mirror of
https://github.com/daffyyyy/CS2-SimpleAdmin.git
synced 2026-09-27 20:17:04 +02:00
Commented out fun command implementations (noclip, godmode, freeze, unfreeze, resize) in funcommands.cs and removed their registration from RegisterCommands.cs. These commands are now intended to be provided by the new CS2-SimpleAdmin_FunCommands external module, improving modularity and maintainability.
267 lines
No EOL
13 KiB
C#
267 lines
No EOL
13 KiB
C#
// using CounterStrikeSharp.API.Core;
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// using CounterStrikeSharp.API.Modules.Admin;
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// using CounterStrikeSharp.API.Modules.Entities;
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// using CounterStrikeSharp.API.Modules.Entities.Constants;
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//
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// namespace CS2_SimpleAdmin.Menus;
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//
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// public static class FunActionsMenu
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// {
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// private static Dictionary<int, CsItem>? _weaponsCache;
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//
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// private static Dictionary<int, CsItem> GetWeaponsCache
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// {
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// get
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// {
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// if (_weaponsCache != null) return _weaponsCache;
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//
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// var weaponsArray = Enum.GetValues(typeof(CsItem));
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//
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// // avoid duplicates in the menu
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// _weaponsCache = new Dictionary<int, CsItem>();
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// foreach (CsItem item in weaponsArray)
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// {
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// if (item == CsItem.Tablet)
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// continue;
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//
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// _weaponsCache[(int)item] = item;
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// }
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//
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// return _weaponsCache;
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// }
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// }
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//
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// public static void OpenMenu(CCSPlayerController admin)
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// {
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// if (!admin.IsValid)
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// return;
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//
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// var localizer = CS2_SimpleAdmin._localizer;
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// if (!AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/generic"))
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// {
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// admin.PrintToChat(localizer?["sa_prefix"] ??
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// "[SimpleAdmin] " +
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// (localizer?["sa_no_permission"] ?? "You do not have permissions to use this command")
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// );
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// return;
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// }
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//
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// var menu = AdminMenu.CreateMenu(localizer?["sa_menu_fun_commands"] ?? "Fun Commands");
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// List<ChatMenuOptionData> options = [];
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//
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// //var hasCheats = AdminManager.PlayerHasPermissions(admin, "@css/cheats");
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// //var hasSlay = AdminManager.PlayerHasPermissions(admin, "@css/slay");
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//
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// // options added in order
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//
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// if (AdminManager.CommandIsOverriden("css_god")
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// ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_god"))
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// : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/cheats"))
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// options.Add(new ChatMenuOptionData(localizer?["sa_godmode"] ?? "God Mode", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_godmode"] ?? "God Mode", GodMode)));
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// if (AdminManager.CommandIsOverriden("css_noclip")
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// ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_noclip"))
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// : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/cheats"))
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// options.Add(new ChatMenuOptionData(localizer?["sa_noclip"] ?? "No Clip", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_noclip"] ?? "No Clip", NoClip)));
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// if (AdminManager.CommandIsOverriden("css_respawn")
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// ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_respawn"))
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// : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/cheats"))
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// options.Add(new ChatMenuOptionData(localizer?["sa_respawn"] ?? "Respawn", () => PlayersMenu.OpenDeadMenu(admin, localizer?["sa_respawn"] ?? "Respawn", Respawn)));
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// if (AdminManager.CommandIsOverriden("css_give")
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// ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_give"))
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// : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/cheats"))
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// options.Add(new ChatMenuOptionData(localizer?["sa_give_weapon"] ?? "Give Weapon", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_give_weapon"] ?? "Give Weapon", GiveWeaponMenu)));
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//
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// if (AdminManager.CommandIsOverriden("css_strip")
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// ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_strip"))
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// : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/slay"))
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// options.Add(new ChatMenuOptionData(localizer?["sa_strip_weapons"] ?? "Strip Weapons", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_strip_weapons"] ?? "Strip Weapons", StripWeapons)));
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// if (AdminManager.CommandIsOverriden("css_freeze")
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// ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_freeze"))
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// : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/slay"))
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// options.Add(new ChatMenuOptionData(localizer?["sa_freeze"] ?? "Freeze", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_freeze"] ?? "Freeze", Freeze)));
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// if (AdminManager.CommandIsOverriden("css_hp")
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// ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_hp"))
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// : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/slay"))
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// options.Add(new ChatMenuOptionData(localizer?["sa_set_hp"] ?? "Set Hp", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_set_hp"] ?? "Set Hp", SetHpMenu)));
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// if (AdminManager.CommandIsOverriden("css_speed")
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// ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_speed"))
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// : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/slay"))
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// options.Add(new ChatMenuOptionData(localizer?["sa_set_speed"] ?? "Set Speed", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_set_speed"] ?? "Set Speed", SetSpeedMenu)));
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// if (AdminManager.CommandIsOverriden("css_gravity")
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// ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_gravity"))
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// : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/slay"))
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// options.Add(new ChatMenuOptionData(localizer?["sa_set_gravity"] ?? "Set Gravity", () => PlayersMenu.OpenAliveMenu(admin, localizer?["sa_set_gravity"] ?? "Set Gravity", SetGravityMenu)));
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// if (AdminManager.CommandIsOverriden("css_money")
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// ? AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), AdminManager.GetPermissionOverrides("css_money"))
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// : AdminManager.PlayerHasPermissions(new SteamID(admin.SteamID), "@css/slay"))
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// options.Add(new ChatMenuOptionData(localizer?["sa_set_money"] ?? "Set Money", () => PlayersMenu.OpenMenu(admin, localizer?["sa_set_money"] ?? "Set Money", SetMoneyMenu)));
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//
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// foreach (var menuOptionData in options)
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// {
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// var menuName = menuOptionData.Name;
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// menu?.AddMenuOption(menuName, (_, _) => { menuOptionData.Action(); }, menuOptionData.Disabled);
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// }
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//
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// if (menu != null) AdminMenu.OpenMenu(admin, menu);
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// }
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//
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// private static void GodMode(CCSPlayerController admin, CCSPlayerController player)
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// {
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// CS2_SimpleAdmin.God(admin, player);
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// }
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//
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// private static void NoClip(CCSPlayerController admin, CCSPlayerController player)
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// {
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// CS2_SimpleAdmin.NoClip(admin, player);
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// }
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//
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// private static void Respawn(CCSPlayerController? admin, CCSPlayerController player)
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// {
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// CS2_SimpleAdmin.Respawn(admin, player);
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// }
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//
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// private static void GiveWeaponMenu(CCSPlayerController admin, CCSPlayerController player)
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// {
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// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_give_weapon"] ?? "Give Weapon"}: {player.PlayerName}");
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//
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// foreach (var weapon in GetWeaponsCache)
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// {
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// menu?.AddMenuOption(weapon.Value.ToString(), (_, _) => { GiveWeapon(admin, player, weapon.Value); });
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// }
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//
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// if (menu != null) AdminMenu.OpenMenu(admin, menu);
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// }
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//
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// private static void GiveWeapon(CCSPlayerController admin, CCSPlayerController player, CsItem weaponValue)
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// {
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// CS2_SimpleAdmin.GiveWeapon(admin, player, weaponValue);
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// }
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//
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// private static void StripWeapons(CCSPlayerController admin, CCSPlayerController player)
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// {
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// CS2_SimpleAdmin.StripWeapons(admin, player);
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// }
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//
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// private static void Freeze(CCSPlayerController admin, CCSPlayerController player)
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// {
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// if (!(player.PlayerPawn.Value?.IsValid ?? false))
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// return;
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//
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// if (player.PlayerPawn.Value.MoveType != MoveType_t.MOVETYPE_INVALID)
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// CS2_SimpleAdmin.Freeze(admin, player, -1);
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// else
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// CS2_SimpleAdmin.Unfreeze(admin, player);
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// }
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//
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// private static void SetHpMenu(CCSPlayerController admin, CCSPlayerController player)
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// {
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// var hpArray = new[]
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// {
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// new Tuple<string, int>("1", 1),
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// new Tuple<string, int>("10", 10),
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// new Tuple<string, int>("25", 25),
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// new Tuple<string, int>("50", 50),
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// new Tuple<string, int>("100", 100),
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// new Tuple<string, int>("200", 200),
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// new Tuple<string, int>("500", 500),
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// new Tuple<string, int>("999", 999)
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// };
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//
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// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_set_hp"] ?? "Set Hp"}: {player.PlayerName}");
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//
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// foreach (var (optionName, value) in hpArray)
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// {
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// menu?.AddMenuOption(optionName, (_, _) => { SetHp(admin, player, value); });
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// }
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//
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// if (menu != null) AdminMenu.OpenMenu(admin, menu);
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// }
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//
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// private static void SetHp(CCSPlayerController admin, CCSPlayerController player, int hp)
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// {
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// CS2_SimpleAdmin.SetHp(admin, player, hp);
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// }
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//
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// private static void SetSpeedMenu(CCSPlayerController admin, CCSPlayerController player)
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// {
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// var speedArray = new[]
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// {
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// new Tuple<string, float>("0.1", .1f),
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// new Tuple<string, float>("0.25", .25f),
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// new Tuple<string, float>("0.5", .5f),
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// new Tuple<string, float>("0.75", .75f),
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// new Tuple<string, float>("1", 1),
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// new Tuple<string, float>("2", 2),
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// new Tuple<string, float>("3", 3),
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// new Tuple<string, float>("4", 4)
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// };
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//
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// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_set_speed"] ?? "Set Speed"}: {player.PlayerName}");
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//
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// foreach (var (optionName, value) in speedArray)
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// {
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// menu?.AddMenuOption(optionName, (_, _) => { SetSpeed(admin, player, value); });
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// }
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//
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// if (menu != null) AdminMenu.OpenMenu(admin, menu);
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// }
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//
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// private static void SetSpeed(CCSPlayerController admin, CCSPlayerController player, float speed)
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// {
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// CS2_SimpleAdmin.SetSpeed(admin, player, speed);
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// }
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//
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// private static void SetGravityMenu(CCSPlayerController admin, CCSPlayerController player)
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// {
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// var gravityArray = new[]
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// {
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// new Tuple<string, float>("0.1", .1f),
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// new Tuple<string, float>("0.25", .25f),
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// new Tuple<string, float>("0.5", .5f),
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// new Tuple<string, float>("0.75", .75f),
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// new Tuple<string, float>("1", 1),
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// new Tuple<string, float>("2", 2)
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// };
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//
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// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_set_gravity"] ?? "Set Gravity"}: {player.PlayerName}");
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//
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// foreach (var (optionName, value) in gravityArray)
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// {
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// menu?.AddMenuOption(optionName, (_, _) => { SetGravity(admin, player, value); });
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// }
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//
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// if (menu != null) AdminMenu.OpenMenu(admin, menu);
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// }
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//
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// private static void SetGravity(CCSPlayerController admin, CCSPlayerController player, float gravity)
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// {
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// CS2_SimpleAdmin.SetGravity(admin, player, gravity);
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// }
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//
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// private static void SetMoneyMenu(CCSPlayerController admin, CCSPlayerController player)
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// {
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// var moneyArray = new[]
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// {
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// new Tuple<string, int>("$0", 0),
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// new Tuple<string, int>("$1000", 1000),
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// new Tuple<string, int>("$2500", 2500),
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// new Tuple<string, int>("$5000", 5000),
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// new Tuple<string, int>("$10000", 10000),
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// new Tuple<string, int>("$16000", 16000)
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// };
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//
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// var menu = AdminMenu.CreateMenu($"{CS2_SimpleAdmin._localizer?["sa_set_money"] ?? "Set Money"}: {player.PlayerName}");
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//
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// foreach (var (optionName, value) in moneyArray)
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// {
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// menu?.AddMenuOption(optionName, (_, _) => { SetMoney(admin, player, value); });
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// }
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//
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// if (menu != null) AdminMenu.OpenMenu(admin, menu);
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// }
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//
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// private static void SetMoney(CCSPlayerController admin, CCSPlayerController player, int money)
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// {
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// CS2_SimpleAdmin.SetMoney(admin, player, money);
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// }
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// } |