cs2-SimpleAdmin/CS2-SimpleAdmin/Menus/ManagePlayersMenu.cs
Dawid Bepierszcz 5701455de0 Refactor database layer and add module/plugin improvements
Reworked the database layer to support both MySQL and SQLite via new provider classes and migration scripts for each backend. Updated the build workflow to support building and packaging additional modules, including StealthModule and BanSoundModule, and improved artifact handling. Refactored command registration to allow dynamic registration/unregistration and improved API event handling. Updated dependencies, project structure, and configuration checks for better reliability and extensibility. Added new language files, updated versioning, and removed obsolete files.

**⚠️ Warning: SQLite support is currently experimental.
Using this version requires reconfiguration of your database settings!
Plugin now uses UTC time. Please adjust your configurations accordingly!
**
2025-10-03 01:37:03 +02:00

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16 KiB
C#

using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Utils;
using CS2_SimpleAdminApi;
namespace CS2_SimpleAdmin.Menus;
public static class ManagePlayersMenu
{
public static void OpenMenu(CCSPlayerController admin)
{
if (admin.IsValid == false)
return;
var localizer = CS2_SimpleAdmin._localizer;
if (AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/generic") == false)
{
admin.PrintToChat(localizer?["sa_prefix"] ??
"[SimpleAdmin] " +
(localizer?["sa_no_permission"] ?? "You do not have permissions to use this command")
);
return;
}
var menu = AdminMenu.CreateMenu(localizer?["sa_menu_players_manage"] ?? "Manage Players");
List<ChatMenuOptionData> options = [];
// permissions
var hasSlay = AdminManager.CommandIsOverriden("css_slay") ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_slay")) : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/slay");
var hasKick = AdminManager.CommandIsOverriden("css_kick") ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_kick")) : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/kick");
var hasBan = AdminManager.CommandIsOverriden("css_ban") ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_ban")) : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/ban");
var hasChat = AdminManager.CommandIsOverriden("css_gag") ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_gag")) : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/chat");
// TODO: Localize options
// options added in order
if (hasSlay)
{
options.Add(new ChatMenuOptionData(localizer?["sa_slap"] ?? "Slap", () => PlayersMenu.OpenMenu(admin, localizer?["sa_slap"] ?? "Slap", SlapMenu)));
options.Add(new ChatMenuOptionData(localizer?["sa_slay"] ?? "Slay", () => PlayersMenu.OpenMenu(admin, localizer?["sa_slay"] ?? "Slay", Slay)));
}
if (hasKick)
{
options.Add(new ChatMenuOptionData(localizer?["sa_kick"] ?? "Kick", () => PlayersMenu.OpenMenu(admin, localizer?["sa_kick"] ?? "Kick", KickMenu)));
}
if (AdminManager.CommandIsOverriden("css_warn")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_warn"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/kick"))
options.Add(new ChatMenuOptionData(localizer?["sa_warn"] ?? "Warn", () => PlayersMenu.OpenRealPlayersMenu(admin, localizer?["sa_warn"] ?? "Warn", (admin, player) => DurationMenu.OpenMenu(admin, $"{localizer?["sa_warn"] ?? "Warn"}: {player.PlayerName}", player, WarnMenu))));
if (hasBan)
options.Add(new ChatMenuOptionData(localizer?["sa_ban"] ?? "Ban", () => PlayersMenu.OpenRealPlayersMenu(admin, localizer?["sa_ban"] ?? "Ban", (admin, player) => DurationMenu.OpenMenu(admin, $"{localizer?["sa_ban"] ?? "Ban"}: {player.PlayerName}", player, BanMenu))));
if (hasChat)
{
if (AdminManager.CommandIsOverriden("css_gag")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_gag"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/chat"))
options.Add(new ChatMenuOptionData(localizer?["sa_gag"] ?? "Gag", () => PlayersMenu.OpenRealPlayersMenu(admin, localizer?["sa_gag"] ?? "Gag", (admin, player) => DurationMenu.OpenMenu(admin, $"{localizer?["sa_gag"] ?? "Gag"}: {player.PlayerName}", player, GagMenu))));
if (AdminManager.CommandIsOverriden("css_mute")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_mute"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/chat"))
options.Add(new ChatMenuOptionData(localizer?["sa_mute"] ?? "Mute", () => PlayersMenu.OpenRealPlayersMenu(admin, localizer?["sa_mute"] ?? "Mute", (admin, player) => DurationMenu.OpenMenu(admin, $"{localizer?["sa_mute"] ?? "Mute"}: {player.PlayerName}", player, MuteMenu))));
if (AdminManager.CommandIsOverriden("css_silence")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_silence"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/chat"))
options.Add(new ChatMenuOptionData(localizer?["sa_silence"] ?? "Silence", () => PlayersMenu.OpenRealPlayersMenu(admin, localizer?["sa_silence"] ?? "Silence", (admin, player) => DurationMenu.OpenMenu(admin, $"{localizer?["sa_silence"] ?? "Silence"}: {player.PlayerName}", player, SilenceMenu))));
}
if (AdminManager.CommandIsOverriden("css_team")
? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_team"))
: AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/kick"))
options.Add(new ChatMenuOptionData(localizer?["sa_team_force"] ?? "Force Team", () => PlayersMenu.OpenMenu(admin, localizer?["sa_team_force"] ?? "Force Team", ForceTeamMenu)));
foreach (var menuOptionData in options)
{
var menuName = menuOptionData.Name;
menu?.AddMenuOption(menuName, (_, _) => { menuOptionData.Action.Invoke(); }, menuOptionData.Disabled);
}
if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void SlapMenu(CCSPlayerController admin, CCSPlayerController player)
{
var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_slap"] ?? "Slap"}: {player.PlayerName}");
List<ChatMenuOptionData> options =
[
// options added in order
new("0 hp", () => ApplySlapAndKeepMenu(admin, player, 0)),
new("1 hp", () => ApplySlapAndKeepMenu(admin, player, 1)),
new("5 hp", () => ApplySlapAndKeepMenu(admin, player, 5)),
new("10 hp", () => ApplySlapAndKeepMenu(admin, player, 10)),
new("50 hp", () => ApplySlapAndKeepMenu(admin, player, 50)),
new("100 hp", () => ApplySlapAndKeepMenu(admin, player, 100)),
];
foreach (var menuOptionData in options)
{
var menuName = menuOptionData.Name;
menu?.AddMenuOption(menuName, (_, _) => { menuOptionData.Action.Invoke(); }, menuOptionData.Disabled);
}
if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void ApplySlapAndKeepMenu(CCSPlayerController admin, CCSPlayerController player, int damage)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Slap(admin, player, damage);
SlapMenu(admin, player);
}
private static void Slay(CCSPlayerController admin, CCSPlayerController player)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Slay(admin, player);
}
private static void KickMenu(CCSPlayerController admin, CCSPlayerController player)
{
ReasonMenu.OpenMenu(admin, PenaltyType.Kick,
$"{CS2_SimpleAdmin._localizer?["sa_kick"] ?? "Kick"}: {player.PlayerName}", player, (_, _, reason) =>
{
if (player is { IsValid: true })
Kick(admin, player, reason);
});
// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_kick"] ?? "Kick"}: {player?.PlayerName}");
//
// foreach (var option in CS2_SimpleAdmin.Instance.Config.MenuConfigs.KickReasons)
// {
// menu?.AddMenuOption(option, (_, _) =>
// {
// if (player is { IsValid: true })
// Kick(admin, player, option);
// });
// }
//
// if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void Kick(CCSPlayerController admin, CCSPlayerController player, string? reason)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Instance.Kick(admin, player, reason, admin.PlayerName);
}
internal static void BanMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
{
ReasonMenu.OpenMenu(admin, PenaltyType.Ban,
$"{CS2_SimpleAdmin._localizer?["sa_ban"] ?? "Ban"}: {player.PlayerName}", player, (_, _, reason) =>
{
if (player is { IsValid: true })
Ban(admin, player, duration, reason);
CS2_SimpleAdmin.MenuApi?.CloseMenu(admin);
});
// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_ban"] ?? "Ban"}: {player?.PlayerName}");
//
// foreach (var option in CS2_SimpleAdmin.Instance.Config.MenuConfigs.BanReasons)
// {
// menu?.AddMenuOption(option, (_, _) =>
// {
// if (player is { IsValid: true })
// Ban(admin, player, duration, option);
// });
// }
//
// if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void Ban(CCSPlayerController admin, CCSPlayerController player, int duration, string reason)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Instance.Ban(admin, player, duration, reason, admin.PlayerName);
}
private static void WarnMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
{
ReasonMenu.OpenMenu(admin, PenaltyType.Warn,
$"{CS2_SimpleAdmin._localizer?["sa_warn"] ?? "Warn"}: {player.PlayerName}", player, (_, _, reason) =>
{
if (player is { IsValid: true })
Warn(admin, player, duration, reason);
});
// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_warn"] ?? "Warn"}: {player?.PlayerName}");
//
// foreach (var option in CS2_SimpleAdmin.Instance.Config.MenuConfigs.WarnReasons)
// {
// menu?.AddMenuOption(option, (_, _) =>
// {
// if (player is { IsValid: true })
// Warn(admin, player, duration, option);
// });
// }
//
// if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void Warn(CCSPlayerController admin, CCSPlayerController player, int duration, string reason)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Instance.Warn(admin, player, duration, reason, admin.PlayerName);
}
internal static void GagMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
{
ReasonMenu.OpenMenu(admin, PenaltyType.Gag,
$"{CS2_SimpleAdmin._localizer?["sa_gag"] ?? "Gag"}: {player.PlayerName}", player, (_, _, reason) =>
{
if (player is { IsValid: true })
Gag(admin, player, duration, reason);
});
// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_gag"] ?? "Gag"}: {player?.PlayerName}");
//
// foreach (var option in CS2_SimpleAdmin.Instance.Config.MenuConfigs.MuteReasons)
// {
// menu?.AddMenuOption(option, (_, _) =>
// {
// if (player is { IsValid: true })
// Gag(admin, player, duration, option);
// });
// }
//
// if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void Gag(CCSPlayerController admin, CCSPlayerController player, int duration, string reason)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Instance.Gag(admin, player, duration, reason);
}
internal static void MuteMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
{
ReasonMenu.OpenMenu(admin, PenaltyType.Mute,
$"{CS2_SimpleAdmin._localizer?["sa_mute"] ?? "mute"}: {player.PlayerName}", player, (_, _, reason) =>
{
if (player is { IsValid: true })
Mute(admin, player, duration, reason);
});
// // TODO: Localize and make options in config?
// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_mute"] ?? "Mute"}: {player?.PlayerName}");
//
// foreach (var option in CS2_SimpleAdmin.Instance.Config.MenuConfigs.MuteReasons)
// {
// menu?.AddMenuOption(option, (_, _) =>
// {
// if (player is { IsValid: true })
// Mute(admin, player, duration, option);
// });
// }
//
// if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void Mute(CCSPlayerController admin, CCSPlayerController player, int duration, string reason)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Instance.Mute(admin, player, duration, reason);
}
internal static void SilenceMenu(CCSPlayerController admin, CCSPlayerController player, int duration)
{
ReasonMenu.OpenMenu(admin, PenaltyType.Silence,
$"{CS2_SimpleAdmin._localizer?["sa_silence"] ?? "Silence"}: {player.PlayerName}", player, (_, _, reason) =>
{
if (player is { IsValid: true })
Silence(admin, player, duration, reason);
});
// // TODO: Localize and make options in config?
// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_silence"] ?? "Silence"}: {player?.PlayerName}");
//
// foreach (var option in CS2_SimpleAdmin.Instance.Config.MenuConfigs.MuteReasons)
// {
// menu?.AddMenuOption(option, (_, _) =>
// {
// if (player is { IsValid: true })
// Silence(admin, player, duration, option);
// });
// }
//
// if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void Silence(CCSPlayerController admin, CCSPlayerController player, int duration, string reason)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.Instance.Silence(admin, player, duration, reason);
}
private static void ForceTeamMenu(CCSPlayerController admin, CCSPlayerController player)
{
// TODO: Localize
var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_team_force"] ?? "Force Team"} {player.PlayerName}");
List<ChatMenuOptionData> options =
[
new(CS2_SimpleAdmin._localizer?["sa_team_ct"] ?? "CT", () => ForceTeam(admin, player, "ct", CsTeam.CounterTerrorist)),
new(CS2_SimpleAdmin._localizer?["sa_team_t"] ?? "T", () => ForceTeam(admin, player, "t", CsTeam.Terrorist)),
new(CS2_SimpleAdmin._localizer?["sa_team_swap"] ?? "Swap", () => ForceTeam(admin, player, "swap", CsTeam.Spectator)),
new(CS2_SimpleAdmin._localizer?["sa_team_spec"] ?? "Spec", () => ForceTeam(admin, player, "spec", CsTeam.Spectator)),
];
foreach (var menuOptionData in options)
{
var menuName = menuOptionData.Name;
menu?.AddMenuOption(menuName, (_, _) => { menuOptionData.Action.Invoke(); }, menuOptionData.Disabled);
}
if (menu != null) AdminMenu.OpenMenu(admin, menu);
}
private static void ForceTeam(CCSPlayerController admin, CCSPlayerController player, string teamName, CsTeam teamNum)
{
if (player is not { IsValid: true }) return;
CS2_SimpleAdmin.ChangeTeam(admin, player, teamName, teamNum, true);
}
}