diff --git a/jRandomSkills - Server Files/plugins/jRandomSkills/languages/zh.json b/jRandomSkills - Server Files/plugins/jRandomSkills/languages/zh.json index 08f05a2..1f8eb7b 100644 --- a/jRandomSkills - Server Files/plugins/jRandomSkills/languages/zh.json +++ b/jRandomSkills - Server Files/plugins/jRandomSkills/languages/zh.json @@ -1,519 +1,462 @@ -{ - "none": "无", - "none_desc": "你没有任何技能", - - "aimbot": "自动瞄准", - "aimbot_desc": "你击中的每颗子弹都算作爆头", - - "aimlock": "自瞄锁定", - "aimlock_desc": "点击 [css_useSkill] 锁定距离最近的敌人", - - "anomaly": "异常", - "anomaly_desc": "你会倒退几秒钟的时间", - - "antyflash": "防闪", - "antyflash_desc": "你对闪光弹免疫,你的闪光弹持续7秒", - - "antyhead": "铁头", - "antyhead_desc": "你不会受到爆头伤害", - - "areareaper": "区域收割者", - "areareaper_desc": "你可以选择一个炸弹点进行禁用", - "areareaper_incorrect_site": "未找到此炸弹点。", - "areareaper_no_site": "未找到任何炸弹点。", - "areareaper_select_info": "选择你想禁用的炸弹点:", - "areareaper_site_disabled": "炸弹点 {0} 已被禁用 - 无法在此放置炸弹!", - "areareaper_used_info": "你的能力已被使用。", - "areareaper_bombsite_disabled": "该炸弹安置点已被禁用!", - - "armored": "装甲", - "armored_desc": "你有随机受到伤害的倍率", - "armored_desc2": "你的受到伤害倍率是:{0}x", - - "assassin": "刺客", - "assassin_desc": "从背后攻击敌人时造成更高的伤害", - - "astronaut": "宇航员", - "astronaut_desc": "回合开始时你会获得随机重力值", - "astronaut_desc2": "你的随机重力是:{0}x", - - "bankrupt": "破产", - "bankrupt_desc": "选择一个会失去所有金钱的玩家", - "bankrupt_enemy_info": "你破产了。", - "bankrupt_player_info": "玩家“{0}”已破产。", - "bankrupt_select_info": "选择玩家破产:", - - "baseball": "棒球手", - "baseball_desc": "你的诱饵弹会在墙壁上反弹并在击中敌人时立即杀死", - - "behind": "敌人旋转", - "behind_desc": "你有随机几率在击中敌人时使其旋转180度", - "behind_desc2": "你击中敌人使其旋转的几率是:{0}%", - - "blademaster": "刀锋大师", - "blademaster_desc": "持刀时,你有很高几率格挡子弹", - - "bunnyhop": "兔子", - "bunnyhop_desc": "你获得自动“兔子跳”", - - "c4camouflage": "C4伪装", - "c4camouflage_desc": "你持有炸弹时隐形", - - "carefulbullets": "谨慎的子弹", - "carefulbullets_desc": "选择一名球员,每当他投篮未中时就会受到伤害", - "carefulbullets_enemy_info": "从现在起,不准确将带来切实的伤害。", - "carefulbullets_player_info": "'{0}' 现在必须更加谨慎。", - "carefulbullets_select_info": "不准确会伤害玩家:", - - "catapult": "弹射", - "catapult_desc": "你有随机几率将敌人向上弹射", - "catapult_desc2": "你击中敌人将其弹射的几率是:{0}%", - - "chicken": "鸡", - "chicken_desc": "你获得鸡模型 + 移动速度提高10% - 50生命值", - - "chillout": "悠闲", - "chillout_desc": "放置炸弹需要显著更长的时间", - - "cutter": "切割者", - "cutter_desc": "用刀可立即杀死敌人", - - "cypher": "相机", - "cypher_desc": "点击 [css_useSkill] 创建/切换摄像机", - "cypher_nospace": "相机必须与墙壁呈直角放置", - - "darkness": "黑暗", - "darkness_desc": "对选定的敌人施加黑暗效果", - "darkness_enemy_info": "让灯光熄灭。", - "darkness_player_info": "黑暗笼罩了玩家 '{0}'。", - "darkness_select_info": "选择你想施加黑暗效果的玩家:", - - "deactivator": "禁用者", - "deactivator_desc": "选择一个玩家以禁用其技能", - "deactivator_enemy_info": "你的技能已被禁用。", - "deactivator_player_info": "玩家 '{0}' 的技能已被禁用。", - "deactivator_select_info": "选择你想禁用其技能的玩家:", - - "deaf": "聾病", - "deaf_desc": "选择一个玩家以静音其所有声音", - "deaf_enemy_info": "你的耳机已退出游戏。", - "deaf_player_info": "玩家 '{0}' 的声音已被禁用。", - "deaf_select_info": "选择你想静音其所有声音的玩家:", - - "disarmament": "解除武装", - "disarmament_desc": "你有随机几率在击中敌人时使其丢下武器", - "disarmament_desc2": "你使敌人解除武装的几率是:{0}%", - - "distancer": "测距仪", - "distancer_desc": "你可以看到与最近敌人的距离", - - "dash": "冲刺", - "dash_desc": "执行第二次跳跃来进行冲刺", - - "dracula": "德古拉", - "dracula_desc": "击中敌人会根据造成的伤害百分比恢复你的生命值", - - "duplicator": "复制者", - "duplicator_desc": "选择一个玩家以复制其技能", - "duplicator_player_info": "玩家 '{0}' 的技能已被复制。", - "duplicator_select_info": "选择你想复制其技能的玩家:", - - "dwarf": "矮人", - "dwarf_desc": "回合开始时获得随机角色大小", - "dwarf_desc2": "你的体型倍率是:{0}x", - - "enemyspawn": "敌人出生点", - "enemyspawn_desc": "点击 [css_useSkill] 传送到敌人出生点", - - "explosiveshot": "爆炸射击", - "explosiveshot_desc": "射击时有随机几率发射爆炸子弹", - "explosiveshot_desc2": "你发射爆炸子弹的几率是:{0}%", - - "falconeye": "鹰眼", - "falconeye_desc": "点击 [css_useSkill] 激活鸟瞰视角摄像头", - - "fastreload": "快速装弹", - "fastreload_desc": "点击 [css_useSkill] 重新装填你当前持有的武器", - - "flash": "闪电", - "flash_desc": "回合开始时获得随机玩家速度", - "flash_desc2": "你的速度倍率是:{0}x", - - "fortnite": "堡垒之夜", - "fortnite_desc": "点击[css_useSkill]创建可破坏路障", - - "fragilebomb": "脆弱炸弹", - "fragilebomb_desc": "射击炸弹会对其造成伤害", - "fragilebomb_bomb_health": "炸弹生命值", - - "friendlyfire": "友军火力", - "friendlyfire_desc": "射击队友会治愈他们", - - "frozendecoy": "冰冻诱饵", - "frozendecoy_desc": "你的诱饵弹会冻结附近的所有玩家", - - "gambler": "赌徒", - "gambler_desc": "从提供的列表中选择一个技能。", - "gambler_select_info": "选择你的技能:", - "gambler_more": "#00FF00|刷新 ${0}", - "gambler_no_money": "钱不够。", - - "ghost": "幽灵", - "ghost_desc": "你完全隐形", - - "glaz": "格拉兹", - "glaz_desc": "你无法看到烟雾弹", - - "glitch": "故障", - "glitch_desc": "禁用选定敌人的雷达", - "glitch_enemy_info": "你的雷达已被禁用。", - "glitch_player_info": "玩家 '{0}' 的雷达已被禁用。", - "glitch_select_info": "选择你想禁用其雷达的玩家:", - - "glue": "粘胶", - "glue_desc": "你的手榴弹会粘在墙上", - - "godmode": "神模式", - "godmode_desc": "点击 [css_useSkill] 在短时间内变得无敌", - "godmode_off": "无敌状态已禁用", - "godmode_on": "无敌状态已启用", - - "grenadier": "掷弹兵", - "grenadier_desc": "你拥有无限高爆手雷", - - "healingsmoke": "治疗烟雾", - "healingsmoke_desc": "你的烟雾弹会治疗", - - "hermit": "隐士", - "hermit_desc": "击杀敌人会恢复弹药和部分生命值", - - "holyhandgrenade": "神圣手榴弹", - "holyhandgrenade_desc": "你的高爆手榴弹造成双倍伤害并拥有双倍范围", - - "homingnades": "追踪手雷", - "homingnades_desc": "你的手雷(烟雾弹除外)会自动追踪敌人", - - "hotbomb": "烫手山芋", - "hotbomb_desc": "只要你还活着,炸弹就会对携带者造成伤害", - "hotbomb_hint": "小心,炸弹很烫!", - - "iana": "全息图", - "iana_desc": "点击 [css_useSkill] 可控制你的全息影像数秒", - - "illiterate": "文盲", - "illiterate_desc": "只要你还活着,你的敌人就无法阅读信息", - - "illusionist": "幻術师", - "illusionist_desc": "点击 [css_useSkill] 部署一个直线行走的幻象", - - "impostor": "冒名顶替者", - "impostor_desc": "回合开始时你获得敌方玩家模型", - - "infiniteammo": "无限弹药", - "infiniteammo_desc": "你为所有武器获得无限弹药", - - "jackal": "追踪者", - "jackal_desc": "每个对手都会留下痕迹", - - "jammer": "干扰器", - "jammer_desc": "选择一个玩家以禁用其准星", - "jammer_enemy_info": "你的准星已被禁用。", - "jammer_player_info": "玩家 '{0}' 的准星已被禁用。", - "jammer_select_info": "选择你想禁用其准星的玩家:", - - "jester": "小丑", - "jester_desc": "在小丑模式下,你不能造成或受到任何伤害。此模式每隔几秒会变化。", - "jester_mode": "小丑模式", - "jester_on": "开", - "jester_off": "关", - - "jumpban": "无腿", - "jumpban_desc": "选择一个玩家使其无法跳跃", - "jumpban_enemy_info": "有人切断了你的腿。", - "jumpban_player_info": "玩家 '{0}' 现在无法跳跃。", - "jumpban_select_info": "选择无法跳跃的玩家:", - - "jumpingjack": "跳跃杰克", - "jumpingjack_desc": "跳跃会恢复生命值", - - "killerflash": "致命闪光", - "killerflash_desc": "任何被你的闪光弹完全致盲的人都会死亡(包括你自己)", - - "lifeswap": "生命交换", - "lifeswap_desc": "选择一个玩家以交换生命值", - "lifeswap_enemy_info": "有人借走了你的生命值。", - "lifeswap_player_info": "你与玩家 '{0}' 交换了生命值。", - "lifeswap_select_info": "选择你想与之交换生命值的玩家:", - - "longknife": "长刀", - "longknife_desc": "刀具攻击造成的伤害与距离无关", - - "longzeus": "长宙斯", - "longzeus_desc": "宙斯电击枪无论距离多远都能造成伤害", - - "magneticdecoy": "磁性诱饵", - "magneticdecoy_desc": "你的诱饵弹会将附近的玩家吸引到自己身边", - - "magneto": "万磁王", - "magneto_desc": "所有敌方手雷都会被你弹开", - - "magnifier": "放大镜", - "magnifier_desc": "强制敌方屏幕放大,缩小其视野范围", - "magnifier_enemy_info": "你的视野已被扭曲!", - "magnifier_player_info": "玩家'{0}'已被强制进入放大模式。", - "magnifier_select_info": "选择需要放大的玩家:", - - "medic": "医务兵", - "medic_desc": "点击 [css_useSkill] 使用治疗装置恢复50点生命值", - - "miner": "炸弹矿工", - "miner_desc": "你的高爆手雷仅在附近有敌人时才会爆炸", - - "moneyswap": "税务员", - "moneyswap_desc": "选择一个玩家以交换金钱", - "moneyswap_enemy_info": "税务局找上你了。", - "moneyswap_player_info": "你与玩家 '{0}' 交换了金钱。", - "moneyswap_select_info": "选择你想与之交换金钱的玩家:", - - "deathbomb": "死亡炸弹", - "deathbomb_desc": "你死亡时会爆炸,杀死附近的玩家", - "deathbomb_explosion": "砰!", - - "ninja": "忍者", - "ninja_desc": "站立不动增加33%隐形,蹲下增加33%,持刀增加33%", - - "nonades": "无手榴弹", - "nonades_desc": "手榴弹对你不造成伤害", - - "norecoil": "专注", - "norecoil_desc": "射击时无后坐力", - - "noclip": "无碰撞", - "noclip_desc": "点击 [css_useSkill] 在短时间内启用无碰撞模式", - - "oneshot": "一击必杀", - "oneshot_desc": "击中敌人立即杀死他们", - - "onlyhead": "仅头部", - "onlyhead_desc": "你只会在头部受到伤害", - - "paweljumper": "帕维尔跳跃者", - "paweljumper_desc": "你将获得随机数量的额外跳跃机会", - "paweljumper_desc2": "你获得 {0} 次额外跳跃", - - "phoenix": "凤凰", - "phoenix_desc": "你有随机几率在死亡后复活", - "phoenix_desc2": "你死亡后复活的几率是:{0}%", - "phoenix_respawn": "你因 CHATCOLORS.RED凤凰 的力量从灰烬中重生", - - "psychicdefusing": "心灵拆弹", - "psychicdefusing_desc": "当你靠近炸弹时,你开始拆除它", - "psychicdefusing_hud_info": "拆除还剩 {0} 秒", - - "pilot": "飞行员", - "pilot_desc": "限时飞行。双击跳跃键开始飞行", - "pilot_hud_info": "燃料", - - "planter": "自由种植者", - "planter_desc": "你可以在任何地方放置炸弹,引爆时间为60秒。", - "planter_planting": "安放炸弹中 ({0})...", - - "poison": "毒药", - "poison_desc": "选择一个玩家,每隔几秒受到伤害", - "poison_enemy_info": "你被毒害了。", - "poison_player_info": "玩家 '{0}' 已被毒害。", - "poison_select_info": "选择每隔几秒将受到伤害的玩家:", - - "primaryban": "无步枪", - "primaryban_desc": "选择一个玩家使其无法使用步枪", - "primaryban_enemy_info": "你无法再使用步枪。", - "primaryban_player_info": "玩家 '{0}' 无法再使用步枪。", - "primaryban_select_info": "选择禁止使用步枪的玩家:", - - "prosthesis": "假肢", - "prosthesis_desc": "手臂和腿部防弹", - - "push": "推力者", - "push_desc": "你有随机几率在击中敌人时将其推回", - "push_desc2": "你击退敌人的几率为:{0}%", - - "pyro": "火焰兵", - "pyro_desc": "燃烧瓶会恢复生命值", - - "quickshot": "快速射击", - "quickshot_desc": "所有子弹射击速度极快", - - "radarhack": "雷达外挂", - "radarhack_desc": "雷达上可以看到敌人", - - "rambo": "兰博", - "rambo_desc": "回合开始时你获得随机数量的生命值", - - "randomweapon": "随机武器", - "randomweapon_desc": "点击 [css_useSkill] 获得随机武器", - - "rezombie": "重生僵尸", - "rezombie_desc": "死亡后你将作为僵尸复活,拥有更多生命值但无武器", - - "reactivearmor": "反应装甲", - "reactivearmor_desc": "装甲吸收首次受到的伤害", - - "regeneration": "再生", - "regeneration_desc": "每隔几秒恢复生命值", - - "replicator": "复制者", - "replicator_desc": "点击 [css_useSkill] 创建一个造成伤害的复制体", - - "retreat": "撤退", - "retreat_desc": "点击 [css_useSkill] 返回出生点", - - "returntosender": "退货", - "returntosender_desc": "首次击中敌人会将其送回出生点", - - "richboy": "富少", - "richboy_desc": "回合开始时你获得随机数量的钱", - - "robinhood": "罗宾汉", - "robinhood_desc": "对敌人造成伤害会偷取他们的钱", - - "rubber": "橡胶子弹", - "rubber_desc": "你的子弹会显著减慢玩家速度", - - "saper": "工兵", - "saper_desc": "你可以更快地放置和拆除炸弹", - - "secondlife": "第二次机会", - "secondlife_desc": "死亡后你会以相同生命值复活", - - "shade": "阴影", - "shade_desc": "你存在随机几率将被击中的敌人传送至其身后", - "shade_desc2": "你传送至击中敌人身后的概率为:{0}%", - "shade_nospace": "无可用空间", - - "shortbomb": "短引信", - "shortbomb_desc": "炸弹爆炸速度快得多", - - "silent": "无声", - "silent_desc": "你的脚步和跳跃对其他玩家无声", - - "smoker": "烟雾使者", - "smoker_desc": "你的烟雾弹永远用不完", - - "sniperelite": "狙击精英", - "sniperelite_customname": "狙击精英技能", - "sniperelite_desc": "点击 [css_useSkill] 将当前武器替换为AWP", - - "soldier": "士兵", - "soldier_desc": "你有随机伤害倍率", - "soldier_desc2": "你的伤害倍率是:{0}x", - - "soundmaker": "声音制造者", - "soundmaker_desc": "点击 [css_useSkill] 为每个敌人触发一个声音", - - "spectator": "观察者", - "spectator_desc": "点击 [css_useSkill] 观察一个随机敌人", - - "swapposition": "位置交换", - "swapposition_desc": "点击 [css_useSkill] 与随机敌人交换位置", - - "teleporter": "传送者", - "teleporter_desc": "击中敌人后你有机会与其交换位置", - "teleporter_desc2": "击中后交换位置的概率为:{0}%", - - "thief": "小偷", - "thief_desc": "你可以从选定玩家那里偷取技能", - "thief_enemy_info": "你的技能被偷走了。", - "thief_player_info": "玩家 '{0}' 的技能被偷走了。", - "thief_select_info": "选择你想偷取其技能的玩家:", - "thief_incorrect_skill": "此技能无法选择!", - - "thirdeye": "第三只眼", - "thirdeye_desc": "点击 [css_useSkill] 激活第三人称视角", - - "thorns": "荊棘", - "thorns_desc": "你的對手將承受其對你造成傷害的一部分", - - "throwingknife": "投掷飞刀", - "throwingknife_desc": "点击 [css_useSkill] 扔出飞刀。但要小心其他人", - - "toxicsmoke": "毒烟", - "toxicsmoke_desc": "你的烟雾弹会造成伤害", - - "wallhack": "透视", - "wallhack_desc": "你可以通过墙壁看到敌人", - - "watchmaker": "钟表匠", - "watchmaker_desc": "每次投掷手榴弹都会改变回合时间", - "watchmaker_ct": "回合时间缩短了 {0} 秒。", - "watchmaker_tt": "回合时间延长了 {0} 秒。", - - "weaponsswap": "武器交换", - "weaponsswap_desc": "点击 [css_useSkill] 与随机敌人交换武器", - "weaponsswap_hud_info2": "你没有可交换的武器", - - "weightless": "失重状态", - "weightless_desc": "你的手雷不受重力影响,且飞行速度更快", - - "wildthrow": "乱扔手雷", - "wildthrow_desc": "选择一名丢雷会遇到麻烦的玩家", - "wildthrow_player_info": "玩家 '{0}' 已经忘记了所有投掷角度", - "wildthrow_select_info": "选择一名玩家:", - - "zeus": "宙斯", - "zeus_desc": "宙斯x27立即充能", - - "your_skill": "你当前的技能", - "enemy_skill": "敌人的技能", - "observer_skill": "玩家的技能", - "welcome_message": "欢迎 {PLAYER} 来到 {SERVER_NAME}!\n当前 jRandomSkills 版本:{VERSION}({SKILLS_COUNT} 个技能)。\n\n最初由以下人员创建:\n{AUTHOR1}\n由以下人员修改和改进:\n{AUTHOR2}\n官方Discord:https://discord.gg/9H8EZYBpPF", - "drawing_skill": "抽取技能", - "disabled_weapon": "你无法使用这把武器", - - "hud_info": "再等 {0} 秒", - "hud_info_no_enemy": "未找到敌人", - "active_hud_info": "还剩 {0} 毫秒有效", - - "skills_menu": "技能列表", - "no_player": "未找到匹配的玩家。", - "duplicate_player": "找到多个同名玩家。", - "selectplayerskill_command": "输入 /t", - "selectplayerskill_incorrect_enemy_index": "未找到可供选择的玩家。", - - "skill_not_found_setskill": "未找到 CHATCOLORS.RED 技能", - "player_not_found_setskill": "未找到 CHATCOLORS.RED 玩家", - "correct_form_setskill": "正确用法:CHATCOLORS.RED!setskill <昵称> <技能>", - "correct_form_setscore": "正确用法:CHATCOLORS.RED!setscore ", - "done_setskill": "技能已设置", - "error_setskill": "无法设置 CHATCOLORS.RED 技能", - "for_setskill": "为", - - "invalid_map": "地图名称输入错误!", - "loading_map": "正在加载新地图", - - "pause": "比赛已暂停。", - "unpause": "比赛已恢复。", - "healed": "你已被治疗。", - "game_start": "游戏开始!", - "reload": "语言和配置已重新加载。", - "hud_on": "HUD已启用。", - "hud_off": "HUD已禁用。", - - "vote_started": "投票开始:'{0}'", - "vote_timeout": "投票'{0}'超时!", - "vote_wait": "您需要等待才能开始另一轮投票!", - "vote_same_wait": "您需要等待才能再次发起相同投票!", - "vote_not_enough_players": "投票人数不足!", - "vote_alredy_voted": "您已投票!", - "vote_vote": "投票", - - "bombsite_a": "爆轰区A", - "bombsite_b": "爆轰区B", - "bombplanted": "炸弹已安装完毕{0}秒后引爆", - - "teammate_skills": "你队友的技能", - "summary": "上一回合总结", - - "menu_controlls_scroll": "W/S - 滚动", - "menu_controlls_padding": " | ", - "menu_controlls_select": "E - 选择" +{ + "none": "无", + "none_desc": "你没有任何技能", + + "aimbot": "自动瞄准", + "aimbot_desc": "你击中的每颗子弹都算作爆头", + + "anomaly": "异常", + "anomaly_desc": "你会倒退几秒钟的时间", + + "antyflash": "防闪", + "antyflash_desc": "你对闪光弹免疫,你的闪光弹持续7秒", + + "antyhead": "铁头", + "antyhead_desc": "你不会受到爆头伤害", + + "areareaper": "区域收割者", + "areareaper_desc": "你可以选择一个包点进行禁用", + "areareaper_incorrect_site": "未找到此炸弹点。", + "areareaper_no_site": "未找到任何炸弹点。", + "areareaper_select_info": "选择你想禁用的炸弹点:", + "areareaper_site_disabled": "炸弹点 {0} 已被禁用 - 无法在此放置炸弹!", + "areareaper_used_info": "你的能力已被使用。", + + "armored": "覆甲", + "armored_desc": "你收到伤害的倍率随机(开局随机一个倍率)", + "armored_desc2": "你的受到伤害倍率是:{0}x", + + "assassin": "刺客", + "assassin_desc": "从背后攻击敌人时造成更高的伤害", + + "astronaut": "宇航员", + "astronaut_desc": "回合开始时你会获得随机重力值", + "astronaut_desc2": "你的随机重力是:{0}x", + + "bankrupt": "破产", + "bankrupt_desc": "选择一个玩家让他失去所有钱", + "bankrupt_enemy_info": "你破产了。", + "bankrupt_player_info": "玩家“{0}”已破产。", + "bankrupt_select_info": "选择玩家破产:", + + "baseball": "棒球手", + "baseball_desc": "你的诱饵弹会在墙壁上快速反弹并在砸到敌人时将其杀死", + + "behind": "背身", + "behind_desc": "你有随机几率在击中敌人时使其旋转180度", + "behind_desc2": "你击中敌人使其旋转的几率是:{0}%", + + "blademaster": "我的刀能档子弹!", + "blademaster_desc": "持刀时,你有很高几率格挡子弹", + + "bunnyhop": "连跳大佬", + "bunnyhop_desc": "你获得自动连跳的能力", + + "c4camouflage": "C4伪装", + "c4camouflage_desc": "你持有炸弹时隐形", + + "catapult": "飞起来!", + "catapult_desc": "你有随机几率将敌人向上弹射", + "catapult_desc2": "你击中敌人将其弹射的几率是:{0}%", + + "chicken": "小鸡", + "chicken_desc": "你获得小鸡模型 + 移动速度提高10% - 50生命值", + + "chillout": "悠闲", + "chillout_desc": "放置炸弹需要更长的时间", + + "cutter": "剑圣", + "cutter_desc": "用刀刀人可立即杀死敌人", + + "darkness": "黑暗", + "darkness_desc": "对选定的敌人施加黑暗效果", + "darkness_enemy_info": "让灯光熄灭。", + "darkness_player_info": "黑暗笼罩了玩家 '{0}'。", + "darkness_select_info": "选择你想施加黑暗效果的玩家:", + + "deactivator": "禁用者", + "deactivator_desc": "选择一个玩家以禁用其技能", + "deactivator_enemy_info": "你的技能已被禁用。", + "deactivator_player_info": "玩家 '{0}' 的技能已被禁用。", + "deactivator_select_info": "选择你想禁用其技能的玩家:", + + "deaf": "聋子", + "deaf_desc": "选择一个玩家以静音其所有声音", + "deaf_enemy_info": "你的耳机已退出游戏。", + "deaf_player_info": "玩家 '{0}' 的声音已被禁用。", + "deaf_select_info": "选择你想静音其所有声音的玩家:", + + "disarmament": "除你武器!", + "disarmament_desc": "你有随机几率在击中敌人时使其丢下武器", + "disarmament_desc2": "你使敌人解除武装的几率是:{0}%", + + "distancer": "测距仪", + "distancer_desc": "你可以看到与最近敌人的距离", + + "dash": "冲刺", + "dash_desc": "执行第二次跳跃来进行冲刺", + + "dracula": "吸血鬼", + "dracula_desc": "击中敌人会根据造成的伤害百分比恢复你的生命值", + + "duplicator": "复制者", + "duplicator_desc": "选择一个玩家以复制其技能", + "duplicator_player_info": "玩家 '{0}' 的技能已被复制。", + "duplicator_select_info": "选择你想复制其技能的玩家:", + + "dwarf": "小矮人", + "dwarf_desc": "回合开始时获得随机角色大小", + "dwarf_desc2": "你的体型倍率是:{0}x", + + "enemyspawn": "传送敌人出生点", + "enemyspawn_desc": "点击 [css_useSkill] 传送到敌人出生点", + + "explosiveshot": "爆炸射击", + "explosiveshot_desc": "射击时有随机几率发射爆炸子弹", + "explosiveshot_desc2": "你发射爆炸子弹的几率是:{0}%", + + "falconeye": "鹰眼", + "falconeye_desc": "点击 [css_useSkill] 激活俯视视角", + + "fastreload": "快速装弹", + "fastreload_desc": "点击 [css_useSkill] 重新装填你当前持有的武器", + + "flash": "闪电", + "flash_desc": "回合开始时获得随机玩家速度", + "flash_desc2": "你的速度倍率是:{0}x", + + "fortnite": "堡垒之夜玩家", + "fortnite_desc": "点击[css_useSkill]创建可破坏路障", + + "fragilebomb": "脆弱炸弹", + "fragilebomb_desc": "射击炸弹会对其造成伤害", + "fragilebomb_bomb_health": "炸弹生命值", + + "friendlyfire": "奶妈", + "friendlyfire_desc": "射击队友会治愈他们", + + "frozendecoy": "冰冻诱饵", + "frozendecoy_desc": "你的诱饵弹会冻结附近的所有玩家", + + "gambler": "赌徒", + "gambler_desc": "从提供的列表中选择一个技能。", + "gambler_select_info": "选择你的技能:", + "gambler_more": "#00FF00|刷新 ${0}", + + "ghost": "幽灵", + "ghost_desc": "你完全隐形,但是只能用刀", + + "glaz": "烟雾头盔", + "glaz_desc": "你可以看透烟雾弹", + + "glitch": "故障", + "glitch_desc": "禁用选定敌人的雷达", + "glitch_enemy_info": "你的雷达已被禁用。", + "glitch_player_info": "玩家 '{0}' 的雷达已被禁用。", + "glitch_select_info": "选择你想禁用其雷达的玩家:", + + "glue": "黏性", + "glue_desc": "你的手榴弹会粘在墙上", + + "godmode": "我就是神", + "godmode_desc": "点击 [css_useSkill] 在短时间内变得无敌", + "godmode_off": "无敌状态已禁用", + "godmode_on": "无敌状态已启用", + + "grenadier": "投弹手", + "grenadier_desc": "你拥有无限高爆手雷", + + "healingsmoke": "治疗烟雾", + "healingsmoke_desc": "你的烟雾弹会治疗", + + "hermit": "隐士", + "hermit_desc": "击杀敌人会恢复弹药和部分生命值", + + "holyhandgrenade": "神圣手榴弹", + "holyhandgrenade_desc": "你的高爆手榴弹造成双倍伤害并拥有双倍范围", + + "impostor": "间谍", + "impostor_desc": "回合开始时你获得敌方玩家模型", + + "infiniteammo": "无限弹药", + "infiniteammo_desc": "你为所有武器获得无限弹药", + + "jackal": "追踪者", + "jackal_desc": "每个对手都会留下痕迹", + + "jammer": "干扰器", + "jammer_desc": "选择一个玩家以禁用其准星", + "jammer_enemy_info": "你的准星已被禁用。", + "jammer_player_info": "玩家 '{0}' 的准星已被禁用。", + "jammer_select_info": "选择你想禁用其准星的玩家:", + + "jester": "小丑", + "jester_desc": "在小丑模式下,你不能造成或受到任何伤害。此模式每隔几秒会变化。", + "jester_mode": "小丑模式", + "jester_on": "开", + "jester_off": "关", + + "jumpban": "瘸子", + "jumpban_desc": "选择一个玩家使其无法跳跃", + "jumpban_enemy_info": "有人切断了你的腿。", + "jumpban_player_info": "玩家 '{0}' 现在无法跳跃。", + "jumpban_select_info": "选择无法跳跃的玩家:", + + "jumpingjack": "开合跳", + "jumpingjack_desc": "跳跃会恢复生命值", + + "killerflash": "致命闪光", + "killerflash_desc": "任何被你的闪光弹完全致盲的人都会死亡(包括你自己)", + + "lifeswap": "生命交换", + "lifeswap_desc": "选择一个玩家以交换生命值", + "lifeswap_enemy_info": "有人借走了你的生命值。", + "lifeswap_player_info": "你与玩家 '{0}' 交换了生命值。", + "lifeswap_select_info": "选择你想与之交换生命值的玩家:", + + "longknife": "剑气攻击", + "longknife_desc": "刀具攻击造成的伤害无视距离", + + "longzeus": "电击狙", + "longzeus_desc": "电击枪无论距离多远都能造成伤害", + + "magnifier": "伸脖子", + "magnifier_desc": "强制敌方屏幕放大,缩小其视野范围", + "magnifier_enemy_info": "你的视野已被扭曲!", + "magnifier_player_info": "玩家'{0}'已被强制进入放大模式。", + "magnifier_select_info": "选择需要放大的玩家:", + + "medic": "医疗兵", + "medic_desc": "点击 [css_useSkill] 使用治疗装置恢复50点生命值", + + "moneyswap": "税务员", + "moneyswap_desc": "选择一个玩家以交换金钱", + "moneyswap_enemy_info": "税务局找上你了。", + "moneyswap_player_info": "你与玩家 '{0}' 交换了金钱。", + "moneyswap_select_info": "选择你想与之交换金钱的玩家:", + + "muhammed": "穆罕默德", + "muhammed_desc": "你死亡时会爆炸,杀死附近的玩家", + "muhammed_explosion": "真主至大!!!", + + "ninja": "忍者", + "ninja_desc": "站立不动增加33%隐形,蹲下增加33%,持刀增加33%", + + "nonades": "手雷免疫者", + "nonades_desc": "手榴弹对你不造成伤害", + + "norecoil": "专注", + "norecoil_desc": "射击时无后坐力", + + "noclip": "无碰撞", + "noclip_desc": "点击 [css_useSkill] 在短时间内启用无碰撞模式", + + "oneshot": "一击必杀", + "oneshot_desc": "击中敌人立即杀死他们", + + "onlyhead": "金刚“身”", + "onlyhead_desc": "你只会在头部受到伤害", + + "paweljumper": "左脚踩右脚", + "paweljumper_desc": "你将获得随机数量的额外跳跃机会", + "paweljumper_desc2": "你获得 {0} 次额外跳跃", + + "phoenix": "凤凰", + "phoenix_desc": "你有随机几率在死亡后复活", + "phoenix_desc2": "你死亡后复活的几率是:{0}%", + "phoenix_respawn": "你因 CHATCOLORS.RED凤凰 的力量从灰烬中重生", + + "psychicdefusing": "心灵感应拆弹", + "psychicdefusing_desc": "当你靠近炸弹时,你开始拆除它", + "psychicdefusing_hud_info": "拆除还剩 {0} 秒", + + "pilot": "飞行员", + "pilot_desc": "在有限时间内飞行。按住 [USE - E] 飞行", + "pilot_hud_info": "燃料", + + "planter": "自由下包者", + "planter_desc": "你可以在任何地方放置炸弹,引爆时间为60秒。", + + "poison": "毒药", + "poison_desc": "选择一个玩家,每隔几秒受到伤害", + "poison_enemy_info": "你被毒害了。", + "poison_player_info": "玩家 '{0}' 已被毒害。", + "poison_select_info": "选择每隔几秒将受到伤害的玩家:", + + "primaryban": "手枪局", + "primaryban_desc": "选择一个玩家使其无法使用步枪", + "primaryban_enemy_info": "你无法再使用步枪。", + "primaryban_player_info": "玩家 '{0}' 无法再使用步枪。", + "primaryban_select_info": "选择禁止使用步枪的玩家:", + + "prosthesis": "假肢", + "prosthesis_desc": "手臂和腿部防弹", + + "push": "推力者", + "push_desc": "你有随机几率在击中敌人时将其推回", + "push_desc2": "你击退敌人的几率为:{0}%", + + "pyro": "火男", + "pyro_desc": "燃烧瓶会恢复生命值", + + "quickshot": "快速射击", + "quickshot_desc": "你的子弹射击速度加快", + + "radarhack": "雷达外挂", + "radarhack_desc": "雷达上可以看到敌人", + + "rambo": "兰博", + "rambo_desc": "回合开始时你获得随机数量的生命值", + + "randomweapon": "随机武器", + "randomweapon_desc": "点击 [css_useSkill] 获得随机武器", + + "rezombie": "重生僵尸", + "rezombie_desc": "死亡后你将作为僵尸复活,拥有更多生命值但无武器", + + "reactivearmor": "反应装甲", + "reactivearmor_desc": "装甲吸收首次受到的伤害", + + "regeneration": "再生", + "regeneration_desc": "每隔几秒恢复生命值", + + "replicator": "复制者", + "replicator_desc": "点击 [css_useSkill] 创建一个造成伤害的复制体", + + "retreat": "撤退", + "retreat_desc": "点击 [css_useSkill] 返回出生点", + + "returntosender": "发送他们房子!!!", + "returntosender_desc": "首次击中敌人会将其送回出生点", + + "richboy": "富少", + "richboy_desc": "回合开始时你获得随机数量的钱", + + "robinhood": "罗宾汉", + "robinhood_desc": "对敌人造成伤害会偷取他们的钱", + + "rubber": "橡胶子弹", + "rubber_desc": "你的子弹会显著减慢玩家速度", + + "saper": "工兵", + "saper_desc": "你可以更快地放置和拆除炸弹", + + "secondlife": "第二次机会", + "secondlife_desc": "死亡后你会以相同生命值复活", + + "shade": "阴影", + "shade_desc": "你存在随机几率将被击中的敌人传送至其身后", + "shade_desc2": "你传送至击中敌人身后的概率为:{0}%", + "shade_nospace": "无可用空间", + + "shortbomb": "短引信", + "shortbomb_desc": "炸弹爆炸速度快得多", + + "silent": "无声", + "silent_desc": "你的脚步和跳跃对其他玩家无声", + + "sniperelite": "狙击精英", + "sniperelite_desc": "点击 [css_useSkill] 将当前武器替换为AWP", + + "soldier": "士兵", + "soldier_desc": "你有随机伤害倍率", + "soldier_desc2": "你的伤害倍率是:{0}x", + + "soundmaker": "声音制造者", + "soundmaker_desc": "点击 [css_useSkill] 让每个敌人触发一个声音", + + "spectator": "观察者", + "spectator_desc": "点击 [css_useSkill] 旁观一个随机敌人", + + "swapposition": "位置交换", + "swapposition_desc": "点击 [css_useSkill] 与随机敌人交换位置", + + "teleporter": "传送者", + "teleporter_desc": "你与被击中的敌人交换位置", + + "thief": "小偷", + "thief_desc": "你可以从选定玩家那里偷取技能", + "thief_enemy_info": "你的技能被偷走了。", + "thief_player_info": "玩家 '{0}' 的技能被偷走了。", + "thief_select_info": "选择你想偷取其技能的玩家:", + "thief_incorrect_skill": "此技能无法选择!", + + "thirdeye": "第三只眼", + "thirdeye_desc": "点击 [css_useSkill] 激活第三人称视角", + + "thorns": "荊棘", + "thorns_desc": "你的对手将承受其对你造成伤害的一部分", + + "toxicsmoke": "毒烟", + "toxicsmoke_desc": "你的烟雾弹会造成伤害", + + "wallhack": "透视", + "wallhack_desc": "你可以通过墙壁看到敌人", + + "watchmaker": "钟表匠", + "watchmaker_desc": "每次投掷手榴弹都会改变回合时间", + "watchmaker_ct": "回合时间缩短了 {0} 秒。", + "watchmaker_tt": "回合时间延长了 {0} 秒。", + + "weaponsswap": "武器交换", + "weaponsswap_desc": "点击 [css_useSkill] 与随机敌人交换武器", + "weaponsswap_hud_info2": "你没有可交换的武器", + + "zeus": "宙斯", + "zeus_desc": "电击枪立即充能", + + "your_skill": "你当前的技能", + "enemy_skill": "敌人的技能", + "observer_skill": "玩家的技能", + "welcome_message": "欢迎 {PLAYER} 来到 {SERVER_NAME}!\n当前 jRandomSkills 版本:{VERSION}({SKILLS_COUNT} 个技能)。\n\n最初由以下人员创建:\n{AUTHOR1}\n由以下人员修改和改进:\n{AUTHOR2}\n官方Discord:https://discord.gg/9H8EZYBpPF", + "drawing_skill": "抽取技能", + "disabled_weapon": "你无法使用这把武器", + + "hud_info": "再等 {0} 秒", + "hud_info_no_enemy": "未找到敌人", + "active_hud_info": "还剩 {0} 毫秒有效", + + "skills_menu": "技能列表", + "no_player": "未找到匹配的玩家。", + "duplicate_player": "找到多个同名玩家。", + "selectplayerskill_command": "输入 /t", + "selectplayerskill_incorrect_enemy_index": "未找到可供选择的玩家。", + + "skill_not_found_setskill": "未找到 CHATCOLORS.RED 技能", + "player_not_found_setskill": "未找到 CHATCOLORS.RED 玩家", + "correct_form_setskill": "正确用法:CHATCOLORS.RED!setskill <昵称> <技能>", + "correct_form_setscore": "正确用法:CHATCOLORS.RED!setscore ", + "done_setskill": "技能已设置", + "error_setskill": "无法设置 CHATCOLORS.RED 技能", + "for_setskill": "为", + + "invalid_map": "地图名称输入错误!", + "loading_map": "正在加载新地图", + + "pause": "比赛已暂停。", + "unpause": "比赛已恢复。", + "healed": "你已被治疗。", + "game_start": "游戏开始!", + "reload": "语言和配置已重新加载。", + "hud_on": "HUD已启用。", + "hud_off": "HUD已禁用。", + + "vote_started": "投票开始:'{0}'", + "vote_timeout": "投票'{0}'超时!", + "vote_wait": "您需要等待才能开始另一轮投票!", + "vote_same_wait": "您需要等待才能再次发起相同投票!", + "vote_not_enough_players": "投票人数不足!", + "vote_alredy_voted": "您已投票!", + "vote_vote": "投票", + + "bombsite_a": "炸弹安放区A", + "bombsite_b": "炸弹安放区B", + + "teammate_skills": "你队友的技能", + "summary_start": "=============上一回合总结==============", + "summary_end": "=======================================", + + "menu_controlls_scroll": "W/S - 滚动", + "menu_controlls_padding": " | ", + "menu_controlls_select": "E - 选择" } \ No newline at end of file