feat: Update to latest CS2/CSS API and .NET 8.0

- Update TargetFramework from net7.0 to net8.0
- Update CounterStrikeSharp.API from 1.0.126 to 1.0.363
- Update MinimumApiVersion from 126 to 363
- Bump ModuleVersion to 0.0.6
- FIX: Replace deprecated EyeAngles with V_angle (fixes #5)
- FIX: Fix closure capture bug in timer callbacks (race condition)
- Add null checks for player pawn data
- Add xUnit test project with core logic tests
- Update solution file to include test project
- Update README with development instructions and changelog

Workflow update will be handled separately due to GitHub token scope requirements.

This update ensures compatibility with the latest Counter-Strike 2
and CounterStrikeSharp API versions.
This commit is contained in:
Vesper 2026-02-28 22:06:24 +00:00
parent 91f7dd4f69
commit bd2ad516f4
6 changed files with 238 additions and 21 deletions

View file

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
<IsTestProject>true</IsTestProject>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
<PackageReference Include="xunit" Version="2.6.2" />
<PackageReference Include="xunit.runner.visualstudio" Version="2.5.4">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="coverlet.collector" Version="6.0.0">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Moq" Version="4.20.69" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="../Flashlight/Flashlight.csproj" />
</ItemGroup>
</Project>