cs2-SimpleAdmin/CS2-SimpleAdmin/Menus/BasicMenu.cs
Dawid Bepierszcz a03964c08a Add per-player menu localization and refactor menus
Introduces per-player localization for menu categories and items using translation keys and IStringLocalizer, allowing modules and the main plugin to display menu names in the player's language. Refactors menu registration and builder logic to use translation keys, updates API and documentation, and adds database provider upsert query abstraction for player IPs. Also updates version to 1.7.8-beta-4 and corrects a translation string typo.
2025-10-30 01:41:08 +01:00

682 lines
30 KiB
C#

using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Translations;
using CounterStrikeSharp.API.Modules.Admin;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Modules.Entities.Constants;
using CounterStrikeSharp.API.Modules.Utils;
using CS2_SimpleAdminApi;
namespace CS2_SimpleAdmin.Menus;
public abstract class BasicMenu
{
/// <summary>
/// Initializes all menus in the system by registering them with the MenuManager.
/// Register with translation keys instead of static names - translation happens per-player.
/// </summary>
public static void Initialize()
{
var manager = MenuManager.Instance;
// Players category menus - using translation keys
manager.RegisterMenu("players", "slap", "sa_slap", CreateSlapMenu, "@css/slay");
manager.RegisterMenu("players", "slay", "sa_slay", CreateSlayMenu, "@css/slay");
manager.RegisterMenu("players", "kick", "sa_kick", CreateKickMenu, "@css/kick");
manager.RegisterMenu("players", "warn", "sa_warn", CreateWarnMenu, "@css/kick");
manager.RegisterMenu("players", "ban", "sa_ban", CreateBanMenu, "@css/ban");
manager.RegisterMenu("players", "gag", "sa_gag", CreateGagMenu, "@css/chat");
manager.RegisterMenu("players", "mute", "sa_mute", CreateMuteMenu, "@css/chat");
manager.RegisterMenu("players", "silence", "sa_silence", CreateSilenceMenu, "@css/chat");
manager.RegisterMenu("players", "team", "sa_team_force", CreateForceTeamMenu, "@css/kick");
// Server category menus - using translation keys
manager.RegisterMenu("server", "plugins", "sa_menu_pluginsmanager_title", CreatePluginsMenu, "@css/root");
manager.RegisterMenu("server", "changemap", "sa_changemap", CreateChangeMapMenu, "@css/changemap");
manager.RegisterMenu("server", "restart", "sa_restart_game", CreateRestartGameMenu, "@css/generic");
manager.RegisterMenu("server", "custom", "sa_menu_custom_commands", CreateCustomCommandsMenu, "@css/generic");
// Admin category menus - using translation keys
manager.RegisterMenu("admin", "add", "sa_admin_add", CreateAddAdminMenu, "@css/root");
manager.RegisterMenu("admin", "remove", "sa_admin_remove", CreateRemoveAdminMenu, "@css/root");
manager.RegisterMenu("admin", "reload", "sa_admin_reload", CreateReloadAdminsMenu, "@css/root");
}
/// <summary>
/// Creates menu for slapping players with selectable damage amounts.
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the slap menu.</returns>
private static MenuBuilder CreateSlapMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var slapMenu = new MenuBuilder("sa_slap", admin, localizer);
var players = Helper.GetValidPlayers().Where(admin.CanTarget);
foreach (var player in players)
{
var playerName = player.PlayerName.Length > 26 ? player.PlayerName[..26] : player.PlayerName;
slapMenu.AddSubMenu(playerName, () => CreateSlapDamageMenu(admin, player));
}
return slapMenu.WithBackButton();
}
/// <summary>
/// Creates damage selection submenu for slapping a specific player.
/// </summary>
/// <param name="admin">The admin player executing the slap.</param>
/// <param name="target">The target player to be slapped.</param>
/// <returns>A MenuBuilder instance for the slap damage menu.</returns>
private static MenuBuilder CreateSlapDamageMenu(CCSPlayerController admin, CCSPlayerController target)
{
var localizer = CS2_SimpleAdmin._localizer;
string localizedTitle;
using (new WithTemporaryCulture(admin.GetLanguage()))
{
localizedTitle = $"{localizer?["sa_slap"] ?? "Slap"}: {target.PlayerName}";
}
var slapDamageMenu = new MenuBuilder(localizedTitle);
var damages = new[] { 0, 1, 5, 10, 50, 100 };
foreach (var damage in damages)
{
slapDamageMenu.AddOption($"{damage} HP", currentAdmin =>
{
if (target.IsValid)
{
CS2_SimpleAdmin.Slap(currentAdmin, target, damage);
// Reopen the same menu (not create new one) to keep back button working
slapDamageMenu.OpenMenu(currentAdmin);
}
});
}
return slapDamageMenu.WithBackButton();
}
/// <summary>
/// Creates menu for slaying (killing) players.
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the slay menu.</returns>
private static MenuBuilder CreateSlayMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var slayMenu = new MenuBuilder("sa_slay", admin, localizer);
var players = Helper.GetValidPlayers().Where(admin.CanTarget);
foreach (var player in players)
{
var playerName = player.PlayerName.Length > 26 ? player.PlayerName[..26] : player.PlayerName;
slayMenu.AddOption(playerName, _ =>
{
if (player.IsValid)
{
CS2_SimpleAdmin.Slay(admin, player);
}
});
}
return slayMenu.WithBackButton();
}
/// <summary>
/// Creates menu for kicking players with reason selection.
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the kick menu.</returns>
private static MenuBuilder CreateKickMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var kickMenu = new MenuBuilder("sa_kick", admin, localizer);
var players = Helper.GetValidPlayers().Where(p => !p.IsBot && admin.CanTarget(p));
foreach (var player in players)
{
var playerName = player.PlayerName.Length > 26 ? player.PlayerName[..26] : player.PlayerName;
kickMenu.AddSubMenu(playerName, () => CreateReasonMenu(admin, player, "Kick", PenaltyType.Kick,
(_, _, reason) =>
{
if (player.IsValid)
{
CS2_SimpleAdmin.Instance.Kick(admin, player, reason, admin.PlayerName);
}
}));
}
return kickMenu.WithBackButton();
}
/// <summary>
/// Creates menu for warning players with duration and reason selection.
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the warn menu.</returns>
private static MenuBuilder CreateWarnMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var warnMenu = new MenuBuilder("sa_warn", admin, localizer);
var players = Helper.GetValidPlayers().Where(p => !p.IsBot && admin.CanTarget(p));
foreach (var player in players)
{
var playerName = player.PlayerName.Length > 26 ? player.PlayerName[..26] : player.PlayerName;
warnMenu.AddSubMenu(playerName, () => CreateDurationMenu(admin, player, "Warn",
(_, _, duration) => CreateReasonMenu(admin, player, "Warn", PenaltyType.Warn,
(_, _, reason) =>
{
if (player.IsValid)
{
CS2_SimpleAdmin.Instance.Warn(admin, player, duration, reason, admin.PlayerName);
}
})));
}
return warnMenu.WithBackButton();
}
/// <summary>
/// Creates menu for banning players with duration and reason selection.
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the ban menu.</returns>
private static MenuBuilder CreateBanMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var banMenu = new MenuBuilder("sa_ban", admin, localizer);
var players = Helper.GetValidPlayers().Where(p => !p.IsBot && admin.CanTarget(p));
foreach (var player in players)
{
var playerName = player.PlayerName.Length > 26 ? player.PlayerName[..26] : player.PlayerName;
banMenu.AddSubMenu(playerName, () => CreateDurationMenu(admin, player, "Ban",
(_, _, duration) => CreateReasonMenu(admin, player, "Ban", PenaltyType.Ban,
(_, _, reason) =>
{
if (player.IsValid)
{
CS2_SimpleAdmin.Instance.Ban(admin, player, duration, reason, admin.PlayerName);
}
})));
}
return banMenu.WithBackButton();
}
/// <summary>
/// Creates menu for gagging (text chat muting) players with duration and reason selection.
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the gag menu.</returns>
private static MenuBuilder CreateGagMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var gagMenu = new MenuBuilder("sa_gag", admin, localizer);
var players = Helper.GetValidPlayers().Where(p => !p.IsBot && admin.CanTarget(p));
foreach (var player in players)
{
var playerName = player.PlayerName.Length > 26 ? player.PlayerName[..26] : player.PlayerName;
gagMenu.AddSubMenu(playerName, () => CreateDurationMenu(admin, player, "Gag",
(_, _, duration) => CreateReasonMenu(admin, player, "Gag", PenaltyType.Gag,
(_, _, reason) =>
{
if (player.IsValid)
{
CS2_SimpleAdmin.Instance.Gag(admin, player, duration, reason);
}
})));
}
return gagMenu.WithBackButton();
}
/// <summary>
/// Creates menu for muting (voice chat muting) players with duration and reason selection.
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the mute menu.</returns>
private static MenuBuilder CreateMuteMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var muteMenu = new MenuBuilder("sa_mute", admin, localizer);
var players = Helper.GetValidPlayers().Where(p => !p.IsBot && admin.CanTarget(p));
foreach (var player in players)
{
var playerName = player.PlayerName.Length > 26 ? player.PlayerName[..26] : player.PlayerName;
muteMenu.AddSubMenu(playerName, () => CreateDurationMenu(admin, player, "Mute",
(_, _, duration) => CreateReasonMenu(admin, player, "Mute", PenaltyType.Mute,
(_, _, reason) =>
{
if (player.IsValid)
{
CS2_SimpleAdmin.Instance.Mute(admin, player, duration, reason);
}
})));
}
return muteMenu.WithBackButton();
}
/// <summary>
/// Creates menu for silencing (both text and voice chat muting) players with duration and reason selection.
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the silence menu.</returns>
private static MenuBuilder CreateSilenceMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var silenceMenu = new MenuBuilder("sa_silence", admin, localizer);
var players = Helper.GetValidPlayers().Where(p => !p.IsBot && admin.CanTarget(p));
foreach (var player in players)
{
var playerName = player.PlayerName.Length > 26 ? player.PlayerName[..26] : player.PlayerName;
silenceMenu.AddSubMenu(playerName, () => CreateDurationMenu(admin, player, "Silence",
(_, _, duration) => CreateReasonMenu(admin, player, "Silence", PenaltyType.Silence,
(_, _, reason) =>
{
if (player.IsValid)
{
CS2_SimpleAdmin.Instance.Silence(admin, player, duration, reason);
}
})));
}
return silenceMenu.WithBackButton();
}
/// <summary>
/// Creates menu for forcing players to switch teams.
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the force team menu.</returns>
private static MenuBuilder CreateForceTeamMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var teamMenu = new MenuBuilder("sa_team_force", admin, localizer);
var players = Helper.GetValidPlayers().Where(p => admin.CanTarget(p));
foreach (var player in players)
{
var playerName = player.PlayerName.Length > 26 ? player.PlayerName[..26] : player.PlayerName;
teamMenu.AddSubMenu(playerName, () => CreateTeamSelectionMenu(admin, player));
}
return teamMenu.WithBackButton();
}
/// <summary>
/// Creates team selection submenu for forcing a specific player to a team.
/// </summary>
/// <param name="admin">The admin player executing the team change.</param>
/// <param name="target">The target player to be moved.</param>
/// <returns>A MenuBuilder instance for the team selection menu.</returns>
private static MenuBuilder CreateTeamSelectionMenu(CCSPlayerController admin, CCSPlayerController target)
{
var localizer = CS2_SimpleAdmin._localizer;
// Localize title for admin's language
string localizedTitle;
using (new WithTemporaryCulture(admin.GetLanguage()))
{
localizedTitle = $"{localizer?["sa_team_force"] ?? "Force Team"}: {target.PlayerName}";
}
var teamSelectionMenu = new MenuBuilder(localizedTitle);
// Localize team options for admin's language
string ctName, tName, swapName, specName;
using (new WithTemporaryCulture(admin.GetLanguage()))
{
ctName = localizer?["sa_team_ct"] ?? "CT";
tName = localizer?["sa_team_t"] ?? "T";
swapName = localizer?["sa_team_swap"] ?? "Swap";
specName = localizer?["sa_team_spec"] ?? "Spec";
}
var teams = new[]
{
(ctName, "ct", CsTeam.CounterTerrorist),
(tName, "t", CsTeam.Terrorist),
(swapName, "swap", CsTeam.Spectator),
(specName, "spec", CsTeam.Spectator)
};
foreach (var (name, teamName, teamNum) in teams)
{
teamSelectionMenu.AddOption(name, _ =>
{
if (target.IsValid)
{
CS2_SimpleAdmin.ChangeTeam(admin, target, teamName, teamNum, true);
}
});
}
return teamSelectionMenu.WithBackButton();
}
/// <summary>
/// Creates menu for managing server plugins.
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the plugins menu.</returns>
private static MenuBuilder CreatePluginsMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var pluginsMenu = new MenuBuilder("sa_menu_pluginsmanager_title", admin, localizer);
pluginsMenu.AddOption("Open Plugins Manager", _ =>
{
admin.ExecuteClientCommandFromServer("css_pluginsmanager");
});
return pluginsMenu.WithBackButton();
}
/// <summary>
/// Creates menu for changing the current map (includes default and workshop maps).
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the change map menu.</returns>
private static MenuBuilder CreateChangeMapMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var mapMenu = new MenuBuilder("sa_changemap", admin, localizer);
// Add default maps
var maps = CS2_SimpleAdmin.Instance.Config.DefaultMaps;
foreach (var map in maps)
{
mapMenu.AddOption(map, _ =>
{
CS2_SimpleAdmin.Instance.ChangeMap(admin, map);
});
}
// Add workshop maps
var wsMaps = CS2_SimpleAdmin.Instance.Config.WorkshopMaps;
foreach (var wsMap in wsMaps)
{
mapMenu.AddOption($"{wsMap.Key} (WS)", _ =>
{
CS2_SimpleAdmin.Instance.ChangeWorkshopMap(admin, wsMap.Value?.ToString() ?? wsMap.Key);
});
}
return mapMenu.WithBackButton();
}
/// <summary>
/// Creates menu for restarting the current game/round.
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the restart game menu.</returns>
private static MenuBuilder CreateRestartGameMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var restartMenu = new MenuBuilder("sa_restart_game", admin, localizer);
restartMenu.AddOption("Restart Round", _ =>
{
CS2_SimpleAdmin.RestartGame(admin);
});
return restartMenu.WithBackButton();
}
/// <summary>
/// Creates menu for executing custom server commands defined in configuration.
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the custom commands menu.</returns>
private static MenuBuilder CreateCustomCommandsMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var customMenu = new MenuBuilder("sa_menu_custom_commands", admin, localizer);
var customCommands = CS2_SimpleAdmin.Instance.Config.CustomServerCommands;
foreach (var customCommand in customCommands)
{
if (string.IsNullOrEmpty(customCommand.DisplayName) || string.IsNullOrEmpty(customCommand.Command))
continue;
var steamId = new SteamID(admin.SteamID);
if (!AdminManager.PlayerHasPermissions(steamId, customCommand.Flag))
continue;
customMenu.AddOption(customCommand.DisplayName, _ =>
{
Helper.TryLogCommandOnDiscord(admin, customCommand.Command);
if (customCommand.ExecuteOnClient)
admin.ExecuteClientCommandFromServer(customCommand.Command);
else
Server.ExecuteCommand(customCommand.Command);
});
}
return customMenu.WithBackButton();
}
/// <summary>
/// Creates menu for adding admin privileges to players.
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the add admin menu.</returns>
private static MenuBuilder CreateAddAdminMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var addAdminMenu = new MenuBuilder("sa_admin_add", admin, localizer);
var players = Helper.GetValidPlayers().Where(p => !p.IsBot && admin.CanTarget(p));
foreach (var player in players)
{
var playerName = player.PlayerName.Length > 26 ? player.PlayerName[..26] : player.PlayerName;
addAdminMenu.AddSubMenu(playerName, () => CreateAdminFlagsMenu(admin, player));
}
return addAdminMenu.WithBackButton();
}
/// <summary>
/// Creates admin flags selection submenu for granting specific permissions to a player.
/// </summary>
/// <param name="admin">The admin player granting permissions.</param>
/// <param name="target">The target player to receive admin privileges.</param>
/// <returns>A MenuBuilder instance for the admin flags menu.</returns>
private static MenuBuilder CreateAdminFlagsMenu(CCSPlayerController admin, CCSPlayerController target)
{
var localizer = CS2_SimpleAdmin._localizer;
// Localize title for admin's language
string localizedTitle;
using (new WithTemporaryCulture(admin.GetLanguage()))
{
localizedTitle = $"{localizer?["sa_admin_add"] ?? "Add Admin"}: {target.PlayerName}";
}
var flagsMenu = new MenuBuilder(localizedTitle);
foreach (var adminFlag in CS2_SimpleAdmin.Instance.Config.MenuConfigs.AdminFlags)
{
var hasFlag = AdminManager.PlayerHasPermissions(target, adminFlag.Flag);
flagsMenu.AddOption(adminFlag.Name, _ =>
{
if (target.IsValid)
{
CS2_SimpleAdmin.AddAdmin(admin, target.SteamID.ToString(), target.PlayerName, adminFlag.Flag, 10);
}
}, hasFlag); // Disabled if player already has this flag
}
return flagsMenu.WithBackButton();
}
/// <summary>
/// Creates menu for removing admin privileges from players.
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the remove admin menu.</returns>
private static MenuBuilder CreateRemoveAdminMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var removeAdminMenu = new MenuBuilder("sa_admin_remove", admin, localizer);
var adminPlayers = Helper.GetValidPlayers().Where(p =>
AdminManager.GetPlayerAdminData(p)?.Flags.Count > 0 &&
p != admin &&
admin.CanTarget(p));
foreach (var player in adminPlayers)
{
var playerName = player.PlayerName.Length > 26 ? player.PlayerName[..26] : player.PlayerName;
removeAdminMenu.AddOption(playerName, _ =>
{
if (player.IsValid)
{
CS2_SimpleAdmin.Instance.RemoveAdmin(admin, player.SteamID.ToString());
}
});
}
return removeAdminMenu.WithBackButton();
}
/// <summary>
/// Creates menu for reloading admin list from database.
/// </summary>
/// <param name="admin">The admin player opening the menu.</param>
/// <returns>A MenuBuilder instance for the reload admins menu.</returns>
private static MenuBuilder CreateReloadAdminsMenu(CCSPlayerController admin)
{
var localizer = CS2_SimpleAdmin._localizer;
var reloadMenu = new MenuBuilder("sa_admin_reload", admin, localizer);
reloadMenu.AddOption("Reload Admins", _ =>
{
CS2_SimpleAdmin.Instance.ReloadAdmins(admin);
});
return reloadMenu.WithBackButton();
}
/// <summary>
/// Creates duration selection submenu for time-based penalties (ban, mute, gag, etc.).
/// </summary>
/// <param name="admin">The admin player selecting duration.</param>
/// <param name="player">The target player for the penalty.</param>
/// <param name="actionName">The name of the penalty action (e.g., "Kick", "Ban").</param>
/// <param name="onSelectAction">Callback action executed when duration is selected.</param>
/// <returns>A MenuBuilder instance for the duration menu.</returns>
private static MenuBuilder CreateDurationMenu(CCSPlayerController admin, CCSPlayerController player, string actionName,
Action<CCSPlayerController, CCSPlayerController, int> onSelectAction)
{
var localizer = CS2_SimpleAdmin._localizer;
// Convert action name to translation key (e.g., "Ban" -> "sa_ban")
var actionKey = actionName.ToLower() switch
{
"kick" => "sa_kick",
"ban" => "sa_ban",
"warn" => "sa_warn",
"gag" => "sa_gag",
"mute" => "sa_mute",
"silence" => "sa_silence",
_ => actionName
};
// Localize title for admin's language
string localizedAction, durationText;
using (new WithTemporaryCulture(admin.GetLanguage()))
{
localizedAction = localizer?[actionKey] ?? actionName;
durationText = localizer?["sa_duration"] ?? "Duration";
}
var durationMenu = new MenuBuilder($"{localizedAction} {durationText}: {player.PlayerName}");
foreach (var durationItem in CS2_SimpleAdmin.Instance.Config.MenuConfigs.Durations)
{
durationMenu.AddOption(durationItem.Name, _ =>
{
onSelectAction(admin, player, durationItem.Duration);
});
}
return durationMenu.WithBackButton();
}
/// <summary>
/// Creates reason selection submenu for penalties with predefined reasons from configuration.
/// </summary>
/// <param name="admin">The admin player selecting reason.</param>
/// <param name="player">The target player for the penalty.</param>
/// <param name="actionName">The name of the penalty action (e.g., "Kick", "Ban").</param>
/// <param name="penaltyType">The type of penalty to determine which reason list to use.</param>
/// <param name="onSelectAction">Callback action executed when reason is selected.</param>
/// <returns>A MenuBuilder instance for the reason menu.</returns>
private static MenuBuilder CreateReasonMenu(CCSPlayerController admin, CCSPlayerController player, string actionName,
PenaltyType penaltyType, Action<CCSPlayerController, CCSPlayerController, string> onSelectAction)
{
var localizer = CS2_SimpleAdmin._localizer;
// Convert action name to translation key
var actionKey = actionName.ToLower() switch
{
"kick" => "sa_kick",
"ban" => "sa_ban",
"warn" => "sa_warn",
"gag" => "sa_gag",
"mute" => "sa_mute",
"silence" => "sa_silence",
_ => actionName
};
// Localize title for admin's language
string localizedAction, reasonText;
using (new WithTemporaryCulture(admin.GetLanguage()))
{
localizedAction = localizer?[actionKey] ?? actionName;
reasonText = localizer?["sa_reason"] ?? "Reason";
}
var reasonMenu = new MenuBuilder($"{localizedAction} {reasonText}: {player.PlayerName}");
var reasons = penaltyType switch
{
PenaltyType.Ban => CS2_SimpleAdmin.Instance.Config.MenuConfigs.BanReasons,
PenaltyType.Kick => CS2_SimpleAdmin.Instance.Config.MenuConfigs.KickReasons,
PenaltyType.Mute => CS2_SimpleAdmin.Instance.Config.MenuConfigs.MuteReasons,
PenaltyType.Warn => CS2_SimpleAdmin.Instance.Config.MenuConfigs.WarnReasons,
PenaltyType.Gag or PenaltyType.Silence => CS2_SimpleAdmin.Instance.Config.MenuConfigs.MuteReasons,
_ => CS2_SimpleAdmin.Instance.Config.MenuConfigs.BanReasons
};
foreach (var reason in reasons)
{
reasonMenu.AddOption(reason, _ =>
{
onSelectAction(admin, player, reason);
});
}
return reasonMenu.WithBackButton();
}
}