mirror of
https://github.com/daffyyyy/CS2-SimpleAdmin.git
synced 2026-10-18 04:47:04 +02:00
700 lines
No EOL
24 KiB
C#
700 lines
No EOL
24 KiB
C#
using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Modules.Entities;
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using Dapper;
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using Microsoft.Extensions.Logging;
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using System.Collections.Concurrent;
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using System.Text.Json;
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using CounterStrikeSharp.API.Modules.Admin;
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using System.Diagnostics.CodeAnalysis;
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using CS2_SimpleAdmin.Database;
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namespace CS2_SimpleAdmin.Managers;
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public class PermissionManager(IDatabaseProvider? databaseProvider)
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{
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// Unused for now
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//public static readonly ConcurrentDictionary<string, ConcurrentBag<string>> _adminCache = new ConcurrentDictionary<string, ConcurrentBag<string>>();
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// public static readonly ConcurrentDictionary<SteamID, DateTime?> AdminCache = new();
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public static readonly ConcurrentDictionary<SteamID, (DateTime? ExpirationTime, List<string> Flags)> AdminCache = new();
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/*
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public async Task<List<(List<string>, int)>> GetAdminFlags(string steamId)
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{
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DateTime now = Time.ActualDateTime();
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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string sql = "SELECT flags, immunity, ends FROM sa_admins WHERE player_steamid = @PlayerSteamID AND (ends IS NULL OR ends > @CurrentTime) AND (server_id IS NULL OR server_id = @serverid)";
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List<dynamic>? activeFlags = (await connection.QueryAsync(sql, new { PlayerSteamID = steamId, CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId }))?.ToList();
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if (activeFlags == null)
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{
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return new List<(List<string>, int)>();
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}
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List<(List<string>, int)> filteredFlagsWithImmunity = [];
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foreach (dynamic flags in activeFlags)
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{
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if (flags is not IDictionary<string, object> flagsDict)
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{
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continue;
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}
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if (!flagsDict.TryGetValue("flags", out var flagsValueObj) || !flagsDict.TryGetValue("immunity", out var immunityValueObj))
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{
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continue;
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}
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if (!(flagsValueObj is string flagsValue) || !int.TryParse(immunityValueObj.ToString(), out var immunityValue))
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{
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continue;
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}
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//Console.WriteLine($"Flags: {flagsValue}, Immunity: {immunityValue}");
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filteredFlagsWithImmunity.Add((flagsValue.Split(',').ToList(), immunityValue));
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}
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return filteredFlagsWithImmunity;
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}
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*/
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/// <summary>
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/// Retrieves all players' flags and associated data asynchronously.
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/// </summary>
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/// <returns>A list of tuples containing player SteamID, name, flags, immunity, and expiration time.</returns>
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private async Task<List<(ulong, string ,List<string>, int, DateTime?)>> GetAllPlayersFlags()
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{
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if (databaseProvider == null)
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return new List<(ulong, string, List<string>, int, DateTime?)>();
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var now = Time.ActualDateTime();
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try
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{
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await using var connection = await databaseProvider.CreateConnectionAsync();
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var sql = databaseProvider.GetAdminsQuery();
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var admins = (await connection.QueryAsync(sql, new { CurrentTime = now, serverid = CS2_SimpleAdmin.ServerId })).ToList();
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var groupedPlayers = admins
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.GroupBy(r => new { playerSteamId = r.player_steamid, playerName = r.player_name, r.immunity, r.ends })
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.Select(g =>
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{
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ulong steamId = g.Key.playerSteamId switch
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{
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long l => (ulong)l,
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int i => (ulong)i,
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string s when ulong.TryParse(s, out var parsed) => parsed,
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_ => 0UL
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};
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int immunity = g.Key.immunity switch
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{
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int i => i,
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string s when int.TryParse(s, out var parsed) => parsed,
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_ => 0
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};
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DateTime? ends = g.Key.ends as DateTime?;
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string playerName = g.Key.playerName as string ?? string.Empty;
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// tutaj zakładamy, że Dapper zwraca już string (nie dynamic)
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var flags = g.Select(r => r.flag as string ?? string.Empty)
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.Distinct()
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.ToList();
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return (steamId, playerName, flags, immunity, ends);
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})
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.ToList();
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return groupedPlayers;
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}
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catch (Exception ex)
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{
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CS2_SimpleAdmin._logger?.LogError("Unable to load admins from database! {exception}", ex.Message);
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return [];
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}
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}
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/*
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public async Task<Dictionary<int, Tuple<List<string>, List<Tuple<string, DateTime?>>, int>>> GetAllGroupsFlags()
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{
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try
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{
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await using MySqlConnection connection = await _database.GetConnectionAsync();
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string sql = "SELECT group_id FROM sa_groups_servers WHERE server_id = @serverid";
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var groupIds = connection.Query<int>(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
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sql = @"
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SELECT g.group_id, f.flag
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FROM sa_groups_flags f
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JOIN sa_groups_servers g ON f.group_id = g.group_id
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WHERE g.server_id = @serverid";
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var groupFlagData = connection.Query(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
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if (groupIds.Count == 0 || groupFlagData.Count == 0)
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{
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return [];
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}
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var groupInfoDictionary = new Dictionary<int, Tuple<List<string>, List<Tuple<string, DateTime?>>, int>>();
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foreach (var groupId in groupIds)
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{
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groupInfoDictionary[groupId] = new Tuple<List<string>, List<Tuple<string, DateTime?>>, int>([], [], 0);
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}
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foreach (var row in groupFlagData)
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{
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var groupId = (int)row.group_id;
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var flag = (string)row.flag;
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groupInfoDictionary[groupId].Item1.Add(flag);
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}
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sql = @"
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SELECT a.group_id, a.player_steamid, a.ends, g.immunity, g.name
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FROM sa_admins a
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JOIN sa_groups g ON a.group_id = g.id
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WHERE a.group_id IN @groupIds";
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var playerData = (await connection.QueryAsync(sql, new { groupIds })).ToList();
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foreach (var row in playerData)
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{
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var groupId = (int)row.group_id;
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var playerSteamid = (string)row.player_steamid;
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var ends = row.ends as DateTime?;
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var immunity = (int)row.immunity;
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groupInfoDictionary[groupId].Item2.Add(new Tuple<string, DateTime?>(playerSteamid, ends));
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groupInfoDictionary[groupId] = new Tuple<List<string>, List<Tuple<string, DateTime?>>, int>(groupInfoDictionary[groupId].Item1, groupInfoDictionary[groupId].Item2, immunity);
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}
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return groupInfoDictionary;
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}
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catch { }
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return [];
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}
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*/
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/// <summary>
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/// Retrieves all groups' data including flags and immunity asynchronously.
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/// </summary>
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/// <returns>A dictionary with group names as keys and tuples of flags and immunity as values.</returns>
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private async Task<Dictionary<string, (List<string>, int)>> GetAllGroupsData()
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{
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if (databaseProvider == null) return [];
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await using var connection = await databaseProvider.CreateConnectionAsync();
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;
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try
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{
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// var sql = "SELECT group_id FROM sa_groups_servers WHERE (server_id = @serverid OR server_id IS NULL)";
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// var groupDataSql = connection.Query<int>(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
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var sql = databaseProvider.GetGroupsQuery();
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var groupData = connection.Query(sql, new { serverid = CS2_SimpleAdmin.ServerId }).ToList();
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if (groupData.Count == 0)
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{
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return [];
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}
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var groupInfoDictionary = new Dictionary<string, (List<string>, int)>();
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foreach (var row in groupData)
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{
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var groupName = (string)row.group_name;
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var flag = (string)row.flag;
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var immunity = (int)row.immunity;
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// Check if the group name already exists in the dictionary
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if (!groupInfoDictionary.TryGetValue(groupName, out (List<string>, int) value))
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{
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value = ([], immunity);
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// If it doesn't exist, add a new entry with an empty list of flags and immunity
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groupInfoDictionary[groupName] = value;
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}
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value.Item1.Add(flag);
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}
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return groupInfoDictionary;
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}
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catch (Exception ex)
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{
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CS2_SimpleAdmin._logger?.LogError("Unable to load groups from database! {exception}", ex.Message);
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}
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return [];
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}
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/// <summary>
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/// Creates a JSON file containing groups data asynchronously.
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/// </summary>
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[UnconditionalSuppressMessage("Trimming", "IL2026:Members annotated with 'RequiresUnreferencedCodeAttribute' require dynamic access otherwise can break functionality when trimming application code", Justification = "<Pending>")]
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public async Task CrateGroupsJsonFile()
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{
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var groupsData = await GetAllGroupsData();
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var jsonData = new Dictionary<string, object>();
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foreach (var kvp in groupsData)
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{
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var groupData = new Dictionary<string, object>
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{
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["flags"] = kvp.Value.Item1,
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["immunity"] = kvp.Value.Item2
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};
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jsonData[kvp.Key] = groupData;
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}
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var options = new JsonSerializerOptions
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{
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WriteIndented = true,
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PropertyNamingPolicy = JsonNamingPolicy.CamelCase
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};
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var json = JsonSerializer.Serialize(jsonData, options);
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var filePath = Path.Combine(CS2_SimpleAdmin.Instance.ModuleDirectory, "data", "groups.json");
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await File.WriteAllTextAsync(filePath, json);
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}
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/*
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public async Task GiveAllGroupsFlags()
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{
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Dictionary<int, Tuple<List<string>, List<Tuple<string, DateTime?>>, int>> groupFlags = await GetAllGroupsFlags();
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foreach (var kvp in groupFlags)
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{
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var flags = kvp.Value.Item1;
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var players = kvp.Value.Item2;
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int immunity = kvp.Value.Item3;
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foreach (var playerTuple in players)
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{
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var steamIdStr = playerTuple.Item1;
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var ends = playerTuple.Item2;
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if (!string.IsNullOrEmpty(steamIdStr) && SteamID.TryParse(steamIdStr, out var steamId) && steamId != null)
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{
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if (!_adminCache.ContainsKey(steamId))
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{
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_adminCache.TryAdd(steamId, ends);
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}
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Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
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// Often need to call 2 times
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Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
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}
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}
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}
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}
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*/
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/*
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public async Task GiveAllFlags()
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{
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List<(string, string, List<string>, int, DateTime?)> allPlayers = await GetAllPlayersFlags();
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foreach (var record in allPlayers)
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{
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string steamIdStr = record.Item1;
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List<string> flags = record.Item2;
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int immunity = record.Item3;
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DateTime? ends = record.Item4;
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if (!string.IsNullOrEmpty(steamIdStr) && SteamID.TryParse(steamIdStr, out var steamId) && steamId != null)
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{
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if (!_adminCache.ContainsKey(steamId))
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{
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_adminCache.TryAdd(steamId, ends);
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//_adminCacheTimestamps.Add(steamId, ends);
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}
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Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
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// Often need to call 2 times
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Helper.GivePlayerFlags(steamId, flags, (uint)immunity);
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}
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}
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}
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*/
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/// <summary>
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/// Creates a JSON file containing admins data asynchronously.
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/// </summary>
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[UnconditionalSuppressMessage("Trimming", "IL2026:Members annotated with 'RequiresUnreferencedCodeAttribute' require dynamic access otherwise can break functionality when trimming application code", Justification = "<Pending>")]
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public async Task CreateAdminsJsonFile()
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{
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List<(ulong identity, string name, List<string> flags, int immunity, DateTime? ends)> allPlayers = await GetAllPlayersFlags();
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var validPlayers = allPlayers
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.Where(player => SteamID.TryParse(player.identity.ToString(), out _))
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.ToList();
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// foreach (var player in allPlayers)
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// {
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// var (steamId, name, flags, immunity, ends) = player;
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//
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// Console.WriteLine($"Player SteamID: {steamId}");
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// Console.WriteLine($"Player Name: {name}");
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// Console.WriteLine($"Flags: {string.Join(", ", flags)}");
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// Console.WriteLine($"Immunity: {immunity}");
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// Console.WriteLine($"Ends: {(ends.HasValue ? ends.Value.ToString("yyyy-MM-dd HH:mm:ss") : "Never")}");
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// Console.WriteLine();
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// }
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var jsonData = validPlayers
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.GroupBy(player => player.name) // Group by player name
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.ToDictionary(
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group => group.Key, // Use the player name as key
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object (group) =>
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{
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// Consolidate data for players with same name
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var consolidatedData = group.Aggregate(
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new
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{
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identity = string.Empty,
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immunity = 0,
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flags = new List<string>(),
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groups = new List<string>()
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},
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(acc, player) =>
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{
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// Merge identities
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if (string.IsNullOrEmpty(acc.identity) && !string.IsNullOrEmpty(player.identity.ToString()))
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{
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acc = acc with { identity = player.identity.ToString() };
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}
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// Combine immunities by maximum value
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acc = acc with { immunity = Math.Max(acc.immunity, player.immunity) };
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// Combine flags and groups
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acc = acc with
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{
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flags = acc.flags.Concat(player.flags.Where(flag => flag.StartsWith($"@"))).Distinct().ToList(),
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groups = acc.groups.Concat(player.flags.Where(flag => flag.StartsWith($"#"))).Distinct().ToList()
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};
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return acc;
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});
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Server.NextWorldUpdate(() =>
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{
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var keysToRemove = new List<SteamID>();
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foreach (var steamId in AdminCache.Keys.ToList())
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{
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var data = AdminManager.GetPlayerAdminData(steamId);
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if (data != null)
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{
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var flagsArray = AdminCache[steamId].Flags.ToArray();
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AdminManager.RemovePlayerPermissions(steamId, flagsArray);
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AdminManager.RemovePlayerFromGroup(steamId, true, flagsArray);
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}
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keysToRemove.Add(steamId);
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}
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foreach (var steamId in keysToRemove)
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{
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if (!AdminCache.TryRemove(steamId, out _)) continue;
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var data = AdminManager.GetPlayerAdminData(steamId);
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if (data == null) continue;
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if (data.Flags.Count != 0 && data.Groups.Count != 0) continue;
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AdminManager.ClearPlayerPermissions(steamId);
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AdminManager.RemovePlayerAdminData(steamId);
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}
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foreach (var player in group)
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{
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if (SteamID.TryParse(player.identity.ToString(), out var steamId) && steamId != null)
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{
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AdminCache.TryAdd(steamId, (player.ends, player.flags));
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}
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}
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});
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// Server.NextFrameAsync(() =>
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// {
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// for (var index = 0; index < AdminCache.Keys.ToList().Count; index++)
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// {
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// var steamId = AdminCache.Keys.ToList()[index];
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//
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// var data = AdminManager.GetPlayerAdminData(steamId);
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// if (data != null)
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// {
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// AdminManager.RemovePlayerPermissions(steamId, AdminCache[steamId].Flags.ToArray());
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// AdminManager.RemovePlayerFromGroup(steamId, true, AdminCache[steamId].Flags.ToArray());
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// }
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//
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// if (!AdminCache.TryRemove(steamId, out _)) continue;
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//
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// if (data == null) continue;
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// if (data.Flags.ToList().Count != 0 && data.Groups.ToList().Count != 0)
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// continue;
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//
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// AdminManager.ClearPlayerPermissions(steamId);
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// AdminManager.RemovePlayerAdminData(steamId);
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// }
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//
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// foreach (var player in group)
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// {
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// SteamID.TryParse(player.identity, out var steamId);
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// if (steamId == null) continue;
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// AdminCache.TryAdd(steamId, (player.ends, player.flags));
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// }
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// });
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return consolidatedData;
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});
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var options = new JsonSerializerOptions
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{
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WriteIndented = true,
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PropertyNamingPolicy = JsonNamingPolicy.CamelCase
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};
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var json = JsonSerializer.Serialize(jsonData, options);
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var filePath = Path.Combine(CS2_SimpleAdmin.Instance.ModuleDirectory, "data", "admins.json");
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await File.WriteAllTextAsync(filePath, json);
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//await File.WriteAllTextAsync(CS2_SimpleAdmin.Instance.ModuleDirectory + "/data/admins.json", json);
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}
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/// <summary>
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/// Deletes an admin by their SteamID from the database asynchronously.
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/// </summary>
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/// <param name="playerSteamId">The SteamID of the admin to delete.</param>
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/// <param name="globalDelete">Whether to delete the admin globally or only for the current server.</param>
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public async Task DeleteAdminBySteamId(string playerSteamId, bool globalDelete = false)
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{
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if (databaseProvider == null) return;
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if (string.IsNullOrEmpty(playerSteamId)) return;
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//_adminCache.TryRemove(playerSteamId, out _);
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try
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{
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await using var connection = await databaseProvider.CreateConnectionAsync();
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var sql = databaseProvider.GetDeleteAdminQuery(globalDelete);
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await connection.ExecuteAsync(sql, new { PlayerSteamID = playerSteamId, CS2_SimpleAdmin.ServerId });
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}
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catch (Exception ex)
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{
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CS2_SimpleAdmin._logger?.LogError(ex.Message);
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}
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}
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/// <summary>
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/// Adds a new admin with specified details asynchronously.
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/// </summary>
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/// <param name="playerSteamId">SteamID of the admin.</param>
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/// <param name="playerName">Name of the admin.</param>
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/// <param name="flagsList">List of flags assigned to the admin.</param>
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/// <param name="immunity">Immunity level.</param>
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/// <param name="time">Duration in minutes for admin expiration; 0 means permanent.</param>
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/// <param name="globalAdmin">Whether the admin is global or server-specific.</param>
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public async Task AddAdminBySteamId(string playerSteamId, string playerName, List<string> flagsList, int immunity = 0, int time = 0, bool globalAdmin = false)
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{
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|
if (databaseProvider == null) return;
|
|
|
|
if (string.IsNullOrEmpty(playerSteamId) || flagsList.Count == 0) return;
|
|
|
|
var now = Time.ActualDateTime();
|
|
DateTime? futureTime;
|
|
|
|
if (time != 0)
|
|
futureTime = now.AddMinutes(time);
|
|
else
|
|
futureTime = null;
|
|
|
|
try
|
|
{
|
|
await using var connection = await databaseProvider.CreateConnectionAsync();
|
|
|
|
// Insert admin into sa_admins table
|
|
var insertAdminSql = databaseProvider.GetAddAdminQuery();
|
|
var adminId = await connection.ExecuteScalarAsync<int>(insertAdminSql, new
|
|
{
|
|
playerSteamId,
|
|
playerName,
|
|
immunity,
|
|
ends = futureTime,
|
|
created = now,
|
|
isGlobal = globalAdmin ? 1 : 0
|
|
});
|
|
|
|
// Insert flags into sa_admins_flags table
|
|
foreach (var flag in flagsList)
|
|
{
|
|
// if (flag.StartsWith($"#"))
|
|
// {
|
|
// // const string sql = "SELECT id FROM `sa_groups` WHERE name = @groupName";
|
|
// // var groupId = await connection.QuerySingleOrDefaultAsync<int?>(sql, new { groupName = flag });
|
|
//
|
|
// var sql = databaseProvider.GetGroupIdByNameQuery();
|
|
// var groupId = await connection.QuerySingleOrDefaultAsync<int?>(sql, new { groupName = flag, CS2_SimpleAdmin.ServerId });
|
|
//
|
|
// if (groupId != null)
|
|
// {
|
|
// var updateAdminGroup = "UPDATE `sa_admins` SET group_id = @groupId WHERE id = @adminId";
|
|
// await connection.ExecuteAsync(updateAdminGroup, new
|
|
// {
|
|
// groupId,
|
|
// adminId
|
|
// });
|
|
// }
|
|
// }
|
|
|
|
var insertFlagsSql = databaseProvider.GetAddAdminFlagsQuery();
|
|
await connection.ExecuteAsync(insertFlagsSql, new
|
|
{
|
|
adminId,
|
|
flag
|
|
});
|
|
}
|
|
|
|
// Global admins apply to every server and need no per-server link row.
|
|
// Server-specific admins are linked to the current server.
|
|
if (!globalAdmin)
|
|
{
|
|
var insertAdminServerSql = databaseProvider.GetAddAdminServerQuery();
|
|
await connection.ExecuteAsync(insertAdminServerSql, new
|
|
{
|
|
adminId,
|
|
server_id = CS2_SimpleAdmin.ServerId
|
|
});
|
|
}
|
|
|
|
await Server.NextWorldUpdateAsync(() =>
|
|
{
|
|
CS2_SimpleAdmin.Instance.ReloadAdmins(null);
|
|
});
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
CS2_SimpleAdmin._logger?.LogError(ex.ToString());
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Adds a new group with flags and immunity asynchronously.
|
|
/// </summary>
|
|
/// <param name="groupName">Name of the group.</param>
|
|
/// <param name="flagsList">List of flags assigned to the group.</param>
|
|
/// <param name="immunity">Immunity level of the group.</param>
|
|
/// <param name="globalGroup">Whether the group is global or server-specific.</param>
|
|
public async Task AddGroup(string groupName, List<string> flagsList, int immunity = 0, bool globalGroup = false)
|
|
{
|
|
if (databaseProvider == null) return;
|
|
|
|
if (string.IsNullOrEmpty(groupName) || flagsList.Count == 0) return;
|
|
|
|
await using var connection = await databaseProvider.CreateConnectionAsync();
|
|
try
|
|
{
|
|
// Insert group into sa_groups table
|
|
var insertGroup = databaseProvider.GetAddGroupQuery();
|
|
var groupId = await connection.ExecuteScalarAsync<int>(insertGroup, new
|
|
{
|
|
groupName,
|
|
immunity
|
|
});
|
|
|
|
// Insert flags into sa_groups_flags table
|
|
foreach (var flag in flagsList)
|
|
{
|
|
var insertFlagsSql = databaseProvider.GetAddGroupFlagsQuery();
|
|
|
|
await connection.ExecuteAsync(insertFlagsSql, new
|
|
{
|
|
groupId,
|
|
flag
|
|
});
|
|
}
|
|
|
|
var insertGroupServer = databaseProvider.GetAddGroupServerQuery();
|
|
await connection.ExecuteAsync(insertGroupServer, new { groupId, server_id = globalGroup ? null : CS2_SimpleAdmin.ServerId });
|
|
await Server.NextWorldUpdateAsync(() =>
|
|
{
|
|
CS2_SimpleAdmin.Instance.ReloadAdmins(null);
|
|
});
|
|
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
CS2_SimpleAdmin._logger?.LogError("Problem with loading admins: {exception}", ex.Message);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Deletes a group by name asynchronously.
|
|
/// </summary>
|
|
/// <param name="groupName">Name of the group to delete.</param>
|
|
public async Task DeleteGroup(string groupName)
|
|
{
|
|
if (databaseProvider == null) return;
|
|
|
|
if (string.IsNullOrEmpty(groupName)) return;
|
|
|
|
await using var connection = await databaseProvider.CreateConnectionAsync();
|
|
try
|
|
{
|
|
var sql = databaseProvider.GetDeleteGroupQuery();
|
|
await connection.ExecuteAsync(sql, new { groupName });
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
CS2_SimpleAdmin._logger?.LogError(ex.ToString());
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Deletes admins whose permissions have expired asynchronously.
|
|
/// </summary>
|
|
public async Task DeleteOldAdmins()
|
|
{
|
|
if (databaseProvider == null) return;
|
|
|
|
try
|
|
{
|
|
await using var connection = await databaseProvider.CreateConnectionAsync();
|
|
|
|
var sql = databaseProvider.GetDeleteOldAdminsQuery();
|
|
await connection.ExecuteAsync(sql, new { CurrentTime = Time.ActualDateTime() });
|
|
}
|
|
catch (Exception)
|
|
{
|
|
CS2_SimpleAdmin._logger?.LogCritical("Unable to remove expired admins");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Deletes orphaned admins that are not global and have no server assignments left.
|
|
/// </summary>
|
|
public async Task DeleteOrphanedAdmins()
|
|
{
|
|
if (databaseProvider == null) return;
|
|
|
|
try
|
|
{
|
|
await using var connection = await databaseProvider.CreateConnectionAsync();
|
|
|
|
var sql = databaseProvider.GetDeleteOrphanedAdminsQuery();
|
|
await connection.ExecuteAsync(sql);
|
|
}
|
|
catch (Exception)
|
|
{
|
|
CS2_SimpleAdmin._logger?.LogCritical("Unable to remove orphaned admins");
|
|
}
|
|
}
|
|
} |