance.Warn(admin, player, duration, reason, admin.PlayerName);
}
internal static void GagMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
{
ReasonMenu.OpenMenu(admin, PenaltyType.Gag,
$"{CS2_SimpleAdmin._localizer?["sa_gag"] ?? "Gag"}: {player.PlayerName}", player, (_, _, reason) =>
{
if (player is { IsValid: true })
Gag(admin, player, duration, reason);
});
// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_gag"] ?? "Gag"}: {player?.PlayerName}");
//
// foreach (var option in CS2_SimpleAdmin.Instance.Config.MenuConfigs.MuteReasons)
// {
// menu?.AddMenuOption(option, (_, _) =>
// {
// if (player is { IsValid: true })
// Gag(admin, player, duration, option);
// });
// }
//
// if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void Gag(CCSPlayerController admin, CCSPlayerController player, int duration, string reason)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Instance.Gag(admin, player, duration, reason);
}
internal static void MuteMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
{
ReasonMenu.OpenMenu(admin, PenaltyType.Mute,
$"{CS2_SimpleAdmin._localizer?["sa_mute"] ?? "mute"}: {player.PlayerName}", player, (_, _, reason) =>
{
if (player is { IsValid: true })
Mute(admin, player, duration, reason);
});
// // TODO: Localize and make options in config?
// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_mute"] ?? "Mute"}: {player?.PlayerName}");
//
// foreach (var option in CS2_SimpleAdmin.Instance.Config.MenuConfigs.MuteReasons)
// {
// menu?.AddMenuOption(option, (_, _) =>
// {
// if (player is { IsValid: true })
// Mute(admin, player, duration, option);
// });
// }
//
// if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void Mute(CCSPlayerController admin, CCSPlayerController player, int duration, string reason)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Instance.Mute(admin, player, duration, reason);
}
internal static void SilenceMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
{
ReasonMenu.OpenMenu(admin, PenaltyType.Silence,
$"{CS2_SimpleAdmin._localizer?["sa_silence"] ?? "Silence"}: {player.PlayerName}", player, (_, _, reason) =>
{
if (player is { IsValid: true })
Silence(admin, player, duration, reason);
});
// // TODO: Localize and make options in config?
// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_silence"] ?? "Silence"}: {player?.PlayerName}");
//
// foreach (var option in CS2_SimpleAdmin.Instance.Config.MenuConfigs.MuteReasons)
// {
// menu?.AddMenuOption(option, (_, _) =>
// {
// if (player is { IsValid: true })
// Silence(admin, player, duration, option);
// });
// }
//
// if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void Silence(CCSPlayerController admin, CCSPlayerController player, int duration, string reason)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Instance.Silence(admin, player, duration, reason);
}
private static void ForceTeamMenu(CCSPlayerController admin, CCSPlayerController player)
{
var menuTitle = $"{CS2_SimpleAdmin._localizer?["sa_team_force"] ?? "Force Team"} {player.PlayerName}";
List<MenuItem> items = new();
var optionMap = new Dictionary<int, Action>();
int i = 0;
void AddOption(string name, Action action, bool disabled = false)
{
if (disabled) return; // skip disabled options
items.Add(new MenuItem(MenuItemType.Button, [new MenuValue(name)]));
optionMap[i++] = action;
}
AddOption(CS2_SimpleAdmin._localizer?["sa_team_ct"] ?? "CT",
() => ForceTeam(admin, player, "ct", CsTeam.CounterTerrorist));
AddOption(CS2_SimpleAdmin._localizer?["sa_team_t"] ?? "T",
() => ForceTeam(admin, player, "t", CsTeam.Terrorist));
AddOption(CS2_SimpleAdmin._localizer?["sa_team_swap"] ?? "Swap",
() => ForceTeam(admin, player, "swap", CsTeam.Spectator));
AddOption(CS2_SimpleAdmin._localizer?["sa_team_spec"] ?? "Spec",
() => ForceTeam(admin, player, "spec", CsTeam.Spectator));
if (i == 0) return; // nothing to show
CS2_SimpleAdmin.Menu?.ShowScrollableMenu(
admin,
menuTitle,
items,
(buttons, menu, selected) =>
{
if (selected == null) return;
if (buttons == MenuButtons.Select && optionMap.TryGetValue(menu.Option, out var action))
action.Invoke();
},
true, freezePlayer: false, disableDeveloper: true);
}
private static void ForceTeam(CCSPlayerController admin, CCSPlayerController player, string teamName, CsTeam teamNum)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.ChangeTeam(admin, player, teamName, teamNum, true);
}
}